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Nemo Ma
no81cards
Commits
8c3423b3
Commit
8c3423b3
authored
Apr 23, 2024
by
POLYMER
Browse files
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fix
parent
a63d9c00
Changes
8
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8 changed files
with
776 additions
and
1 deletion
+776
-1
expansions/no42.cdb
expansions/no42.cdb
+0
-0
expansions/script/c15000625.lua
expansions/script/c15000625.lua
+1
-1
expansions/script/c67200810.lua
expansions/script/c67200810.lua
+143
-0
expansions/script/c67200812.lua
expansions/script/c67200812.lua
+142
-0
expansions/script/c67200814.lua
expansions/script/c67200814.lua
+141
-0
expansions/script/c67200816.lua
expansions/script/c67200816.lua
+158
-0
expansions/script/c67200818.lua
expansions/script/c67200818.lua
+145
-0
expansions/script/c67200820.lua
expansions/script/c67200820.lua
+46
-0
No files found.
expansions/no42.cdb
View file @
8c3423b3
No preview for this file type
expansions/script/c15000625.lua
View file @
8c3423b3
...
...
@@ -166,7 +166,7 @@ function cm.disable(e,c)
if
loc
==
LOCATION_SZONE
then
x
=
0x1000000
end
local
seq
=
c
:
GetSequence
()
if
seq
<=
4
then
seq
=
4
-
seq
end
if
seq
=
5
then
seq
=
6
elseif
seq
=
6
then
seq
=
5
end
if
seq
=
=
5
then
seq
=
6
elseif
seq
=
=
6
then
seq
=
5
end
return
c
:
IsFaceup
()
and
c
:
IsLocation
(
loc
)
and
(
bit
.
band
(
zone
,(
1
<<
seq
)
*
x
)
~=
0
or
(
loc
==
LOCATION_FZONE
and
c
:
IsLocation
(
LOCATION_FZONE
)))
end
function
cm
.
dis2op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c67200810.lua
0 → 100644
View file @
8c3423b3
--虚饰之星渡使
function
c67200810
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--maintain
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetRange
(
LOCATION_PZONE
)
e0
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e0
:
SetCountLimit
(
1
)
e0
:
SetOperation
(
c67200810
.
desop
)
c
:
RegisterEffect
(
e0
)
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EFFECT_TO_GRAVE_REDIRECT
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCondition
(
c67200810
.
rmcon
)
e1
:
SetTarget
(
c67200810
.
rmtarget
)
e1
:
SetTargetRange
(
0xff
,
0xff
)
e1
:
SetValue
(
LOCATION_DECK
)
c
:
RegisterEffect
(
e1
)
--change effect
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
67200810
,
4
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
c67200810
.
stcon
)
e2
:
SetTarget
(
c67200810
.
sttg
)
e2
:
SetOperation
(
c67200810
.
stop
)
c
:
RegisterEffect
(
e2
)
end
function
c67200810
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
g3
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
LOCATION_HAND
,
nil
)
local
sg
=
Group
.
CreateGroup
()
if
g1
:
GetCount
()
>
0
and
g3
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200810
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg1
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg1
)
sg
:
Merge
(
sg1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg3
=
g3
:
RandomSelect
(
tp
,
1
)
sg
:
Merge
(
sg3
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
else
Duel
.
Destroy
(
c
,
REASON_COST
)
end
end
--
function
c67200810
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x367b
)
end
function
c67200810
.
rmcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c67200810
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c67200810
.
rmtarget
(
e
,
c
)
return
not
c
:
IsSetCard
(
0x367b
)
end
--
function
c67200810
.
stcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
67200810
)
==
0
end
function
c67200810
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
0
)
local
b3
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
1
)
if
chk
==
0
then
return
b1
>
0
or
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
end
c
:
RegisterFlagEffect
(
67200810
,
RESET_CHAIN
,
0
,
1
)
local
off
=
1
local
ops
,
opval
=
{},{}
if
b1
>
0
then
ops
[
off
]
=
aux
.
Stringid
(
67200810
,
1
)
opval
[
off
]
=
0
off
=
off
+
1
end
if
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
ops
[
off
]
=
aux
.
Stringid
(
67200810
,
2
)
opval
[
off
]
=
1
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
+
1
local
sel
=
opval
[
op
]
e
:
SetLabel
(
sel
)
end
function
c67200810
.
stop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
sel
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
then
if
sel
==
0
then
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
else
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
67200810
,
5
))
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetOperation
(
c67200810
.
disop
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c67200810
.
pcfilter
(
c
)
return
c
:
IsSetCard
(
0x367b
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
not
c
:
IsForbidden
()
end
function
c67200810
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
ep
==
tp
or
not
Duel
.
