Commit aeafb838 authored by Nemo Ma's avatar Nemo Ma

pre

parent 80a4e2b2
...@@ -789,6 +789,12 @@ ...@@ -789,6 +789,12 @@
30002065 0 30002065 0
30010000 0 30010000 0
30012000 0 30012000 0
#220116
14000263 0
14000278 0
31407007 0
31400058 1
35300137 1
#220108 #220108
15000180 0 15000180 0
33700902 0 33700902 0
...@@ -1466,7 +1472,6 @@ ...@@ -1466,7 +1472,6 @@
79029031 0 79029031 0
79029438 0 79029438 0
79029513 0 79029513 0
60151401 1
60151421 1 60151421 1
79029241 1 79029241 1
79029374 1 79029374 1
...@@ -1518,7 +1523,6 @@ ...@@ -1518,7 +1523,6 @@
48130397 1 --Special 48130397 1 --Special
#210711 #210711
9910433 0 9910433 0
9910442 0
10700085 0 10700085 0
14000216 0 14000216 0
22070140 0 22070140 0
...@@ -3115,7 +3119,6 @@ ...@@ -3115,7 +3119,6 @@
33330093 1 33330093 1
33400006 1 33400006 1
33700311 1 33700311 1
33700902 1
33700903 1 33700903 1
#33700905 1 #33700905 1
33700924 1 33700924 1
...@@ -3822,7 +3825,6 @@ ...@@ -3822,7 +3825,6 @@
33700785 1 33700785 1
33700786 1 33700786 1
33700787 1 33700787 1
33700902 1
33700903 1 33700903 1
40008150 1 40008150 1
40008160 1 40008160 1
......
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--破名椛
local m=14010147
local cm=_G["c"..m]
function cm.initial_effect(c)
--limit
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,m)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CODE)
local ac=Duel.AnnounceCard(tp)
Duel.SetTargetParam(ac)
Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,0,tp,ANNOUNCE_CARD)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ac=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
e:GetHandler():SetHint(CHINT_CARD,ac)
--splimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,1)
e1:SetTarget(cm.splimit)
e1:SetLabel(ac)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
--actlimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,1)
e2:SetLabel(ac)
e2:SetValue(cm.aclimit)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return c:IsCode(e:GetLabel())
end
function cm.aclimit(e,re,tp)
return re:GetHandler():IsCode(e:GetLabel())
end
\ No newline at end of file
--亡都祭
local m=14010148
local cm=_G["c"..m]
function cm.initial_effect(c)
--tograve
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,m)
e1:SetCost(cm.cost)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_FZONE,1,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if chk==0 then return #g>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,#g,tp,LOCATION_ONFIELD)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SendtoGrave(g,REASON_EFFECT)
end
\ No newline at end of file
...@@ -6,7 +6,7 @@ function cm.initial_effect(c) ...@@ -6,7 +6,7 @@ function cm.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,cm.ffilter,27,true) aux.AddFusionProcFunRep(c,cm.ffilter,27,true)
local e1=rscf.SetSpecialSummonProduce(c,LOCATION_EXTRA,cm.con,cm.op) local e1=rscf.SetSpecialSummonProduce(c,LOCATION_EXTRA,cm.con,cm.op)
local e2=rsef.I(c,{m,0},{1,m},"tg,th,se",nil,LOCATION_MZONE,nil,nil,cm.tg2,cm.op2) local e2=rsef.I(c,{m,0},{1},"tg,th,se",nil,LOCATION_MZONE,nil,nil,cm.tg2,cm.op2)
end end
function cm.con(e,c) function cm.con(e,c)
if not c then return true end if not c then return true end
...@@ -18,7 +18,7 @@ function cm.con(e,c) ...@@ -18,7 +18,7 @@ function cm.con(e,c)
return Duel.GetLocationCountFromEx(p,p,rc)>0 and rc:IsSetCard(0x442) return Duel.GetLocationCountFromEx(p,p,rc)>0 and rc:IsSetCard(0x442)
end end
local g=Duel.GetMatchingGroup(f,tp,LOCATION_GRAVE,0,nil) local g=Duel.GetMatchingGroup(f,tp,LOCATION_GRAVE,0,nil)
return g:GetClassCount(Card.GetCode)>=9 and Duel.CheckReleaseGroup(tp,f2,1,nil,tp) return g:GetClassCount(Card.GetCode)>=5 and Duel.CheckReleaseGroup(tp,f2,1,nil,tp)
end end
function cm.op(e,tp,eg,ep,ev,re,r,rp,c) function cm.op(e,tp,eg,ep,ev,re,r,rp,c)
local f=function(rc,p) local f=function(rc,p)
...@@ -51,7 +51,7 @@ function cm.op2(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -51,7 +51,7 @@ function cm.op2(e,tp,eg,ep,ev,re,r,rp,chk)
local g1=rg:Filter(Card.IsAbleToHand,nil) local g1=rg:Filter(Card.IsAbleToHand,nil)
local g2=g1:Filter(Card.IsSetCard,nil,0x442) local g2=g1:Filter(Card.IsSetCard,nil,0x442)
if #g1<=0 and #g2<=0 then return end if #g1<=0 and #g2<=0 then return end
local op=rsof.SelectOption(tp,true,aux.Stringid(m,1),#g1>0,aux.Stringid(m,2),#g2>0,aux.Stringid(m,3)) local op=rshint.SelectOption(tp,true,aux.Stringid(m,1),#g1>0,aux.Stringid(m,2),#g2>0,aux.Stringid(m,3))
local g=nil local g=nil
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
if op==2 then if op==2 then
......
