Commit f48e190c authored by Fluorohydride's avatar Fluorohydride

Merge pull request #612 from VanillaSalt/patch80

fix
parents 51a9000a 0126a14a
......@@ -415,6 +415,7 @@ public:
#define EVENT_TURN_END 1210
#define EVENT_PHASE 0x1000
#define EVENT_PHASE_START 0x2000
#define EVENT_PHASE_PRESTART 0x2100
#define EVENT_ADD_COUNTER 0x10000
#define EVENT_REMOVE_COUNTER 0x20000
......
......@@ -3833,17 +3833,12 @@ int32 field::process_turn(uint16 step, uint8 turn_player) {
//Standby Phase
infos.phase = PHASE_STANDBY;
core.phase_action = FALSE;
raise_event((card*)0, EVENT_PHASE_START + PHASE_STANDBY, 0, 0, 0, turn_player, 0);
raise_event((card*)0, EVENT_PHASE_PRESTART + PHASE_STANDBY, 0, 0, 0, turn_player, 0);
process_instant_event();
adjust_all();
return FALSE;
}
case 4: {
if(core.new_fchain.size() || core.new_ochain.size() || core.flip_chain.size())
add_process(PROCESSOR_POINT_EVENT, 0, 0, 0, 0, 0);
return FALSE;
}
case 5: {
core.new_fchain.clear();
core.new_ochain.clear();
core.quick_f_chain.clear();
......@@ -3855,6 +3850,13 @@ int32 field::process_turn(uint16 step, uint8 turn_player) {
}
pduel->write_buffer8(MSG_NEW_PHASE);
pduel->write_buffer8(infos.phase);
raise_event((card*)0, EVENT_PHASE_START + PHASE_STANDBY, 0, 0, 0, turn_player, 0);
process_instant_event();
return FALSE;
}
case 5: {
if(core.new_fchain.size() || core.new_ochain.size() || core.flip_chain.size() || core.instant_event.back().event_code != EVENT_PHASE_START + PHASE_STANDBY)
add_process(PROCESSOR_POINT_EVENT, 0, 0, 0, 0, 0);
add_process(PROCESSOR_PHASE_EVENT, 0, 0, 0, PHASE_STANDBY, 0);
return FALSE;
}
......
......@@ -22,7 +22,8 @@ function c18517177.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x1d)
end
function c18517177.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)<Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
return Duel.GetTurnPlayer()==tp
and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)<Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
and Duel.IsExistingMatchingCard(c18517177.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c18517177.destg(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -23,7 +23,7 @@ function c2137678.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x13)
end
function c2137678.val(e,c)
return Duel.GetMatchingGroupCount(c2137678.atkfilter,c:GetControler(),LOCATION_MZONE,0,c)*100
return Duel.GetMatchingGroupCount(c2137678.atkfilter,0,LOCATION_MZONE,LOCATION_MZONE,c)*100
end
function c2137678.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsFaceup() and chkc:IsLocation(LOCATION_MZONE) end
......
......@@ -69,7 +69,7 @@ function c21954587.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c21954587.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1
return Duel.GetTurnCount()~=1 and Duel.GetCurrentPhase()==PHASE_MAIN1
end
function c21954587.rfilter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsAttribute(ATTRIBUTE_WATER)
......
......@@ -22,7 +22,11 @@ function c22888900.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(c22888900.tg)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
if Duel.GetTurnPlayer()~=tp then
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,2)
else
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
end
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_ATTACK)
......@@ -34,7 +38,11 @@ function c22888900.operation(e,tp,eg,ep,ev,re,r,rp)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetTargetRange(1,1)
e3:SetTarget(c22888900.splimit)
e3:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
if Duel.GetTurnPlayer()~=tp then
e3:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,2)
else
e3:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
end
Duel.RegisterEffect(e3,tp)
end
function c22888900.tg(e,c)
......
