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Nemo Ma
no81cards
Commits
24bce3b7
Commit
24bce3b7
authored
Aug 11, 2023
by
Nemo Ma
Browse files
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fix
parent
0a8f1ef7
Changes
11
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11 changed files
with
171 additions
and
37 deletions
+171
-37
expansions/script/c11451745.lua
expansions/script/c11451745.lua
+15
-3
expansions/script/c11451803.lua
expansions/script/c11451803.lua
+49
-1
expansions/script/c15000045.lua
expansions/script/c15000045.lua
+1
-12
expansions/script/c15004597.lua
expansions/script/c15004597.lua
+1
-1
expansions/script/c53702500.lua
expansions/script/c53702500.lua
+84
-9
expansions/script/c53716001.lua
expansions/script/c53716001.lua
+4
-2
expansions/script/c53716004.lua
expansions/script/c53716004.lua
+4
-2
expansions/script/c53716010.lua
expansions/script/c53716010.lua
+4
-2
expansions/script/c53716011.lua
expansions/script/c53716011.lua
+4
-2
expansions/script/c53716013.lua
expansions/script/c53716013.lua
+4
-2
expansions/script/c53796028.lua
expansions/script/c53796028.lua
+1
-1
No files found.
expansions/script/c11451745.lua
View file @
24bce3b7
--烬羽的残迹·珍妮丽丝
local
m
=
11451745
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--link summon
c
:
EnableReviveLimit
()
...
...
@@ -29,12 +28,25 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
for
i
=
1
,
Duel
.
GetCurrentChain
()
do
local
tgp
,
te
=
Duel
.
GetChainInfo
(
i
,
CHAININFO_TRIGGERING_PLAYER
,
CHAININFO_TRIGGERING_EFFECT
)
if
tgp
~=
tp
then
Duel
.
ChangeChainOperation
(
i
,
cm
.
repop
(
te
:
GetOperation
()))
te
:
SetOperation
(
cm
.
repop
(
te
:
GetOperation
()))
--[[local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVING)
e1:SetOperation(cm.ngop)
e1:SetReset(RESET_CHAIN)
e1:SetLabel(i)
Duel.RegisterEffect(e1,tp)--]]
end
end
end
function
cm
.
ngop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
ev
==
e
:
GetLabel
()
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
<
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
then
Duel
.
ChangeChainOperation
(
0
,
cm
.
repop
(
re
:
GetOperation
()))
end
end
function
cm
.
repop
(
_op
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
SetOperation
(
_op
)
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
>
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
then
return
end
_op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
...
...
expansions/script/c11451803.lua
View file @
24bce3b7
...
...
@@ -100,6 +100,11 @@ function cm.initial_effect(c)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
end
local
_IsActiveType
=
Effect
.
IsActiveType
local
_GetActiveType
=
Effect
.
GetActiveType
local
_IsType
=
Card
.
IsType
local
_GetType
=
Card
.
GetType
local
_GetOriginalType
=
Card
.
GetOriginalType
local
KOISHI_CHECK
=
false
if
Card
.
SetCardData
then
KOISHI_CHECK
=
true
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -121,6 +126,32 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
if
not
KOISHI_CHECK
then
Duel
.
Hint
(
HINT_CARD
,
0
,
code_list
[
val
])
else
function
Effect
.
GetActiveType
(
se
)
if
se
==
te
then
return
TYPE_MONSTER
end
return
_GetActiveType
(
se
)
end
function
Effect
.
IsActiveType
(
se
,
typ
)
local
typ2
=
se
:
GetActiveType
()
return
typ
&
typ2
~=
0
end
function
Card
.
GetType
(
sc
)
if
sc
==
e
:
GetHandler
()
then
return
TYPE_MONSTER
+
TYPE_EFFECT
end
return
_GetType
(
sc
)
end
function
Card
.
IsType
(
sc
,
typ
)
local
typ2
=
sc
:
GetType
()
return
typ
&
typ2
~=
0
end
function
Card
.
GetOriginalType
(
sc
)
if
sc
==
e
:
GetHandler
()
then
return
TYPE_MONSTER
+
TYPE_EFFECT
end
return
_GetOriginalType
(
sc
)
end
c
:
SetEntityCode
(
code_list
[
val
],
false
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -128,7 +159,15 @@ function cm.costop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
==
te
end
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c
:
SetEntityCode
(
m
,
false
)
Duel
.
