Commit 4e580fbd authored by Nemo Ma's avatar Nemo Ma

fix

parent 9b42d8f7
...@@ -176,6 +176,32 @@ ...@@ -176,6 +176,32 @@
49966682 0 49966682 0
49966683 0 49966683 0
49999999 0 49999999 0
#All 霜火 cards
90700001 0
90700002 0
90700003 0
90700004 0
90700005 0
90700006 0
90700007 0
90700008 0
90700009 0
#210404
14010199 0
22020630 0
33403500 0
33403510 0
65010022 0
65010526 0
65010543 0
65020213 0
79029445 0
79034029 0
40009398 0
65010014 1
65010546 1
82208105 1
22070090 2
#210328 #210328
82224044 0 82224044 0
31400017 0 31400017 0
...@@ -578,7 +604,6 @@ ...@@ -578,7 +604,6 @@
72100038 0 72100038 0
72100034 0 72100034 0
25010005 0 25010005 0
79029010 0
79029011 0 79029011 0
79029020 0 79029020 0
79029034 0 79029034 0
...@@ -1219,16 +1244,13 @@ ...@@ -1219,16 +1244,13 @@
79029062 0 79029062 0
79029067 0 79029067 0
79029066 0 79029066 0
79029070 0
79029072 0 79029072 0
79029090 0 79029090 0
79029099 0 79029099 0
79029110 0
79029112 0 79029112 0
79029117 0 79029117 0
79029121 0 79029121 0
79029122 0 79029122 0
79029123 0
79029124 0 79029124 0
79029125 0 79029125 0
79029130 0 79029130 0
...@@ -1462,7 +1484,6 @@ ...@@ -1462,7 +1484,6 @@
25000017 1 25000017 1
79029038 1 79029038 1
79029050 1 79029050 1
79029087 1
79029239 1 79029239 1
9980400 1 9980400 1
9981158 1 9981158 1
...@@ -1665,7 +1686,7 @@ ...@@ -1665,7 +1686,7 @@
#118038143 2 #118038143 2
9950448 1 9950448 1
9950452 1 9950452 1
33403500 1 #33403500 1
25000018 1 25000018 1
25000019 1 25000019 1
25000020 1 25000020 1
...@@ -1743,7 +1764,7 @@ ...@@ -1743,7 +1764,7 @@
82208125 1 82208125 1
9981465 0 9981465 0
871100006 1 871100006 1
14010199 1 #14010199 1
14010150 1 14010150 1
#semi limit #semi limit
9950623 2 9950623 2
......
No preview for this file type
--
function c1.initial_effect(c)
end
...@@ -24,8 +24,9 @@ function cm.initial_effect(c) ...@@ -24,8 +24,9 @@ function cm.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOGRAVE) e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCost(cm.mccost) e2:SetCost(cm.mccost)
e2:SetCondition(cm.mccon) e2:SetCondition(cm.mccon)
e2:SetTarget(cm.mctg) e2:SetTarget(cm.mctg)
...@@ -100,7 +101,7 @@ function cm.mccost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -100,7 +101,7 @@ function cm.mccost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
end end
function cm.mccon(e,tp,eg,ep,ev,re,r,rp) function cm.mccon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp return (rp==1-tp or re:GetHandler():IsCode(m)) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
end end
function cm.mctg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.mctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
...@@ -115,7 +116,7 @@ function cm.retop(e,tp,eg,ep,ev,re,r,rp) ...@@ -115,7 +116,7 @@ function cm.retop(e,tp,eg,ep,ev,re,r,rp)
c:ResetFlagEffect(m+1) c:ResetFlagEffect(m+1)
--Debug.Message("This max chain count "..Chain_Count[1]) --Debug.Message("This max chain count "..Chain_Count[1])
local num=Chain_Count[1] local num=Chain_Count[1]
local g=Duel.GetDecktopGroup(tp,math.min(num,Duel.GetFieldGroupCount(1-tp,LOCATION_DECK,0))) local g=Duel.GetDecktopGroup(1-tp,math.min(num,Duel.GetFieldGroupCount(1-tp,LOCATION_DECK,0)))
Duel.SendtoGrave(g,REASON_EFFECT) Duel.SendtoGrave(g,REASON_EFFECT)
end end
end end
......
