Commit 2461b5a6 authored by Nemo Ma's avatar Nemo Ma

upd 0730 wild

parent 1f9a695e
......@@ -111,6 +111,11 @@
11560316 0
11560317 0
11560318 0
11560319 0
11560320 0
11560321 0
11560322 0
11560323 0
11662004 0
12678871 0
13131365 0
......@@ -361,6 +366,7 @@
40010483 0
40010484 0
42620039 0
42620123 0
42621000 0
42621003 0
42621006 0
......
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expansions/pics/11560305.jpg

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expansions/pics/11560305.jpg
expansions/pics/11560305.jpg
expansions/pics/11560305.jpg
expansions/pics/11560305.jpg
  • 2-up
  • Swipe
  • Onion skin
......@@ -30,8 +30,7 @@ function c11560301.initial_effect(c)
e3:SetOperation(c11560301.efop)
c:RegisterEffect(e3)
--set
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_REMOVE)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
......@@ -98,8 +97,20 @@ function c11560301.stop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c11560301.stfil,tp,LOCATION_REMOVED,0,nil)
if g:GetCount()>0 then
local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.SSet(tp,tc)
local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.SSet(tp,tc)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_QP_ACT_IN_SET_TURN)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
......
......@@ -35,16 +35,19 @@ function c11560307.initial_effect(c)
--remove
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1,11560307)
e3:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 end)
e3:SetTarget(c11560307.rmtg)
e3:SetOperation(c11560307.rmop)
c:RegisterEffect(e3)
--tohand
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_IGNITION)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_REMOVED)
e4:SetCountLimit(1,21560307)
e4:SetTarget(c11560307.rthtg)
......@@ -70,7 +73,7 @@ function c11560307.xrmtg(e,c)
return c:GetOwner()==e:GetHandlerPlayer()
end
function c11560307.rmfil(c,tp)
return c:IsAbleToRemove() and Duel.IsExistingMatchingCard(c11560307.thfil,tp,LOCATION_REMOVED,0,1,nil,c)
return c:IsAbleToRemove() and Duel.IsExistingMatchingCard(c11560307.thfil,tp,LOCATION_REMOVED+LOCATION_DECK,0,1,nil,c)
end
function c11560307.thfil(c,rc)
return c.SetCard_XdMcy and c:IsAbleToHand() and not c:IsCode(rc:GetCode())
......@@ -83,18 +86,19 @@ function c11560307.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_REMOVED)
end
function c11560307.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local xg=Duel.GetDecktopGroup(tp,1)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c11560307.rmfil,tp,LOCATION_HAND,0,nil,tp)
if g:GetCount()>0 then
local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
local sg=Duel.SelectMatchingCard(tp,c11560307.thfil,tp,LOCATION_REMOVED,0,1,1,nil,tc)
Duel.SendtoHand(sg,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
if xg:GetCount()==xg:FilterCount(Card.IsAbleToRemove,nil) then
Duel.Remove(xg,POS_FACEUP,REASON_EFFECT)
end
local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
local sg=Duel.SelectMatchingCard(tp,c11560307.thfil,tp,LOCATION_REMOVED+LOCATION_DECK,0,1,1,nil,tc)
Duel.SendtoHand(sg,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
local xg=Duel.GetDecktopGroup(tp,1)
if xg:GetCount()==xg:FilterCount(Card.IsAbleToRemove,nil) then
Duel.BreakEffect()
Duel.Remove(xg,POS_FACEUP,REASON_EFFECT)
end
end
end
function c11560307.rgck(g)
......@@ -111,8 +115,13 @@ function c11560307.rthtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c11560307.rthop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
if c:IsRelateToEffect(e) then
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
Duel.MoveToField(c,tp,tp,LOCATION_FZONE,POS_FACEUP,true)
end
end
......