IsExistingMatchingCard
(
c67200810
.
pcfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
)
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
67200810
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200810
,
3
))
then
Duel
.
RegisterFlagEffect
(
tp
,
67200810
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
Group
.
CreateGroup
()
Duel
.
ChangeTargetCard
(
ev
,
g
)
Duel
.
ChangeChainOperation
(
ev
,
c67200810
.
repop
)
end
end
function
c67200810
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
c67200810
.
pcfilter
,
tp
,
0
,
LOCATION_DECK
+
LOCATION_EXTRA
,
1
,
1
,
nil
)
local
g1
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
local
g2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_PZONE
,
0
)
local
g3
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_PZONE
,
1
)
local
opt
=
0
if
g1
>
0
and
((
Duel
.
CheckLocation
(
1
-
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
1
-
tp
,
LOCATION_PZONE
,
1
)))
then
opt
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
67200810
,
1
),
aux
.
Stringid
(
67200810
,
2
))
elseif
g1
>
0
then
opt
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
67200810
,
1
))
elseif
(
Duel
.
CheckLocation
(
1
-
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
1
-
tp
,
LOCATION_PZONE
,
1
))
then
opt
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
67200810
,
2
))
+
1
else
return
end
if
opt
==
0
then
Duel
.
MoveToField
(
g
:
GetFirst
(),
1
-
tp
,
1
-
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
else
Duel
.
MoveToField
(
g
:
GetFirst
(),
1
-
tp
,
1
-
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
expansions/script/c67200812.lua
0 → 100644
View file @
8c3423b3
--暴食之星渡使
function
c67200812
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--maintain
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetRange
(
LOCATION_PZONE
)
e0
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e0
:
SetCountLimit
(
1
)
e0
:
SetOperation
(
c67200812
.
desop
)
c
:
RegisterEffect
(
e0
)
--act limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetCondition
(
c67200812
.
limcon
)
e1
:
SetValue
(
c67200812
.
limval
)
c
:
RegisterEffect
(
e1
)
--change effect
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
67200812
,
4
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
c67200812
.
stcon
)
e2
:
SetTarget
(
c67200812
.
sttg
)
e2
:
SetOperation
(
c67200812
.
stop
)
c
:
RegisterEffect
(
e2
)
end
function
c67200812
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
g3
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
LOCATION_HAND
,
nil
)
local
sg
=
Group
.
CreateGroup
()
if
g1
:
GetCount
()
>
0
and
g3
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200812
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg1
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg1
)
sg
:
Merge
(
sg1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg3
=
g3
:
RandomSelect
(
tp
,
1
)
sg
:
Merge
(
sg3
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
else
Duel
.
Destroy
(
c
,
REASON_COST
)
end
end
--
function
c67200812
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x367b
)
end
function
c67200812
.
limcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c67200812
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c67200812
.
limval
(
e
,
re
,
rp
)
local
rc
=
re
:
GetHandler
()
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
rc
:
IsSetCard
(
0x367b
)
end
--
function
c67200812
.
stcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
67200812
)
==
0
end
function
c67200812
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
0
)
local
b3
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
1
)
if
chk
==
0
then
return
b1
>
0
or
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
end
c
:
RegisterFlagEffect
(
67200812
,
RESET_CHAIN
,
0
,
1
)
local
off
=
1
local
ops
,
opval
=
{},{}
if
b1
>
0
then
ops
[
off
]
=
aux
.
Stringid
(
67200812
,
1
)
opval
[
off
]
=
0
off
=
off
+
1
end
if
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
ops
[
off
]
=
aux
.
Stringid
(
67200812
,
2
)
opval
[
off
]
=
1
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
+
1
local
sel
=
opval
[
op
]
e
:
SetLabel
(
sel
)
end
function
c67200812
.
stop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
sel
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
then
if
sel
==
0
then
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
else
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
67200812
,
5
))
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_SPSUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetOperation
(
c67200812
.
disop
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SUMMON
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c67200812
.
pcfilter
(
c
)
return
c
:
IsSetCard
(
0x367b
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
not
c
:
IsForbidden
()
end
function
c67200812
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
Duel
.
IsExistingMatchingCard
(
c67200812
.
pcfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
)
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
67200812
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200812
,
3
))
then
Duel
.
RegisterFlagEffect
(
tp
,
67200812
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
NegateSummon
(
eg
)
if
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c67200812
.
pcfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
opt
=
0
if
g1
>
0
and
((
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)))
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
67200812
,
1
),
aux
.