...@@ -50,7 +50,7 @@ function cm.ceop(e,tp,eg,ep,ev,re,r,rp) ...@@ -50,7 +50,7 @@ function cm.ceop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function cm.ceop2(e,tp,eg,ep,ev,re,r,rp) function cm.ceop2(e,tp,eg,ep,ev,re,r,rp)
if rp==1-tp and re:GetHandler():IsCode(11451461) and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then if rp==1-tp and re:GetHandler():IsCode(11451460) and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
Duel.Hint(HINT_CARD,0,m) Duel.Hint(HINT_CARD,0,m)
Duel.ChangeChainOperation(ev,cm.reop) Duel.ChangeChainOperation(ev,cm.reop)
e:Reset() e:Reset()
......
...@@ -61,7 +61,7 @@ function cm.caop(e,tp,eg,ep,ev,re,r,rp) ...@@ -61,7 +61,7 @@ function cm.caop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
function cm.catg(e,c) function cm.catg(e,c)
return c:IsCode(11451461) and c:IsType(TYPE_MONSTER) return c:IsCode(11451460) and c:IsType(TYPE_MONSTER)
end end
function cm.caval(e,c) function cm.caval(e,c)
if c:IsAttribute(ATTRIBUTE_DEVINE) then return 0x7f end if c:IsAttribute(ATTRIBUTE_DEVINE) then return 0x7f end
......
...@@ -160,7 +160,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -160,7 +160,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
for tc in aux.Next(g) do tc:CompleteProcedure() end for tc in aux.Next(g) do tc:CompleteProcedure() end
e:Reset()
end end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp) function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -160,7 +160,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -160,7 +160,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
for tc in aux.Next(g) do tc:CompleteProcedure() end for tc in aux.Next(g) do tc:CompleteProcedure() end
e:Reset()
end end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp) function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -161,7 +161,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -161,7 +161,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
for tc in aux.Next(g) do tc:CompleteProcedure() end for tc in aux.Next(g) do tc:CompleteProcedure() end
e:Reset()
end end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp) function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -160,7 +160,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -160,7 +160,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
for tc in aux.Next(g) do tc:CompleteProcedure() end for tc in aux.Next(g) do tc:CompleteProcedure() end
e:Reset()
end end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp) function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -159,7 +159,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -159,7 +159,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
for tc in aux.Next(g) do tc:CompleteProcedure() end for tc in aux.Next(g) do tc:CompleteProcedure() end
e:Reset()
end end
function cm.regcon(e,tp,eg,ep,ev,re,r,rp) function cm.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -159,7 +159,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -159,7 +159,6 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
for tc in aux.Next(g) do tc:CompleteProcedure() end for tc in aux.Next(g) do tc:CompleteProcedure() end
e:Reset()
end end
function cm.regcon(e,tp,eg,ep,ev,re,r,rp) function cm.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -217,5 +217,4 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -217,5 +217,4 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
for tc in aux.Next(g) do tc:CompleteProcedure() end for tc in aux.Next(g) do tc:CompleteProcedure() end
e:Reset()
end end
\ No newline at end of file
...@@ -103,7 +103,7 @@ function cm.filter(c) ...@@ -103,7 +103,7 @@ function cm.filter(c)
return c:IsCanOverlay() return c:IsCanOverlay()
end end
function cm.condition(e,tp,eg,ep,ev,re,r,rp) function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return not re or re~=cm.self_flip_effect2 return e:GetHandler():GetFlagEffect(m)==0
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsCanOverlay() end if chkc then return chkc:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsCanOverlay() end
...@@ -135,6 +135,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -135,6 +135,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local pos=Duel.SelectPosition(tp,e:GetHandler(),POS_FACEUP_ATTACK+POS_FACEUP_DEFENSE) local pos=Duel.SelectPosition(tp,e:GetHandler(),POS_FACEUP_ATTACK+POS_FACEUP_DEFENSE)
Duel.ChangePosition(e:GetHandler(),pos) Duel.ChangePosition(e:GetHandler(),pos)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1)
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsCanOverlay() end if chkc then return chkc:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsCanOverlay() end
......