--瞄准的女王 梓璃梦
function c33701346.initial_effect(c)
--fusion
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c33701346.ffilter,2,true)
--special summon rule
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM)
e1:SetRange(LOCATION_EXTRA)
e1:SetTargetRange(POS_FACEUP_ATTACK,0)
e1:SetCondition(c33701346.rule)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(33701346,0))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCondition(c33701346.tgcon)
e2:SetTarget(c33701346.tgtg)
e2:SetOperation(c33701346.tgop)
c:RegisterEffect(e2)
if not c33701346.global_check then
c33701346.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_BATTLE_DAMAGE)
ge1:SetOperation(c33701346.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function c33701346.rule(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetFlagEffect(tp,33701346)>0 and Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c33701346.checkop(e,tp,eg,ep,ev,re,r,rp)
if not (Duel.GetAttackTarget()==nil and Duel.GetFieldGroupCount(eg:GetFirst():GetControler(),0,LOCATION_MZONE)>0) then return nil end
local tc=eg:GetFirst()
while tc do
Duel.RegisterFlagEffect(tc:GetControler(),33701346,RESET_PHASE+PHASE_END,0,1)
tc=eg:GetNext()
end
end
function c33701346.ffilter(c,fc,sub,mg,sg)
return c:IsAttackBelow(1000) and c:GetDefense()>c:GetAttack()
end
function c33701346.tgcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and Duel.GetAttackTarget()==nil
end
function c33701346.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,e:GetHandler(),1000,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_MZONE)
end
function c33701346.tgfilter(c,atk)
return c:GetAttack()<atk and c:IsAbleToGrave() and c:IsFaceup()
end
function c33701346.tgop(e,tp,eg,ep,ev,re,r,rp)
local a1=e:GetHandler():IsRelateToEffect(e) and e:GetHandler():IsFaceup()
local a2=Duel.IsExistingMatchingCard(c33701346.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e:GetHandler():GetAttack())
local op==2
if a1 and a2 then
op=Duel.SelectOption(tp,aux.Stringid(33701346,1),aux.Stringid(33701346,2))
elseif a1 then
op=Duel.SelectOption(tp,aux.Stringid(33701346,1))
elseif a2 then
op=Duel.SelectOption(tp,aux.Stringid(33701346,2))+1
end
if op==0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
c:RegisterEffect(e1)
end
if op==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tc=Duel.SelectMatchingCard(tp,c33701346.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e:GetHandler():GetAttack())
Duel.SendtoGrave(tc,REASON_EFFECT)
end
end
\ No newline at end of file
--虚拟YouTuber 梓璃梦 ~完全复活~
function c33701347.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(33701347,0))
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_RECOVER+CATEGORY_CONTROL+CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c33701347.destg)
e1:SetOperation(c33701347.desop)
c:RegisterEffect(e1)
end
function c33701347.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToRemove()
end
function c33701347.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c33701347.filter,tp,LOCATION_GRAVE,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,0,0)
end
function c33701347.cfilter(c)
return c:IsControlerCanBeChanged() and c:GetFlagEffect(33701347)>0
end
function c33701347.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c33701347.filter,tp,LOCATION_GRAVE,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local reg=Duel.SelectMatchingCard(tp,c33701347.filter,tp,LOCATION_GRAVE,0,1,Duel.GetLocationCount(tp,LOCATION_MZONE),nil)
if Duel.Remove(reg,POS_FACEUP,REASON_EFFECT)~=0 then
local dg=Duel.GetOperatedGroup()
local num=dg:GetCount()
if num>0 then
local change=num*500
local mg=Duel.GetMatchingGroupCount(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
for tc in aux.Stringid(mg) do
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_UPDATE_ATTACK)
e0:SetValue(-change)
tc:RegisterEffect(e0)
local e1=e0:Clone()
e1:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e1)
if tc:IsAttack(0) or tc:IsDefense(0) then
tc:RegisterFlagEffect(33701347,RESET_CHAIN,0,1)
end
end
local cg=Duel.GetMatchingGroup(c33701347.cfilter,tp,0,LOCATION_MZONE,nil)
local lc=Duel.GetLocationCount(tp,LOCATION_MZONE)
local temp=cg:GetCount()
lc=math.min(lc,temp)
for i=1,tc do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local cc=cg:Select(tp,1,1,nil)
Duel.GetControl(cc,tp)
end
end
end
end
end
\ No newline at end of file
--动物朋友 驴
function c33701350.initial_effect(c)
--check deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(33701350,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCost(c33701350.thcost)
e1:SetTarget(c33701350.thtg)
e1:SetOperation(c33701350.thop)
c:RegisterEffect(e1)
--deck check 2
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(33701350,2))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_RECOVER)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetTarget(c33701350.target)
e2:SetOperation(c33701350.operation)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c33701350.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsPublic() end
end
function c33701350.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>2 end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,0,tp,LOCATION_DECK)
end
function c33701350.thfilter(c)
return c:IsSetCard(0x442) and c:IsAbleToHand()
end
function c33701350.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<=2 then return end
local g=Duel.GetDecktopGroup(tp,3)
Duel.ConfirmDecktop(tp,3)
local sg=g:Filter(c33701350.thfilter,nil)
if sg:GetCount()>0 and c:IsRelateToEffect(e) and c:IsAbleToDeck() and Duel.SelectYesNo(tp,aux.Stringid(33701350,1)) then
