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Nemo Ma
no81cards
Commits
2d3e8f56
Commit
2d3e8f56
authored
Jan 11, 2023
by
Nemo Ma
Browse files
Options
Browse Files
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Plain Diff
fix
parent
02401a9c
Changes
20
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Side-by-side
Showing
20 changed files
with
138 additions
and
99 deletions
+138
-99
expansions/script/c11451453.lua
expansions/script/c11451453.lua
+3
-3
expansions/script/c11451462.lua
expansions/script/c11451462.lua
+11
-8
expansions/script/c11451463.lua
expansions/script/c11451463.lua
+11
-8
expansions/script/c11451464.lua
expansions/script/c11451464.lua
+11
-8
expansions/script/c11451465.lua
expansions/script/c11451465.lua
+11
-8
expansions/script/c11451466.lua
expansions/script/c11451466.lua
+23
-14
expansions/script/c11451467.lua
expansions/script/c11451467.lua
+23
-14
expansions/script/c11451521.lua
expansions/script/c11451521.lua
+5
-4
expansions/script/c11451522.lua
expansions/script/c11451522.lua
+5
-4
expansions/script/c11451523.lua
expansions/script/c11451523.lua
+5
-4
expansions/script/c11451524.lua
expansions/script/c11451524.lua
+5
-4
expansions/script/c11451525.lua
expansions/script/c11451525.lua
+5
-4
expansions/script/c11451526.lua
expansions/script/c11451526.lua
+5
-4
expansions/script/c11451527.lua
expansions/script/c11451527.lua
+4
-2
expansions/script/c29058187.lua
expansions/script/c29058187.lua
+2
-2
expansions/script/c29065577.lua
expansions/script/c29065577.lua
+1
-1
expansions/script/c29070743.lua
expansions/script/c29070743.lua
+2
-1
expansions/script/c40010394.lua
expansions/script/c40010394.lua
+4
-6
expansions/script/c79029060.lua
expansions/script/c79029060.lua
+1
-0
expansions/script/c79029063.lua
expansions/script/c79029063.lua
+1
-0
No files found.
expansions/script/c11451453.lua
View file @
2d3e8f56
--革命的根据地
local
m
=
11451453
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
99518961
)
--activate
...
...
@@ -48,8 +47,9 @@ function cm.filter3(c,e,tp)
end
function
cm
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
cm
.
filter1
,
1
,
nil
,
tp
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
local
g
=
eg
:
Filter
(
cm
.
filter1
,
nil
,
tp
)
Duel
.
HintSelection
(
g
)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
local
g
=
eg
:
Filter
(
cm
.
filter1
,
nil
,
tp
)
local
ct
=
g
:
GetCount
()
if
ct
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
...
...
expansions/script/c11451462.lua
View file @
2d3e8f56
--灰黯音核「启」
--21.04.13
local
m
=
11451462
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -111,12 +110,16 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
tg
:
AddCard
(
sc
)
end
end
if
not
tg
or
#
tg
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
aux
.
GCheckAdditional
=
cm
.
hspgcheck
local
rg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
false
,
1
,
#
mg
,
cm
.
lvplus
(
tc
),
tp
)
aux
.
GCheckAdditional
=
nil
local
rg
=
Group
.
CreateGroup
()
local
tc
=
tg
:
GetFirst
()
while
not
rg
or
#
rg
==
0
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
aux
.
GCheckAdditional
=
cm
.
hspgcheck
rg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
true
,
1
,
#
mg
,
cm
.
lvplus
(
tc
),
tp
)
aux
.
GCheckAdditional
=
nil
end
local
tg
=
rg
:
Filter
(
cm
.
filter5
,
nil
)
if
not
tg
or
#
tg
==
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c11451463.lua
View file @
2d3e8f56
--激跃和弦「涌」
local
m
=
11451463
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -115,12 +114,16 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
tg
:
AddCard
(
sc
)
end
end
if
not
tg
or
#
tg
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
aux
.
GCheckAdditional
=
cm
.
hspgcheck
local
rg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
false
,
1
,
#
mg
,
cm
.
lvplus
(
tc
),
tp
)
aux
.
GCheckAdditional
=
nil
local
rg
=
Group
.
CreateGroup
()
local
tc
=
tg
:
GetFirst
()
while
not
rg
or
#
rg
==
0
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
aux
.
GCheckAdditional
=
cm
.
hspgcheck
rg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
true
,
1
,
#
mg
,
cm
.
lvplus
(
tc
),
tp
)
aux
.