...@@ -44,7 +44,7 @@ function cm.filter(c,e,tp) ...@@ -44,7 +44,7 @@ function cm.filter(c,e,tp)
return c:IsSetCard(0xf3b) and c:IsType(TYPE_MONSTER) and not c:IsCode(15000541) and (c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) or c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)) return c:IsSetCard(0xf3b) and c:IsType(TYPE_MONSTER) and not c:IsCode(15000541) and (c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) or c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE))
end end
function cm.condition(e,tp,eg,ep,ev,re,r,rp) function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return not re or re~=cm.self_flip_effect2 return e:GetHandler():GetFlagEffect(m)==0
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
...@@ -74,6 +74,7 @@ end ...@@ -74,6 +74,7 @@ end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.ChangePosition(e:GetHandler(),POS_FACEUP) Duel.ChangePosition(e:GetHandler(),POS_FACEUP)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1)
end end
function cm.sp2tg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sp2tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
...@@ -41,7 +41,7 @@ function cm.initial_effect(c) ...@@ -41,7 +41,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function cm.condition(e,tp,eg,ep,ev,re,r,rp) function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return not re or re~=cm.self_flip_effect2 return e:GetHandler():GetFlagEffect(m)==0
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingTarget(aux.TURE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(aux.TURE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
...@@ -64,6 +64,7 @@ end ...@@ -64,6 +64,7 @@ end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.ChangePosition(e:GetHandler(),POS_FACEUP) Duel.ChangePosition(e:GetHandler(),POS_FACEUP)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1)
end end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingTarget(aux.TURE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(aux.TURE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
......
...@@ -44,7 +44,7 @@ function cm.filter(c,e,tp) ...@@ -44,7 +44,7 @@ function cm.filter(c,e,tp)
return c:IsSetCard(0xf3b) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() return c:IsSetCard(0xf3b) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end end
function cm.condition(e,tp,eg,ep,ev,re,r,rp) function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return not re or re~=cm.self_flip_effect2 return e:GetHandler():GetFlagEffect(m)==0
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
...@@ -65,6 +65,7 @@ end ...@@ -65,6 +65,7 @@ end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.ChangePosition(e:GetHandler(),POS_FACEUP) Duel.ChangePosition(e:GetHandler(),POS_FACEUP)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1)
end end
function cm.sp2tg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sp2tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
......
...@@ -68,7 +68,7 @@ function cm.tgcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,7 +68,7 @@ function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end end
function cm.tgfilter(c) function cm.tgfilter(c)
return c:IsSetCard(0xf3b) and c:IsAbleToGrave() return c:IsSetCard(0xf3b) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_DECK,0,1,nil) end
......
...@@ -44,7 +44,7 @@ function cm.filter(c) ...@@ -44,7 +44,7 @@ function cm.filter(c)
return c:IsType(TYPE_FLIP) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(15000547) return c:IsType(TYPE_FLIP) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(15000547)
end end
function cm.condition(e,tp,eg,ep,ev,re,r,rp) function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return not re or re~=cm.self_flip_effect2 return e:GetHandler():GetFlagEffect(m)==0
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end
...@@ -64,6 +64,7 @@ end ...@@ -64,6 +64,7 @@ end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.ChangePosition(e:GetHandler(),POS_FACEUP_DEFENSE) Duel.ChangePosition(e:GetHandler(),POS_FACEUP_DEFENSE)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1)
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.filter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.filter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
......
