1. 18 Jul, 2013 1 commit
  2. 17 Jul, 2013 1 commit
    • argon's avatar
      new · bde95ef4
      argon authored
      bde95ef4
  3. 16 Jul, 2013 1 commit
    • argon's avatar
      update · a971f79b
      argon authored
      a971f79b
  4. 15 Jul, 2013 4 commits
  5. 14 Jul, 2013 2 commits
    • woodee's avatar
      fix · 4f2aaf72
      woodee authored
      count times of spsummon,not amount of monsters
      4f2aaf72
    • sidschingis's avatar
      fix · 0828dc37
      sidschingis authored
      Changed to reflect the latest Erratum.
      "Both players reveal their hands, discard 1 card from their opponent's hand to the Graveyard, THEN draw 1 card."
      0828dc37
  6. 13 Jul, 2013 1 commit
  7. 07 Jul, 2013 2 commits
  8. 05 Jul, 2013 2 commits
  9. 04 Jul, 2013 2 commits
    • sidschingis's avatar
      fix · ce97db7d
      sidschingis authored
      fixed being able to banish non Monster Cards
      ce97db7d
    • sidschingis's avatar
      fix · 24f4939d
      sidschingis authored
      fixed reflecting when not in ATK Pos
      24f4939d
  10. 02 Jul, 2013 6 commits
    • sidschingis's avatar
      fix · ff0f83ed
      sidschingis authored
      fixed keeping the ATK boost after an Effect Negation wears off
      ff0f83ed
    • salix5's avatar
      newline added · b50d825a
      salix5 authored
      b50d825a
    • salix5's avatar
      Merge branch 'patch5' into patch6 · 97d84f45
      salix5 authored
      97d84f45
    • salix5's avatar
      fix · daa46303
      salix5 authored
      42671151  フリッグのリンゴ
      44330098  冥府の使者ゴーズ
      67949763  罪鍵の法-シン・キー・ロウ
      These cards special summon tokens with text_atk "?", so IsPlayerCanSpecialSummonMonster() should use atk -2 when checking.
      This is because the cards that put a sp_summon limit on atk(Ex. 74952447 かつて神と呼ばれた亀) depends on text_atk.
      
      74841885  天魔神 インヴィシル
      Now it grants negation effect at tribute check(before summon_success) instead of summon_success, which may avoid some problem with 83986578  王虎ワンフー and 44947065 強者の苦痛.
      daa46303
    • Fluorohydride's avatar
      Merge pull request #570 from VanillaSalt/patch71 · d1574eae
      Fluorohydride authored
      fix
      d1574eae
    • VanillaSalt's avatar
      fix · 9c4518af
      VanillaSalt authored
      9c4518af
  11. 27 Jun, 2013 3 commits
  12. 25 Jun, 2013 2 commits
  13. 23 Jun, 2013 4 commits
    • sidschingis's avatar
      fix · 3c9e4a84
      sidschingis authored
      fixed being able to return facedown cards
      3c9e4a84
    • salix5's avatar
      fix · 514aaa2f
      salix5 authored
      41620959  竜の霊廟
      87025064  銀龍の轟咆
      Now the RegisterFlagEffect() is changed into EFFECT_FLAG_OATH, as all
      other "once pre turn" effect.
      
      47942531  偉大魔獣 ガーゼット
      6614221  霧の王
      8794435  合成魔獣 ガーゼット
      Now the atk setting effect will not apply when the player choose to
      "set" while advance summoning.(According to Konami database)
      
      88071625  The tyrant NEPTUNE
      According to its text, it can be "set" using 1 tribute since "advance
      summon" contains "summon" and "set" using tribute.
      Now it can be "set" using 1 tribute correctly.
      Also, the atk updating effect will not apply when the player choose to
      "set" while advance summoning.
      
      83986578  王虎ワンフー
      Now its effect will not triggered when this card itself is summoned with
      atk less than 1400.
      514aaa2f
    • sidschingis's avatar
      Fix · 187b752b
      sidschingis authored
      Fixed trigger not activating.
      187b752b
    • sidschingis's avatar
      fix · 173c6d10
      sidschingis authored
      fixed activating on Normal Summons
      173c6d10
  14. 18 Jun, 2013 3 commits
  15. 16 Jun, 2013 4 commits
  16. 13 Jun, 2013 1 commit
    • salix5's avatar
      fix: 47942531, 6614221, 8794435, 88071625, 73333463 · cebb2ace
      salix5 authored
      47942531  偉大魔獣 ガーゼット
      6614221  霧の王
      8794435  合成魔獣 ガーゼット
      88071625 The tyrant NEPTUNE
      The atk setting/updating continuous effect was given at SUMMON_SUCCESS
      before, which may cause some problem with effects triggered at te same
      time.(ex. 王虎ワンフー, traps like 奈落の落とし穴)
      
      Now the atk setting/updating continuous effect is given right after
      tribute check, which will be ready at SUMMON_SUCCESS.
      Also, the RESET_EVENT is changed into 0xff0000.
      
      P.S.
      Current script uses text_attack when calculating atk, so the trap
      monster should have their own atk and def data in cards.cdb
      Here is a brief list of trap mosters:
      
      28649820 アポピスの化神  			1600/1800
      3129635 カース・オブ・スタチュー 		1800/1000
      70406920 機械王-B.C.3000 		1000/1000
      13955608 機動砦 ストロング・ホールド		0/2000
      21843307 コピー・ナイト 			0/0
      90440725 サイバー・シャドー・ガードナー 	?/?
      92099232 シェイプシスター  			0/0
      79852326 死霊ゾーマ			1800/500
      49514333 ソウル・オブ・スタチュー          	1000/1800
      26905245 メタル・リフレクト・スライム	0/3000
      
      73333463  アーマロイドガイデンゴー
      Now the card name in the script is chaned into the correct one.
      cebb2ace
  17. 10 Jun, 2013 1 commit