GCheckAdditional
=
nil
end
local
tg
=
rg
:
Filter
(
cm
.
filter5
,
nil
)
if
not
tg
or
#
tg
==
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c11451464.lua
View file @
2d3e8f56
--惊雷十进音「殛」
local
m
=
11451464
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--public
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -171,12 +170,16 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
tg
:
AddCard
(
sc
)
end
end
if
not
tg
or
#
tg
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
aux
.
GCheckAdditional
=
cm
.
hspgcheck
local
rg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
false
,
1
,
#
mg
,
cm
.
lvplus
(
tc
),
tp
)
aux
.
GCheckAdditional
=
nil
local
rg
=
Group
.
CreateGroup
()
local
tc
=
tg
:
GetFirst
()
while
not
rg
or
#
rg
==
0
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
aux
.
GCheckAdditional
=
cm
.
hspgcheck
rg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
true
,
1
,
#
mg
,
cm
.
lvplus
(
tc
),
tp
)
aux
.
GCheckAdditional
=
nil
end
local
tg
=
rg
:
Filter
(
cm
.
filter5
,
nil
)
if
not
tg
or
#
tg
==
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c11451465.lua
View file @
2d3e8f56
--乱躁百裂音「镇」
local
m
=
11451465
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--change code
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -149,12 +148,16 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
tg
:
AddCard
(
sc
)
end
end
if
not
tg
or
#
tg
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
aux
.
GCheckAdditional
=
cm
.
hspgcheck
local
rg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
false
,
1
,
#
mg
,
cm
.
lvplus
(
tc
),
tp
)
aux
.
GCheckAdditional
=
nil
local
rg
=
Group
.
CreateGroup
()
local
tc
=
tg
:
GetFirst
()
while
not
rg
or
#
rg
==
0
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
aux
.
GCheckAdditional
=
cm
.
hspgcheck
rg
=
mg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
true
,
1
,
#
mg
,
cm
.
lvplus
(
tc
),
tp
)
aux
.
GCheckAdditional
=
nil
end
local
tg
=
rg
:
Filter
(
cm
.
filter5
,
nil
)
if
not
tg
or
#
tg
==
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c11451466.lua
View file @
2d3e8f56
--烈欲千变音「燎」
local
m
=
11451466
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--act in hand
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -78,7 +77,7 @@ end
function
cm
.
fselect
(
g
,
ng
,
goal
,
tp
)
if
not
(
g
:
IsExists
(
cm
.
filter4
,
1
,
nil
)
and
g
:
GetSum
(
cm
.
lvplus
)
>=
goal
)
then
return
false
elseif
g
:
GetSum
(
cm
.
lvplus
)
==
goal
then
elseif
g
:
GetSum
(
cm
.
lvplus
)
==
goal
and
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
then
return
true
end
aux
.
GCheckAdditional
=
cm
.
hspgcheck2
...
...
@@ -164,18 +163,28 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
tg
:
AddCard
(
sc
)
end
end
if
not
tg
or
#
tg
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
6
))
aux
.
GCheckAdditional
=
cm
.
hspgcheck
local
rg
=
trg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
false
,
1
,
#
trg
,
ng
,
cm
.
lvplus
(
tc
),
tp
)
if
rg
:
GetSum
(
cm
.
lvplus
)
>
cm
.
lvplus
(
tc
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
7
))
aux
.
GCheckAdditional
=
cm
.
hspgcheck2
local
rg2
=
ng
:
SelectSubGroup
(
tp
,
cm
.
hspcheck2
,
false
,
1
,
#
ng
,
rg
,
rg
:
GetSum
(
cm
.
lvplus
)
-
cm
.
lvplus
(
tc
),
tp
)
rg
:
Merge
(
rg2
)
local
rg
,
rg2
=
Group
.
CreateGroup
(),
Group
.
CreateGroup
()
local
tc
=
tg
:
GetFirst
()
local
res
=
false
while
not
res
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
6
))
aux
.
GCheckAdditional
=
cm
.
hspgcheck
rg
=
trg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
true
,
1
,
#
trg
,
ng
,
cm
.
lvplus
(
tc
),
tp
)
if
rg
and
#
rg
>
0
and
rg
:
GetSum
(
cm
.
lvplus
)
>
cm
.
lvplus
(
tc
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
7
))
aux
.