......@@ -17,7 +17,8 @@ function c11560308.initial_effect(c)
c:RegisterEffect(e1)
--set
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_REMOVED)
e2:SetCountLimit(1,11560308)
e2:SetCost(c11560308.stcost)
......@@ -124,14 +125,14 @@ function c11560308.activate(e,tp,eg,ep,ev,re,r,rp)
end
aux.RCheckAdditional=nil
aux.RGCheckAdditional=nil
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c11560308.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
--local e1=Effect.CreateEffect(e:GetHandler())
--e1:SetType(EFFECT_TYPE_FIELD)
--e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
--e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
--e1:SetTargetRange(1,0)
--e1:SetTarget(c11560308.splimit)
--e1:SetReset(RESET_PHASE+PHASE_END)
--Duel.RegisterEffect(e1,tp)
end
function c11560308.splimit(e,c)
return not c.SetCard_XdMcy
......
......@@ -9,7 +9,7 @@ function c11560309.initial_effect(c)
c:RegisterEffect(e0)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c11560309.target)
......@@ -18,7 +18,8 @@ function c11560309.initial_effect(c)
--remove
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_REMOVED)
e2:SetCountLimit(1,11560309)
e2:SetCost(c11560309.stcost)
......@@ -59,7 +60,7 @@ function c11560309.target(e,tp,eg,ep,ev,re,r,rp,chk)
aux.RGCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_REMOVED)
end
function c11560309.activate(e,tp,eg,ep,ev,re,r,rp)
local m=Duel.GetRitualMaterial(tp)
......
......@@ -50,14 +50,14 @@ function c11560310.acop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(stg,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,stg)
Duel.ShuffleDeck(tp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c11560310.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
--local e1=Effect.CreateEffect(e:GetHandler())
--e1:SetType(EFFECT_TYPE_FIELD)
--e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
--e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
--e1:SetTargetRange(1,0)
--e1:SetTarget(c11560310.splimit)
--e1:SetReset(RESET_PHASE+PHASE_END)
--Duel.RegisterEffect(e1,tp)
end
function c11560310.splimit(e,c)
return not c.SetCard_XdMcy
......
......@@ -44,7 +44,8 @@ function c11560312.initial_effect(c)
--to deck and draw
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_REMOVED)
e3:SetCountLimit(1,11560312)
e3:SetCost(c11560312.stcost)
......@@ -125,7 +126,7 @@ function c11560312.xgck(g)
and g:FilterCount(Card.IsType,nil,TYPE_TRAP)==1
end
function c11560312.sttg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_REMOVED,0,nil)
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_REMOVED,0,e:GetHandler())
if chk==0 then return g:CheckSubGroup(c11560312.xgck,3,3) and Duel.IsPlayerCanDraw(tp,2) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,3,tp,LOCATION_REMOVED)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
......@@ -134,11 +135,11 @@ function c11560312.stop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_REMOVED,0,nil)
if g:CheckSubGroup(c11560312.xgck,3,3) then
local sg=g:SelectSubGroup(tp,c11560312.xgck,false,3,3)
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
if Duel.IsPlayerCanDraw(tp,2) then
Duel.Draw(tp,2,REASON_EFFECT)
end
local sg=g:SelectSubGroup(tp,c11560312.xgck,false,3,3)
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
if Duel.IsPlayerCanDraw(tp,2) then
Duel.Draw(tp,2,REASON_EFFECT)
end
end
end
function c11560312.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -37,7 +37,9 @@ function c11560313.initial_effect(c)
--Destroy and SpecialSummon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e3:SetRange(LOCATION_HAND+LOCATION_REMOVED)
e3:SetCountLimit(1,21560313)
e3:SetCost(c11560313.dspcost)
......