Stringid
(
67200812
,
2
))
elseif
g1
>
0
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
67200812
,
1
))
elseif
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
67200812
,
2
))
+
1
else
return
end
if
opt
==
0
then
Duel
.
MoveToField
(
g
:
GetFirst
(),
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
else
Duel
.
MoveToField
(
g
:
GetFirst
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
end
end
expansions/script/c67200814.lua
0 → 100644
View file @
8c3423b3
--怠惰之星渡使
function
c67200814
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--maintain
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetRange
(
LOCATION_PZONE
)
e0
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e0
:
SetCountLimit
(
1
)
e0
:
SetOperation
(
c67200814
.
desop
)
c
:
RegisterEffect
(
e0
)
--act limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetCondition
(
c67200814
.
limcon
)
e1
:
SetTarget
(
c67200814
.
sumlimit
)
c
:
RegisterEffect
(
e1
)
--change effect
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
67200814
,
4
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
c67200814
.
stcon
)
e2
:
SetTarget
(
c67200814
.
sttg
)
e2
:
SetOperation
(
c67200814
.
stop
)
c
:
RegisterEffect
(
e2
)
end
function
c67200814
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
g3
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
LOCATION_HAND
,
nil
)
local
sg
=
Group
.
CreateGroup
()
if
g1
:
GetCount
()
>
0
and
g3
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200814
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg1
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg1
)
sg
:
Merge
(
sg1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg3
=
g3
:
RandomSelect
(
tp
,
1
)
sg
:
Merge
(
sg3
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
else
Duel
.
Destroy
(
c
,
REASON_COST
)
end
end
--
function
c67200814
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x367b
)
end
function
c67200814
.
limcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c67200814
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c67200814
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
not
c
:
IsLocation
(
LOCATION_EXTRA
)
and
not
c
:
IsSetCard
(
0x367b
)
end
--
function
c67200814
.
stcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
67200814
)
==
0
end
function
c67200814
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
0
)
local
b3
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
1
)
if
chk
==
0
then
return
b1
>
0
or
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
end
c
:
RegisterFlagEffect
(
67200814
,
RESET_CHAIN
,
0
,
1
)
local
off
=
1
local
ops
,
opval
=
{},{}
if
b1
>
0
then
ops
[
off
]
=
aux
.
Stringid
(
67200814
,
1
)
opval
[
off
]
=
0
off
=
off
+
1
end
if
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
ops
[
off
]
=
aux
.
Stringid
(
67200814
,
2
)
opval
[
off
]
=
1
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
+
1
local
sel
=
opval
[
op
]
e
:
SetLabel
(
sel
)
end
function
c67200814
.
stop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
sel
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
then
if
sel
==
0
then
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
else
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
67200814
,
5
))
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_LEAVE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetCondition
(
c67200814
.
discon
)
e1
:
SetOperation
(
c67200814
.
disop
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c67200814
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c67200814
.
spcfilter
,
1
,
nil
,
tp
)
end
function
c67200814
.
spcfilter
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsSetCard
(
0x367b
)
end
function
c67200814
.
pcfilter
(
c
)
return
c
:
IsSetCard
(
0x367b
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
not
c
:
IsForbidden
()
end
function
c67200814
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
Duel
.
IsExistingMatchingCard
(
c67200814
.
pcfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
)
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
67200814
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200814
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c67200814
.
pcfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
opt
=
0
if
g1
>
0
and
((
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)))
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
67200814
,
1
),
aux
.
Stringid
(
67200814
,
2
))
elseif
g1
>
0
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
67200814
,
1
))
elseif
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
67200814
,
2
))
+
1
else
return
end
if
opt
==
0
then
Duel
.
MoveToField
(
g
:
GetFirst
(),
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
else
Duel
.
MoveToField
(
g
:
GetFirst
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
end
expansions/script/c67200816.lua
0 → 100644
View file @
8c3423b3
--色欲之星渡使
function
c67200816
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--maintain
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetRange
(
LOCATION_PZONE
)
e0
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e0
:
SetCountLimit
(
1
)
e0
:
SetOperation
(
c67200816
.
desop
)
c
:
RegisterEffect
(
e0
)
--act limit
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetTargetRange
(
1
,
1
)
e4
:
SetCondition
(
c67200816
.
limcon
)
e4
:
SetValue
(
c67200816
.
limval
)
c
:
RegisterEffect
(
e4
)
--change effect
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
67200816
,
4
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
c67200816
.
stcon
)
e2
:
SetTarget
(
c67200816
.
sttg
)
e2
:
SetOperation
(
c67200816
.
stop
)
c
:
RegisterEffect
(
e2
)
end
function
c67200816
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
g3
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
LOCATION_HAND
,
nil
)
local
sg
=
Group
.