GCheckAdditional
=
cm
.
hspgcheck2
rg2
=
ng
:
SelectSubGroup
(
tp
,
cm
.
hspcheck2
,
true
,
1
,
#
ng
,
rg
,
rg
:
GetSum
(
cm
.
lvplus
)
-
cm
.
lvplus
(
tc
),
tp
)
if
rg2
and
#
rg2
>
0
then
res
=
true
rg
:
Merge
(
rg2
)
end
elseif
rg
and
#
rg
>
0
and
rg
:
GetSum
(
cm
.
lvplus
)
==
cm
.
lvplus
(
tc
)
then
res
=
true
end
aux
.
GCheckAdditional
=
nil
end
aux
.
GCheckAdditional
=
nil
local
tg
=
rg
:
Filter
(
cm
.
filter5
,
nil
)
if
not
tg
or
#
tg
==
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c11451467.lua
View file @
2d3e8f56
--碎灭万华音「萤」
local
m
=
11451467
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--change code
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -81,7 +80,7 @@ end
function
cm
.
fselect
(
g
,
ng
,
goal
,
tp
)
if
not
(
g
:
IsExists
(
cm
.
filter4
,
1
,
nil
)
and
g
:
GetSum
(
cm
.
lvplus
)
>=
goal
)
then
return
false
elseif
g
:
GetSum
(
cm
.
lvplus
)
==
goal
then
elseif
g
:
GetSum
(
cm
.
lvplus
)
==
goal
and
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
then
return
true
end
aux
.
GCheckAdditional
=
cm
.
hspgcheck2
...
...
@@ -193,18 +192,28 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
tg
:
AddCard
(
sc
)
end
end
if
not
tg
or
#
tg
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
6
))
aux
.
GCheckAdditional
=
cm
.
hspgcheck
local
rg
=
trg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
false
,
1
,
#
trg
,
ng
,
cm
.
lvplus
(
tc
),
tp
)
if
rg
:
GetSum
(
cm
.
lvplus
)
>
cm
.
lvplus
(
tc
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
7
))
aux
.
GCheckAdditional
=
cm
.
hspgcheck2
local
rg2
=
ng
:
SelectSubGroup
(
tp
,
cm
.
hspcheck2
,
false
,
1
,
#
ng
,
rg
,
rg
:
GetSum
(
cm
.
lvplus
)
-
cm
.
lvplus
(
tc
),
tp
)
rg
:
Merge
(
rg2
)
local
rg
,
rg2
=
Group
.
CreateGroup
(),
Group
.
CreateGroup
()
local
tc
=
tg
:
GetFirst
()
local
res
=
false
while
not
res
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
6
))
aux
.
GCheckAdditional
=
cm
.
hspgcheck
rg
=
trg
:
SelectSubGroup
(
tp
,
cm
.
hspcheck
,
true
,
1
,
#
trg
,
ng
,
cm
.
lvplus
(
tc
),
tp
)
if
rg
and
#
rg
>
0
and
rg
:
GetSum
(
cm
.
lvplus
)
>
cm
.
lvplus
(
tc
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
7
))
aux
.
GCheckAdditional
=
cm
.
hspgcheck2
rg2
=
ng
:
SelectSubGroup
(
tp
,
cm
.
hspcheck2
,
true
,
1
,
#
ng
,
rg
,
rg
:
GetSum
(
cm
.
lvplus
)
-
cm
.
lvplus
(
tc
),
tp
)
if
rg2
and
#
rg2
>
0
then
res
=
true
rg
:
Merge
(
rg2
)
end
elseif
rg
and
#
rg
>
0
and
rg
:
GetSum
(
cm
.
lvplus
)
==
cm
.
lvplus
(
tc
)
then
res
=
true
end
aux
.
GCheckAdditional
=
nil
end
aux
.
GCheckAdditional
=
nil
local
tg
=
rg
:
Filter
(
cm
.
filter5
,
nil
)
if
not
tg
or
#
tg
==
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c11451521.lua
View file @
2d3e8f56
--珂拉琪残像 失焦
local
m
=
11451521
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
...
...
@@ -49,9 +48,11 @@ function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
then
num
=
num
+
1
end
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
num
=
num
+
1
end
if
chk
==
0
then
return
(
#
Group
.
__band
(
tg
,
eg
)
>
0
or
num
>
0
)
and
eg
:
IsExists
(
cm
.
repfilter
,
1
,
c
,
tp
)
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
eg
:
Filter
(
cm
.
repfilter
,
c
,
tp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
false
end
Duel
.