......@@ -5,13 +5,13 @@ function c11560318.initial_effect(c)
aux.AddFusionProcFunRep(c,c11560318.mfilter,2,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToDeckAsCost,LOCATION_MZONE,0,Duel.SendtoDeck,nil,2,REASON_COST+REASON_MATERIAL)
--splimit
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetCondition(function(e)
return e:GetHandler():IsLocation(LOCATION_EXTRA) end)
c:RegisterEffect(e0)
--local e0=Effect.CreateEffect(c)
--e0:SetType(EFFECT_TYPE_SINGLE)
--e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
--e0:SetCode(EFFECT_SPSUMMON_CONDITION)
--e0:SetCondition(function(e)
--return e:GetHandler():IsLocation(LOCATION_EXTRA) end)
--c:RegisterEffect(e0)
--redirect
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
......@@ -49,9 +49,9 @@ function c11560318.initial_effect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCode(EVENT_REMOVE)
e3:SetCountLimit(1,21560318)
e3:SetCondition(c11560318.regcon)
--e3:SetCondition(c11560318.regcon)
e3:SetOperation(c11560318.regop)
c:RegisterEffect(e3)
if not c11560318.global_check then
......@@ -106,22 +106,25 @@ function c11560318.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetRange(LOCATION_REMOVED)
e1:SetLabelObject(c)
e1:SetCountLimit(1)
e1:SetOperation(c11560318.spop)
e1:SetLabel(0)
Duel.RegisterEffect(e1,tp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
function c11560318.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetOwner()
local c=e:GetLabelObject()
local x=e:GetLabel()
x=x+1
e:SetLabel(x)
c:SetTurnCounter(x)
if x==2 then
Duel.Hint(HINT_CARD,0,11560318)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
e:Reset()
if x==1 then
Duel.Hint(HINT_CARD,0,11560318)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
e:Reset()
end
end
......
--勒比卢新星 麦哲
function c11560319.initial_effect(c)
c:EnableReviveLimit()
--redirect
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e0)
--xx
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,11560319)
e1:SetTarget(c11560319.xxtg)
e1:SetOperation(c11560319.xxop)
c:RegisterEffect(e1)
--SpecialSummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,21560319)
e2:SetTarget(c11560319.rsptg)
e2:SetOperation(c11560319.rspop)
c:RegisterEffect(e2)
end
c11560319.SetCard_XdMcy=true
function c11560319.xxtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
end
function c11560319.xxop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_REMOVE)
e1:SetOperation(c11560319.xdaop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c11560319.xdaop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,11560319)
local x=eg:GetCount()
Duel.Damage(1-tp,x*200,REASON_EFFECT)
Duel.BreakEffect()
Duel.Damage(1-tp,200,REASON_EFFECT)
end
function c11560319.rspfil(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c.SetCard_XdMcy and not c:IsCode(11560319)
end
function c11560319.rsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c11560319.rspfil,tp,LOCATION_REMOVED,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED)
end
function c11560319.rspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c11560319.rspfil,tp,LOCATION_REMOVED,0,nil,e,tp)
if g:GetCount()>0 then
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
--勒比卢的炎咆
function c11560320.initial_effect(c)
--redirect
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e0)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c11560320.target)
e1:SetOperation(c11560320.activate)
c:RegisterEffect(e1)
--sp and to deck
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_REMOVED)
e2:SetCountLimit(1,11560320)
e2:SetCost(c11560320.sptdcost)
e2:SetTarget(c11560320.sptdtg)
e2:SetOperation(c11560320.sptdop)
c:RegisterEffect(e2)
end
c11560320.SetCard_XdMcy=true
function c11560320.dfilter(c)
return c.SetCard_XdMcy and c:IsLevelAbove(1) and c:IsAbleToDeck()
end
function c11560320.exfil(c)