Duel.DisableShuffleCheck()
if Duel.SendtoDeck(c,nil,0,REASON_EFFECT)~=0 then
local sg=sg:Select(tp,1,1,nil)
Duel.SendtoHand(sg,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
Duel.BreakEffect()
local g1=Duel.GetDecktopGroup(tp,3)
Duel.ConfirmCards(tp,g1)
Duel.SortDecktop(tp,tp,3)
end
end
end
function c33701350.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
end
function c33701350.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,3) then return end
local g=Duel.GetDecktopGroup(tp,3)
Duel.ConfirmDecktop(tp,3)
local num=g:FilterCount(Card.IsSetCard,nil,0x442)
if num>0 then
Duel.Recover(tp,1000,REASON_EFFECT)
end
if num>1 then
Duel.Recover(tp,2000,REASON_EFFECT)
end
if num>2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local thg=Duel.SelectMatchingCard(tp,c33701350.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
Duel.SendtoHand(thg,nil,REASON_EFFECT)
end
Duel.ShuffleDeck(tp)
end
\ No newline at end of file
--动物朋友 亚洲斑嘴鸭
function c33701351.initial_effect(c)
--check deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(33701351,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCost(c33701351.thcost)
e1:SetTarget(c33701351.thtg)
e1:SetOperation(c33701351.thop)
c:RegisterEffect(e1)
--deck check 2
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(33701351,2))
e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetTarget(c33701351.target)
e2:SetOperation(c33701351.operation)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c33701351.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsPublic() end
end
function c33701351.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>2 end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,0,tp,LOCATION_DECK)
end
function c33701351.thfilter(c)
return c:IsSetCard(0x442) and c:IsAbleToHand()
end
function c33701351.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<=2 then return end
local g=Duel.GetDecktopGroup(tp,3)
Duel.ConfirmDecktop(tp,3)
local sg=g:Filter(c33701351.thfilter,nil)
if sg:GetCount()>0 and c:IsRelateToEffect(e) and c:IsAbleToDeck() and Duel.SelectYesNo(tp,aux.Stringid(33701351,1)) then
Duel.DisableShuffleCheck()
if Duel.SendtoDeck(c,nil,0,REASON_EFFECT)~=0 then
Duel.SendtoHand(sg,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
Duel.BreakEffect()
local g1=Duel.GetDecktopGroup(tp,3)
Duel.ConfirmCards(tp,g1)
Duel.SortDecktop(tp,tp,3)
end
end
end
function c33701351.adfilter(c)
return c:IsFaceup() and c:IsSetCard(0x442)
end
function c33701351.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
end
function c33701351.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not Duel.IsPlayerCanDiscardDeck(tp,3) then return end
Duel.ConfirmDecktop(tp,3)
local g=Duel.GetDecktopGroup(tp,3)
local num=g:FilterCount(Card.IsSetCard,nil,0x442)
local sg=Duel.GetMatchingGroup(c33701351.adfilter,tp,LOCATION_MZONE,0,nil)
if num>0 then
for tc in aux.Next(sg) do
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_UPDATE_ATTACK)
e0:SetValue(500)
e0:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e0)
local e1=e0:Clone()
e1:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e1)
end
end
if num>1 then
Duel.Draw(tp,1,REASON_EFFECT)
end
if num>2 then
Duel.BreakEffect()
for ac in aux.Next(sg) do
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetValue(c33701351.val)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
ac:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
ac:RegisterEffect(e3)
end
end
Duel.ShuffleDeck(tp)
end
function c33701351.val(e,re,rp)
return Duel.GetTurnPlayer()==e:GetHandlerPlayer()
end
\ No newline at end of file
--动物朋友 薮胞
function c33701352.initial_effect(c)
c:SetUniqueOnField(1,1,33701352)
--link summon
aux.AddLinkProcedure(c,nil,2,4,c33701352.lcheck)
c:EnableReviveLimit()
--adjust
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EVENT_ADJUST)
e2:SetRange(LOCATION_SZONE)
e2:SetOperation(c33701352.adjustop)
c:RegisterEffect(e2)
--cannot summon,spsummon,flipsummon
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetRange(LOCATION_SZONE)
e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetTargetRange(1,1)
e4:SetTarget(c33701352.sumlimit)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EFFECT_CANNOT_SUMMON)
c:RegisterEffect(e5)
local e6=e4:Clone()
e6:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
c:RegisterEffect(e6)
--cannot set
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD)
e7:SetCode(EFFECT_CANNOT_MSET)
e7:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e7:SetRange(LOCATION_MZONE)
e7:SetTargetRange(1,1)
e7:SetTarget(c33701352.setlimit)
c:RegisterEffect(e7)
local e8=e7:Clone()
e8:SetCode(EFFECT_CANNOT_SSET)
c:RegisterEffect(e8)
local e9=e7:Clone()
e9:SetCode(EFFECT_CANNOT_TURN_SET)
c:RegisterEffect(e9)
end
function c33701352.setlimit(e,c)
return Duel.GetMatchingGroupCount(Card.IsFacedown,c:GetControler(),LOCATION_ONFIELD,0,nil)>0
end
function c33701352.filter(g)
local c1=g:GetFirst()
local c2=g:GetNext()
return c1:IsCode(c2:GetCode()) or c2:IsCode(c1:GetCode())
end
function c33701352.lcheck(g)
if g:CheckSubGroup(c33701352.filter,2,2) then return false end
if g:IsExists(Card.IsSetCard,1,nil,0x442) then
return true
else
return g:GetCount()==4
end
end
function c33701352.rmfilter(c,rc)
return c:IsFaceup() and (c:IsCode(rc:GetCode()) or rc:IsCode(c:GetCode()))
end
function c33701352.sumlimit(e,c,sump,sumtype,sumpos,targetp)
if sumtype==SUMMON_TYPE_DUAL then return false end
if sumpos and bit.band(sumpos,POS_FACEDOWN)>0 then
if targetp then
return
Duel.GetMatchingGroupCount(Card.IsFacedown,targetp,LOCATION_ONFIELD,0,nil)>0
