Commit 87444d02 authored by Nemo Ma's avatar Nemo Ma

sepialife fix

parent 2c450db7
......@@ -22,7 +22,7 @@ function s.initial_effect(c)
--negate
local e2 = Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id, 1))
e2:SetCategory(CATEGORY_DISABLE)
-- e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP + EFFECT_FLAG_DELAY)
......@@ -49,23 +49,22 @@ end
function s.spfilter(c)
return c:IsSetCard(0x144e) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.MZFilter(c, tp)
return c:IsLocation(LOCATION_MZONE) and c:GetSequence() < 5 and c:IsControler(tp)
end
function s.ChkfMMZ(sumcount)
return function(sg, e, tp, mg)
return sg:FilterCount(s.MZFilter, nil, tp) + Duel.GetLocationCount(tp, LOCATION_MZONE) >= sumcount
end
end
--function s.MZFilter(c, tp)
-- return c:IsLocation(LOCATION_MZONE) and c:GetSequence() < 5 and c:IsControler(tp)
--end
--function s.ChkfMMZ(sumcount)
-- return function(sg, e, tp, mg)
-- return sg:FilterCount(s.MZFilter, nil, tp) + Duel.GetLocationCount(tp, LOCATION_MZONE) >= sumcount
-- end
--end
function s.spcost(e, tp, eg, ep, ev, re, r, rp, chk)
local rg = Duel.GetMatchingGroup(s.spfilter, tp, LOCATION_HAND + LOCATION_GRAVE, 0, e:GetHandler())
if chk == 0 then
return Duel.GetLocationCount(tp, LOCATION_MZONE) > -2 and #rg > 1 and
rg:CheckSubGroup(s.ChkfMMZ(1), 2, 2, tp)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g = rg:SelectSubGroup(s.ChkfMMZ(1), tp, 2, 2, tp)
Duel.Remove(g, POS_FACEUP, REASON_COST)
if chk==0 then return Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,nil) end
-- if chk == 0 then
-- return Duel.GetLocationCount(tp, LOCATION_MZONE) > -2 and #rg > 1 and
-- rg:CheckSubGroup(s.ChkfMMZ(1), 2, 2, tp)
-- end
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,2,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
local c = e:GetHandler()
......@@ -76,25 +75,25 @@ function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
local c = e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c, 0, tp, tp, true, true, POS_FACEUP) ~= 0 then
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c, 1, tp, tp, true, true, POS_FACEUP) ~= 0 then
c:CompleteProcedure()
c:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 0)
-- c:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 0)
end
end
function s.negop(e, tp, eg, ep, ev, re, r, rp)
local c = e:GetHandler()
if c:GetFlagEffect(id) ~= 0 then
local e1 = Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DISABLE)
e1:SetTargetRange(0, LOCATION_ONFIELD)
e1:SetTarget(s.disable)
e1:SetReset(RESET_PHASE + PHASE_END + RESET_OPPO_TURN)
Duel.RegisterEffect(e1, tp)
end
if not c:GetSummonType()==SUMMON_TYPE_SPECIAL+1 then return end
local e1 = Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DISABLE)
e1:SetTargetRange(0, LOCATION_ONFIELD)
e1:SetTarget(s.disable)
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
e1:SetLabel(c:GetFieldID())
Duel.RegisterEffect(e1, tp)
end
function s.disable(e, c)
return c ~= e:GetHandler() and aux.disfilter1(c)
function s.disable(e,c)
return c:GetFieldID()~=e:GetLabel() and (not c:IsType(TYPE_MONSTER) or (c:IsType(TYPE_EFFECT) or bit.band(c:GetOriginalType(),TYPE_EFFECT)==TYPE_EFFECT))
end
function s.spfilter2(c, e, tp, zone)
return c:IsSetCard(0x144e) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false, POS_FACEUP, tp, zone)
......
