Commit 66a28443 authored by Nemo Ma's avatar Nemo Ma

fix

parent 77ace7c9
......@@ -45,7 +45,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:GetFlagEffect(m)>0 or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11451461,6))
e1:SetDescription(aux.Stringid(11451531,3))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_PUBLIC)
......
......@@ -45,7 +45,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:GetFlagEffect(m)>0 or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11451461,6))
e1:SetDescription(aux.Stringid(11451531,3))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_PUBLIC)
......
......@@ -54,7 +54,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:GetFlagEffect(m)>0 or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11451461,6))
e1:SetDescription(aux.Stringid(11451531,3))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_PUBLIC)
......
......@@ -78,7 +78,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:GetFlagEffect(m)>0 or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11451461,6))
e1:SetDescription(aux.Stringid(11451531,3))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_PUBLIC)
......
......@@ -40,7 +40,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:GetFlagEffect(m)>0 or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11451461,6))
e1:SetDescription(aux.Stringid(11451531,3))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_PUBLIC)
......
......@@ -41,7 +41,7 @@ function cm.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:GetFlagEffect(m)>0 or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11451461,6))
e1:SetDescription(aux.Stringid(11451531,3))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_PUBLIC)
......
......@@ -87,7 +87,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if #og>0 then
Duel.BreakEffect()
Duel.DisableShuffleCheck()
if Duel.SendtoHand(ag-og,1-tp,REASON_EFFECT) and og:FilterCount(Card.IsLocation,nil,LOCATION_MZONE)==#sg then
if Duel.SendtoHand(ag-og,1-tp,REASON_EFFECT) then Duel.ShuffleHand(1-tp) end
if og:FilterCount(Card.IsLocation,nil,LOCATION_MZONE)==#sg then
local tg=Duel.GetMatchingGroup(cm.xyzfilter,tp,LOCATION_EXTRA,0,nil,og,tp)
if #tg>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
......@@ -35,9 +35,9 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_HAND,0,2,nil) and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,2,tp,LOCATION_HAND)
......@@ -69,9 +69,9 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
......
......@@ -34,9 +34,9 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and cm.desfilter(chkc,tp) end
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingTarget(cm.thfilter,tp,LOCATION_ONFIELD,0,1,nil,tp) and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,cm.thfilter,tp,LOCATION_ONFIELD,0,1,1,nil,tp)
......@@ -66,9 +66,9 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and cm.desfilter(chkc,tp) end
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingTarget(cm.refilter,tp,0,LOCATION_ONFIELD,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,cm.refilter,tp,0,LOCATION_ONFIELD,1,1,nil)
......
......@@ -35,9 +35,9 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_HAND,0,2,nil) and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,2,tp,LOCATION_HAND)
......@@ -69,9 +69,9 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,PLAYER_ALL,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
......
......@@ -35,9 +35,9 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and cm.desfilter(chkc,tp) end
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingTarget(cm.thfilter,tp,LOCATION_ONFIELD,0,1,nil,tp) and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,cm.thfilter,tp,LOCATION_ONFIELD,0,1,1,nil,tp)
......@@ -75,9 +75,9 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(cm.thfilter2,tp,LOCATION_DECK,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
......@@ -85,7 +85,7 @@ end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,cm.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 then
Duel.ConfirmCards(1-tp,g)
if c:IsRelateToEffect(e) then
......
......@@ -35,9 +35,9 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_HAND,0,2,nil) and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,2,tp,LOCATION_HAND)
......@@ -70,9 +70,9 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local rg=Duel.GetDecktopGroup(tp,3)
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and rg:FilterCount(Card.IsAbleToRemove,nil)==3 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,rg,3,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
......
......@@ -35,9 +35,9 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and cm.desfilter(chkc,tp) end
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingTarget(cm.thfilter,tp,LOCATION_ONFIELD,0,1,nil,tp) and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,cm.thfilter,tp,LOCATION_ONFIELD,0,1,1,nil,tp)
......@@ -72,9 +72,9 @@ function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsPlayerCanDraw(tp,1) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and (sa or sb) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
Duel.RegisterFlagEffect(tp,m+10,0,RESET_PHASE+PHASE_END,1)
Duel.RegisterFlagEffect(tp,m+10,RESET_PHASE+PHASE_END,0,1)
end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
......
......@@ -103,9 +103,8 @@ end
function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT)
end
function cm.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
function cm.thcon(e)
return e:GetHandler():GetOriginalRace()==RACE_MACHINE
end
function cm.thfilter(c)
return c:IsRace(RACE_MACHINE) and c:IsAbleToHand()
......