return c.SetCard_XdMcy and c:IsLevelAbove(1) and c:IsAbleToRemove()
end
function c11560320.filter(c,e,tp)
return c.SetCard_XdMcy
end
function c11560320.rcheck(tp,g,c)
return true
end
function c11560320.rgcheck(g)
return true
end
function c11560320.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetRitualMaterial(tp)
local dg=Duel.GetMatchingGroup(c11560320.dfilter,tp,LOCATION_REMOVED,0,nil)
local xg=Duel.GetMatchingGroup(c11560320.exfil,tp,LOCATION_DECK,0,nil)
if Duel.IsPlayerAffectedByEffect(tp,11560310) then
dg:Merge(xg)
end
aux.RCheckAdditional=c11560320.rcheck
aux.RGCheckAdditional=c11560320.rgcheck
local res=Duel.IsExistingMatchingCard(aux.RitualUltimateFilter,tp,LOCATION_HAND+LOCATION_REMOVED,0,1,nil,c11560320.filter,e,tp,mg,dg,Card.GetLevel,"Equal")
aux.RCheckAdditional=nil
aux.RGCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c11560320.activate(e,tp,eg,ep,ev,re,r,rp)
local m=Duel.GetRitualMaterial(tp)
local dg=Duel.GetMatchingGroup(c11560320.dfilter,tp,LOCATION_REMOVED,0,nil)
local xg=Duel.GetMatchingGroup(c11560320.exfil,tp,LOCATION_DECK,0,nil)
if Duel.IsPlayerAffectedByEffect(tp,11560310) then
dg:Merge(xg)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
aux.RCheckAdditional=c11560320.rcheck
aux.RGCheckAdditional=c11560320.rgcheck
local tg=Duel.SelectMatchingCard(tp,aux.RitualUltimateFilter,tp,LOCATION_HAND+LOCATION_REMOVED,0,1,1,nil,c11560320.filter,e,tp,m,dg,Card.GetLevel,"Greater")
local tc=tg:GetFirst()
if tc then
local mg=m:Filter(Card.IsCanBeRitualMaterial,tc,tc)
mg:Merge(dg)
if tc.mat_filter then
mg=mg:Filter(tc.mat_filter,tc,tp)
else
mg:RemoveCard(tc)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
aux.GCheckAdditional=aux.RitualCheckAdditional(tc,tc:GetLevel(),"Greater")
local mat=mg:SelectSubGroup(tp,aux.RitualCheck,false,1,tc:GetLevel(),tp,tc,tc:GetLevel(),"Greater")
aux.GCheckAdditional=nil
if not mat or mat:GetCount()==0 then
aux.RCheckAdditional=nil
aux.RGCheckAdditional=nil
return
end
tc:SetMaterial(mat)
local dmat=mat:Filter(Card.IsLocation,nil,LOCATION_REMOVED)
if dmat:GetCount()>0 then
mat:Sub(dmat)
Duel.SendtoDeck(dmat,nil,2,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL)
end
local emat=mat:Filter(Card.IsLocation,nil,LOCATION_DECK)
if emat:GetCount()>0 then
mat:Sub(emat)
Duel.Remove(emat,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL)
end
Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
if Duel.IsPlayerAffectedByEffect(tp,11560310) then
Duel.Hint(HINT_CARD,0,11560310)
tc:RegisterFlagEffect(11560320,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCondition(c11560320.descon)
e1:SetOperation(c11560320.desop)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabelObject(tc)
Duel.RegisterEffect(e1,tp)
end
--if Duel.GetFieldGroupCount(tp,LOCATION_REMOVED,0)>=20 and e:GetHandler():IsAbleToHand() and Duel.GetFlagEffect(tp,11560320)==0 and Duel.SelectYesNo(tp,aux.Stringid(11560320,0)) then
--e:GetHandler():CancelToGrave()
--Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
--Duel.RegisterFlagEffect(tp,11560320,RESET_PHASE+PHASE_END,0,1)
--end
end
aux.RCheckAdditional=nil
aux.RGCheckAdditional=nil
end
function c11560320.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
return tc:GetFlagEffect(11560320)~=0
end
function c11560320.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.Destroy(tc,REASON_EFFECT)
end
function c11560320.sptdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end
Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_COST)
end
function c11560320.mgfil(c,e,tp)
return c:IsType(TYPE_MONSTER) and c.SetCard_XdMcy and c:IsCanBeEffectTarget(e)
end
function c11560320.espfil(c,e,tp,mg)
if Duel.GetLocationCountFromEx(tp,tp,mg,c)<=0 then return false end
if not c.SetCard_XdMcy then return false end
if not c:IsCanBeSpecialSummoned(e,0,tp,false,false) then return false end