HintSelection
(
g
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
#
g
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
g
=
g
:
Select
(
tp
,
1
,
#
Group
.
__band
(
tg
,
eg
)
+
num
,
nil
)
...
...
expansions/script/c11451522.lua
View file @
2d3e8f56
--珂拉琪残像 渲染
local
m
=
11451522
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
...
...
@@ -49,9 +48,11 @@ function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
then
num
=
num
+
1
end
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
num
=
num
+
1
end
if
chk
==
0
then
return
(
#
Group
.
__band
(
tg
,
eg
)
>
0
or
num
>
0
)
and
eg
:
IsExists
(
cm
.
repfilter
,
1
,
c
,
tp
)
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
eg
:
Filter
(
cm
.
repfilter
,
c
,
tp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
false
end
Duel
.
HintSelection
(
g
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
#
g
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
g
=
g
:
Select
(
tp
,
1
,
#
Group
.
__band
(
tg
,
eg
)
+
num
,
nil
)
...
...
expansions/script/c11451523.lua
View file @
2d3e8f56
--珂拉琪残像 剪影
local
m
=
11451523
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
...
...
@@ -50,9 +49,11 @@ function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
then
num
=
num
+
1
end
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
num
=
num
+
1
end
if
chk
==
0
then
return
(
#
Group
.
__band
(
tg
,
eg
)
>
0
or
num
>
0
)
and
eg
:
IsExists
(
cm
.
repfilter
,
1
,
c
,
tp
)
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
eg
:
Filter
(
cm
.
repfilter
,
c
,
tp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
false
end
Duel
.
HintSelection
(
g
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
#
g
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
g
=
g
:
Select
(
tp
,
1
,
#
Group
.
__band
(
tg
,
eg
)
+
num
,
nil
)
...
...
expansions/script/c11451524.lua
View file @
2d3e8f56
--珂拉琪残像 拼贴
local
m
=
11451524
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
...
...
@@ -49,9 +48,11 @@ function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
then
num
=
num
+
1
end
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
num
=
num
+
1
end
if
chk
==
0
then
return
(
#
Group
.
__band
(
tg
,
eg
)
>
0
or
num
>
0
)
and
eg
:
IsExists
(
cm
.
repfilter
,
1
,
c
,
tp
)
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
eg
:
Filter
(
cm
.
repfilter
,
c
,
tp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
false
end
Duel
.
HintSelection
(
g
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
#
g
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
g
=
g
:
Select
(
tp
,
1
,
#
Group
.
__band
(
tg
,
eg
)
+
num
,
nil
)
...
...
expansions/script/c11451525.lua
View file @
2d3e8f56
--珂拉琪虚影 逆光
local
m
=
11451525
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
...
...
@@ -48,9 +47,11 @@ function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
then
num
=
num
+
1
end
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
num
=
num
+
1
end
if
chk
==
0
then
return
(
#
Group
.
__band
(
tg
,
eg
)
>
0
or
num
>
0
)
and
eg
:
IsExists
(
cm
.
repfilter
,
1
,
c
,
tp
)
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
eg
:
Filter
(
cm
.
repfilter
,
c
,
tp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
false
end
Duel
.
HintSelection
(
g
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
#
g
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
g
=
g
:
Select
(
tp
,
1
,
#
Group
.
__band
(
tg
,
eg
)
+
num
,
nil
)
...
...
expansions/script/c11451526.lua
View file @
2d3e8f56
--珂拉琪虚影 负片
local
m
=
11451526
local
cm
=
_G
[
"c"
..
m
]
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
...
...
@@ -48,9 +47,11 @@ function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
then
num
=
num
+
1
end
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
num
=
num
+
1
end
if
chk
==
0
then
return
(
#
Group
.
__band
(
tg
,
eg
)
>
0
or
num
>
0
)
and
eg
:
IsExists
(
cm
.
repfilter
,
1
,
c
,
tp
)
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
eg
:
Filter
(
cm
.
repfilter
,
c
,
tp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
false
end
Duel
.
HintSelection
(
g
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
#
g
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
g
=
g
:
Select
(
tp
,
1
,
#
Group
.
__band
(
tg
,
eg
)
+
num
,
nil
)
...
...
expansions/script/c11451527.lua
View file @
2d3e8f56
...
...