......@@ -7,14 +7,20 @@ function c24137081.initial_effect(c)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetDescription(aux.Stringid(24137081,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCondition(c24137081.atkcon)
e2:SetOperation(c24137081.atkop)
c:RegisterEffect(e2)
end
function c24137081.atkcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and Duel.GetAttackTarget()==nil
end
function c24137081.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if ep~=tp and Duel.GetAttackTarget()==nil then
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
......
......@@ -19,8 +19,10 @@ end
function c26285788.addcount(e,tp,eg,ep,ev,re,r,rp)
local c=eg:GetFirst()
while c~=nil do
local p=c:GetPreviousControler()
Duel.RegisterFlagEffect(p,26285789,RESET_PHASE+PHASE_END,0,1)
if not c:IsType(TYPE_TOKEN) then
local p=c:GetReasonPlayer()
Duel.RegisterFlagEffect(p,26285789,RESET_PHASE+PHASE_END,0,1)
end
c=eg:GetNext()
end
end
......
......@@ -21,10 +21,10 @@ function c28150174.poscost(e,tp,eg,ep,ev,re,r,rp,chk)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c28150174.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsPosition(POS_DEFENCE) end
if chk==0 then return Duel.IsExistingTarget(Card.IsPosition,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,POS_DEFENCE) end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsDefencePos() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDefencePos,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DEFENCE)
local g=Duel.SelectTarget(tp,Card.IsPosition,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,POS_DEFENCE)
local g=Duel.SelectTarget(tp,Card.IsDefencePos,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,g:GetCount(),0,0)
end
function c28150174.posop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -2,11 +2,12 @@
function c34815282.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x1c0)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+0x1c0)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCondition(c34815282.condition)
e1:SetTarget(c34815282.target)
e1:SetOperation(c34815282.operation)
c:RegisterEffect(e1)
......@@ -19,8 +20,11 @@ function c34815282.initial_effect(c)
e2:SetOperation(c34815282.desop)
c:RegisterEffect(e2)
end
function c34815282.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c34815282.filter(c)
return c:IsFaceup() and c:GetBaseAttack()>1000
return c:IsFaceup() and c:GetBaseAttack()>1000 and c:GetLevel()>0
end
function c34815282.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c34815282.filter(chkc) end
......@@ -58,5 +62,5 @@ function c34815282.descon(e,tp,eg,ep,ev,re,r,rp)
return tc and eg:IsContains(tc)
end
function c34815282.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(), REASON_EFFECT)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
......@@ -4,39 +4,36 @@ function c38730226.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(38730226,0))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_REPEAT)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c38730226.con)
e1:SetTarget(c38730226.tg)
e1:SetOperation(c38730226.op)
c:RegisterEffect(e1)
end
function c38730226.con(e,tp,eg,ep,ev,re,r,rp,chk)
return Duel.GetTurnPlayer()~=tp and Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0
end
function c38730226.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(91345518)==0 end
e:GetHandler():RegisterFlagEffect(91345518,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function c38730226.op(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(38730226,1))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_PHASE+PHASE_DRAW)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_REPEAT)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c38730226.dtg)
e1:SetOperation(c38730226.dop)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DRAW)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY)
e:GetHandler():RegisterEffect(e1)
end
function c38730226.dtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(91345518)==0 end
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
e:GetHandler():RegisterFlagEffect(91345518,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function c38730226.dop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
......
......@@ -26,9 +26,9 @@ function c39402797.descon(e,tp,eg,ep,ev,re,r,rp)
end
function c39402797.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and chkc:IsDestructable() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,nil) end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,2,nil)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,2,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c39402797.desop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -39,8 +39,7 @@ function c42155488.ntop(e,tp,eg,ep,ev,re,r,rp,c)
c:RegisterEffect(e2)
end
function c42155488.dectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true
end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,563)
local rc=Duel.AnnounceRace(tp,1,0xffffff)
e:SetLabel(rc)
......@@ -77,4 +76,4 @@ function c42155488.decop(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c42155488.syncheck(e,c)
c:AssumeProperty(ASSUME_RACE,e:GetLabel())
end
\ No newline at end of file
end
......@@ -36,7 +36,7 @@ function c42421606.efop(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(tp,1,REASON_EFFECT)
elseif dc==3 then
if Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 then
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)
end
elseif dc==4 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
......