if c:IsType(TYPE_SYNCHRO) then
return c:IsSynchroSummonable(nil,mg)
elseif c:IsType(TYPE_LINK) then
return c:IsLinkSummonable(mg)
elseif c:IsType(TYPE_FUSION) then
return c:CheckFusionMaterial(mg)
elseif c:IsType(TYPE_XYZ) then
return c:IsXyzSummonable(mg)
else
return false
end
end
function c11560320.mgck(g,e,tp)
return Duel.IsExistingMatchingCard(c11560320.espfil,tp,LOCATION_EXTRA,0,1,nil,e,tp,g)
end
function c11560320.sptdtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c11560320.mgfil,tp,LOCATION_REMOVED,0,nil,e,tp)
if chk==0 then return g:CheckSubGroup(c11560320.mgck,1,5,e,tp) end
local mg=g:SelectSubGroup(tp,c11560320.mgck,false,1,5,e,tp)
Duel.SetTargetCard(mg)
Duel.SetOperationInfo(0,CATEGORY_TODECK,mg,mg:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c11560320.sptdop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local mg=g:Filter(Card.IsRelateToEffect,nil,e)
if mg:GetCount()==g:GetCount() and Duel.IsExistingMatchingCard(c11560320.espfil,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg) then
local tc=Duel.SelectMatchingCard(tp,c11560320.espfil,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg):GetFirst()
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.BreakEffect()
Duel.SendtoDeck(mg,nil,2,REASON_EFFECT)
end
end
end
--和平维系者·宾森特
function c11560321.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,function(c) return c.SetCard_XdMcy end,aux.NonTuner(function(c) return c.SetCard_XdMcy end),2)
c:EnableReviveLimit()
--xx
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
e1:SetRange(LOCATION_EXTRA)
e1:SetCountLimit(1,11560321+EFFECT_COUNT_CODE_DUEL)
e1:SetCondition(c11560321.xxcon)
e1:SetOperation(c11560321.xxop)
c:RegisterEffect(e1)
--dis
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,21560321)
e2:SetTarget(c11560321.negtg)
e2:SetOperation(c11560321.negop)
c:RegisterEffect(e2)
end
c11560321.SetCard_XdMcy=true
function c11560321.xxcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsPublic()
end
function c11560321.xxop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.ConfirmCards(1-tp,c)
Duel.Hint(HINT_CARD,0,11560321)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11560321,1))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_REMOVED)
e1:SetCost(c11560321.chcost)
e1:SetTarget(c11560321.chtg)
e1:SetOperation(c11560321.chop)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
e2:SetTargetRange(LOCATION_REMOVED,0)
e2:SetTarget(function(e,c)
return c:IsType(TYPE_MONSTER) and c.SetCard_XdMcy end)
e2:SetLabelObject(e1)
Duel.RegisterEffect(e2,tp)
end
function c11560321.chcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() and Duel.IsExistingMatchingCard(function(c) return c:IsAbleToDeckAsCost() and c:IsType(TYPE_MONSTER) end,tp,LOCATION_REMOVED,0,1,e:GetHandler()) end
local g=Duel.SelectMatchingCard(tp,function(c) return c:IsAbleToDeckAsCost() and c:IsType(TYPE_MONSTER) end,tp,LOCATION_REMOVED,0,1,1,e:GetHandler())
g:AddCard(e:GetHandler())
Duel.SendtoDeck(g,nil,2,REASON_COST)
end
function c11560321.chtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g1=Duel.GetDecktopGroup(tp,3)
local g2=Duel.GetDecktopGroup(1-tp,3)
if chk==0 then return g1:FilterCount(Card.IsAbleToRemove,nil)==3 and g2:FilterCount(Card.IsAbleToRemove,nil)==3 and Duel.GetFlagEffect(tp,11560321)==0 end
Duel.RegisterFlagEffect(tp,11560321,RESET_CHAIN,0,1)
end
function c11560321.chop(e,tp,eg,ep,ev,re,r,rp)
local g=Group.CreateGroup()
Duel.ChangeTargetCard(ev,g)
Duel.ChangeChainOperation(ev,c11560321.repop)
end
function c11560321.repop(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetDecktopGroup(tp,3)
local g2=Duel.GetDecktopGroup(1-tp,3)
Duel.Remove(g1,POS_FACEUP,REASON_EFFECT)
Duel.Remove(g2,POS_FACEUP,REASON_EFFECT)
end
function c11560321.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(aux.NegateEffectMonsterFilter,tp,0,LOCATION_MZONE,nil)
