Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
no81cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Nemo Ma
no81cards
Commits
652d6e22
Commit
652d6e22
authored
Jun 17, 2022
by
Nemo Ma
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
f9a6e611
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
74 additions
and
65 deletions
+74
-65
expansions/script/c11451628.lua
expansions/script/c11451628.lua
+17
-5
expansions/script/c25000098.lua
expansions/script/c25000098.lua
+1
-0
expansions/script/c30005016.lua
expansions/script/c30005016.lua
+14
-14
expansions/script/c40009635.lua
expansions/script/c40009635.lua
+18
-32
expansions/script/c53722003.lua
expansions/script/c53722003.lua
+24
-14
No files found.
expansions/script/c11451628.lua
View file @
652d6e22
...
...
@@ -5,6 +5,7 @@ local cm=_G["c"..m]
function
cm
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
m
)
aux
.
AddSynchroProcedure
(
c
,
cm
.
tfilter
,
cm
.
ntfilter
,
1
)
c
:
EnableReviveLimit
()
--twist synchro
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -195,22 +196,33 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp,c,sg,og)
c
:
SetMaterial
(
g
)
Duel
.
SendtoGrave
(
g
,
REASON_MATERIAL
+
REASON_SYNCHRO
)
g
:
KeepAlive
()
cm
[
0
]
=
g
cm
[
1
]
=
e
local
_GetReasonCard
=
Card
.
GetReasonCard
function
Card
.
GetReasonCard
(
gc
)
local
res
=
_GetReasonCard
(
gc
)
local
ref
=
c
:
GetReasonEffect
()
if
res
==
c
and
ref
and
ref
:
GetCode
()
==
EFFECT_SPSUMMON_PROC_G
then
return
bc
end
return
res
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
)
e1
:
SetLabelObject
(
g
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
cm
.
adjustop2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
cm
.
adjustop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
RaiseEvent
(
cm
[
0
],
EVENT_BE_MATERIAL
,
cm
[
1
],
REASON_SYNCHRO
,
tp
,
tp
,
0
)
for
tc
in
aux
.
Next
(
cm
[
0
])
do
Duel
.
RaiseSingleEvent
(
tc
,
EVENT_BE_MATERIAL
,
cm
[
1
],
REASON_SYNCHRO
,
tp
,
tp
,
0
)
for
tc
in
aux
.
Next
(
eg
)
do
tc
:
CompleteProcedure
()
end
local
g
=
e
:
GetLabelObject
()
Duel
.
RaiseEvent
(
g
,
EVENT_BE_MATERIAL
,
nil
,
REASON_SYNCHRO
,
tp
,
tp
,
0
)
for
tc
in
aux
.
Next
(
g
)
do
Duel
.
RaiseSingleEvent
(
tc
,
EVENT_BE_MATERIAL
,
nil
,
REASON_SYNCHRO
,
tp
,
tp
,
0
)
end
g
:
DeleteGroup
()
end
function
cm
.
sycon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
...
...
expansions/script/c25000098.lua
View file @
652d6e22
...
...
@@ -2,6 +2,7 @@ local m=25000098
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"真爆裂模式"
function
cm
.
initial_effect
(
c
)
aux
.
EnableExtraDeckSummonCountLimit
()
aux
.
AddCodeList
(
c
,
80280737
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
expansions/script/c30005016.lua
View file @
652d6e22
...
...
@@ -2,27 +2,26 @@
local
m
=
30005016
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--link summon
aux
.
AddLinkProcedure
(
c
,
cm
.
matfilter
,
2
,
4
)
--cannot remove
c
:
EnableReviveLimit
()
--link summon
aux
.
AddLinkProcedure
(
c
,
cm
.
matfilter
,
2
,
4
)
--cannot remove
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e2
:
SetRange
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
c
:
RegisterEffect
(
e2
)
--destroy replace
--destroy replace
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
cm
.
desreptg
)
e1
:
SetValue
(
cm
.
desrepval
)
e1
:
SetOperation
(
cm
.
desrepop
)
c
:
RegisterEffect
(
e1
)
--activate
--activate
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
...