CreateGroup
()
if
g1
:
GetCount
()
>
0
and
g3
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200816
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg1
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg1
)
sg
:
Merge
(
sg1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg3
=
g3
:
RandomSelect
(
tp
,
1
)
sg
:
Merge
(
sg3
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
else
Duel
.
Destroy
(
c
,
REASON_COST
)
end
end
--
function
c67200816
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x367b
)
end
function
c67200816
.
limcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c67200816
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c67200816
.
limval
(
e
,
re
,
rp
)
local
rc
=
re
:
GetHandler
()
return
re
:
IsActiveType
(
TYPE_SPELL
)
and
not
rc
:
IsSetCard
(
0x367b
)
end
--
function
c67200816
.
stcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
67200816
)
==
0
end
function
c67200816
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
0
)
local
b3
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
1
)
if
chk
==
0
then
return
b1
>
0
or
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
end
c
:
RegisterFlagEffect
(
67200816
,
RESET_CHAIN
,
0
,
1
)
local
off
=
1
local
ops
,
opval
=
{},{}
if
b1
>
0
then
ops
[
off
]
=
aux
.
Stringid
(
67200816
,
1
)
opval
[
off
]
=
0
off
=
off
+
1
end
if
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
ops
[
off
]
=
aux
.
Stringid
(
67200816
,
2
)
opval
[
off
]
=
1
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
+
1
local
sel
=
opval
[
op
]
e
:
SetLabel
(
sel
)
end
function
c67200816
.
stop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
sel
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
then
if
sel
==
0
then
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
else
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
67200816
,
5
))
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetOperation
(
c67200816
.
disop
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c67200816
.
pcfilter
(
c
)
return
c
:
IsSetCard
(
0x367b
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
not
c
:
IsForbidden
()
end
function
c67200816
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c67200816
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
if
ep
==
tp
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
67200816
)
==
0
and
Duel
.
IsPlayerCanSpecialSummonCount
(
tp
,
2
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>=
1
and
Duel
.
GetUsableMZoneCount
(
tp
)
>=
2
and
g
:
CheckSubGroup
(
c67200816
.
fselect
,
2
,
2
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200816
,
3
))
then
Duel
.
RegisterFlagEffect
(
tp
,
67200816
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
g
=
Group
.
CreateGroup
()
Duel
.
ChangeTargetCard
(
ev
,
g
)
Duel
.
ChangeChainOperation
(
ev
,
c67200816
.
repop
)
end
end
--
function
c67200816
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelAbove
(
1
)
and
c
:
IsSetCard
(
0x367b
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
c67200816
.
fselect
(
g
,
tp
)
return
g
:
GetClassCount
(
Card
.
GetLocation
)
==
g
:
GetCount
()
and
g
:
GetClassCount
(
Card
.
GetLevel
)
==
1
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsXyzSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
g
,
2
,
2
)
end
function
c67200816
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c67200816
.
spfilter
),
1
-
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
<=
0
or
g
:
GetCount
()
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
SelectSubGroup
(
1
-
tp
,
c67200816
.
fselect
,
false
,
2
,
2
,
tp
)
if
sg
and
sg
:
GetCount
()
==
2
then
local
tc1
=
sg
:
GetFirst
()
local
tc2
=
sg
:
GetNext
()
Duel
.
SpecialSummonStep
(
tc1
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
tc2
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonComplete
()
Duel
.
AdjustAll
()
--if sg:FilterCount(Card.IsLocation,nil,LOCATION_MZONE)<2 then return end
local
xyzg
=
Duel
.
GetMatchingGroup
(
Card
.
IsXyzSummonable
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
nil
,
sg
,
2
,
2
)
if
xyzg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
xyz
=
xyzg
:
Select
(
1
-
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
XyzSummon
(
1
-
tp
,
xyz
,
sg
)
end
end
end
expansions/script/c67200818.lua
0 → 100644
View file @
8c3423b3
--强欲之星渡使
function
c67200818
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--maintain
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetRange
(
LOCATION_PZONE
)
e0
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e0
:
SetCountLimit
(
1
)
e0
:
SetOperation
(
c67200818
.
desop
)
c
:
RegisterEffect
(
e0
)
--act limit
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetTargetRange
(
1
,
1
)
e4
:
SetCondition
(
c67200818
.
limcon
)
e4
:
SetValue
(
c67200818
.
limval
)
c
:
RegisterEffect
(
e4
)
--change effect
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
67200818
,
4
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCondition
(
c67200818
.
stcon
)
e2
:
SetTarget
(
c67200818
.
sttg
)
e2
:
SetOperation
(
c67200818
.
stop
)
c
:
RegisterEffect
(
e2
)
end
function
c67200818
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
local
g1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
g3
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
LOCATION_HAND
,
nil
)
local
sg
=
Group
.
