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Nemo Ma
no81cards
Commits
6d517305
Commit
6d517305
authored
Apr 07, 2024
by
POLYMER
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fix
parent
3ded6e68
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expansions/lflist.conf
expansions/lflist.conf
+0
-1
expansions/no42.cdb
expansions/no42.cdb
+0
-0
expansions/pics/11450993.jpg
expansions/pics/11450993.jpg
+0
-0
expansions/script/c11450993.lua
expansions/script/c11450993.lua
+0
-216
expansions/script/c21401127.lua
expansions/script/c21401127.lua
+2
-2
expansions/script/c91060006.lua
expansions/script/c91060006.lua
+4
-6
expansions/script/c9911421.lua
expansions/script/c9911421.lua
+2
-1
expansions/script/c9911423.lua
expansions/script/c9911423.lua
+2
-4
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expansions/lflist.conf
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6d517305
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expansions/no42.cdb
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expansions/pics/11450993.jpg
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3ded6e68
15.2 KB
expansions/script/c11450993.lua
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3ded6e68
--七日之书
local
cm
,
m
=
GetID
()
function
cm
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_RELEASE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
cm
.
adcon
)
e1
:
SetTarget
(
cm
.
adtg
)
e1
:
SetOperation
(
cm
.
adop
)
c
:
RegisterEffect
(
e1
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ini
=
{[
LOCATION_DECK
]
=
false
,[
LOCATION_HAND
]
=
false
,[
LOCATION_ONFIELD
]
=
false
,[
LOCATION_GRAVE
]
=
false
,[
LOCATION_REMOVED
]
=
false
,[
LOCATION_EXTRA
]
=
false
}
--2=1 see 0,3=0 see 1
cm
[
0
],
cm
[
1
],
cm
[
2
],
cm
[
3
]
=
{},{},{},{}
local
ge0
=
Effect
.
CreateEffect
(
c
)
ge0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge0
:
SetCode
(
EVENT_MOVE
)
ge0
:
SetOperation
(
cm
.
regop
)
Duel
.
RegisterEffect
(
ge0
,
0
)
end
end
function
cm
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tab
=
{
LOCATION_DECK
,
LOCATION_HAND
,
LOCATION_ONFIELD
,
LOCATION_GRAVE
,
LOCATION_REMOVED
,
LOCATION_EXTRA
}
for
i
=
1
,
6
do
local
loc
=
tab
[
i
]
local
g
=
eg
:
Filter
(
cm
.
spfilter0
,
nil
,
loc
)
for
tc
in
aux
.
Next
(
g
)
do
local
p
=
tc
:
GetPreviousControler
()
if
cm
[
p
]
then
cm
[
p
][
loc
]
=
true
end
if
cm
[
p
+
2
]
then
cm
[
p
+
2
][
loc
]
=
true
end
end
end
end
function
cm
.
spfilter0
(
c
,
loc
)
return
not
c
:
IsLocation
(
loc
)
and
c
:
IsPreviousLocation
(
loc
)
end
function
cm
.
adcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_MONSTER
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
,
mc
)
return
bit
.
band
(
c
:
GetType
(),
0x81
)
==
0x81
and
(
not
c
.
mat_filter
or
c
.
mat_filter
(
mc
,
tp
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
and
mc
:
IsCanBeRitualMaterial
(
c
)
end
function
cm
.
rfilter
(
c
,
mc
)
local
mlv
=
mc
:
GetRitualLevel
(
c
)
if
mlv
==
mc
:
GetLevel
()
then
return
false
end
local
lv
=
c
:
GetLevel
()
return
lv
==
bit
.
band
(
mlv
,
0xffff
)
or
lv
==
bit
.
rshift
(
mlv
,
16
)
end
function
cm
.
filter
(
c
,
e
,
tp
,
nc
)
local
lv
=
c
:
GetLevel
()
|
c
:
GetRank
()
|
c
:
GetLink
()
local
fil
=
cm
.
spfilter
if
nc
then
fil
=
aux
.