else
return
Duel.GetMatchingGroupCount(Card.IsFacedown,sump,LOCATION_ONFIELD,0,nil)>0
end
end
local tp=sump
if targetp then tp=targetp end
return Duel.IsExistingMatchingCard(c33701352.rmfilter,tp,LOCATION_MZONE,0,1,nil,c)
end
function c33701352.tgfilter(g)
local c1=g:GetFirst()
local c2=g:GetNext()
return ((c1:IsCode(c2:GetCode()) or c2:IsCode(c1:GetCode())) and c1:IsFaceup()and c2:IsFaceup())
end
function c33701352.tgfilter1(g,sg)
local g1=Group.__bxor(g,sg)
return not g1:CheckSubGroup(c33701352.tgfilter,2,2) and g1:FilterCount(Card.IsFacedown,nil)<2
end
function c33701352.adjustop(e,tp,eg,ep,ev,re,r,rp)
local phase=Duel.GetCurrentPhase()
if (phase==PHASE_DAMAGE and not Duel.IsDamageCalculated()) or phase==PHASE_DAMAGE_CAL then return end
local sg=Group.CreateGroup()
for p=0,1 do
local g=Duel.GetMatchingGroup(nil,p,LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
if g:CheckSubGroup(c33701352.tgfilter,2,g:GetCount()) or g:FilterCount(Card.IsFacedown,nil)>1 then
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TOGRAVE)
local g=g:SelectSubGroup(p,c33701352.tgfilter1,true,1,g:GetCount(),nil,g)
sg:Merge(dg)
end
end
if sg:GetCount()>0 then
Duel.SendtoGrave(sg,REASON_RULE)
Duel.Readjust()
end
end
\ No newline at end of file
--动物朋友 小包EX
if not pcall(function() require("expansions/script/c16101100") end) then require("script/c16101100") end
local m=33701353
local cm=_G["c"..m]
function c33701353.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsCode,33700055),1,1)
--splimit
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_TODECK+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetTarget(cm.target)
e1:SetOperation(cm.regop)
c:RegisterEffect(e1)
local e2=rscf.SetSpecialSummonProduce(c,LOCATION_EXTRA,cm.sprcon,cm.sprop)
end
function cm.spcfilter(c,tp)
return c:IsAbleToDeckAsCost() and c:IsCode(33700055)
end
function cm.spzfilter(c,tp)
return Duel.GetMZoneCount(tp,c,tp)>0
end
function cm.sprcon(e,c,tp)
local g=Duel.GetMatchingGroup(cm.spcfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,nil,tp)
return g:IsExists(cm.spzfilter,1,nil,tp)
end
function cm.sprop(e,tp)
local g=Duel.GetMatchingGroup(cm.spcfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,nil)
local sg=g:SelectSubGroup(tp,cm.spzfilter,false,1,1,tp)
Duel.SendtoDeck(sg,nil,2,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,0,0,0,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,0,0,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,0,0,0)
end
function cm.tgfilter(c)
return c:IsSetCard(0x442) and c:IsAbleToGrave()
end
function cm.regop(e,tp)
local g=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
local g1=Duel.GetMatchingGroup(Card.IsSetCard,tp,LOCATION_GRAVE,0,nil,0x442)
if g:GetCount()>0 then
Duel.ConfirmCards(1-tp,g)
Duel.ConfirmCards(tp,g)
if g:GetClassCount(Card.GetCode,nil)==g:GetCount() then
if g1:GetCount()==0 and g:Filter(cm.tgfilter,nil):GetClassCount(Card.GetCode,nil)>=7 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=g:SelectSubGroup(tp,cm.thfilter,true,7,7)
Duel.SendtoGrave(sg,REASON_EFFECT)
elseif g1:FilterCount(Card.IsAbleToDeck,nil)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=g:FilterSelect(tp,Card.IsAbleToDeck,1,math.min(7,g:GetCount()),nil)
Duel.DisableShuffleCheck()
Duel.SendtoDeck(sg,nil,0,REASON_EFFECT)
local g2=Duel.GetOperatedGroup()
g2=g2:Filter(Card.IsLocation,nil,LOCATION_DECK)
if g2:GetCount()>0 then
local num=g2:GetCount()
Duel.Recover(tp,500*num,REASON_EFFECT)
Duel.SortDecktop(tp,tp,num)
end
end
end
end
end
\ No newline at end of file
--动物朋友 哈士奇家犬
local m=33701354
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCode(EVENT_CUSTOM+33700000)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(cm.spcon1)
e1:SetTarget(cm.sptg1)
e1:SetOperation(cm.spop1)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(cm.spcost)
e2:SetTarget(cm.sptg)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
--cannot be target
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(LOCATION_MZONE,0)
e5:SetTarget(function(e,c) return c:IsSetCard(0x442) and c:IsFaceup() and not c==e:GetHandler() end)
e5:SetValue(aux.tgoval)
c:RegisterEffect(e5)
local e4=e5:Clone()
e4:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
c:RegisterEffect(e4)
if not aux.Monster_Friend_Excavate_check then
aux.Monster_Friend_Excavate_check=true
_confirmdeckgroup=Duel.ConfirmDecktop
function Duel.ConfirmDecktop(tp,count)
local re,rp=Duel.GetChainInfo(0,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
local eg=Duel.GetDecktopGroup(tp,count)
Duel.RaiseEvent(eg,EVENT_CUSTOM+33700000,re,0,rp,tp,count)
return _confirmdeckgroup(tp,count)
end
end
end
function cm.check(c)
return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER)
end
function cm.spcon1(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.check,1,nil)
end
function cm.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,0,0)
end
function cm.rmcheck(c)
return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function cm.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local sg=Duel.GetDecktopGroup(tp,7)
if sg:GetCount()==7 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.ConfirmDecktop(tp,7)
local og=sg:Filter(cm.rmcheck,nil)
Duel.Remove(og,POS_FACEUP,REASON_EFFECT)
end
end
end
end
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function cm.filter(c,e,tp)
return c:IsSetCard(0x442) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsFaceup()
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tg=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_REMOVED,0,nil,e,tp)
