1. 04 May, 2024 3 commits
  2. 03 May, 2024 1 commit
  3. 02 May, 2024 1 commit
    • Chen Bill's avatar
      Use BufferIO::ReadUInt8 (#2537) · b2901259
      Chen Bill authored
      * change code, location, position to unsigned
      
      * change code, location, postion to unsigned
      
      * use ReadUInt8() for 1-byte data
      
      * Game::LocalPlayer() returns 0, 1
      
      * wrong matching
      
      * change card code to unsigned
      b2901259
  4. 29 Apr, 2024 1 commit
  5. 28 Apr, 2024 2 commits
  6. 27 Apr, 2024 1 commit
  7. 24 Apr, 2024 2 commits
  8. 23 Apr, 2024 2 commits
  9. 22 Apr, 2024 1 commit
  10. 21 Apr, 2024 1 commit
  11. 18 Apr, 2024 2 commits
  12. 04 Apr, 2024 2 commits
  13. 01 Apr, 2024 1 commit
  14. 31 Mar, 2024 1 commit
  15. 26 Mar, 2024 4 commits
  16. 22 Mar, 2024 1 commit
  17. 21 Mar, 2024 1 commit
  18. 14 Mar, 2024 1 commit
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  20. 12 Mar, 2024 1 commit
  21. 07 Mar, 2024 1 commit
  22. 26 Feb, 2024 1 commit
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  24. 17 Feb, 2024 2 commits
  25. 15 Feb, 2024 1 commit
  26. 14 Feb, 2024 2 commits
  27. 12 Feb, 2024 1 commit
    • Chen Bill's avatar
      Use array to store setcode (#2510) · 05da015f
      Chen Bill authored
      * card_data.setcode: use std vector
      
      * remove CARD_ARTWORK_VERSIONS_OFFSET
      
      * add extra_setcode for cards with 5+ setcodes
      
      * setcode use array
      
      * Update data_manager.cpp
      05da015f