ShuffleHand
(
tp
)
end
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c
:
SetEntityCode
(
m
,
false
)
Duel
.
ShuffleHand
(
tp
)
Effect
.
IsActiveType
=
_IsActiveType
Effect
.
GetActiveType
=
_GetActiveType
Card
.
IsType
=
_IsType
Card
.
GetType
=
_GetType
Card
.
GetOriginalType
=
_GetOriginalType
end
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
...
...
@@ -225,6 +264,15 @@ function cm.cost6(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
--[[if KOISHI_CHECK then
e:GetHandler():SetEntityCode(m,false)
Duel.ShuffleHand(tp)
Effect.IsActiveType=_IsActiveType
Effect.GetActiveType=_GetActiveType
Card.IsType=_IsType
Card.GetType=_GetType
Card.GetOriginalType=_GetOriginalType
end--]]
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
...
...
expansions/script/c15000045.lua
View file @
24bce3b7
...
...
@@ -7,14 +7,7 @@ function cm.initial_effect(c)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
c15000045
.
ffilter
,
2
,
false
)
aux
.
AddContactFusionProcedure
(
c
,
Card
.
IsReleasable
,
LOCATION_MZONE
+
LOCATION_PZONE
,
0
,
Duel
.
Release
,
REASON_COST
+
REASON_MATERIAL
)
--spsummon condition
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetValue
(
aux
.
fuslimit
)
c
:
RegisterEffect
(
e0
)
aux
.
AddContactFusionProcedure
(
c
,
Card
.
IsReleasable
,
LOCATION_MZONE
+
LOCATION_PZONE
,
0
,
Duel
.
Release
,
REASON_COST
)
--synchro custom
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -92,10 +85,6 @@ function c15000045.synop(e,tp,eg,ep,ev,re,r,rp,syncard,f,min,max)
if
sg
:
GetCount
()
==
0
then
break
end
g
:
Merge
(
sg
)
end
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_PZONE
)
then
for
tc
in
aux
.
Next
(
g
)
do
end
end
Duel
.
SetSynchroMaterial
(
g
)
end
function
c15000045
.
cfilter
(
c
)
...
...
expansions/script/c15004597.lua
View file @
24bce3b7
...
...
@@ -37,7 +37,7 @@ function cm.cfilter(c)
return
not
c
:
IsSetCard
(
0x10b
)
end
function
cm
.
sprcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ag
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
ag
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
e
:
GetHandlerPlayer
()
,
LOCATION_MZONE
,
0
,
nil
)
return
ag
:
GetCount
()
==
0
or
ag
:
FilterCount
(
cm
.
cfilter
,
nil
)
==
0
end
function
cm
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c53702500.lua
View file @
24bce3b7
...
...
@@ -2500,7 +2500,7 @@ function cm.HartrazCheck(c)
e0
:
SetRange
(
0xff
)
e0
:
SetCost
(
cm
.
Hztfcost
)
e0
:
SetOperation
(
cm
.
Hztfop
)
c
:
RegisterEffect
(
e0
)
--
c:RegisterEffect(e0)
end
function
cm
.
Hztfcost
(
e
,
c
,
tp
,
st
)
if
bit
.
band
(
st
,
SUMMON_TYPE_LINK
)
==
SUMMON_TYPE_LINK
then
...
...
@@ -2656,7 +2656,7 @@ function cm.AllEffectRstop(e,tp,eg,ep,ev,re,r,rp)
local
rstg
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
.
Snnm_Ef_Rst
end
,
0
,
0xff
,
0xff
,
nil
)
local
rstt
=
{}
for
rstc
in
aux
.
Next
(
rstg
)
do
if
not
cm
.
IsInTable
(
rstc
:
GetOriginalCode
(),
rstt
)
then
table.insert
(
rstt
,
rstc
:
GetOriginalCode
())
end
end
if
cm
.
IsInTable
(
53759012
,
rstt
)
then
if
cm
.
IsInTable
(
53759012
,
rstt
)
then
c53759012
[
1
]
=
Effect
.
SetLabelObject
Effect
.
SetLabelObject
=
function
(
se
,
le
)
if
aux
.