if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local g=nil
if tg:GetCount()>ft then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
g=tg:Select(tp,ft,ft,nil)
else
g=tg
end
if g:GetCount()>0 then
local fid=e:GetHandler():GetFieldID()
local tc=g:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(1,0)
e2:SetTarget(cm.splimit)
tc:RegisterEffect(e2)
local e1=e2:Clone()
e1:SetCode(EFFECT_CANNOT_SUMMON)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
Duel.SpecialSummonComplete()
end
end
function cm.splimit(e,c)
return not c:IsSetCard(0x442)
end
\ No newline at end of file
--动物朋友 西六线风鸟
if not pcall(function() require("expansions/script/c10199990") end) then require("script/c10199990") end
local m=33701355
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_DECK)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_CUSTOM+33700000)
e1:SetCondition(cm.spcon)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
local f1=function(tp,re,rp)
return tp~=rp
end
local e2=rsef.QO(c,EVENT_CHAINING,{m,1},1,"tg,neg","dsp,dcal",LOCATION_MZONE,rscon.negcon(f1),nil,cm.tg2,cm.op2)
if not aux.Monster_Friend_Excavate_check then
aux.Monster_Friend_Excavate_check=true
_confirmdeckgroup=Duel.ConfirmDecktop
function Duel.ConfirmDecktop(tp,count)
local re,rp=Duel.GetChainInfo(0,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
local eg=Duel.GetDecktopGroup(tp,count)
Duel.RaiseEvent(eg,EVENT_CUSTOM+33700000,re,0,rp,tp,count)
return _confirmdeckgroup(tp,count)
end
end
end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsSetCard(0x442) and eg:IsContains(e:GetHandler()) and eg:GetClassCount(Card.GetCode)==#eg
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.ConfirmCards(1-tp,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function cm.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<15 then return false end
local g=Duel.GetDecktopGroup(tp,15)
return g:FilterCount(Card.IsAbleToGrave,nil)>0
end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function cm.op2(e,tp,eg,ep,ev,re,r,rp,chk)
local rg=Duel.GetDecktopGroup(tp,3)
Duel.ConfirmDecktop(tp,3)
local codect=rg:GetClassCount(Card.GetCode)
if #rg<=0 or codect<#rg then return end
local f=function(rc)
return rc:IsSetCard(0x442) and rc:IsAbleToGrave() and rc:IsType(TYPE_MONSTER)
end
if rg:IsExists(f,3,nil) and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
if Duel.SendtoGrave(rg,REASON_EFFECT)~=0 then
Duel.NegateActivation(ev)
end
end
end
\ No newline at end of file
--动物朋友 华美风鸟
if not pcall(function() require("expansions/script/c10199990") end) then require("script/c10199990") end
local m=33701356
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_CUSTOM+33700000)
e1:SetRange(LOCATION_DECK)
e1:SetCondition(cm.spcon)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
local e2=rsef.QO(c,EVENT_SPSUMMON_SUCCESS,{m,1},1,"tg,th",nil,LOCATION_MZONE,cm.con,nil,cm.tg2,cm.op2)
if not aux.Monster_Friend_Excavate_check then
aux.Monster_Friend_Excavate_check=true
_confirmdeckgroup=Duel.ConfirmDecktop
function Duel.ConfirmDecktop(tp,count)
local re,rp=Duel.GetChainInfo(0,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
local eg=Duel.GetDecktopGroup(tp,count)
Duel.RaiseEvent(eg,EVENT_CUSTOM+33700000,re,0,rp,tp,count)
return _confirmdeckgroup(tp,count)
end
end
end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsSetCard(0x442) and eg:IsContains(e:GetHandler()) and eg:GetClassCount(Card.GetCode)==#eg
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.ConfirmCards(1-tp,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function cm.con(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(function (c) return c:GetSummonPlayer()==1-tp and c:IsAbleToHand() end ,1,nil)
end
function cm.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<15 then return false end
local g=Duel.GetDecktopGroup(tp,15)
return g:FilterCount(Card.IsAbleToGrave,nil)>0
end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function cm.op2(e,tp,eg,ep,ev,re,r,rp,chk)
local rg=Duel.GetDecktopGroup(tp,3)
Duel.ConfirmDecktop(tp,3)
local codect=rg:GetClassCount(Card.GetCode)
local og=eg:Filter(function (c) return c:GetSummonPlayer()==1-tp and c:IsAbleToHand() end,nil)
if og:GetCount()==0 then return end
if #rg<=0 or codect<#rg then return end
local f=function(rc)
return rc:IsSetCard(0x442) and rc:IsAbleToGrave() and rc:IsType(TYPE_MONSTER)
end
if rg:IsExists(f,3,nil) and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
if Duel.SendtoGrave(rg,REASON_EFFECT)~=0 then
Duel.SendtoHand(og,nil,REASON_EFFECT)
end
end
end
\ No newline at end of file
--动物朋友 GothicxLuck
local m=33701357
local cm=_G["c"..m]
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,33701355,33701356,true,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToGraveAsCost,LOCATION_ONFIELD+LOCATION_HAND,0,Duel.SendtoGrave,REASON_COST)
--spsummon condition
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
c:RegisterEffect(e0)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_CUSTOM+33700000)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(cm.spcon1)
e1:SetTarget(cm.sptg1)
e1:SetOperation(cm.spop1)
c:RegisterEffect(e1)
end
function cm.check(c,re)
return c:IsSetCard(0x442) and re:GetHandler():IsSetCard(0x442) and c:IsLocation(LOCATION_DECK)
end
function cm.spcheck(c,re,e,tp)
return c:IsSetCard(0x442) and re:GetHandler():IsSetCard(0x442) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLocation(LOCATION_DECK)
end
function cm.thcheck(c,re)
return c:IsSetCard(0x442) and re:GetHandler():IsSetCard(0x442) and c:IsAbleToHand() and c:IsLocation(LOCATION_DECK)
end