...@@ -44,7 +44,7 @@ function cm.filter(c) ...@@ -44,7 +44,7 @@ function cm.filter(c)
return ((c:IsType(TYPE_FLIP) and c:IsType(TYPE_MONSTER)) or c:IsSetCard(0xf3b)) and c:IsAbleToDeck() return ((c:IsType(TYPE_FLIP) and c:IsType(TYPE_MONSTER)) or c:IsSetCard(0xf3b)) and c:IsAbleToDeck()
end end
function cm.condition(e,tp,eg,ep,ev,re,r,rp) function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return not re or re~=cm.self_flip_effect2 return e:GetHandler():GetFlagEffect(m)==0
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -70,6 +70,7 @@ end ...@@ -70,6 +70,7 @@ end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.ChangePosition(e:GetHandler(),POS_FACEUP_DEFENSE) Duel.ChangePosition(e:GetHandler(),POS_FACEUP_DEFENSE)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1)
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -67,7 +67,7 @@ function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -67,7 +67,7 @@ function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,LOCATION_REMOVED,0,1,nil,tp) end if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,LOCATION_REMOVED,0,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_REMOVED)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.tdop(e,tp,eg,ep,ev,re,r,rp) function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
...@@ -78,6 +78,6 @@ Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) ...@@ -78,6 +78,6 @@ Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectMatchingCard(tp,cm.refilter,tp,LOCATION_DECK,0,1,1,nil,m1,tp) local g2=Duel.SelectMatchingCard(tp,cm.refilter,tp,LOCATION_DECK,0,1,1,nil,m1,tp)
local tc2=g2:GetFirst() local tc2=g2:GetFirst()
Duel.Remove(tc2,POS_FACEUP,REASON_EFFECT) Duel.Remove(tc2,POS_FACEUP,REASON_EFFECT)
end end
end end
\ No newline at end of file
...@@ -75,13 +75,13 @@ end ...@@ -75,13 +75,13 @@ end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_DECK,0,1,nil,tp) end if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_DECK,0,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.tdop(e,tp,eg,ep,ev,re,r,rp) function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectMatchingCard(tp,cm.refilter,tp,LOCATION_DECK,0,1,1,nil,tp) local g2=Duel.SelectMatchingCard(tp,cm.refilter,tp,LOCATION_DECK,0,1,1,nil,tp)
local tc2=g2:GetFirst() local tc2=g2:GetFirst()
Duel.Remove(tc2,POS_FACEUP,REASON_EFFECT) Duel.Remove(tc2,POS_FACEUP,REASON_EFFECT)
end end
function cm.con1(e,tp,eg,ep,ev,re,r,rp) function cm.con1(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -55,7 +55,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -55,7 +55,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND+LOCATION_REMOVED,0,1,c,e,tp) end and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND+LOCATION_REMOVED,0,1,c,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_REMOVED)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
......
...@@ -55,7 +55,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -55,7 +55,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,c,e,tp) end and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,c,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
......
...@@ -68,7 +68,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -68,7 +68,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and cm.filter1(chkc,e,tp) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and cm.filter1(chkc,e,tp) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingMatchingCard(cm.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.activate(e,tp,eg,ep,ev,re,r,rp) function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(cm.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) then return end if not Duel.IsExistingMatchingCard(cm.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) then return end
......
...@@ -49,7 +49,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -49,7 +49,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -82,7 +82,7 @@ function cm.atktg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -82,7 +82,7 @@ function cm.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE,nil,1,tp,LOCATION_MZONE) Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE,nil,1,tp,LOCATION_MZONE)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.atkop(e,tp,eg,ep,ev,re,r,rp) function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -90,7 +90,7 @@ function cm.rmtg1(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -90,7 +90,7 @@ function cm.rmtg1(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.rmop1(e,tp,eg,ep,ev,re,r,rp) function cm.rmop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -133,7 +133,7 @@ end ...@@ -133,7 +133,7 @@ end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,5))
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) then return end if not Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) then return end
......
...@@ -137,7 +137,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -137,7 +137,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_ONFIELD) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_ONFIELD)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -104,7 +104,7 @@ function cm.dmcon2(e,tp,eg,ep,ev,re,r,rp) ...@@ -104,7 +104,7 @@ function cm.dmcon2(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.dmtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.dmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_MZONE,0,1,nil,0x341) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_MZONE,0,1,nil,0x341) end
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,6))
end end
function cm.dmop(e,tp,eg,ep,ev,re,r,rp) function cm.dmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -127,7 +127,7 @@ end ...@@ -127,7 +127,7 @@ end
function cm.settg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and cm.setfilter(chkc,tp) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and cm.setfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.setfilter,tp,LOCATION_REMOVED,0,1,nil,tp) end if chk==0 then return Duel.IsExistingMatchingCard(cm.setfilter,tp,LOCATION_REMOVED,0,1,nil,tp) end
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.setop(e,tp,eg,ep,ev,re,r,rp) function cm.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -80,7 +80,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -80,7 +80,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
......