......@@ -25,7 +25,7 @@ function c43694481.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(1500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1500)
end
function c43694481.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
......
......@@ -44,7 +44,7 @@ function c440556.spop(e,tp,eg,ep,ev,re,r,rp)
elseif cp~=tp then
local cg=Duel.GetFieldGroup(cp,LOCATION_EXTRA,0)
if cg and cg:GetCount()>0 then
Duel.ConfirmCards(cg,tp)
Duel.ConfirmCards(cg,tp)
end
end
end
......@@ -58,7 +58,7 @@ function c45462639.descost(e,tp,eg,ep,ev,re,r,rp,chk)
e:GetHandler():RemoveCounter(tp,0x3001,2,REASON_COST)
end
function c45462639.destarg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end
Duel.SetOperationInfo(0,CATEGORY_HANDES,0,0,1-tp,1)
end
function c45462639.desop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -25,6 +25,7 @@ function c46820049.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c46820049.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(ep,LOCATION_HAND,0,nil)
if g:GetCount()==0 then return end
local sg=g:RandomSelect(ep,1)
Duel.SendtoGrave(sg,REASON_DISCARD+REASON_EFFECT)
end
......@@ -17,7 +17,7 @@ function c4941482.condition(e,tp,eg,ep,ev,re,r,rp)
return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsReason(REASON_EFFECT)
end
function c4941482.filter(c)
return c:IsPosition(POS_DEFENCE) and c:IsControlerCanBeChanged()
return c:IsDefencePos() and c:IsControlerCanBeChanged()
end
function c4941482.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c4941482.filter(chkc) end
......@@ -28,7 +28,7 @@ function c4941482.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function c4941482.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsPosition(POS_DEFENCE) and tc:IsRelateToEffect(e) and not Duel.GetControl(tc,tp) then
if tc and tc:IsDefencePos() and tc:IsRelateToEffect(e) and not Duel.GetControl(tc,tp) then
if not tc:IsImmuneToEffect(e) and tc:IsAbleToChangeControler() then
Duel.Destroy(tc,REASON_EFFECT)
end
......
......@@ -62,7 +62,7 @@ function c49456901.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and Duel.GetFieldGroupCount(1-tp,LOCATION_HAND,0)>0
and Duel.SelectYesNo(tp,aux.Stringid(49456901,2)) then
local g=Duel.GetFieldGroup(1-tp,LOCATION_HAND,0):RandomSelect(1-tp,1)
Duel.SendtoGrave(g,REASON_DISCARD+REASON_EFFECT)
Duel.SendtoGrave(g,REASON_EFFECT)
Duel.SetLP(1-tp,Duel.GetLP(1-tp)/2)
end
end
......@@ -19,21 +19,19 @@ function c50527144.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.ShuffleHand(tp)
end
function c50527144.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c50527144.tgfilter,tp,LOCATION_ONFIELD,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
e1:SetValue(1)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetTargetRange(LOCATION_ONFIELD,0)
e1:SetTarget(c50527144.tgfilter)
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
Duel.RegisterEffect(e2,tp)
end
function c50527144.tgfilter(c)
function c50527144.tgfilter(e,c)
return (c:IsFaceup() and c:IsSetCard(0x8d)) or (c:IsFacedown() and c:IsLocation(LOCATION_MZONE))
end
\ No newline at end of file
end
--̷ g
--忍法 分身の術
function c50766506.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......@@ -45,17 +45,20 @@ function c50766506.operation(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(c50766506.spfilter2,tp,LOCATION_DECK,0,nil,e,tp)
sg:Remove(Card.IsLevelAbove,nil,slv+1)
if sg:GetCount()==0 then return end
local cg=Group.CreateGroup()
repeat
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=sg:Select(tp,1,1,nil):GetFirst()
sg:RemoveCard(tc)
slv=slv-tc:GetLevel()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENCE)
if tc:IsFacedown() then cg:AddCard(tc) end
c:SetCardTarget(tc)
sg:Remove(Card.IsLevelAbove,nil,slv+1)
ft=ft-1
until ft<=0 or sg:GetCount()==0 or not Duel.SelectYesNo(tp,aux.Stringid(50766506,0))
Duel.SpecialSummonComplete()
Duel.ConfirmCards(1-tp,cg)
end
function c50766506.desop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetHandler():GetCardTarget():Filter(Card.IsLocation,nil,LOCATION_MZONE)
......