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0)
end
function c11560321.negop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(aux.NegateEffectMonsterFilter,tp,0,LOCATION_MZONE,nil)
local tc=g:GetFirst()
while tc do
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=e1:Clone()
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
tc:RegisterEffect(e3)
end
tc=g:GetNext()
end
end
--混沌的支配者·艾希连德凛克
function c11560322.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep2(c,function(c) return c.SetCard_XdMcy end,5,5,true)
--xx
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
e1:SetRange(LOCATION_EXTRA)
e1:SetCountLimit(1,11560322+EFFECT_COUNT_CODE_DUEL)
e1:SetCondition(c11560322.xxcon)
e1:SetOperation(c11560322.xxop)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,21560322)
e2:SetTarget(c11560322.rmtg)
e2:SetOperation(c11560322.rmop)
c:RegisterEffect(e2)
end
c11560322.SetCard_XdMcy=true
function c11560322.xxcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsPublic()
end
function c11560322.xxop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.ConfirmCards(1-tp,c)
Duel.Hint(HINT_CARD,0,11560322)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11560322,1))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND+LOCATION_MZONE)
e1:SetCost(c11560322.cpcost)
e1:SetTarget(c11560322.cptg)
e1:SetOperation(c11560322.cpop)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
e2:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e2:SetTarget(function(e,c)
return c:IsType(TYPE_MONSTER) and c.SetCard_XdMcy end)
e2:SetLabelObject(e1)
Duel.RegisterEffect(e2,tp)
end
function c11560322.cpfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c.SetCard_XdMcy and c:IsAbleToRemoveAsCost()
and c:CheckActivateEffect(true,true,false)~=nil
end
function c11560322.cpcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
if chk==0 then return true end
end
function c11560322.cptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()==0 then return false end
e:SetLabel(0)
return e:GetHandler():IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(c11560322.cpfilter,tp,LOCATION_DECK,0,1,nil)
end
e:SetLabel(0)
local g=Duel.SelectMatchingCard(tp,c11560322.cpfilter,tp,LOCATION_DECK,0,1,1,nil)
local te,ceg,cep,cev,cre,cr,crp=g:GetFirst():CheckActivateEffect(false,true,true)
g:AddCard(e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
e:SetProperty(te:GetProperty())
local tg=te:GetTarget()
if tg then tg(e,tp,ceg,cep,cev,cre,cr,crp,1) end
te:SetLabelObject(e:GetLabelObject())
e:SetLabelObject(te)
Duel.ClearOperationInfo(0)
end
function c11560322.cpop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject()
if te then
e:SetLabelObject(te:GetLabelObject())
local op=te:GetOperation()
if op then op(e,tp,eg,ep,ev,re,r,rp) end
end
end
function c11560322.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,e:GetHandler(),POS_FACEDOWN)
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c11560322.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,e:GetHandler(),POS_FACEDOWN)
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEDOWN,REASON_EFFECT)
end
end
--咒箱女王·娜哈特·娜哈特
function c11560323.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,function(c) return c.SetCard_XdMcy end,8,3)
c:EnableReviveLimit()
--xx
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
e1:SetRange(LOCATION_EXTRA)
e1:SetCountLimit(1,11560323+EFFECT_COUNT_CODE_DUEL)
e1:SetCondition(c11560323.xxcon)
e1:SetOperation(c11560323.xxop)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,21560323)
e2:SetTarget(c11560323.rmtg)
e2:SetOperation(c11560323.rmop)
c:RegisterEffect(e2)
end
c11560323.SetCard_XdMcy=true
function c11560323.xxcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsPublic()
end