...@@ -163,7 +163,7 @@ end ...@@ -163,7 +163,7 @@ end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter1,tp,LOCATION_DECK,0,1,nil,tp) end if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter1,tp,LOCATION_DECK,0,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,6))
end end
function cm.spfilter(c,e,tp) function cm.spfilter(c,e,tp)
return c:IsSetCard(0x341) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x341) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
...@@ -109,7 +109,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -109,7 +109,7 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
......
...@@ -104,7 +104,7 @@ function cm.xdop(e,tp,eg,ep,ev,re,r,rp) ...@@ -104,7 +104,7 @@ function cm.xdop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterFlagEffect(tp,tc:GetCode()+40000,RESET_EVENT+RESET_PHASE+PHASE_END,0,0) Duel.RegisterFlagEffect(tp,tc:GetCode()+40000,RESET_EVENT+RESET_PHASE+PHASE_END,0,0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,1,1,nil) local dg=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.Destroy(dg,REASON_EFFECT) Duel.Destroy(dg,REASON_EFFECT)
end end
end end
end end
...@@ -130,7 +130,7 @@ function cm.xdop2(e,tp,eg,ep,ev,re,r,rp) ...@@ -130,7 +130,7 @@ function cm.xdop2(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterFlagEffect(tp,tc:GetCode()+40000,RESET_EVENT+RESET_PHASE+PHASE_END,0,0) Duel.RegisterFlagEffect(tp,tc:GetCode()+40000,RESET_EVENT+RESET_PHASE+PHASE_END,0,0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,1,1,nil) local dg=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.Destroy(dg,REASON_EFFECT) Duel.Destroy(dg,REASON_EFFECT)
end end
end end
end end
...@@ -202,7 +202,7 @@ function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -202,7 +202,7 @@ function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,3,nil) and Duel.IsPlayerCanDraw(tp,1) end if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,3,nil) and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,3,0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,3,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,4))
end end
function cm.drop(e,tp,eg,ep,ev,re,r,rp) function cm.drop(e,tp,eg,ep,ev,re,r,rp)
if not (Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,3,nil) and Duel.IsPlayerCanDraw(tp,1)) then return end if not (Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,3,nil) and Duel.IsPlayerCanDraw(tp,1)) then return end
......
...@@ -68,7 +68,7 @@ function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -68,7 +68,7 @@ function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(tp) and cm.refilter2(chkc) end if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(tp) and cm.refilter2(chkc) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter2,tp,LOCATION_ONFIELD,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter2,tp,LOCATION_ONFIELD,0,1,nil) end
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.op(e,tp,eg,ep,ev,re,r,rp) function cm.op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -59,7 +59,7 @@ function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -59,7 +59,7 @@ function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and cm.refilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_REMOVED) and cm.refilter(chkc) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_REMOVED,0,1,nil)end if chk==0 then return Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_REMOVED,0,1,nil)end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_REMOVED)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,0) e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end end
function cm.op(e,tp,eg,ep,ev,re,r,rp) function cm.op(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_REMOVED,0,1,nil) then return end if not Duel.IsExistingMatchingCard(cm.refilter,tp,LOCATION_REMOVED,0,1,nil) then return end
......
...@@ -11,6 +11,11 @@ function c40009044.initial_effect(c) ...@@ -11,6 +11,11 @@ function c40009044.initial_effect(c)
e1:SetTarget(c40009044.target) e1:SetTarget(c40009044.target)
e1:SetOperation(c40009044.activate) e1:SetOperation(c40009044.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
c:RegisterEffect(e2
end end
function c40009044.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function c40009044.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -31,14 +31,6 @@ function c40009398.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -31,14 +31,6 @@ function c40009398.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetOperation(c40009398.drop1) e1:SetOperation(c40009398.drop1)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetCondition(c40009398.drcon1)
e4:SetOperation(c40009398.drop1)
e4:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e4,tp)
--counter2 --counter2
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
......