function cm.spcon1(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.check,1,nil,re)
end
function cm.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
local check=e:GetHandler():GetSequence()>4
if chk==0 then
if check then
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and eg:IsExists(cm.spcheck,1,nil,re,e,tp)
else
return eg:IsExists(cm.thcheck,1,nil,re)
end
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,eg,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,eg,1,0,0)
end
function cm.spop1(e,tp,eg,ep,ev,re,r,rp)
local check=e:GetHandler():GetSequence()>4
if check then
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and eg:IsExists(cm.spcheck,1,nil,re,e,tp) then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local sg=eg:Filter(cm.spcheck,nil,re,e,tp)
ft=math.min(ft,#sg)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
sg=sg:SelectSubGroup(tp,aux.dncheck,false,1,ft)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
else
if eg:IsExists(cm.thcheck,1,nil,re) then
local sg=eg:Filter(cm.thcheck,nil,re)
if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local ag=sg:SelectSubGroup(tp,aux.dncheck,false,1,3)
Duel.SendtoHand(ag,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,ag)
end
end
end
end
\ No newline at end of file
--兽质的重生
function c33701358.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--deck check 2
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(33701358,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCost(c33701358.spcost)
e2:SetTarget(c33701358.sptg)
e2:SetOperation(c33701358.spop)
c:RegisterEffect(e2)
--self destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EFFECT_SELF_DESTROY)
e3:SetCondition(c33701358.sdcon)
c:RegisterEffect(e3)
Duel.AddCustomActivityCounter(33701358,ACTIVITY_SPSUMMON,c33701358.counterfilter)
end
function c33701358.sdcon(e)
local g=Duel.GetFieldGroup(tp,LOCATION_GRAVE,0)
if g:GetCount()==0 then return false end
return not g:GetClassCount(Card.GetCode,nil)==g:GetCount()
end
function c33701358.counterfilter(c)
return c:IsSetCard(0x442)
end
function c33701358.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(33701358,tp,ACTIVITY_SPSUMMON)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(c33701358.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c33701358.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsSetCard(0x442)
end
function c33701358.spfilter(c,e,tp)
return c:IsSetCard(0x442) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c33701358.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>2 and Duel.GetMatchingGroupCount(c33701358.spfilter,tp,LOCATION_DECK,0,nil,e,tp)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c33701358.spop(e,tp,eg,ep,ev,re,r,rp)
if not (e:GetHandler():IsRelateToEffect(e) and Duel.GetFieldGroup(tp,LOCATION_DECK,0)>2) then return end
local sg=Duel.GetDecktopGroup(tp,3)
Duel.ConfirmDecktop(tp,3)
if sg:GetClassCount(Card.GetCode,nil)==3 and sg:IsExists(c33701358.spfilter,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=sg:FilterSelect(tp,c33701358.spfilter,1,1,nil,e,tp):GetFirst()
Duel.DisableShuffleCheck()
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
sg:RemoveCard(tc)
sg=sg:Filter(Card.IsLocation,nil,LOCATION_DECK)
Duel.SortDecktop(tp,tp,sg:GetCount())
if Duel.SelectYesNo(tp,aux.Stringid(33701358,1)) then
for i=1,sg:GetCount() do
local mg=Duel.GetDecktopGroup(tp,1)
Duel.MoveSequence(mg:GetFirst(),1)
end
end
end
end
\ No newline at end of file
--跨世界线勇跃锦标赛
local m=33701364
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
if g:GetCount()<1 or (not c:IsRelateToEffect(e)) then return end
Duel.ConfirmCards(tp,g)
if g:GetClassCount(Card.GetCode)<=5 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,1))
--Effect Draw
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_FZONE)
e0:SetCode(EFFECT_CHANGE_DAMAGE)
e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e0:SetTargetRange(0,1)
e0:SetValue(cm.val)
c:RegisterEffect(e0)
end
if g:GetClassCount(Card.GetCode)>=30 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,1))
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_FZONE)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(cm.val1)
c:RegisterEffect(e1)
end
if g:GetClassCount(Card.GetCode)>=40 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,2))
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_FZONE)
e2:SetCode(EFFECT_CHANGE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,0)
e2:SetValue(cm.val2)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetRange(LOCATION_FZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e3:SetValue(1)
c:RegisterEffect(e3)
end
if g:GetClassCount(Card.GetCode)>=52 then
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetRange(LOCATION_FZONE)
e4:SetTargetRange(LOCATION_ONFIELD,0)
e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e4:SetValue(cm.target)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EVENT_CHAINING)
e5:SetRange(LOCATION_FZONE)
e5:SetCountLimit(1)
e5:SetOperation(cm.actop)
c:RegisterEffect(e5)
end
end
function cm.val(e,re,dam,r,rp,rc)
return dam*3
end
function cm.val1(e,re,dam,r,rp,rc)
if bit.band(r,REASON_EFFECT)~=0 then
return 0
end
return val
end
function cm.val2(e,re,dam,r,rp,rc)
if bit.band(r,REASON_BATTLE)~=0 then
return 0
end
return val
end
function cm.target(e,c)
return c~=e:GetHandler()
end
function cm.actop(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
if re:IsActiveType(TYPE_MONSTER+TYPE_SPELL+TYPE_TRAP) and ep==tp then
Duel.SetChainLimit(cm.chainlm)
end
end
function cm.chainlm(e,rp,tp)
return tp==rp
end
\ No newline at end of file
--乘上加帕里节奏!