GetValueType
(
le
)
==
"Effect"
then
...
...
@@ -2671,6 +2671,22 @@ function cm.AllEffectRstop(e,tp,eg,ep,ev,re,r,rp)
return
c53759012
[
1
](
se
,
le
)
end
end
if
cm
.
IsInTable
(
53765001
,
rstt
)
then
AD_Helltaker
=
Effect
.
SetLabelObject
Effect
.
SetLabelObject
=
function
(
se
,
le
)
if
aux
.
GetValueType
(
le
)
==
"Effect"
then
local
hte1
=
Effect
.
CreateEffect
(
se
:
GetOwner
())
hte1
:
SetType
(
EFFECT_TYPE_FIELD
)
hte1
:
SetCode
(
53765050
)
hte1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
AD_Helltaker
(
hte1
,
se
)
hte1
:
SetTargetRange
(
1
,
1
)
Duel
.
RegisterEffect
(
hte1
,
0
)
end
return
AD_Helltaker
(
se
,
le
)
end
end
Duel
.
RegisterFlagEffect
(
0
,
53764007
,
0
,
0
,
0
)
local
code
=
e
:
GetHandler
():
GetOriginalCode
()
Card
.
RegisterEffect
=
function
(
sc
,
se
,
bool
)
if
cm
.
IsInTable
(
25000008
,
rstt
)
then
...
...
@@ -2795,6 +2811,8 @@ function cm.AllEffectRstop(e,tp,eg,ep,ev,re,r,rp)
end
Card
.
RegisterEffect
=
reg
if
cm
.
IsInTable
(
53759012
,
rstt
)
then
Effect
.
SetLabelObject
=
c53759012
[
1
]
end
if
cm
.
IsInTable
(
53765001
,
rstt
)
then
Effect
.
SetLabelObject
=
AD_Helltaker
end
Duel
.
ResetFlagEffect
(
0
,
53764007
)
e
:
Reset
()
end
function
cm
.
reni
(
c
,
sdes
,
scat
,
styp
,
spro
,
scod
,
sran
,
sct
,
sht
,
scon
,
scos
,
stg
,
sop
)
...
...
@@ -4278,7 +4296,7 @@ function cm.RabbitTeamspop(e,tp,eg,ep,ev,re,r,rp,c)
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
num
)
Duel
.
ResetFlagEffect
(
tp
,
num
)
for
i
=
1
,
ct
-
1
do
Duel
.
RegisterFlagEffect
(
tp
,
num
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SPSUMMON_NEGATED
)
e2
:
SetOperation
(
cm
.
RTreset1
)
...
...
@@ -4297,18 +4315,18 @@ function cm.RabbitTeamspop(e,tp,eg,ep,ev,re,r,rp,c)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
function
cm
.
RTreset1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ShuffleDeck
(
tp
)
Duel
.
ShuffleDeck
(
tp
)
Duel
.
RaiseEvent
(
e
:
GetHandler
(),
EVENT_CUSTOM
+
53728000
,
re
,
r
,
rp
,
ep
,
ev
)
e
:
Reset
()
end
function
cm
.
RTreset2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ShuffleDeck
(
tp
)
if
e
:
GetLabelObject
()
then
e
:
GetLabelObject
():
Reset
()
end
e
:
Reset
()
Duel
.
ShuffleDeck
(
tp
)
if
e
:
GetLabelObject
()
then
e
:
GetLabelObject
():
Reset
()
end
e
:
Reset
()
end
function
cm
.
RTreset3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabelObject
()
then
e
:
GetLabelObject
():
Reset
()
end
e
:
Reset
()
if
e
:
GetLabelObject
()
then
e
:
GetLabelObject
():
Reset
()
end
e
:
Reset
()
end
function
cm
.
RabbitTeamrecon
(
e
)
local
c
=
e
:
GetHandler
()
...
...
@@ -4463,3 +4481,60 @@ function cm.Ranclockspop2(att2)
end
end
end
function
cm
.
TentuScout
(
c
)
aux
.