function c11560323.xxop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.ConfirmCards(1-tp,c)
Duel.Hint(HINT_CARD,0,11560323)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_REMOVE)
e1:SetRange(0xff)
e1:SetOperation(c11560323.imop)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
e2:SetTargetRange(0xff,0)
e2:SetTarget(function(e,c)
return c:IsType(TYPE_MONSTER) and c.SetCard_XdMcy end)
e2:SetLabelObject(e1)
Duel.RegisterEffect(e2,tp)
end
function c11560323.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_MZONE,nil)
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c11560323.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
end
function c11560323.imop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetRange(0xff)
e1:SetValue(function(e,te)
return e:GetOwnerPlayer()~=te:GetOwnerPlayer() end)
e1:SetReset(RESET_CHAIN)
c:RegisterEffect(e1)
end
--魔偶甜点迎接
local cm,m=GetID()
function cm.initial_effect(c)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e2:SetCondition(cm.handcon)
c:RegisterEffect(e2)
--standby
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetRange(0x01)
e1:SetCountLimit(1,m)
e1:SetCondition(cm.stcon)
e1:SetOperation(cm.stop)
c:RegisterEffect(e1)
--standby
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_ACTIVATE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE+EFFECT_FLAG_CANNOT_INACTIVATE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetTarget(cm.actg)
e3:SetOperation(cm.acop)
c:RegisterEffect(e3)
if not cm.blue_check then
cm.blue_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
ge1:SetCode(EVENT_TO_DECK)
ge1:SetOperation(cm.adjop)
Duel.RegisterEffect(ge1,0)
local ge2=Effect.CreateEffect(c)
ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
ge2:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge2:SetOperation(cm.ckdeckop)
Duel.RegisterEffect(ge2,0)
end
end
function cm.handcon(e)
return Duel.GetFlagEffectLabel(e:GetHandlerPlayer(),m+1)//10>=15
end
function cm.opafilter(c)
return c:IsPreviousLocation(0x1c) and c:IsSetCard(0x71)
end
function cm.adjop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(0,m)==0 then
Duel.RegisterFlagEffect(0,m,0,0,1,0)
Duel.RegisterFlagEffect(1,m,0,0,1,0)
end
if eg:IsExists(cm.opafilter,1,nil) then
for tc in aux.Next(eg:Filter(cm.opafilter,nil)) do
Duel.SetFlagEffectLabel(tc:GetControler(),m,Duel.GetFlagEffectLabel(tc:GetControler(),m)+1)
end
end
end
function cm.ckdeckop(e,tp,eg,ep,ev,re,r,rp)
local sg0=Duel.GetFieldGroup(0,0x03,0)
local sg1=Duel.GetFieldGroup(1,0x03,0)
if sg0:FilterCount(Card.IsSetCard,nil,0x71)>0 then
local n=sg0:FilterCount(Card.IsSetCard,nil,0x71)
local per=0
if (#sg0)/n<=2 then per=1 end
Duel.RegisterFlagEffect(0,m+1,0,0,1,10*n+per)
else
Duel.RegisterFlagEffect(0,m+1,0,0,1,0)
end
if sg1:FilterCount(Card.IsSetCard,nil,0x71)>0 then
local n=sg1:FilterCount(Card.IsSetCard,nil,0x71)
local per=0
if (#sg1)/n<=2 then per=1 end
Duel.RegisterFlagEffect(1,m+1,0,0,1,10*n+per)
else
Duel.RegisterFlagEffect(1,m+1,0,0,1,0)
end
e:Reset()
end
function cm.consfilter(c)
return c:IsAbleToHand() and c:IsCode(m)
end
function cm.stcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.consfilter,tp,0x01,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,0x02,0,1,nil) and Duel.GetFlagEffectLabel(tp,m+1)%10==1
end
function cm.stop(e,tp,eg,ep,ev,re,r,rp)
if Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.Hint(HINT_CARD,0,m)
if Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local dg=Duel.SelectMatchingCard(tp,cm.consfilter,tp,0x01,0,1,1,nil)
if #dg>0 then
Duel.SendtoHand(dg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,dg)
end
end
end
end
function cm.chainlm(e,ep,tp)
return tp==ep
end
function cm.actg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetChainLimit(cm.chainlm)
end
function cm.acop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToChain() then
c:CancelToGrave()
end
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
if Duel.GetFlagEffect(tp,m-1)==0 then
Duel.RegisterFlagEffect(tp,m-1,RESET_PHASE+PHASE_END,0,1)
local tde1=Effect.CreateEffect(c)
tde1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
tde1:SetCode(EVENT_LEAVE_FIELD)
tde1:SetOperation(cm.ad2op)
tde1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(tde1,tp)
local tde2=Effect.CreateEffect(c)
tde2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
tde2:SetCode(EVENT_ADJUST)
tde2:SetOperation(cm.ad2op)
tde2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(tde2,tp)
local tde3=Effect.CreateEffect(c)
tde3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
tde3:SetCode(EVENT_SPSUMMON_SUCCESS)
tde3:SetOperation(cm.ad2op)
tde3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(tde3,tp)
local tde4=Effect.CreateEffect(c)
tde4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
tde4:SetCode(EVENT_SUMMON_SUCCESS)
tde4:SetOperation(cm.ad2op)
tde4:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(tde4,tp)
local tde5=Effect.CreateEffect(c)
tde5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
tde5:SetCode(EVENT_CUSTOM+42620123)
tde5:SetOperation(cm.ad3op)
tde5:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(tde5,tp)
-- local e1=Effect.CreateEffect(c)
-- e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
-- e1:SetCode(EVENT_CUSTOM+42620124)
-- e1:SetCondition(cm.ad4con)
-- e1:SetOperation(cm.ad4op)
-- e1:SetReset(RESET_PHASE+PHASE_END)
-- Duel.RegisterEffect(e1,tp)
Duel.AdjustAll()
end
if Duel.GetFlagEffect(tp,m-2)==0 then
Duel.RegisterFlagEffect(tp,m-2,0,0,1)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(cm.aclimit)
Duel.RegisterEffect(e1,tp)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_INACTIVATE)
e3:SetValue(cm.efilter)
Duel.RegisterEffect(e3,tp)
local e5=e3:Clone()
e5:SetCode(EFFECT_CANNOT_DISEFFECT)
Duel.RegisterEffect(e5,tp)
end
end
function cm.aclimit(e,re,tp)
if Duel.GetFlagEffect(0,m)~=0 then
return Duel.GetFieldGroupCount(re:GetHandlerPlayer(),re:GetHandler():GetLocation(),0)<=Duel.GetFlagEffectLabel(e:GetHandlerPlayer(),m)
else
return false
end
end
function cm.efilter(e,ct)
local tloc,te=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_EFFECT)
if te:GetHandlerPlayer()==e:GetHandlerPlayer() then
if Duel.GetFlagEffect(0,m)~=0 then
return Duel.GetFieldGroupCount(te:GetHandlerPlayer(),tloc,0)>=Duel.GetFlagEffectLabel(e:GetHandlerPlayer(),m)
else
return true
end
else
return false
end
end
function cm.ad2op(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,m+2)==0 or (Duel.GetFieldGroupCount(tp,0,0x0c)~=Duel.GetFlagEffectLabel(tp,m+2)) then
Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+42620123,e,0,0,0,0)
end
end
function cm.opafilter3(c)
return c:IsAbleToGrave() and c:IsAttribute(ATTRIBUTE_EARTH)
end
function cm.ad3op(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,m+2)==0 then
Duel.RegisterFlagEffect(tp,m+2,RESET_PHASE+PHASE_END,0,1,Duel.GetFieldGroupCount(tp,0,0x0c))
else
local n=Duel.GetFieldGroupCount(tp,0,0x0c)
if n~=Duel.GetFlagEffectLabel(tp,m+2) then
local dg=Duel.GetMatchingGroup(cm.opafilter3,tp,0x01,0,nil)
local tg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,0x5e,nil,tp,POS_FACEDOWN)
if #dg>0 and #tg>0 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_CARD,0,m)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
dg=dg:Select(tp,1,1,nil)
if #dg>0 and Duel.SendtoGrave(dg,nil,REASON_EFFECT) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
tg=tg:Select(tp,1,1,nil)
if #tg>0 then
if tg:GetFirst():IsLocation(0x0c) then
Duel.HintSelection(tg)
end
Duel.Remove(tg,POS_FACEDOWN,REASON_EFFECT)
end
end
e:Reset()
end
Duel.SetFlagEffectLabel(tp,m+2,n)
end
end
end
\ No newline at end of file
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