...@@ -121,14 +121,18 @@ function c79029513.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -121,14 +121,18 @@ function c79029513.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
ag=e:GetHandler():GetOverlayCount() ag=e:GetHandler():GetOverlayCount()
e:GetHandler():RemoveOverlayCard(tp,ag,ag,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,ag,ag,REASON_COST)
e:SetLabel(ag)
end end
function c79029513.efop(e,tp,eg,ep,ev,re,r,rp) function c79029513.efop(e,tp,eg,ep,ev,re,r,rp)
local ag=e:GetLabel()
if not ag or ag<=0 then return end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_TRIGGER) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,LOCATION_ONFIELD+LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA+LOCATION_HAND+LOCATION_REMOVED) e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTarget(c79029513.actfilter) e1:SetTargetRange(0,1)
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,ag) e1:SetValue(aux.TRUE)
e1:SetReset(RESET_PHASE+PHASE_END,ag)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c79029513.actfilter(e,c) function c79029513.actfilter(e,c)
......
...@@ -2,89 +2,93 @@ ...@@ -2,89 +2,93 @@
local m=89387008 local m=89387008
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_MACHINE),2,2) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_MACHINE),2,2)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(cm.indestg) e1:SetTarget(cm.indestg)
e1:SetValue(aux.indoval) e1:SetValue(aux.indoval)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CHANGE_DAMAGE) e2:SetCode(EFFECT_CHANGE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,1) e2:SetTargetRange(0,1)
e2:SetValue(cm.val) e2:SetValue(cm.val)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,m) e3:SetCountLimit(1,m)
e3:SetCondition(cm.thcon) e3:SetCondition(cm.thcon)
e3:SetTarget(cm.thtg) e3:SetTarget(cm.thtg)
e3:SetOperation(cm.thop) e3:SetOperation(cm.thop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_IGNITION) e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,m+100000000) e4:SetCountLimit(1,m+100000000)
e4:SetTarget(cm.sttg) e4:SetCondition(cm.stcon)
e4:SetOperation(cm.stop) e4:SetTarget(cm.sttg)
c:RegisterEffect(e4) e4:SetOperation(cm.stop)
c:RegisterEffect(e4)
end end
function cm.indestg(e,c) function cm.indestg(e,c)
return c:IsSetCard(0x83) return c:IsSetCard(0x83)
end end
function cm.val(e,re,dam,r,rp) function cm.val(e,re,val,r,rp)
local rc=re:GetHandler() if r&REASON_EFFECT==REASON_EFFECT and re and re:IsActiveType(TYPE_MONSTER) then
if bit.band(r,REASON_EFFECT)~=0 and rc:IsSetCard(0x83) and rc:IsControler(e:GetHandlerPlayer()) then local rc=re:GetHandler()
return dam*2 if rc:IsFaceup() and rc:IsSetCard(0x83) and rc:IsControler(e:GetHandlerPlayer()) then
else return dam end return val*2
end
end
return val
end end
function cm.cfilter(c,tp) function cm.cfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x83) and c:IsControler(tp) return c:IsFaceup() and c:IsSetCard(0x83) and c:IsControler(tp)
end end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp) function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.cfilter,1,nil,tp) return eg:IsExists(cm.cfilter,1,nil,tp)
end end
function cm.thfilter(c,e,tp,cg) function cm.thfilter(c,e,tp,cg)
return c:IsSetCard(0x83) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not cg:IsExists(Card.IsCode,1,nil,c:GetCode()) return c:IsSetCard(0x83) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not cg:IsExists(Card.IsCode,1,nil,c:GetCode())
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp,eg) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp,eg) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
function cm.thop(e,tp,eg,ep,ev,re,r,rp) function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,eg) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp,eg)
if not g or g:GetCount()==0 then return end if not g or g:GetCount()==0 then return end
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
function cm.confilter(c) function cm.confilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsRankAbove(5) and c:IsRace(RACE_MACHINE) return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsRankAbove(5) and c:IsRace(RACE_MACHINE)
end end
function cm.condition(e,tp,eg,ep,ev,re,r,rp) function cm.stcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,nil)
end end
function cm.stfilter(c) function cm.stfilter(c)
return c:IsCode(94220427) and c:IsSSetable() return c:IsCode(94220427) and c:IsSSetable()
end end
function cm.sttg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.stfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.stfilter,tp,LOCATION_DECK,0,1,nil) end
end end
function cm.stop(e,tp,eg,ep,ev,re,r,rp) function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(cm.stfilter,tp,LOCATION_DECK,0,nil) local g=Duel.GetMatchingGroup(cm.stfilter,tp,LOCATION_DECK,0,nil)
if not g or g:GetCount()==0 then return end if not g or g:GetCount()==0 then return end
Duel.SSet(tp,g:GetFirst()) Duel.SSet(tp,g:GetFirst())
end end
...@@ -52,7 +52,7 @@ function cm.enable(e,tp,eg,ep,ev,re,r,rp) ...@@ -52,7 +52,7 @@ function cm.enable(e,tp,eg,ep,ev,re,r,rp)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_ADJUST) e2:SetCode(EVENT_ADJUST)
e2:SetOperation(cm.todeckop) e2:SetOperation(cm.todeckop)
Duel.RegisterEffect(e2,1-e:GetHandlerPlayer()) Duel.RegisterEffect(e2,e:GetHandlerPlayer())
end end
function cm.filter(c,tp) function cm.filter(c,tp)
return c:IsLocation(LOCATION_ONFIELD) and not c:IsControler(tp) return c:IsLocation(LOCATION_ONFIELD) and not c:IsControler(tp)
......