......@@ -21,10 +21,10 @@ end
function c60930169.checkop(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local t=Duel.GetAttackTarget()
if a and a:IsPosition(POS_DEFENCE) and a:GetDefence()>a:GetAttack() and a:IsStatus(STATUS_BATTLE_DESTROYED) then
if a and a:IsDefencePos() and a:GetDefence()>a:GetAttack() and a:IsStatus(STATUS_BATTLE_DESTROYED) then
a:RegisterFlagEffect(60930169,RESET_PHASE+PHASE_DAMAGE,0,1)
end
if t and t:IsPosition(POS_DEFENCE) and t:GetDefence()>t:GetAttack() and t:IsStatus(STATUS_BATTLE_DESTROYED) then
if t and t:IsDefencePos() and t:GetDefence()>t:GetAttack() and t:IsStatus(STATUS_BATTLE_DESTROYED) then
t:RegisterFlagEffect(60930169,RESET_PHASE+PHASE_DAMAGE,0,1)
end
end
......
......@@ -19,7 +19,7 @@ end
function c68786330.poscon(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget()
return a and d and a:IsRelateToBattle() and d:IsRelateToBattle() and a:IsRace(RACE_REPTILE) and d:IsPosition(POS_DEFENCE)
return a and d and a:IsRelateToBattle() and d:IsRelateToBattle() and a:IsRace(RACE_REPTILE) and d:IsDefencePos()
end
function c68786330.posop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
......
......@@ -22,8 +22,8 @@ function c70908596.filter(c)
return c:IsFaceup() and c:IsSetCard(0x53) and c:IsLevelAbove(1)
end
function c70908596.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c70908596.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c70908596.filter,tp,LOCATION_MZONE,0,1,nil) end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c70908596.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c70908596.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c70908596.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
local tc=g:GetFirst()
......
......@@ -59,6 +59,6 @@ end
function c71315423.damop(e,tp,eg,ep,ev,re,r,rp)
local tg=e:GetHandler():GetEquipTarget()
if tg then
Duel.Damage(tg:GetControler(),400,REASON_EFFECT)
Duel.Damage(tg:GetControler(),400,REASON_EFFECT)
end
end
......@@ -34,7 +34,6 @@ function c72302403.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangePosition(sg,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK,POS_FACEUP_DEFENCE,POS_FACEUP_DEFENCE)
end
local c=e:GetHandler()
c:CancelToGrave()
--cannot attack
local e2=Effect.CreateEffect(c)
......@@ -42,11 +41,13 @@ function c72302403.activate(e,tp,eg,ep,ev,re,r,rp)
e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2)
--remain field
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_REMAIN_FIELD)
e3:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e3)
end
function c72302403.descon(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -27,6 +27,8 @@ function c73414375.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c73414375.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if not g then return end
local rg=g:Filter(Card.IsRelateToEffect,nil,e)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)
end
......@@ -23,7 +23,7 @@ function c75733063.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x13)
end
function c75733063.val(e,c)
return Duel.GetMatchingGroupCount(c75733063.atkfilter,c:GetControler(),LOCATION_MZONE,0,c)*200
return Duel.GetMatchingGroupCount(c75733063.atkfilter,0,LOCATION_MZONE,LOCATION_MZONE,c)*200
end
function c75733063.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE)
......
......@@ -41,8 +41,9 @@ function c7625614.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Equip(tp,e:GetHandler(),tc)
end
end
function c7625614.atkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetEquipTarget():GetControler()==tp
function c7625614.atkcon(e)
local ec=e:GetHandler():GetEquipTarget()
return ec and ec:GetControler()==e:GetHandlerPlayer()
end
function c7625614.atktg(e,c)
return c~=e:GetHandler():GetEquipTarget()
......
