Commit 743f4d00 authored by 大崎甜花's avatar 大崎甜花 Committed by GitHub

Merge pull request #2 from amarillonmc/master

Update
parents 85cbc4c1 0eacdf56
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......@@ -16,6 +16,9 @@ depends on:
depends on:
package: yugioh-text-replacements.mse-symbol-font
version: 2014-04-11
depends on:
package: yugioh-text-replacements2.mse-symbol-font
version: 2014-04-11
depends on:
package: yugioh-text-numbers.mse-symbol-font
version: 2014-04-11
......@@ -318,6 +321,7 @@ card style:
evolute conjoint monster : { if styling.extended_artwork=="yes" then "fullart/evolutecex.png" else "card-evolute-conjoint.png" }
enhance monster : Enhance_s10.png
time leap monster : Time_Leap_MSE.png
dark monster : card-dark.png
skill card : { if styling.extended_artwork=="yes" then "new/fullart/skillex.png" else "new/skill.png"}
sdoverlay:
left: 0
......@@ -467,7 +471,9 @@ card style:
else if is_nmonster() then rgb(255,255,255)
else rgb(0,0,0)
symbol font:
name: yugioh-text-replacements
name:
script: if styling.language=="english" then "yugioh-text-replacements"
else "yugioh-text-replacements2"
alignment: bottom center
attribute:
left: 355
......
......@@ -40,6 +40,9 @@ symbol:
symbol:
code: *
image: dot.png
symbol:
code: @
image: at.png
##############################################################
# Insert-symbol menu
......@@ -53,4 +56,5 @@ insert symbol menu:
item: ]
item: ~
item: ?
item: *
\ No newline at end of file
item: *
item: @
\ No newline at end of file
......@@ -16,7 +16,7 @@ symbol:
image: rightbracket.png
symbol:
code: @
image: infinity.png
image: at.png
image font size: 25
symbol:
code: ?
......@@ -37,6 +37,10 @@ symbol:
code: R
image: reverse1.png
image font size: 25
symbol:
code: ¢
image: infinity.png
image font size: 25
##############################################################
# Insert-symbol menu
......@@ -44,6 +48,7 @@ insert symbol menu:
item: [
item: ]
item: @
item: ¢
item: ?
item: *
item: X
......
mse version: 0.3.7
version: 2014-04-11
short name: Text Replacements2
position hint: 003
icon: dot.png
installer group: Yugioh/Symbol Fonts/Text Replacements
# Symbol font for missing characters
image font size: 16
horizontal space: 2
symbol:
code: [
image: leftbracket.png
symbol:
code: ]
image: rightbracket.png
symbol:
code: ^
image: at.png
image font size: 25
symbol:
code: ?
image: qmark.png
image font size: 32
symbol:
code: X
image: xmark.png
image font size: 22
symbol:
code: *
image: dot.png
symbol:
code: O
image: omote1.png
image font size: 25
symbol:
code: R
image: reverse1.png
image font size: 25
symbol:
code: ¢
image: infinity.png
image font size: 25
##############################################################
# Insert-symbol menu
insert symbol menu:
item: [
item: ]
item: ^
item: ¢
item: ?
item: *
item: X
item: O
item: R
\ No newline at end of file
......@@ -26,6 +26,7 @@ card field:
choice: evolute monster
choice: evolute conjoint monster
choice: enhance monster
choice: dark monster
choice: time leap monster
choice: normal conjoint monster
choice: effect conjoint monster
......
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mse version: 2.0.0
version: 2014-04-11
short name: Text Numbers
position hint: 003
icon: n1.png
installer group: Yugioh/Symbol Fonts/Text Numbers
# Symbol font for missing characters
image font size: 16
horizontal space: 2
symbol:
code: ¹
image: n1.png
symbol:
code: ²
image: n2.png
symbol:
code: ³
image: n3.png
symbol:
code: £
image: n4.png
symbol:
code: ¢
image: n5.png
symbol:
code: [
image: leftbracket.png
symbol:
code: ]
image: rightbracket.png
symbol:
code: ~
image: infinity.png
image font size: 25
symbol:
code: ?
image: qmark.png
image font size: 32
symbol:
code: *
image: dot.png
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ¹
item: ²
item: ³
item: £
item: ¢
item: [
item: ]
item: ~
item: ?
item: *
\ No newline at end of file
mse version: 0.3.8
short name: Zen Template
full name: YugiohZen
icon: icon.png
position hint: 2
installer group: YugiohZen/game
init script: include file: script
#include file: keywords
#include file: set_fields
version: 2016-11-24
card field:
type: color
name: bg_color
show statistics: false
editable: false
default: rgb(255,250,250)
card field:
type: image
name: card_image
show statistics: false
description: The card's image.