...@@ -6,7 +6,6 @@ function c9910023.initial_effect(c) ...@@ -6,7 +6,6 @@ function c9910023.initial_effect(c)
--sort --sort
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c9910023.stcon) e1:SetCondition(c9910023.stcon)
e1:SetTarget(c9910023.sttg) e1:SetTarget(c9910023.sttg)
......
...@@ -27,11 +27,14 @@ function c9910105.spfilter(c,e,tp) ...@@ -27,11 +27,14 @@ function c9910105.spfilter(c,e,tp)
return c:IsSetCard(0x952) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x952) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c9910105.target(e,tp,eg,ep,ev,re,r,rp,chk) function c9910105.target(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=0
if e:GetHandler():GetSequence()>4 then ct=1 end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_CONTROL)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_CONTROL)>0
and (Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) and (Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil)
or (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 or (Duel.GetLocationCount(tp,LOCATION_MZONE)>ct
and Duel.IsExistingMatchingCard(c9910105.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp))) end and Duel.IsExistingMatchingCard(c9910105.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp))) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_HAND+LOCATION_GRAVE)
end end
function c9910105.operation(e,tp,eg,ep,ev,re,r,rp) function c9910105.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -44,13 +47,14 @@ function c9910105.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,13 +47,14 @@ function c9910105.operation(e,tp,eg,ep,ev,re,r,rp)
local off=1 local off=1
local ops={} local ops={}
local opval={} local opval={}
if Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) then local g1=Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD)
local g2=Duel.GetMatchingGroup(aux.NecroValleyFilter(c9910105.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,nil,e,tp)
if g1:GetCount()>0 then
ops[off]=aux.Stringid(9910105,2) ops[off]=aux.Stringid(9910105,2)
opval[off-1]=1 opval[off-1]=1
off=off+1 off=off+1
end end
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and g2:GetCount()>0 then
and Duel.IsExistingMatchingCard(c9910105.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) then
ops[off]=aux.Stringid(9910105,3) ops[off]=aux.Stringid(9910105,3)
opval[off-1]=2 opval[off-1]=2
off=off+1 off=off+1
...@@ -59,16 +63,16 @@ function c9910105.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,16 +63,16 @@ function c9910105.operation(e,tp,eg,ep,ev,re,r,rp)
local op=Duel.SelectOption(tp,table.unpack(ops)) local op=Duel.SelectOption(tp,table.unpack(ops))
if opval[op]==1 then if opval[op]==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil) local sg1=g1:Select(tp,1,1,nil)
if g:GetCount()>0 then if sg1:GetCount()>0 then
Duel.HintSelection(g) Duel.HintSelection(sg1)
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(sg1,REASON_EFFECT)
end end
elseif opval[op]==2 then elseif opval[op]==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c9910105.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp) local sg2=g2:Select(tp,1,1,nil)
if g:GetCount()>0 then if sg2:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(sg2,0,tp,tp,false,false,POS_FACEUP)
end end
end end
end end
...@@ -23,11 +23,12 @@ function Zcd.XyzCondition(f,lv,minc,maxc,alterf,desc,op) ...@@ -23,11 +23,12 @@ function Zcd.XyzCondition(f,lv,minc,maxc,alterf,desc,op)
if og then if og then
mg=og mg=og
else else
mg=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,0) mg=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_ONFIELD,0,nil)
end end
if (not min or min<=1) and mg:IsExists(Zcd.XyzAlterFilter,minc,nil,alterf,c,e,tp,op,lv) then if (not min or min<=1) and mg:IsExists(Zcd.XyzAlterFilter,minc,nil,alterf,c,e,tp,op,lv) then
local ssg=mg:Filter(Zcd.XyzAlterFilter,nil,alterf,c,e,tp,op,lv) local ssg=mg:Filter(Zcd.XyzAlterFilter,nil,alterf,c,e,tp,op,lv)
if ssg:IsExists(Zcd.MFilter1,1,nil) and ssg:IsExists(Zcd.MFilter2,1,nil,c,tp) then return true end if ssg:IsExists(Zcd.MFilter1,1,nil) and ssg:IsExists(Zcd.MFilter2,1,nil,c,tp)
and ssg:IsExists(Card.IsLocation,1,nil,LOCATION_SZONE) then return true end
end end
local minc=minc local minc=minc
local maxc=maxc local maxc=maxc
...@@ -54,7 +55,7 @@ function Zcd.XyzTarget(f,lv,minc,maxc,alterf,desc,op) ...@@ -54,7 +55,7 @@ function Zcd.XyzTarget(f,lv,minc,maxc,alterf,desc,op)
if og then if og then
mg=og mg=og
else else
mg=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,0) mg=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_ONFIELD,0,nil)
end end
local b1=Duel.CheckXyzMaterial(c,f,lv,minc,maxc,og) local b1=Duel.CheckXyzMaterial(c,f,lv,minc,maxc,og)
local b2=nil local b2=nil
...@@ -62,6 +63,7 @@ function Zcd.XyzTarget(f,lv,minc,maxc,alterf,desc,op) ...@@ -62,6 +63,7 @@ function Zcd.XyzTarget(f,lv,minc,maxc,alterf,desc,op)
if (not min or min<=1) and mg:IsExists(Zcd.XyzAlterFilter,minc,nil,alterf,c,e,tp,op,lv) then if (not min or min<=1) and mg:IsExists(Zcd.XyzAlterFilter,minc,nil,alterf,c,e,tp,op,lv) then
ssg=mg:Filter(Zcd.XyzAlterFilter,nil,alterf,c,e,tp,op,lv) ssg=mg:Filter(Zcd.XyzAlterFilter,nil,alterf,c,e,tp,op,lv)
b2=ssg:IsExists(Zcd.MFilter1,1,nil) and ssg:IsExists(Zcd.MFilter2,1,nil,c,tp) b2=ssg:IsExists(Zcd.MFilter1,1,nil) and ssg:IsExists(Zcd.MFilter2,1,nil,c,tp)
and ssg:IsExists(Card.IsLocation,1,nil,LOCATION_SZONE)
end end
local g=Group.CreateGroup() local g=Group.CreateGroup()
if b2 and (not b1 or Duel.SelectYesNo(tp,desc)) then if b2 and (not b1 or Duel.SelectYesNo(tp,desc)) then
......
...@@ -54,7 +54,7 @@ function c9910443.descost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -54,7 +54,7 @@ function c9910443.descost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Group.CreateGroup() local g=Group.CreateGroup()
local g1=Duel.GetFieldGroup(tp,LOCATION_GRAVE,0) local g1=Duel.GetFieldGroup(tp,LOCATION_GRAVE,0)
local g2=e:GetHandler():GetOverlayGroup() local g2=e:GetHandler():GetOverlayGroup()
if g2:GetCount()>0 then g:Merge(g1) end if g1:GetCount()>0 then g:Merge(g1) end
if g2:GetCount()>0 then g:Merge(g2) end if g2:GetCount()>0 then g:Merge(g2) end
if chk==0 then return g:IsExists(c9910443.cfilter,2,nil) end if chk==0 then return g:IsExists(c9910443.cfilter,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
......
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