Commit 4905b05f authored by Nemo Ma's avatar Nemo Ma

Anifriends adjustments

parent 15f70794
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expansions/pics/33700085.jpg

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expansions/pics/33700085.jpg

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expansions/pics/33700085.jpg
expansions/pics/33700085.jpg
expansions/pics/33700085.jpg
expansions/pics/33700085.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/33701354.jpg

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expansions/pics/33701354.jpg

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expansions/pics/33701354.jpg
expansions/pics/33701354.jpg
expansions/pics/33701354.jpg
expansions/pics/33701354.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/33701380.jpg

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expansions/pics/33701380.jpg

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expansions/pics/33701380.jpg
expansions/pics/33701380.jpg
expansions/pics/33701380.jpg
expansions/pics/33701380.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/33701381.jpg

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expansions/pics/33701381.jpg

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expansions/pics/33701381.jpg
expansions/pics/33701381.jpg
expansions/pics/33701381.jpg
expansions/pics/33701381.jpg
  • 2-up
  • Swipe
  • Onion skin
......@@ -9,7 +9,7 @@ function c33700085.initial_effect(c)
--deck check
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(33700085,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
......@@ -32,12 +32,12 @@ function c33700085.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<hg then return false end
local g=Duel.GetDecktopGroup(tp,hg)
local result=g:FilterCount(Card.IsAbleToHand,nil)>0
local result=g:FilterCount(Card.IsAbleToRemove,nil)>0
return result
end
Duel.Hint(HINT_SOUND,0,aux.Stringid(33700093,2))
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,LOCATION_DECK)
end
function c33700085.operation(e,tp,eg,ep,ev,re,r,rp)
local hg=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)
......@@ -45,21 +45,41 @@ function c33700085.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmDecktop(p,hg)
local g=Duel.GetDecktopGroup(p,hg)
if g:GetCount()>0 then
if g:GetClassCount(Card.GetCode)==g:GetCount() then
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_ATOHAND)
local sg=g:Select(p,1,1,nil)
if sg:GetFirst():IsAbleToHand() then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-p,sg)
Duel.ShuffleHand(p)
else
Duel.SendtoGrave(sg,REASON_RULE)
if g:GetClassCount(Card.GetCode)==g:GetCount() then
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_REMOVE)
local sg=g:Select(p,1,1,nil)
if sg:GetFirst():IsAbleToRemove() then
Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT)
local tc=sg:GetFirst()
tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_REMOVED)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCountLimit(1)
e1:SetLabelObject(tc)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,1)
e1:SetCondition(c33700085.thcon)
e1:SetOperation(c33700085.thop)
e1:SetLabel(0)
Duel.RegisterEffect(e1,tp)
end
Duel.ShuffleDeck(p)
else
Duel.DisableShuffleCheck()
end
Duel.ShuffleDeck(p)
else
Duel.DisableShuffleCheck()
end
end
end
function c33700085.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c33700085.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffect(m)>0 then
Duel.SendtoHand(tc,tp,REASON_EFFECT)
else
e:Reset()
end
end
function c33700085.confilter(c,ec)
return c:IsSetCard(0x442) and c:IsFaceup() and c:IsAbleToGraveAsCost() and c:GetLevel()>0 and c:IsSummonableCard()
......
......@@ -2,6 +2,7 @@
local m=33701354
local cm=_G["c"..m]
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
......
......@@ -2,6 +2,7 @@
local m=33701380
local cm=_G["c"..m]
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
......
......@@ -2,6 +2,7 @@
local m=33701381
local cm=_G["c"..m]
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
......
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