NecroValleyFilter
(
fil
)
end
local
sg
=
Duel
.
GetMatchingGroup
(
fil
,
tp
,
LOCATION_GRAVE
,
0
,
c
,
e
,
tp
,
c
)
return
sg
:
IsExists
(
cm
.
rfilter
,
1
,
nil
,
c
)
or
sg
:
IsExists
(
Card
.
IsLevelBelow
,
1
,
nil
,
lv
-
1
)
end
function
cm
.
mfilter
(
c
,
tp
)
local
lv
=
c
:
GetLevel
()
|
c
:
GetRank
()
|
c
:
GetLink
()
local
loc
=
c
:
GetLocation
()
if
loc
&
LOCATION_ONFIELD
>
0
then
loc
=
LOCATION_ONFIELD
end
return
cm
[
tp
]
and
cm
[
tp
][
loc
]
and
lv
>
0
and
c
:
IsReleasableByEffect
()
end
function
cm
.
mzfilter
(
c
,
tp
)
local
lv
=
c
:
GetLevel
()
|
c
:
GetRank
()
|
c
:
GetLink
()
local
loc
=
c
:
GetLocation
()
if
loc
&
LOCATION_ONFIELD
>
0
then
loc
=
LOCATION_ONFIELD
end
return
cm
[
tp
]
and
cm
[
tp
][
loc
]
and
lv
>
0
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsControler
(
tp
)
and
c
:
GetSequence
()
<
5
end
function
cm
.
spfilter2
(
c
,
e
,
tp
,
bool
)
local
tc
=
c
local
loc
=
c
:
GetLocation
()
if
loc
&
LOCATION_ONFIELD
>
0
then
loc
=
LOCATION_ONFIELD
end
if
not
(
cm
[
3
-
tp
]
and
cm
[
3
-
tp
][
loc
])
then
return
false
end
for
_
,
sumtype
in
pairs
({
0
,
SUMMON_TYPE_FUSION
,
SUMMON_TYPE_SYNCHRO
,
SUMMON_TYPE_XYZ
,
SUMMON_TYPE_LINK
,
SUMMON_TYPE_SPECIAL
,
SUMMON_VALUE_SELF
})
do
if
tc
:
IsSpecialSummonable
(
sumtype
)
then
return
true
end
end
if
bool
or
not
c
:
IsAbleToHand
()
then
return
false
end
local
ini
=
tc
.
initial_effect
if
tc
:
IsLocation
(
LOCATION_HAND
+
LOCATION_MZONE
)
or
not
ini
then
return
false
end
local
eset
=
{}
local
_CRegisterEffect
=
Card
.
RegisterEffect
local
_DRegisterEffect
=
Duel
.
RegisterEffect
local
_SetRange
=
Effect
.
SetRange
function
Effect
.
SetRange
(
e
,
r
,
...
)
table_range
=
table_range
or
{}
table_range
[
e
]
=
r
return
_SetRange
(
e
,
r
,
...
)
end
if
not
Effect
.
GetRange
then
function
Effect
.
GetRange
(
e
)
if
table_range
and
table_range
[
e
]
then
return
table_range
[
e
]
end
return
0
end
end
Duel
.
RegisterEffect
=
function
()
return
end
Card
.
RegisterEffect
=
function
(
c
,
e
,
bool
)
if
e
:
GetCode
()
==
EFFECT_SPSUMMON_PROC
and
e
:
GetRange
()
&
LOCATION_HAND
>
0
and
e
:
GetRange
()
&
c
:
GetLocation
()
==
0
then
e
:
SetRange
(
e
:
GetRange
()
|
c
:
GetLocation
())
e
:
SetReset
(
RESET_CHAIN
)
local
int
=
_CRegisterEffect
(
c
,
e
,
true
)
eset
[
#
eset
+
1
]
=
e
return
int
end
return
0
end
tc
.
initial_effect
(
tc
)
local
res
=
false
for
_
,
sumtype
in
pairs
({
0
,
SUMMON_TYPE_FUSION
,
SUMMON_TYPE_SYNCHRO
,
SUMMON_TYPE_XYZ
,
SUMMON_TYPE_LINK
,
SUMMON_TYPE_SPECIAL
,
SUMMON_VALUE_SELF
})
do
if
tc
:
IsSpecialSummonable
(
sumtype
)
then
res
=
true
end
end
for
_
,
te
in
ipairs
(
eset
)
do
if
aux
.