CreateGroup
()
if
g1
:
GetCount
()
>
0
and
g3
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200818
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg1
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg1
)
sg
:
Merge
(
sg1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg3
=
g3
:
RandomSelect
(
tp
,
1
)
sg
:
Merge
(
sg3
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
else
Duel
.
Destroy
(
c
,
REASON_COST
)
end
end
--
function
c67200818
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x367b
)
end
function
c67200818
.
limcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c67200818
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c67200818
.
limval
(
e
,
re
,
rp
)
local
rc
=
re
:
GetHandler
()
return
re
:
IsActiveType
(
TYPE_SPELL
)
and
not
rc
:
IsSetCard
(
0x367b
)
end
--
function
c67200818
.
stcon
(
e
)
return
e
:
GetHandler
():
GetFlagEffect
(
67200818
)
==
0
end
function
c67200818
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
0
)
local
b3
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_PZONE
,
1
)
if
chk
==
0
then
return
b1
>
0
or
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
end
c
:
RegisterFlagEffect
(
67200818
,
RESET_CHAIN
,
0
,
1
)
local
off
=
1
local
ops
,
opval
=
{},{}
if
b1
>
0
then
ops
[
off
]
=
aux
.
Stringid
(
67200818
,
1
)
opval
[
off
]
=
0
off
=
off
+
1
end
if
(
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
))
then
ops
[
off
]
=
aux
.
Stringid
(
67200818
,
2
)
opval
[
off
]
=
1
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
+
1
local
sel
=
opval
[
op
]
e
:
SetLabel
(
sel
)
end
function
c67200818
.
stop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
sel
=
e
:
GetLabel
()
if
c
:
IsRelateToEffect
(
e
)
then
if
sel
==
0
then
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
else
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
67200818
,
5
))
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetOperation
(
c67200818
.
disop
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c67200818
.
tgfilter
(
c
,
tp
,
ec
)
local
mg
=
Group
.
FromCards
(
ec
,
c
)
return
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
c67200818
.
lfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
mg
)
end
function
c67200818
.
lfilter
(
c
,
mg
)
return
c
:
IsLinkSummonable
(
mg
,
nil
,
2
,
2
)
end
function
c67200818
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
ep
==
tp
or
Duel
.
IsExistingMatchingCard
(
c67200818
.
repfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
67200818
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200818
,
3
))
then
Duel
.
RegisterFlagEffect
(
tp
,
67200818
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
tc2
=
Duel
.
SelectMatchingCard
(
tp
,
c67200818
.
repfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
tc1
=
Duel
.
SelectMatchingCard
(
tp
,
c67200818
.
tgfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
,
tc2
:
GetFirst
())
local
mg
=
Group
.
FromCards
(
tc1
,
tc2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c67200818
.
lfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
mg
)
local
lc
=
g
:
GetFirst
()
if
lc
then
Duel
.
LinkSummon
(
tp
,
lc
,
mg
,
nil
,
2
,
2
)
end
end
end
function
c67200818
.
repfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x367b
)
end
expansions/script/c67200820.lua
0 → 100644
View file @
8c3423b3
--星渡之先导者
function
c67200820
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
c67200820
.
lcheck
)
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
67200820
,
0
))
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_LEAVE_FIELD
)
e1
:
SetRange
(
LOCATION_EXTRA
)
--e1:SetCountLimit(1,67200820)
e1
:
SetCondition
(
c67200820
.
discon
)
e1
:
SetOperation
(
c67200820
.
disop
)
c
:
RegisterEffect
(
e1
)
end
function
c67200820
.
lcheck
(
g
,
lc
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x367b
)
end
--
function
c67200820
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c67200820
.
spcfilter
,
1
,
nil
,
tp
)
and
eg
:
IsExists
(
c67200820
.
filter1
,
2
,
nil
,
tp
)
end
function
c67200820
.
filter1
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
end
function
c67200820
.
spcfilter
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSetCard
(
0x367b
)
end
function
c67200820
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetFlagEffect
(
tp
,
67200820
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
67200820
,
1
))
then
Duel
.
RegisterFlagEffect
(
tp
,
67200820
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
67200820
,
2
))
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_TO_DECK
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsLocation
,
LOCATION_ONFIELD
))
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
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