@@ -110,9 +110,11 @@ function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
then
num
=
num
+
1
end
if
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
num
=
num
+
1
end
if
chk
==
0
then
return
(
#
Group
.
__band
(
tg
,
eg
)
>
0
or
num
>
0
)
and
eg
:
IsExists
(
cm
.
repfilter
,
1
,
c
,
tp
)
end
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
eg
:
Filter
(
cm
.
repfilter
,
c
,
tp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
false
end
Duel
.
HintSelection
(
g
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
return
false
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
#
g
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
g
=
g
:
Select
(
tp
,
1
,
#
Group
.
__band
(
tg
,
eg
)
+
num
,
nil
)
...
...
expansions/script/c29058187.lua
View file @
2d3e8f56
...
...
@@ -33,7 +33,7 @@ function c29058187.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x10ae
,
2
,
REASON_COST
)
end
function
c29058187
.
filter2
(
c
)
return
(
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
)
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
not
c
:
IsCode
(
29058187
)
and
c
:
IsAbleToHand
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
not
c
:
IsCode
(
29058187
)
and
c
:
IsAbleToHand
()
end
function
c29058187
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29058187
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
@@ -55,7 +55,7 @@ function c29058187.nttg(e,c)
return
c
:
IsLevelAbove
(
5
)
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
end
function
c29058187
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
and
c
:
IsPreviousLocation
(
LOCATION_EXTRA
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
and
c
:
IsPreviousLocation
(
LOCATION_EXTRA
)
and
c
:
IsControler
(
tp
)
end
function
c29058187
.
counterop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
eg
:
IsExists
(
c29058187
.
cfilter
,
1
,
nil
,
tp
)
then
...
...
expansions/script/c29065577.lua
View file @
2d3e8f56
...
...
@@ -58,7 +58,7 @@ function c29065577.nttg(e,c)
return
c
:
IsLevelAbove
(
5
)
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
end
function
c29065577
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
(
c
:
IsSummonType
(
SUMMON_TYPE_NORMAL
)
or
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
))
and
c
:
IsPreviousLocation
(
LOCATION_HAND
+
LOCATION_DECK
)
return
c
:
IsFaceup
()
and
(
c
:
IsSetCard
(
0x87af
)
or
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
named_with_Arknight
))
and
(
c
:
IsSummonType
(
SUMMON_TYPE_NORMAL
)
or
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
))
and
c
:
IsPreviousLocation
(
LOCATION_HAND
+
LOCATION_DECK
)
and
c
:
IsControler
(
tp
)
end
function
c29065577
.
counterop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
eg
:
IsExists
(
c29065577
.
cfilter
,
1
,
nil
,
tp
)
then
...
...
expansions/script/c29070743.lua
View file @
2d3e8f56
--方舟骑士-W
local
cm
,
m
=
GetID
()
cm
.
named_with_Arknight
=
1
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
29065500
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -48,6 +48,7 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
fd
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0xe000e0
)
Duel
.
SetTargetParam
(
fd
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
fd
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c40010394.lua
View file @
2d3e8f56
...
...
@@ -57,7 +57,7 @@ function cm.spfilter(c,e,tp)
return
cm
.
Revenger
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
clfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsControlerCanBeChanged
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsControlerCanBeChanged
()
and
c
:
IsFaceup
()
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
...
...
@@ -65,14 +65,12 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
-- if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then loc=LOCATION_MZONE end
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
tru
e
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
true
,
fals
e
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RELEASE
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
if
Duel
.
GetLP
(
tp
)
<=
1000
and
Duel
.
IsExistingMatchingCard
(
cm
.
clfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
e
:
SetLabel
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
nil
,
1
,
0
,
0
)
else
e
:
SetLabel
(
0
)
end
...
...
@@ -87,7 +85,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
c
:
SetMaterial
(
nil
)
Duel
.
SpecialSummon
(
c
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
tru
e
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
true
,
fals
e
,
POS_FACEUP
)
c
:
CompleteProcedure
()
if
e
:
GetLabel
()
==
1
and
gg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
...
...
expansions/script/c79029060.lua
View file @
2d3e8f56
...
...
@@ -18,6 +18,7 @@ function cm.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
m
+
100
)
...
...
expansions/script/c79029063.lua
View file @
2d3e8f56
...
...
@@ -34,6 +34,7 @@ function cm.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetCategory
(
CATEGORY_TOEXTRA
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
m
+
101
)
e2
:
SetTarget
(
cm
.
tg3
)
...
...
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