local m=33701366
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetTarget(cm.target)
e2:SetOperation(cm.operation)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetCategory(CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCost(cm.cost)
e3:SetTarget(cm.drtg)
e3:SetOperation(cm.drop)
c:RegisterEffect(e3)
end
function cm.filter(c)
return c:IsSetCard(0x442) and c:IsAbleToDeck()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMatchingGroupCount(nil,tp,LOCATION_DECK,0,nil)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
end
function cm.adcheck(c)
return c:IsSetCard(0x442) and c:IsAbleToHand()
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local p=tp
local num=Duel.GetMatchingGroupCount(nil,tp,LOCATION_DECK,0,nil)
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(p,cm.filter,p,LOCATION_GRAVE+LOCATION_HAND,0,1,num,nil)
if g:GetCount()>0 then
local ct=Duel.SendtoDeck(g,nil,1,REASON_EFFECT)
Duel.BreakEffect()
local sg=Duel.GetDecktopGroup(tp,ct)
Duel.ConfirmDecktop(tp,ct)
if sg:GetClassCount(Card.GetCode)==sg:GetCount() then
local og=sg:Filter(cm.adcheck,nil)
sg:Sub(og)
Duel.DisableShuffleCheck()
Duel.SendtoHand(og,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,og)
if sg:GetCount()==0 then Duel.ShuffleDeck(tp) return end
local op=Duel.SelectOption(p,aux.Stringid(m,2),aux.Stringid(m,3))
if op==0 then
Duel.SendtoDeck(sg,nil,0,REASON_EFFECT)
else
Duel.SendtoDeck(sg,nil,1,REASON_EFFECT)
end
end
end
end
function cm.disfilter(c)
return c:IsDiscardable() and c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(cm.disfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local sg=Duel.SelectMatchingCard(tp,cm.disfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(sg,REASON_DISCARD+REASON_COST)
end
function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function cm.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
...@@ -65,7 +65,8 @@ function cm.clear(e,tp,eg,ep,ev,re,r,rp) ...@@ -65,7 +65,8 @@ function cm.clear(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.spcon(e,c) function cm.spcon(e,c)
if c==nil then return true end if c==nil then return true end
return #Monster_Friend_Time>2 local tp=c:GetControler()
return #Monster_Friend_Time>2 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end end
function cm.potg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.potg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end if chk==0 then return true end
...@@ -81,6 +82,7 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp) ...@@ -81,6 +82,7 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(1,0) e2:SetTargetRange(1,0)
e2:SetValue(cm.val) e2:SetValue(cm.val)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
if #Monster_Friend_Time>6 then if #Monster_Friend_Time>6 then
...@@ -90,6 +92,7 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp) ...@@ -90,6 +92,7 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e3:SetValue(1) e3:SetValue(1)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=e3:Clone() local e4=e3:Clone()
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
...@@ -100,13 +103,14 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp) ...@@ -100,13 +103,14 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp)
e5:SetDescription(aux.Stringid(m,1)) e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_TOGRAVE) e5:SetCategory(CATEGORY_TOGRAVE)
e5:SetType(EFFECT_TYPE_IGNITION) e5:SetType(EFFECT_TYPE_IGNITION)
e4:SetCode(EVENT_FREE_CHAIN) e5:SetCode(EVENT_FREE_CHAIN)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1) e5:SetCountLimit(1)
e4:SetTarget(cm.tgtg) e5:SetTarget(cm.tgtg)
e4:SetOperation(cm.tgop) e5:SetOperation(cm.tgop)
c:RegisterEffect(e4) e5:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e5)
end end
end end
end end
......
...@@ -65,7 +65,8 @@ function cm.clear(e,tp,eg,ep,ev,re,r,rp) ...@@ -65,7 +65,8 @@ function cm.clear(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.spcon(e,c) function cm.spcon(e,c)
if c==nil then return true end if c==nil then return true end
return #Monster_Friend_Time>2 local tp=c:GetControler()
return #Monster_Friend_Time>2 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end end
function cm.potg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.potg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end if chk==0 then return true end
...@@ -78,18 +79,19 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp) ...@@ -78,18 +79,19 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp)
if c:IsFaceup() and c:IsRelateToEffect(e) then if c:IsFaceup() and c:IsRelateToEffect(e) then
if #Monster_Friend_Time>2 then if #Monster_Friend_Time>2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local sg=Duel.SelectMatchingCard(cm.setcheck,tp,LOCATION_DECK,0,1,1,nil) local sg=Duel.SelectMatchingCard(tp,cm.setcheck,tp,LOCATION_DECK,0,1,1,nil)
Duel.SSet(tp,sg) Duel.SSet(tp,sg)
end end
if #Monster_Friend_Time>4 then if #Monster_Friend_Time>4 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,1)) e1:SetDescription(aux.Stringid(m,1))
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_FZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetCost(cm.cpcost) e1:SetCost(cm.cpcost)
e1:SetTarget(cm.cptg) e1:SetTarget(cm.cptg)
e1:SetOperation(cm.cpop) e1:SetOperation(cm.cpop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
if #Monster_Friend_Time>6 then if #Monster_Friend_Time>6 then
...@@ -101,6 +103,7 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp) ...@@ -101,6 +103,7 @@ function cm.poop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetTarget(cm.drtg) e1:SetTarget(cm.drtg)
e1:SetOperation(cm.drop) e1:SetOperation(cm.drop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
end end
......
--动物朋友 桃红豹
local m=33701382
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableCounterPermit(0x40)
--link summon
aux.AddLinkProcedure(c,nil,2,3,cm.lcheck)
c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--add counter
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_FZONE)
e2:SetCondition(cm.condition)
e2:SetOperation(cm.counter)
c:RegisterEffect(e2)
--
--SpecialSummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(cm.spcost)
e3:SetTarget(cm.sptg)
e3:SetOperation(cm.spop)
c:RegisterEffect(e3)
end
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x40,3,REASON_COST) end
c:RemoveCounter(tp,0x40,3,REASON_COST)
end
function cm.lcheck(g)
return g:IsExists(Card.IsSetCard,1,nil,0x442)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsSetCard(0x442)
end
function cm.counter(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():AddCounter(0x40,1,true)
end
function cm.spfilter(c,e,tp,zone)
local ok=false
for p=0,1 do
local zone=e:GetHandler():GetLinkedZone(p)&0xff
ok=ok or (Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) and c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER))
end
return ok