EnableSpiritReturn
(
c
,
EVENT_SUMMON_SUCCESS
,
EVENT_FLIP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
FALSE
)
c
:
RegisterEffect
(
e1
)
--[[local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRIBUTE_LIMIT)
e2:SetValue(function(e,c)
return (not c:IsAttribute(e:GetHandler():GetAttribute()) and not c:IsType(TYPE_SPIRIT)) or (c:IsFacedown() and c:IsControler(1-e:GetHandlerPlayer()))
end)
c:RegisterEffect(e2)--]]
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetCode
(
EFFECT_ADD_EXTRA_TRIBUTE
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetTarget
(
function
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
e
:
GetHandler
():
GetAttribute
())
end
)
e3
:
SetValue
(
POS_FACEUP_ATTACK
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsReason
(
REASON_MATERIAL
)
and
c
:
IsReason
(
REASON_RELEASE
)
end
)
e4
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
53764000
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
1104
)
e5
:
SetCategory
(
CATEGORY_TOHAND
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e5
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e5
:
SetRange
(
LOCATION_GRAVE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
cm
.
thcon
)
e5
:
SetTarget
(
cm
.
thtg
)
e5
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
53764000
)
>
0
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
e
:
GetHandler
(),
nil
,
REASON_EFFECT
)
end
end
expansions/script/c53716001.lua
View file @
24bce3b7
...
...
@@ -196,6 +196,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t2
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(re3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -207,7 +208,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
dc
=
Duel
.
CreateToken
(
tp
,
m
+
50
)
local
de
=
dc
:
GetActivateEffect
()
local
ae2
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_ACTIVATE
)}
...
...
@@ -220,6 +221,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t4
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(ae3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -231,7 +233,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
ret1
,
ret2
=
{},{}
for
k
,
v1
in
pairs
(
t1
)
do
local
equal
=
false
...
...
expansions/script/c53716004.lua
View file @
24bce3b7
...
...
@@ -200,6 +200,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t2
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(re3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -211,7 +212,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
dc
=
Duel
.
CreateToken
(
tp
,
m
+
50
)
local
de
=
dc
:
GetActivateEffect
()
local
ae2
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_ACTIVATE
)}
...
...
@@ -224,6 +225,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t4
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(ae3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -235,7 +237,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
ret1
,
ret2
=
{},{}
for
k
,
v1
in
pairs
(
t1
)
do
local
equal
=
false
...
...
expansions/script/c53716010.lua
View file @
24bce3b7
...
...
@@ -313,6 +313,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t2
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(re3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -324,7 +325,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
dc
=
Duel
.
CreateToken
(
tp
,
m
+
50
)
local
de
=
dc
:
GetActivateEffect
()
de
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
@@ -338,6 +339,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t4
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(ae3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -349,7 +351,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
ret1
,
ret2
=
{},{}
for
k
,
v1
in
pairs
(
t1
)
do
local
equal
=
false
...
...
expansions/script/c53716011.lua
View file @
24bce3b7
...
...
@@ -306,6 +306,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t2
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(re3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -317,7 +318,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
dc
=
Duel
.
CreateToken
(
tp
,
m
+
50
)
local
de
=
dc
:
GetActivateEffect
()
de
:
SetCategory
(
CATEGORY_RECOVER
)
...
...
@@ -331,6 +332,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t4
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(ae3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -342,7 +344,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
ret1
,
ret2
=
{},{}
for
k
,
v1
in
pairs
(
t1
)
do
local
equal
=
false
...
...
expansions/script/c53716013.lua
View file @
24bce3b7
...
...
@@ -168,6 +168,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t2
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(re3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -179,7 +180,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
dc
=
Duel
.
CreateToken
(
tp
,
m
+
50
)
local
de
=
dc
:
GetActivateEffect
()
local
ae2
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_ACTIVATE
)}
...
...
@@ -192,6 +193,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
table.insert
(
t4
,
4
)
end
end
--[[Waiting for further repair
for _,te3 in pairs(ae3) do
if not te3:GetLabelObject() then
local cost=te3:GetCost()
...
...
@@ -203,7 +205,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
--]]
local
ret1
,
ret2
=
{},{}
for
k
,
v1
in
pairs
(
t1
)
do
local
equal
=
false
...
...
expansions/script/c53796028.lua
View file @
24bce3b7
...
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
aux
.
AddLinkProcedure
(
c
,
cm
.
mfilter
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_
TOKEN
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_
DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_DELAY
)
...
...
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