card field:
type: choice
name: type_control
description: frame
choice:
name: normal
choice: normal monster
choice: fusion normal monster
choice: ritual normal monster
choice: synchro normal monster
choice: xyz normal monster
choice: link normal monster
choice: evolute normal monster
choice: token
choice:
name: effect
choice: effect monster
choice: fusion effect monster
choice: ritual effect monster
choice: synchro effect monster
choice: xyz effect monster
choice: link effect monster
choice: evolute effect monster
choice:
name: normal pendulum
choice: pendulum normal monster
choice: fusion pendulum normal monster
choice: ritual pendulum normal monster
choice: synchro pendulum normal monster
choice: xyz pendulum normal monster
choice:
name: effect pendulum
choice: pendulum effect monster
choice: fusion pendulum effect monster
choice: ritual pendulum effect monster
choice: synchro pendulum effect monster
choice: xyz pendulum effect monster
choice:
name: normal pandemonium
choice: pandemonium normal monster
choice: fusion pandemonium normal monster
choice: ritual pandemonium normal monster
choice: synchro pandemonium normal monster
choice: xyz pandemonium normal monster
choice:
name: effect pandemonium
choice: pandemonium effect monster
choice: fusion pandemonium effect monster
choice: ritual pandemonium effect monster
choice: synchro pandemonium effect monster
choice: xyz pandemonium effect monster
choice:
name: spell
choice: normal
choice: continuous
choice: quick-play
choice: equip
choice: field
choice: ritual
choice:
name: trap
choice: normal
choice: continuous
choice: counter
card field:
type: choice
name: card_type
description: The card's type.
card list visible: true
card list column: 2
editable: false
save value: false
default: card.type_control
card field:
type: choice
name: pendulum_control
description: Adds pendulum type.
choice: non-pendulum
choice: pendulum
choice: pandemonium
card field:
type: choice
name: pendulum_status
editable: false
save value: false
default: card.pendulum_control
card field:
type: choice
name: attribute_control
description: frame
choice: earth
choice: water
choice: fire
choice: wind
choice: light
choice: dark
choice: divine
choice: spell
choice: trap
choice: none
card field:
type: choice
name: card_attribute
description: The card's attribute.
card list visible: true
card list column: 3
editable: false
save value: false
default: card.attribute_control
card field:
type: text
name: card_name
identifying: true
show statistics: true
description: The card's name.
card list visible: true
card list column: 1
card field:
type: text
name: level
description: `=] * = star, % = continuous, ! = counter, + = equipment, & = field, $ = quickplay, # = ritual
script: level_filter(value)
card field:
type: text
name: monster_type
show statistics: true
description: The monster's type.
card list visible: true
card list column: 4
card field:
type: text
name: card_type_text
show statistics: true
description: The card's type.
card list visible: true
card list column: 4
card field:
type: text
name: attack
show statistics: true
description: The card's attack.
card list visible: true
card list column: 5
card field:
type: text
name: defence
show statistics: true
description: The card's defence.
card list visible: true
card list column: 6
card field:
type: text
name: card_text
description: The card's effects.
multi line: true
card field:
type: text
name: pendulum_text
description: The card's pendulum effects.
multi line: true
card field:
type: text
name: left_scale
show statistics: true
description: The card's pendulum scales.
card list visible: true
card list column: 7
card field:
type: text
name: right_scale
show statistics: true
description: The card's pendulum scales.
card list visible: true
card list column: 8
card field:
type: text
name: line
show statistics: true
description: The card's extra text.
card list visible: true
card list column: 9
card field:
type: text
name: illust_by
show statistics: true
description: The maker of the card.
card list visible: true
card list column: 9
card field:
type: text
name: set_number
show statistics: true
description: The card's ID.
card list visible: true
card list column: 9
card field:
type: choice
name: rarity
show statistics: true
choice: common
choice: rare
choice: super rare
choice: ultra rare
choice: secret rare
choice: ultimate rare
choice: ultimate rare (No foil)
choice: parallel rare
choice: ghost rare (No foil)
choice: gold rare
choice: star rare
choice: mosaic rare
choice: promo
card list visible: true
card list column: 10
card field:
type: choice
name: B_Link
editable: false
show statistics: false
default: card.bLinkControl
card field:
type: choice
name: bLinkControl
choice: off
choice: on
card field:
type: choice
name: T_Link
editable: false
show statistics: false
default: card.tLinkControl
card field:
type: choice
name: tLinkControl
choice: off
choice: on
card field:
type: choice
name: L_Link
editable: false
show statistics: false
default: card.lLinkControl
card field:
type: choice
name: lLinkControl
choice: off
choice: on
card field:
type: choice
name: R_Link
editable: false
show statistics: false
default: card.rLinkControl
card field:
type: choice
name: rLinkControl
choice: off
choice: on
card field:
type: choice
name: TL_Link
editable: false
show statistics: false
default: card.tlLinkControl
card field:
type: choice
name: tlLinkControl
choice: off
choice: on
card field:
type: choice
name: TR_Link
editable: false
show statistics: false
default: card.trLinkControl
card field:
type: choice
name: trLinkControl
choice: off
choice: on
card field:
type: choice
name: BL_Link
editable: false
show statistics: false
default: card.blLinkControl
card field:
type: choice
name: blLinkControl
choice: off
choice: on
card field:
type: choice
name: BR_Link
editable: false
show statistics: false
default: card.brLinkControl
card field:
type: choice
name: brLinkControl
choice: off
choice: on
\ No newline at end of file

############################################################## We have keywords
has keywords: true
############################################################## Keyword mode
keyword mode:
name: old
description: Old keywords (Generation Break, Lord, Restraint)
keyword mode:
name: core
description: Core set keywords (Legion, Lock, Delete, etc.)
keyword mode:
name: expert
description: Expert set keywords (Delete + Vanish Delete)
keyword mode:
name: fanmade
description: Fanmade keywords (Rampage, etc)
keyword mode:
is default: true
name: custom
description: Custom keywords
############################################################## Keyword parameter types
# By pichoro and bunnierein
keyword parameter type:
name: cost
match: [ ][HSCTQXYZI0-9WUBRG/|]*|[-—][^(\n]*
separator before is: [ —-]
separator after is: [.]
optional: false
# note: the separator is part of match
refer script:
name: normal
description: When using mana only costs, doesn't include anything extra in the reminder text
script: \{{input}\}
refer script:
name: add "pay an additional " for mana costs
description: When using mana only costs, words the reminder text as "pay an additional <cost>"
script: \{for_mana_costs(add:"pay an additional ", {input})\}
refer script:
name: add "pay " for mana costs
description: When using mana only costs, words the reminder text as "pay <cost>"
script: \{for_mana_costs(add:"pay ", {input})\}
separator script: long_dash()
keyword parameter type:
name: number
match: [XYZ0-9]+
refer script:
name: normal
description: (1,2,3)
script: \{{input}\}
refer script:
name: as words
description: (one, two, three)
script: \{english_number({input})\}
refer script:
name: as words, use "a" for 1
description: (a, two, three)
script: \{english_number_a({input})\}
refer script:
name: as words, use "" for 1
description: (, two, three)
script: \{english_number_multiple({input})\}
refer script:
name: as ordinal words
description: (first, second, third)
script: \{english_number_ordinal({input})\}
keyword parameter type:
name: action
match: [^(:\n]+
separator after is: [.]
reminder script: alternative_cost()
keyword parameter type:
name: one_word
match: [A-Za-z0-9]+
keyword parameter type:
name: name
match: [^(.:;\n—]+
refer script:
name: normal
description: No changes made.
script: \{{input}\}
refer script:
name: singular
description: Removes plurality from words.
script: \{english_singular({input})\}
refer script:
name: separate words with "and/or"
description: Changes spaces to " and/or ". "Elf Warrior" becomes "Elf and/or Warrior".
script: \{separate_words(spacer: " and/or ", {input})\}
refer script:
name: separate words with "or"
description: Changes spaces to " or ". "Elf Warrior" becomes "Elf or Warrior".
script: \{separate_words(spacer: " or ", {input})\}
keyword parameter type:
name: prefix
description: Prefix for things like "<something>walk"
optional: false
# match: [A-Z][a-z, ]*([A-Z][a-z, ]*\xEB00) # commented out because it stopped prefix param from working, version below allows all "walks", including "Dame Judi Denchwalk", doesn't trigger #in middle of sentences, and doesn't trigger in chains of keywords.
match: [A-Z][A-Z,a-z’ ]*
example: Forest
keyword parameter type:
name: english_number
match: [ upto]*[(an? |one |two |three |four |five |six |seven |eight |nine |ten )]*
keyword parameter type:
name: a
match: [an?]*
############################# All Vanguard keywords
keyword:
keyword: Lock
match: cannot be put to ST, E or use its abilities until the end of that player's next turn.
mode: core
reminder: <i-auto><size:7>Place the Lightbringer facedown until the end of the effect.</size></i-auto>
keyword:
keyword: Vanish
match: Vanish <atom-param>name</atom-param>.
mode: core
reminder: <i-auto><size:7>Place the vanished cards face down beside the respective discard pile.</size></i-auto>
\ No newline at end of file
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