Commit 65237dfd authored by Nemo Ma's avatar Nemo Ma

list fix removal

parent c3f5514b
......@@ -255,6 +255,18 @@
83000078 0
83000079 0
83000084 0
130006013 0
130006014 0
130006015 0
130006016 0
130006017 0
130006018 0
130006019 0
130006020 0
130006021 0
130006022 0
130006023 0
130006024 0
#耻辱柱
#all 阳羽 cards
49920003 0
......@@ -355,6 +367,12 @@
30002065 0
30010000 0
30012000 0
#210620
14010150 0
64800043 0
9910051 2
9910710 2
25000157 2
#210613
33405100 0
9300315 0
......@@ -362,7 +380,6 @@
30003040 0
30003050 0
30005015 0
30005016 0
65020201 0
65010087 0
65010121 0
......@@ -389,7 +406,6 @@
60001007 0
60001008 0
88990171 0
25000157 1
33400552 1
79029466 1
#210523
......@@ -491,7 +507,6 @@
22070230 0
22544155 0
25000055 0
25000152 0
30000200 0
31470002 0
31470011 0
......@@ -918,7 +933,6 @@
25000061 0
25000049 0
25000024 0
25000088 0
30000300 0
30000305 0
30000310 0
......@@ -1588,14 +1602,11 @@
9951100 0
130001245 0
79029015 0
79029024 0
79029034 0
79029035 0
79029041 0
79029054 0
79029062 0
79029067 0
79029072 0
79029090 0
79029112 0
79029117 0
......@@ -1823,7 +1834,6 @@
25000017 1
79029038 1
79029050 1
79029239 1
9980400 1
9981158 1
9981159 1
......@@ -2034,10 +2044,8 @@
9951328 1
79029037 0
79029038 1
79029040 1
79029050 1
79029068 1
79029091 1
79029173 1
82208106 0
9950182 1
......@@ -2083,7 +2091,6 @@
9981465 0
871100006 1
#14010199 1
14010150 1
#semi limit
9950623 2
9950045 2
......
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--方舟之骑士·德克萨斯
function c29000000.initial_effect(c)
c:EnableCounterPermit(0x11ae)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(29000000,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,29000000)
e1:SetCondition(c29000000.spcon)
e1:SetTarget(c29000000.sptg)
e1:SetOperation(c29000000.spop)
c:RegisterEffect(e1)
--counter
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,29000001)
e2:SetTarget(c29000000.cttg)
e2:SetOperation(c29000000.ctop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
c29000000.summon_effect=e2
--tohand
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_COUNTER)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetCountLimit(1,29000002)
e4:SetCondition(c29000000.thcon)
e4:SetTarget(c29000000.thtg)
e4:SetOperation(c29000000.thop)
c:RegisterEffect(e4)
end
function c29000000.cfilter(c)
return c:IsFacedown() or not c:IsSetCard(0x87af)
end
function c29000000.spcon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c29000000.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c29000000.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c29000000.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c29000000.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanAddCounter(0x11ae,1) end
end
function c29000000.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if e:GetHandler():IsRelateToEffect(e) then
local n=1
if Duel.IsPlayerAffectedByEffect(tp,29065580) then
n=n+1
end
e:GetHandler():AddCounter(0x11ae,n)
if Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_MZONE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(29000000,0)) then
Duel.BreakEffect()
local tc=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_MZONE,1,1,nil):GetFirst()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
end
end
end
function c29000000.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c29000000.thfilter(c)
return c:IsSetCard(0x87af) and c:IsCanAddCounter(0x11ae,1) and c:IsType(TYPE_MONSTER)
end
function c29000000.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c29000000.thfilter,tp,LOCATION_ONFIELD,0,1,nil) end
end
function c29000000.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local tc=Duel.SelectMatchingCard(tp,c29000000.thfilter,tp,LOCATION_ONFIELD,0,1,1,nil):GetFirst()
local n=1
if Duel.IsPlayerAffectedByEffect(tp,29065580) then
n=n+1
end
tc:AddCounter(0x11ae,n)
end
--其空葵的外包
if not pcall(function() require("expansions/script/c10199990") end) then require("script/c10199990") end
\ No newline at end of file
--超量魔法-精英化
function c29010001.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(29010001,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetTarget(c29010001.target)
e1:SetOperation(c29010001.activate)
c:RegisterEffect(e1)
end
function c29010001.xyzfil(c,e,tp)
local att=c:GetAttribute()
local rc=c:GetRace()
return c:IsSetCard(0x87af) and Duel.IsExistingMatchingCard(c29010001.xzfil,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,att,rc) and c:IsLevelBelow(6) and (c:IsLocation(LOCATION_MZONE) or (c:IsLocation(LOCATION_HAND) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0))
end
function c29010001.xzfil(c,e,tp,mc,att,rc)
return c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and c:IsRace(rc) and c:IsAttribute(att) and c:IsRank(8) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function c29010001.target(e,tp,eg,ep,ev,re,r,rp,chk)
local xg=Duel.GetMatchingGroup(c29010001.xyzfil,tp,LOCATION_MZONE+LOCATION_HAND,0,nil,e,tp)
if chk==0 then return xg:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c29010001.activate(e,tp,eg,ep,ev,re,r,rp)
local xg=Duel.GetMatchingGroup(c29010001.xyzfil,tp,LOCATION_MZONE+LOCATION_HAND,0,nil,e,tp)
if xg:GetCount()>0 then
local tc=xg:Select(tp,1,1,nil):GetFirst()
local rc=tc:GetRace()
local att=tc:GetAttribute()
if tc:IsLocation(LOCATION_HAND) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
local xc=Duel.SelectMatchingCard(tp,c29010001.xzfil,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,att,rc):GetFirst()
Duel.Overlay(xc,tc)
Duel.SpecialSummonStep(xc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonComplete()
xc:CompleteProcedure()
end
end
--小苍兰
function c29010002.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c29010002.actg)
e1:SetOperation(c29010002.acop)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_FZONE)
e2:SetTarget(c29010002.aktg)
e2:SetOperation(c29010002.akop)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLED)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1,29010002+EFFECT_COUNT_CODE_DUEL)
e3:SetTarget(c29010002.dstg)
e3:SetOperation(c29010002.dsop)
c:RegisterEffect(e3)
--
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_FIELD)
e8:SetCode(EFFECT_CANNOT_SSET)
e8:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e8:SetRange(LOCATION_FZONE)
e8:SetTargetRange(1,0)
e8:SetTarget(c29010002.setlimit)
c:RegisterEffect(e8)
local e9=Effect.CreateEffect(c)
e9:SetType(EFFECT_TYPE_FIELD)
e9:SetCode(EFFECT_CANNOT_ACTIVATE)
e9:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e9:SetRange(LOCATION_FZONE)
e9:SetTargetRange(1,0)
e9:SetTarget(c29010002.actlimit)
c:RegisterEffect(e9)
end
function c29010002.actg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)==0 end
local c=e:GetHandler()
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetRange(LOCATION_FZONE)
e1:SetCountLimit(1)
e1:SetOperation(c29010002.tgop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,4)
c:SetTurnCounter(0)
c:RegisterEffect(e1)
end
function c29010002.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=c:GetTurnCounter()
ct=ct+1
c:SetTurnCounter(ct)
if ct==2 then
Duel.SendtoGrave(c,REASON_RULE)
end
end
function c29010002.acop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(29010002,0))
end
function c29010002.aktg(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=Duel.GetAttacker()
if chk==0 then return tc:IsControler(1-tp) and Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,0,1,1,nil)
end
function c29010002.akop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,tc)
end
end
end
function c29010002.dstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Group.FromCards(Duel.GetAttacker(),Duel.GetAttackTarget())
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
end
function c29010002.dsop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if Duel.Destroy(g,REASON_EFFECT) then
Duel.BreakEffect()
local p=Duel.GetTurnPlayer()
Duel.SkipPhase(p,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1)
end
end
function c29010002.setlimit(e,c,tp)
return c:IsType(TYPE_FIELD)
end
function c29010002.actlimit(e,re,tp)
return re:IsActiveType(TYPE_FIELD) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
--银河访问姬•洛拉米亚•枪管
function c29010003.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--summon with 4 tribute
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(29010003,2))
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_LIMIT_SUMMON_PROC)
e2:SetCondition(c29010003.ttcon)
e2:SetOperation(c29010003.ttop)
e2:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_LIMIT_SET_PROC)
e3:SetCondition(c29010003.setcon)
c:RegisterEffect(e3)
end
function c29010003.ttcon(e,c,minc)
if c==nil then return true end
return minc<=4 and Duel.CheckTribute(c,4)
end
function c29010003.ttop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectTribute(tp,c,4,4)
c:SetMaterial(g)
Duel.Release(g,REASON_SUMMON+REASON_MATERIAL)
end
function c29010003.setcon(e,c,minc)
if not c then return true end
return false
end
--幻智的未烬·伊芙利特
function c29010007.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xf36),aux.FilterBoolFunction(Card.IsCode,15000630),1,1)
c:EnableReviveLimit()
--Immune
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetValue(aux.indoval)
c:RegisterEffect(e3)
--tohand
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(29010007,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e4:SetTarget(c29010007.thtg)
e4:SetOperation(c29010007.thop)
c:RegisterEffect(e4)
--copy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(29010007,1))
e5:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetTarget(c29010007.copytg)
e5:SetOperation(c29010007.copyop)
c:RegisterEffect(e5)
end
function c29010007.filter(c)
return c:IsSetCard(0xf36) and c:IsType(TYPE_MONSTER)
and not c:IsForbidden() and c:IsAbleToGraveAsCost()
end
function c29010007.copytg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c29010007.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tc=Duel.SelectMatchingCard(tp,c29010007.filter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil):GetFirst()
e:SetLabelObject(tc)
Duel.SendtoGrave(tc,REASON_COST)
end
function c29010007.copyop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabelObject()
local code=tc:GetOriginalCode()
local cid=c:CopyEffect(code,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,1)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(tc:GetAttack())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END,1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetValue(tc:GetDefense())
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(29010007,2))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e3:SetLabel(cid)
e3:SetOperation(c29010007.rstop)
c:RegisterEffect(e3)
end
function c29010007.rstop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local cid=e:GetLabel()
c:ResetEffect(cid,RESET_COPY)
c:ResetEffect(RESET_DISABLE,RESET_EVENT)
Duel.HintSelection(Group.FromCards(c))
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c29010007.thfilter(c)
return c:IsSetCard(0xf36) and c:IsAbleToHand()
end
function c29010007.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c29010007.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c29010007.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c29010007.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
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