Commit c4d39947 authored by nanahira's avatar nanahira

don't treat link card value with link number

parent 91e8566c
...@@ -1585,10 +1585,10 @@ void ClientField::RefreshCardCountDisplay() { ...@@ -1585,10 +1585,10 @@ void ClientField::RefreshCardCountDisplay() {
for(auto it = mzone[p].begin(); it != mzone[p].end(); ++it) { for(auto it = mzone[p].begin(); it != mzone[p].end(); ++it) {
pcard = *it; pcard = *it;
if(pcard) { if(pcard) {
if(pcard->type & TYPE_LINK && pcard->link) //if(pcard->type & TYPE_LINK && pcard->link)
mainGame->dInfo.card_count[p] += pcard->link; // mainGame->dInfo.card_count[p] += pcard->link;
else //else
mainGame->dInfo.card_count[p]++; mainGame->dInfo.card_count[p]++;
if(pcard->position == POS_FACEUP_ATTACK && pcard->attack > 0 && (p == 1 || mainGame->dInfo.curMsg != MSG_SELECT_BATTLECMD || pcard->cmdFlag & COMMAND_ATTACK)) if(pcard->position == POS_FACEUP_ATTACK && pcard->attack > 0 && (p == 1 || mainGame->dInfo.curMsg != MSG_SELECT_BATTLECMD || pcard->cmdFlag & COMMAND_ATTACK))
mainGame->dInfo.total_attack[p] += pcard->attack; mainGame->dInfo.total_attack[p] += pcard->attack;
} }
......
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