......@@ -15,7 +15,6 @@ function cm.initial_effect(c)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
......@@ -25,6 +24,7 @@ function cm.initial_effect(c)
e2:SetLabel(1)
c:RegisterEffect(e2)
local e2_1=e2:Clone()
e2_1:SetCategory(CATEGORY_TOHAND)
e2_1:SetDescription(aux.Stringid(m,1))
e2_1:SetLabel(2)
c:RegisterEffect(e2_1)
......@@ -111,30 +111,42 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_ADJUST)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(cm.adjustcon)
e2:SetOperation(cm.adjustop)
e2:SetLabelObject(c)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
end
end
function cm.filter(c,e)
return c:IsCanOverlay() and not tc:IsImmuneToEffect(e)
return c:IsCanOverlay() and not c:IsImmuneToEffect(e)
end
function cm.adjustcon(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetMatchingGroup(cm.filter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler(),e)
return g1 and #g1>0
end
function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
local phase=Duel.GetCurrentPhase()
if (phase==PHASE_DAMAGE and not Duel.IsDamageCalculated()) or phase==PHASE_DAMAGE_CAL then return end
local c=e:GetHandler()
local c=e:GetLabelObject()
if not c:IsLocation(LOCATION_MZONE) then return end
local g1=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c,e)
if #g1>0 then
local tc=g1:GetFirst()
local xg=Group.CreateGroup()
while tc do
tc:CancelToGrave()
local og=tc:GetOverlayGroup()
if og:GetCount()>0 then
Duel.SendtoGrave(og,REASON_RULE)
xg.Merge(og)
end
Duel.Overlay(c,Group.FromCards(tc))
tc=g1:GetNext()
end
Duel.Readjust()
if #g1>0 then
Duel.SendtoGrave(xg,REASON_RULE)
Duel.Overlay(c,g1)
Duel.Readjust()
end
end
end
function cm.efilter(e,te)
......
......@@ -31,8 +31,11 @@ function cm.op(e,tp)
EFFECT_USE_EXTRA_MZONE = 0
EFFECT_USE_EXTRA_SZONE = 0
for tc in aux.Next(Duel.GetMatchingGroup(nil,tp,0x1ff,0x1ff,nil)) do
local code=tc:GetOriginalCode()
Card.ReplaceEffect(tc,code,nil)
local ini=cm.initial_effect
cm.initial_effect=function() end
tc:ReplaceEffect(m,0)
cm.initial_effect=ini
tc.initial_effect(tc)
end
function Duel.SetChainLimit(...)
return
......
......@@ -57,8 +57,8 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,2,0,0)
local g=Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,3,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,3,0,0)
local tc= g:GetFirst()
while tc do
Duel.SetChainLimit(cm.limit(tc))
......
......@@ -47,6 +47,17 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local tg1=g:SelectSubGroup(tp,aux.dncheck,false,2,2)
Duel.SendtoHand(tg1,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_XYZ) and c:IsLocation(LOCATION_EXTRA)
end
function cm.filter(c)
return c:IsFaceup() and cm.CosmosHero(c)
......
......@@ -44,7 +44,7 @@ function c40009423.setcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c40009423.tgfilter,1,nil,tp)
end
function c40009423.setfilter(c)
return c:IsSetCard(0x137) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() and c:IsType(TYPE_CONTINUOUS)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() and c:IsType(TYPE_CONTINUOUS)
end
function c40009423.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c40009423.setfilter(chkc) end
......
......@@ -63,7 +63,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local res=Duel.IsPlayerCanRelease(tp)
local tc=Duel.SelectMatchingCard(tp,cm.penfilter,tp,LOCATION_DECK,0,1,1,nil,res):GetFirst()
local tc=Duel.SelectMatchingCard(tp,cm.penfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,res):GetFirst()
if tc and Duel.MoveToField(tc,tp,tp,LOCATION_PZONE,POS_FACEUP,true) and tc:IsLocation(LOCATION_PZONE) then
local b1=tc:IsReleasableByEffect()
local b2=tc:IsCanAddCounter(0x1,1)
......
......@@ -128,7 +128,7 @@ function cm.nameop(e,tp,eg,ep,ev,re,r,rp)
e5:SetCode(EFFECT_ACTIVATE_COST)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(1,1)
e5:SetTargetRange(1,0)
e5:SetLabelObject(e1)
e5:SetCondition(cm.efcon)
e5:SetTarget(cm.costtg)
......@@ -210,7 +210,7 @@ function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.costtg(e,te,tp)
e:SetLabelObject(te)
return te==e:GetLabelObject()
return te==e:GetLabelObject() and te:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function cm.costop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject()
......
......@@ -82,7 +82,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
tc:CompleteProcedure()
else
local mg=mg1:Filter(Card.IsCanBeRitualMaterial,tc,tc)
mg:AddCard(mg2)
mg:Merge(mg2)
if tc.mat_filter then
mg=mg:Filter(tc.mat_filter,tc,tp)
else
......
......@@ -36,9 +36,12 @@ function c72411740.operation(e,tp,eg,ep,ev,re,r,rp)
local sg2=Group.Filter(sg,Card.IsType,nil,TYPE_TRAP):GetCount()
local sg3=Group.Filter(sg,Card.IsType,nil,TYPE_MONSTER):GetCount()
local ct=Duel.SendtoGrave(sg,REASON_EFFECT+REASON_DISCARD)
if sg1>1 then Duel.Draw(tp,3,REASON_EFFECT) end
if sg1>1 then
Duel.BreakEffect()
Duel.Draw(tp,3,REASON_EFFECT) end
if sg2>1 and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and Duel.IsExistingMatchingCard(c72411740.filter,tp,LOCATION_DECK,0,2,nil,e,tp) and not Duel.IsPlayerAffectedByEffect(tp,59822133) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c72411740.filter,tp,LOCATION_DECK,0,2,2,nil,e,tp)
if g:GetCount()==2 then
......@@ -46,6 +49,7 @@ function c72411740.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
if sg3>1 and Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) then
Duel.BreakEffect()
local dg=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
Duel.Destroy(dg,REASON_EFFECT)
end
......
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