...
@@ -87,11 +86,12 @@ function cm.acttg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
actfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
cm
.
actop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
actfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
actfilter
)
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
expansions/script/c40009635.lua
View file @
652d6e22
...
...
@@ -9,7 +9,7 @@ end
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
Set
Description
(
aux
.
Stringid
(
m
,
0
)
)
e1
:
Set
Category
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
...
...
@@ -18,7 +18,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--set
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
cm
.
setcost
)
...
...
@@ -30,59 +29,46 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
cm
.
tg
filter1
(
c
)
function
cm
.
filter1
(
c
)
return
cm
.
Diablotherhood
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
filter2
(
c
,
e
,
tp
)
return
cm
.
Diablotherhood
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
dfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
40010230
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
#
g
>
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
--local b2=true
if
chk
==
0
then
return
b2
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
cm
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
0
if
b1
then
if
b1
and
b2
then
if
(
Duel
.
GetFlagEffect
(
tp
,
40009560
)
>
0
or
Duel
.
IsExistingMatchingCard
(
cm
.
dfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
))
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
end
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
end
e
:
SetLabel
(
op
)
if
op
~=
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
--Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,tp,LOCATION_DECK)
if
op
==
1
then
e
:
SetCategory
(
CATEGORY_TOGRAVE
)
else
e
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
tp
,
LOCATION_DECK
)
end
else
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
op
=
e
:
GetLabel
()
local
res
=
0
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
if
op
~=
1
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
#
g
>
0
then
local
tg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
res
=
Duel
.
SpecialSummon
(
tg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
op
~=
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
if
op
~=
0
then
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g1
:
GetCount
()
>
0
then
if
op
==
2
and
res
~=
0
then
Duel
.
BreakEffect
()
end
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
)
Duel
.
SpecialSummon
(
g1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
...
...
expansions/script/c53722003.lua
View file @
652d6e22
...
...
@@ -6,29 +6,39 @@ function cm.initial_effect(c)
SNNM
.
GreatCircle
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_CHAIN
_SOLV
ING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetOperation
(
cm
.
inmop
)
e3
:
SetOperation
(
cm
.
inmop
1
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e4
:
SetLabelObject
(
e3
)
e4
:
SetOperation
(
cm
.
inmop2
)
c
:
RegisterEffect
(
e4
)
end
cm
[
0
]
=
0
function
cm
.
inmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
inmop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
rp
==
tp
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x3531
))
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetLabelObject
(
re
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e
:
SetLabelObject
(
e1
)
end
function
cm
.
inmop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
rp
==
tp
then
return
end
local
cg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
g
,
id
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
,
CHAININFO_CHAIN_ID
)
if
#
cg
>
0
and
not
cg
:
IsExists
(
function
(
c
)
return
not
c
:
IsSetCard
(
0x3531
)
end
,
1
,
nil
)
and
rp
==
1
-
tp
and
id
~=
cm
[
0
]
and
((
not
g
)
or
(
not
g
:
IsExists
(
function
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsOnField
()
end
,
1
,
nil
,
tp
)))
and
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
1
)
then
if
#
cg
>
0
and
not
cg
:
IsExists
(
function
(
c
)
return
not
c
:
IsSetCard
(
0x3531
)
end
,
1
,
nil
)
and
id
~=
cm
[
0
]
and
((
not
g
)
or
(
not
g
:
IsExists
(
function
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsOnField
()
end
,
1
,
nil
,
tp
)))
and
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
1
)
then
cm
[
0
]
=
id
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_EFFECT
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x3531
))
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetLabelObject
(
re
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
else
e
:
GetLabelObject
():
GetLabelObject
():
Reset
()
end
end
function
cm
.
efilter
(
e
,
re
)
return
re
==
e
:
GetLabelObject
()
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment