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Nemo Ma
no81cards
Commits
5e3beb94
Commit
5e3beb94
authored
Jan 28, 2022
by
Nemo Ma
Browse files
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fix
parent
e12044ed
Changes
4
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Showing
4 changed files
with
79 additions
and
14 deletions
+79
-14
expansions/script/c40009205.lua
expansions/script/c40009205.lua
+1
-0
expansions/script/c40009209.lua
expansions/script/c40009209.lua
+7
-12
expansions/script/c40009231.lua
expansions/script/c40009231.lua
+1
-1
expansions/script/c53702500.lua
expansions/script/c53702500.lua
+70
-1
No files found.
expansions/script/c40009205.lua
View file @
5e3beb94
...
...
@@ -55,6 +55,7 @@ function cm.xyzop(e,tp)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetCondition
(
cm
.
negcon
)
e1
:
SetOperation
(
cm
.
negop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
...
...
expansions/script/c40009209.lua
View file @
5e3beb94
...
...
@@ -88,24 +88,22 @@ function c40009209.tdfilter(c)
return
c
:
IsAbleToDeck
()
end
function
c40009209
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Is
ExistingMatchingCard
(
c40009209
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
6
,
nil
)
and
Duel
.
Is
PlayerCanDraw
(
tp
,
3
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
3
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
6
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
3
)
end
function
c40009209
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
--
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40009209
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
6
,
6
,
nil
)
if
#
g
>
0
and
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
~=
0
then
Duel
.
ShuffleDeck
(
p
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
ShuffleDeck
(
tp
)
Duel
.
Draw
(
tp
,
3
,
REASON_EFFECT
)
end
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
c
:
RegisterFlagEffect
(
40009209
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
function
c40009209
.
tdcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40009208
)
or
(
Duel
.
GetCurrentChain
()
<
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40009208
)))
and
e
:
GetHandler
():
GetFlagEffect
(
40009209
)
~=
0
...
...
@@ -113,11 +111,8 @@ end
function
c40009209
.
tdcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
>
0
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
40009208
)
and
e
:
GetHandler
():
GetFlagEffect
(
40009209
)
~=
0
end
function
c40009209
.
tdfilter
(
c
)
return
c
:
IsAbleToDeck
()
end
function
c40009209
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40009209
.
tdfilter
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_HAND
+
LOCATION_GRAVE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_HAND
+
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
0
,
0
)
Duel
.
SetChainLimit
(
c40009209
.
chlimit
)
end
...
...
@@ -125,7 +120,7 @@ function c40009209.chlimit(e,ep,tp)
return
tp
==
ep
end
function
c40009209
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c40009209
.
tdfilter
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_HAND
+
LOCATION_GRAVE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_HAND
+
LOCATION_GRAVE
,
nil
)
if
g
:
GetCount
()
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
Select
(
tp
,
1
,
3
,
nil
)
...
...
expansions/script/c40009231.lua
View file @
5e3beb94
...
...
@@ -139,7 +139,7 @@ function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
ct
,
1
-
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
end
function
cm
.
tdop
(
e
,
tp
)
function
cm
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetValue
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
ct
,
ct
,
nil
)
...
...
expansions/script/c53702500.lua
View file @
5e3beb94
...
...
@@ -443,7 +443,7 @@ function cm.ALCTFCost(num)
if
bit
.
band
(
st
,
SUMMON_TYPE_FUSION
)
==
SUMMON_TYPE_FUSION
then
e
:
SetLabel
(
1
)
local
cg
=
Duel
.
GetMatchingGroup
(
cm
.
ALCTFFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
return
cg
:
CheckSubGroup
(
cm
.
ALCFSelect
,
num
,
num
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
1
return
cg
:
CheckSubGroup
(
cm
.
ALCFSelect
,
num
,
num
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
1
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
else
e
:
SetLabel
(
0
)
return
true
...
...
@@ -1278,3 +1278,72 @@ function cm.SetPublic(c,lab)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
AnouguryLink
(
c
)
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCode
(
EFFECT_SEND_REPLACE
)
e1
:
SetTarget
(
cm
.
AnouguryReptg
)
e1
:
SetValue
(
function
(
e
,
c
)
return
c
:
GetFlagEffect
(
53728000
)
>
0
end
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
AnouguryReptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
g
=
eg
:
Filter
(
function
(
c
,
ec
)
return
c
:
GetDestination
()
==
LOCATION_GRAVE
and
c
:
GetReasonCard
()
==
ec
and
((
c
:
IsType
(
TYPE_UNION
)
and
c
:
CheckUnionTarget
(
ec
)
and
aux
.
CheckUnionEquip
(
c
,
ec
))
or
(
c
:
GetEquipGroup
():
IsExists
(
function
(
c
,
ec
)
return
c
:
IsType
(
TYPE_UNION
)
and
c
:
CheckUnionTarget
(
ec
)
and
aux
.
CheckUnionEquip
(
c
,
ec
)
end
,
1
,
nil
,
c
)))
end
,
nil
,
c
)
if
chk
==
0
then
return
#
g
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>=
g
:
FilterCount
(
function
(
c
,
ec
)
return
c
:
IsType
(
TYPE_UNION
)
and
c
:
CheckUnionTarget
(
ec
)
and
aux
.
CheckUnionEquip
(
c
,
ec
)
end
,
nil
,
c
)
end
for
mc
in
aux
.
Next
(
g
)
do
local
beg
=
mc
:
GetEquipGroup
():
Filter
(
function
(
c
,
ec
,
tp
)
return
c
:
IsType
(
TYPE_UNION
)
and
c
:
CheckUnionTarget
(
ec
)
and
aux
.
CheckUnionEquip
(
c
,
ec
)
end
,
nil
,
c
,
tp
)
if
#
beg
>
0
then
g
:
Merge
(
beg
)
end
end
g
=
g
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_UNION
)
for
ec
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_CHAIN
)
ec
:
RegisterEffect
(
e1
)
end
g
:
ForEach
(
Card
.
RegisterFlagEffect
,
53728000
,
RESET_EVENT
+
0x7e0000
,
0
,
1
)
local
mg
=
g
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
for
tc
in
aux
.
Next
(
mg
)
do
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SPSUMMON_NEGATED
)
e2
:
SetOperation
(
cm
.
AnouguryRstop
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetLabelObject
(
e2
)
e3
:
SetOperation
(
cm
.
AnouguryRstop2
)
Duel
.
RegisterEffect
(
e3
,
tp
)
return
true
end
function
cm
.
AnouguryRstop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
GetFlagEffect
(
53728000
)
>
0
end
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
#
g
==
0
then
return
end
for
ec
in
aux
.
Next
(
g
)
do
ec
:
ResetFlagEffect
(
53728000
)
ec
:
ResetEffect
(
EFFECT_INDESTRUCTABLE
,
RESET_CODE
)
end
Duel
.
Destroy
(
g
,
REASON_RULE
)
e
:
Reset
()
end
function
cm
.
AnouguryRstop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
function
(
c
)
return
c
:
GetFlagEffect
(
53728000
)
>
0
end
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
#
g
>
0
then
for
ec
in
aux
.
Next
(
g
)
do
Duel
.
Equip
(
tp
,
ec
,
c
,
true
,
true
)
aux
.
SetUnionState
(
ec
)
ec
:
ResetEffect
(
EFFECT_INDESTRUCTABLE
,
RESET_CODE
)
ec
:
ResetFlagEffect
(
53728000
)
end
Duel
.
EquipComplete
()
end
e
:
GetLabelObject
():
Reset
()
e
:
Reset
()
end
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