......@@ -49,23 +49,23 @@ end
function s.spfilter(c)
return c:IsSetCard(0x144e) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function s.MZFilter(c, tp)
return c:IsLocation(LOCATION_MZONE) and c:GetSequence() < 5 and c:IsControler(tp)
end
function s.ChkfMMZ(sumcount)
return function(sg, tp)
return sg:FilterCount(s.MZFilter, nil, tp) + Duel.GetLocationCount(tp, LOCATION_MZONE) >= sumcount
end
end
--function s.MZFilter(c, tp)
-- return c:IsLocation(LOCATION_MZONE) and c:GetSequence() < 5 and c:IsControler(tp)
--end
--function s.ChkfMMZ(sumcount)
-- return function(sg, tp)
-- return sg:FilterCount(s.MZFilter, nil, tp) + Duel.GetLocationCount(tp, LOCATION_MZONE) >= sumcount
-- end
--end
function s.spcost(e, tp, eg, ep, ev, re, r, rp, chk)
local rg = Duel.GetMatchingGroup(s.spfilter, tp, LOCATION_HAND + LOCATION_MZONE + LOCATION_GRAVE, 0, e:GetHandler())
if chk == 0 then
return Duel.GetLocationCount(tp, LOCATION_MZONE) > -3 and #rg > 1 and
rg:CheckSubGroup(s.ChkfMMZ(1), 3, 3, tp)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g = rg:SelectSubGroup(s.ChkfMMZ(1), 3, 3, tp)
Duel.Remove(g, POS_FACEUP, REASON_COST)
if chk==0 then return Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,3,nil) end
-- if chk == 0 then
-- return Duel.GetLocationCount(tp, LOCATION_MZONE) > -3 and #rg > 1 and
-- rg:CheckSubGroup(s.ChkfMMZ(1), 3, 3, tp)
-- end
-- Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,3,3,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
local c = e:GetHandler()
......
......@@ -30,13 +30,14 @@ function s.initial_effect(c)
e2:SetTarget(s.drtg)
e2:SetOperation(s.drop)
c:RegisterEffect(e2)
Duel.AddCustomActivityCounter(33701019,ACTIVITY_CHAIN,aux.FALSE)
end
function s.xcheck(g, lc, tp)
return g:IsExists(Card.IsXyzSetCard, 1, nil, 0x144e)
end
function s.spcon(e, tp, eg, ep, ev, re, r, rp)
local ct = Duel.GetActivityCount(tp, ACTIVITY_CHAIN)
return Duel.GetTurnPlayer() == tp and ct == 0
return Duel.GetTurnPlayer() == tp
and Duel.GetCustomActivityCount(33701019,tp,ACTIVITY_CHAIN)==0
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
local c = e:GetHandler()
......
......@@ -63,16 +63,13 @@ function s.tgfilter(c)
return c:IsSetCard(0x144e) and c:IsAbleToGrave()
end
function s.tgtg(e, tp, eg, ep, ev, re, r, rp, chk)
local g = Duel.GetMatchingGroup(s.tgfilter, tp, LOCATION_DECK, 0, nil)
if chk == 0 then
return g:CheckSubGroup(aux.dncheck, 1, 4)
end
Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, g, 1, 0, 0)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.tgop(e, tp, eg, ep, ev, re, r, rp)
local g = Duel.GetMatchingGroup(s.tgfilter, tp, LOCATION_DECK, 0, nil, e, tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local dg = g:SelectSubGroup(aux.dncheck, tp, 1, 4)
local dg = g:SelectSubGroup(tp,aux.dncheck,false,1,4)
if #dg > 0 then
local ct = Duel.SendtoGrave(dg, REASON_EFFECT)
if ct > 0 and Duel.Recover(tp, ct * 1000, REASON_EFFECT) > 0 then
......