......@@ -39,7 +39,7 @@ function c76419637.dctg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c76419637.dcop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT)
Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)
end
function c76419637.damcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,40424929)
......
......@@ -9,7 +9,6 @@ function c76721030.initial_effect(c)
--cannot trigger
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_CANNOT_TRIGGER)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE+LOCATION_HAND,LOCATION_MZONE+LOCATION_HAND)
......
......@@ -7,6 +7,9 @@ function c78009994.initial_effect(c)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c78009994.ctop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_MSET)
c:RegisterEffect(e2)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
......@@ -15,8 +15,9 @@ function c78540593.initial_effect(c)
end
function c78540593.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
return eg:GetCount()==1 and tc:IsReason(REASON_DESTROY) and tc:IsPreviousLocation(LOCATION_MZONE)
and tc:GetPreviousControler()==tp and bit.band(tc:GetPreviousRaceOnField(),RACE_PLANT)~=0
return eg:GetCount()==1 and tc:IsReason(REASON_DESTROY) and tc:IsReason(REASON_BATTLE+REASON_EFFECT)
and tc:IsPreviousLocation(LOCATION_MZONE) and tc:GetPreviousControler()==tp
and bit.band(tc:GetPreviousRaceOnField(),RACE_PLANT)~=0
end
function c78540593.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and chkc:IsDestructable() end
......
......@@ -47,7 +47,7 @@ function c81907872.posop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c81907872.cfilter(c,tp)
return c:IsControler(tp) and c:IsPreviousPosition(POS_FACEUP) and c:IsSetCard(0x8d) and c:IsReason(REASON_DESTROY) and c:IsType(TYPE_MONSTER)
return c:IsControler(tp) and c:GetPreviousControler()==tp and c:IsSetCard(0x8d) and c:IsReason(REASON_DESTROY) and c:IsType(TYPE_MONSTER)
and (not c:IsReason(REASON_BATTLE) or c==Duel.GetAttackTarget())
end
function c81907872.spcon(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -21,7 +21,7 @@ function c88190790.initial_effect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EQUIP_LIMIT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(1)
e3:SetValue(c88190790.eqlimit)
c:RegisterEffect(e3)
--multi attack
local e4=Effect.CreateEffect(c)
......@@ -33,6 +33,12 @@ function c88190790.initial_effect(c)
e4:SetOperation(c88190790.maop)
c:RegisterEffect(e4)
end
function c88190790.eqlimit(e,c)
if e:GetHandler():GetEquipTarget()==c then return true end
local g=Duel.GetFieldGroup(e:GetHandlerPlayer(),LOCATION_MZONE,0)
local tc=g:GetFirst()
return g:GetCount()==1 and tc==c and tc:IsRace(RACE_WARRIOR)
end
function c88190790.condition(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
local tc=g:GetFirst()
......
......@@ -7,14 +7,20 @@ function c90810762.initial_effect(c)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetDescription(aux.Stringid(90810762,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCondition(c90810762.atkcon)
e2:SetOperation(c90810762.atkop)
c:RegisterEffect(e2)
end
function c90810762.atkcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and Duel.GetAttackTarget()==nil
end
function c90810762.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetAttackTarget()==nil then
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
......
......@@ -14,9 +14,7 @@ function c99902789.initial_effect(c)
c:RegisterEffect(e1)
end
function c99902789.discon(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local at=Duel.GetAttackTarget()
return Duel.CheckEvent(EVENT_ATTACK_ANNOUNCE) and at and (a and a:IsControler(tp) or at:IsControler(tp))
return Duel.CheckEvent(EVENT_ATTACK_ANNOUNCE) and Duel.GetAttacker():IsControler(tp) and Duel.GetAttackTarget()~=nil
and ep~=tp and re:GetActiveType()==TYPE_TRAP and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end
function c99902789.discost(e,tp,eg,ep,ev,re,r,rp,chk)
......
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