GetValueType
(
te
)
==
"Effect"
then
te
:
Reset
()
end
end
Card
.
RegisterEffect
=
_CRegisterEffect
Duel
.
RegisterEffect
=
_DRegisterEffect
return
res
end
function
cm
.
adtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
if
ft
>
0
then
Debug
.
Message
(
cm
[
tp
][
LOCATION_EXTRA
])
mg
=
Duel
.
GetMatchingGroup
(
cm
.
mfilter
,
tp
,
0x47
,
0
,
nil
,
tp
)
else
mg
=
mg
:
Filter
(
cm
.
mzfilter
,
nil
,
tp
)
end
local
b1
=
cm
[
tp
]
and
ft
>=
0
and
mg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
e
,
tp
)
local
b2
=
cm
[
3
-
tp
]
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter2
,
tp
,
0x7b
,
0
,
1
,
nil
,
e
,
tp
)
return
b1
or
b2
end
if
cm
[
3
-
tp
]
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
end
if
cm
[
tp
]
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
end
end
function
cm
.
adop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
if
ft
>
0
then
mg
=
Duel
.
GetMatchingGroup
(
cm
.
mfilter
,
tp
,
0x47
,
0
,
nil
,
tp
)
else
mg
=
mg
:
Filter
(
cm
.
mzfilter
,
nil
,
tp
)
end
local
b1
=
cm
[
tp
]
and
ft
>=
0
and
mg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
e
,
tp
,
true
)
if
b1
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
::
cancel
::
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat
=
mg
:
FilterSelect
(
tp
,
cm
.
filter
,
1
,
1
,
nil
,
e
,
tp
,
true
)
local
mc
=
mat
:
GetFirst
()
if
mc
then
local
lv
=
mc
:
GetLevel
()
|
mc
:
GetRank
()
|
mc
:
GetLink
()
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
mc
,
e
,
tp
,
mc
)
local
b1
=
sg
:
IsExists
(
cm
.
rfilter
,
1
,
nil
,
mc
)
local
b2
=
sg
:
IsExists
(
Card
.
IsLevelBelow
,
1
,
nil
,
lv
-
1
)
if
b1
and
(
not
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
)))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
sg
:
Filter
(
cm
.
rfilter
,
nil
,
mc
):
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
not
tc
then
goto
cancel
end
tc
:
SetMaterial
(
mat
)
if
mc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
ReleaseRitualMaterial
(
mat
)
else
Duel
.
Release
(
mat
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_RITUAL
)
end
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
else
local
lv
=
mc
:
GetLevel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
sg
:
Filter
(
Card
.
IsLevelBelow
,
nil
,
lv
-
1
):
SelectUnselect
(
nil
,
tp
,
false
,
true
,
1
,
1
)
if
not
tc
then
goto
cancel
end
tc
:
SetMaterial
(
mat
)
if
mc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
ReleaseRitualMaterial
(
mat
)
else
Duel
.
Release
(
mat
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_RITUAL
)
end
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
Duel
.
SpecialSummonComplete
()
end
end
cm
[
tp
]
=
nil
if
(
not
cm
[
tp
]
and
not
cm
[
3
-
tp
])
then
Duel
.
Hint
(
HINT_OPSELECTED
,
tp
,
aux
.