......@@ -6,23 +6,23 @@ local id = 33701021
function s.initial_effect(c)
--Activate
local e1 = Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--Skip phases
local e2 = Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS + EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_PHASE + PHASE_STANDBY)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetOperation(s.skipop)
c:RegisterEffect(e2)
--recover
local e3 = Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE + PHASE_END)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1)
e3:SetCondition(s.thcon)
......@@ -34,14 +34,12 @@ function s.tgfilter(c)
return c:IsSetCard(0x144e) and c:IsAbleToGrave()
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
if not e:GetHandler():IsRelateToEffect(e) then
return
end
local g = Duel.GetMatchingGroup(s.tgfilter, tp, LOCATION_DECK, 0, nil)
if g:CheckSubGroup(aux.dncheck, 1, 3) and Duel.SelectYesNo(tp, aux.Stringid(id, 0)) then
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(s.tgfilter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local dg = g:SelectSubGroup(aux.dncheck, tp, 1, 3)
Duel.SendtoGrave(dg, REASON_EFFECT)
local dg=g:Select(tp,1,3,nil)
Duel.SendtoGrave(dg,REASON_EFFECT)
end
end
function s.skipop(e, tp, eg, ep, ev, re, r, rp)
......
......@@ -28,17 +28,36 @@ end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
return Duel.GetTurnPlayer() ~= tp and Duel.IsAbleToEnterBP()
end
function s.rfilter(c,tp)
return c:IsSetCard(0x144e) and (c:IsControler(tp) or c:IsFaceup())
end
function s.fgoal(sg,tp)
if sg:GetCount()>0 and Duel.GetMZoneCount(tp,sg)>0 then
Duel.SetSelectedCard(sg)
return Duel.CheckReleaseGroup(tp,nil,0,nil)
else return false end
end
function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
if chk == 0 then
return Duel.CheckReleaseGroupCost(tp, Card.IsSetCard, 2, false, aux.ReleaseCheckMMZ, nil, 0x144e)
end
local g = Duel.SelectReleaseGroupCost(tp, Card.IsSetCard, 2, 2, false, aux.ReleaseCheckMMZ, nil, 0x144e)
Duel.Release(g, REASON_COST)
-- if chk == 0 then
-- return Duel.CheckReleaseGroupCost(tp, Card.IsSetCard, 2, false, aux.ReleaseCheckMMZ, nil, 0x144e)
-- end
-- local g = Duel.SelectReleaseGroupCost(tp, Card.IsSetCard, 2, 2, false, aux.ReleaseCheckMMZ, nil, 0x144e)
-- Duel.Release(g, REASON_COST)
local rg=Duel.GetReleaseGroup(tp):Filter(s.rfilter,nil,tp)
if chk==0 then return rg:CheckSubGroup(s.fgoal,2,2,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=rg:SelectSubGroup(tp,s.fgoal,false,2,2,tp)
Duel.Release(g,REASON_COST)
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
if Duel.IsChainDisablable(0) then
local g = Duel.GetMatchingGroup(Card.IsAbleToGrave, tp, 0, LOCATION_MZONE, nil)
if #g > 1 and Duel.SelectYesNo(1 - tp, aux.Stringid(id, 0)) then
if g:GetCount()>1 then --and Duel.SelectYesNo(1 - tp, aux.Stringid(id, 0)) then
sel=Duel.SelectOption(1-tp,1213,1214)
else
sel=Duel.SelectOption(1-tp,1214)+1
end
if sel==0 then
Duel.Hint(HINT_SELECTMSG, 1 - tp, HINTMSG_TOGRAVE)
local sg = g:Select(1 - tp, 2, 2, nil)
Duel.SendtoGrave(sg, REASON_EFFECT)
......@@ -52,15 +71,13 @@ function s.tgfilter(c)
return c:IsSetCard(0x144e) and c:IsAbleToGrave()
end
function s.tgtg(e, tp, eg, ep, ev, re, r, rp, chk)
if chk == 0 then
return Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_DECK, 0, 2, nil)
end
if chk == 0 then return Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_DECK, 0, 2, nil) end
Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 2, tp, LOCATION_DECK)
end
function s.tgop(e, tp, eg, ep, ev, re, r, rp)
Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
local g = Duel.SelectMatchingCard(tp, s.tgfilter, tp, LOCATION_DECK, 0, 2, 2, nil)
if #g > 0 then
if g:GetCount()>0 then
Duel.SendtoGrave(g, REASON_EFFECT)
end
end
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