Stringid
(
m
,
5
))
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
m
,
5
))
cm
[
tp
],
cm
[
3
-
tp
]
=
{},{}
end
end
local
b2
=
cm
[
3
-
tp
]
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter2
),
tp
,
0x7b
,
0
,
1
,
nil
,
e
,
tp
)
if
b2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
spfilter2
),
tp
,
0x7b
,
0
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
tc
and
(
not
cm
.
spfilter2
(
tc
,
e
,
tp
,
true
)
or
(
not
tc
:
IsLocation
(
LOCATION_HAND
)
and
tc
:
IsAbleToHand
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
6
))))
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
for
_
,
sumtype
in
pairs
({
0
,
SUMMON_TYPE_FUSION
,
SUMMON_TYPE_SYNCHRO
,
SUMMON_TYPE_XYZ
,
SUMMON_TYPE_LINK
,
SUMMON_TYPE_SPECIAL
,
SUMMON_VALUE_SELF
})
do
if
tc
:
IsSpecialSummonable
(
sumtype
)
then
Duel
.
SpecialSummonRule
(
tp
,
tc
,
sumtype
)
end
end
cm
[
3
-
tp
]
=
nil
if
(
not
cm
[
tp
]
and
not
cm
[
3
-
tp
])
then
Duel
.
Hint
(
HINT_OPSELECTED
,
tp
,
aux
.
Stringid
(
m
,
5
))
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
m
,
5
))
cm
[
tp
],
cm
[
3
-
tp
]
=
{},{}
end
end
end
\ No newline at end of file
expansions/script/c21401127.lua
View file @
6d517305
...
...
@@ -55,8 +55,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
and
#
eg
>
0
then
local
mg
=
eg
:
Filter
(
s
.
spfilter
,
nil
)
local
mg
=
eg
--
local mg = eg:Filter(s.spfilter,nil)
local
mg
=
eg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_REMOVED
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
...
...
expansions/script/c91060006.lua
View file @
6d517305
...
...
@@ -26,23 +26,21 @@ function c91060006.initial_effect(c)
c
:
RegisterEffect
(
e4
)
end
--e2
function
cm
.
tgfilter
(
c
,
e
,
tp
,
check
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
and
c
:
Is
Race
(
RACE_ZOMBIE
)
and
(
check
or
c
:
IsSetCard
(
0x1142
))
function
cm
.
tgfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
and
c
:
Is
SetCard
(
0x1142
)
end
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0x1142
)
and
c
:
IsFaceup
()
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chk1
=
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
chk1
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chk1
=
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tgfilter
),
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
chk1
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tgfilter
),
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
...
...
expansions/script/c9911421.lua
View file @
6d517305
...
...
@@ -61,7 +61,8 @@ function c9911421.drcon(e,tp,eg,ep,ev,re,r,rp)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
end
function
c9911421
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
and
Duel
.
GetFlagEffect
(
tp
,
9911421
)
==
0
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
and
Duel
.
GetFlagEffect
(
tp
,
9911421
)
==
0
and
Duel
.
GetFlagEffect
(
1
-
tp
,
9911421
)
==
0
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
RegisterFlagEffect
(
tp
,
9911421
,
RESET_CHAIN
,
0
,
1
)
end
...
...
expansions/script/c9911423.lua
View file @
6d517305
...
...
@@ -26,9 +26,6 @@ end
function
c9911423
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
PayLPCost
(
tp
,
2000
)
end
function
c9911423
.
effilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
end
function
c9911423
.
effilter
(
c
)
return
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
GetTurnID
()
==
Duel
.
GetTurnCount
()
and
not
c
:
IsReason
(
REASON_RETURN
)
end
...
...
@@ -55,7 +52,8 @@ function c9911423.discon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
&
LOCATION_ONFIELD
~=
0
end
function
c9911423
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
and
Duel
.
GetFlagEffect
(
tp
,
9911423
)
==
0
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
and
Duel
.
GetFlagEffect
(
tp
,
9911423
)
==
0
and
Duel
.
GetFlagEffect
(
1
-
tp
,
9911423
)
==
0
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
Duel
.
RegisterFlagEffect
(
tp
,
9911423
,
RESET_CHAIN
,
0
,
1
)
end
...
...
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