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local zone=e:GetHandler():GetLinkedZone(tp)
if chk==0 then return Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,zone) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local zone={}
local flag={}
for p=0,1 do
zone[p]=c:GetLinkedZone(p)&0xff
local _,flag_tmp=Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone[p])
flag[p]=(~flag_tmp)&0x7f
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,flag)
local sc=g:GetFirst()
if sc then
local ava_zone=0
for p=0,1 do
if sc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,p,zone[p]) then
ava_zone=ava_zone|(flag[p]<<(p==tp and 0 or 16))
end
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local sel_zone=Duel.SelectDisableField(tp,1,LOCATION_MZONE,LOCATION_MZONE,0x00ff00ff&(~ava_zone))
local sump=0
if sel_zone&0xff>0 then
sump=tp
else
sump=1-tp
sel_zone=sel_zone>>16
end
Duel.SpecialSummon(sc,0,tp,sump,false,false,POS_FACEUP_DEFENSE,sel_zone)
end
end
\ No newline at end of file
--加帕里探险队记录
local m=33701396
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
function cm.check(c)
return c:IsAbleToRemove() and c:IsSetCard(0x442)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.check,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,cm.check,tp,LOCATION_DECK,0,1,7,nil)
local tg=g:GetFirst()
if tg==nil then return end
if Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)~=0 then
local og=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_REMOVED)
if og:GetCount()>0 then
for tc in aux.Next(og) do
tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,0,aux.Stringid(m,2))
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCountLimit(1)
e1:SetCondition(cm.thcon)
e1:SetOperation(cm.thop)
Duel.RegisterEffect(e1,tp)
end
end
end
function cm.adcheck(c)
return c:IsAbleToHand() and c:GetFlagEffect(m)~=0
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(cm.adcheck,tp,LOCATION_REMOVED,0,1,nil) then
e:Reset()
end
return Duel.GetTurnPlayer()==tp and Duel.IsExistingMatchingCard(cm.adcheck,tp,LOCATION_REMOVED,0,1,nil)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if Duel.SelectYesNo(tp,aux.Stringid(m,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.adcheck,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SendtoHand(g,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(cm.aclimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function cm.aclimit(e,re,tp)
return not re:GetHandler():IsSetCard(0x442) and re:IsActiveType(TYPE_MONSTER)
end
\ No newline at end of file
--动物朋友编年史
local m=33701409
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_GRAVE,0)
return g:GetClassCount(Card.GetCode,nil)==g:GetCount()
end
function cm.tdfilter(c)
return c:IsAbleToDeck() and c:IsFaceup() and c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(cm.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(cm.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local sg=Duel.SelectTarget(tp,cm.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,g:GetCount(),nil)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,g:GetCount())
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>0 then
Duel.SendtoDeck(sg,nil,1,REASON_EFFECT)
local og=Duel.GetOperatedGroup()
if og:GetCount()>0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(0)
e1:SetReset(RESET_PHASE+PHASE_END,1)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
e2:SetReset(RESET_PHASE+PHASE_END,1)
Duel.RegisterEffect(e2,tp)
end
if og:GetCount()>6 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetCode(EVENT_PHASE+PHASE_DRAW)
e1:SetCountLimit(1)
e1:SetReset(RESET_PHASE+PHASE_END,3)
e1:SetCondition(cm.condition1)
e1:SetOperation(cm.operation)
Duel.RegisterEffect(e1,tp)
end
if og:GetCount()>14 then
Duel.Recover(tp,1000*og:GetCount(),REASON_EFFECT)
end
end
end
function cm.condition1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroupCount(nil,tp,LOCATION_HAND,0,nil)
if ct>=7 then e:Reset() return end
local ct=7-ct
Duel.Draw(tp,ct,REASON_EFFECT)
Duel.BreakEffect()
local rg=Duel.GetMatchingGroup(nil,tp,LOCATION_HAND,0,nil)
Duel.ConfirmCards(1-tp,rg)
if rg:GetClassCount(Card.GetCode)~=#g then
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)
end
end
\ No newline at end of file
--虚拟YouTuber 坚韧的梓璃梦
local m=33701418
local cm=_G["c"..m]
function cm.initial_effect(c)
--synchro summon
c:EnableReviveLimit()
cm.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetOperation(cm.sumsuc)
c:RegisterEffect(e1)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
e2:SetValue(cm.splimit)
c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_DAMAGE)
e3:SetCondition(cm.atkcon)
e3:SetOperation(cm.atkop)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_GRAVE)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetCountLimit(1)
e4:SetTarget(cm.target)
e4:SetOperation(cm.operation)
c:RegisterEffect(e4)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
end
function cm.splimit(e,se,sp,st)
return Duel.GetCustomActivityCount(m,sp,ACTIVITY_SPSUMMON)==0
end
function cm.counterfilter(c)
return not c:IsLocation(LOCATION_EXTRA)
end
function cm.sumsuc(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.RegisterFlagEffect(c:GetSummonPlayer(),m,0,0,0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetLabelObject(e)
e1:SetTarget(cm.splimit)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return c:IsLocation(LOCATION_EXTRA)
end
function cm.AddSynchroProcedure(c,f1,f2,minc,maxc)
if maxc==nil then maxc=99 end
local e1=Effect.CreateEffect(c)
e1:SetDescription(1164)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(cm.SynCondition(f1,f2,minc,maxc))
e1:SetTarget(cm.SynTarget(f1,f2,minc,maxc))
e1:SetOperation(cm.SynOperation(f1,f2,minc,maxc))
e1:SetValue(SUMMON_TYPE_SYNCHRO)
c:RegisterEffect(e1)
end
function cm.SynMaterialFilter(c,syncard)
return c:IsFaceup() and c:IsCanBeSynchroMaterial(syncard)
end
function cm.GetSynMaterials(tp,syncard)
local mg=Duel.GetMatchingGroup(cm.SynMaterialFilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,syncard)
if mg:IsExists(Card.GetHandSynchro,1,nil) then
local mg2=Duel.GetMatchingGroup(Card.IsCanBeSynchroMaterial,tp,LOCATION_HAND,0,nil,syncard)
if mg2:GetCount()>0 then mg:Merge(mg2) end
end
return mg
end
function cm.check(c,syncard)
return c:IsCanBeSynchroMaterial(syncard) and (c:IsFaceup() or (c:IsLocation(LOCATION_HAND) and c:IsAbleToGrave()))
end
function cm.SynCondition(f1,f2,minc,maxc)
return function(e,c,smat,mg,min,max)
if c==nil then return true end
if c:IsType(TYPE_PENDULUM) and c:IsFaceup() then return false end
local minc=minc
local maxc=maxc
if min then
if min>minc then minc=min end
if max<maxc then maxc=max end
if minc>maxc then return false end
end
local mg1=Group.CreateGroup()
local tp=c:GetControler()
if not mg then
mg=cm.GetSynMaterials(tp,c)
if Duel.GetFlagEffect(c:GetControler(),m)==0 then
local sg=Duel.GetMatchingGroup(cm.check,tp,LOCATION_HAND+LOCATION_REMOVED,0,nil,c)
mg:Merge(sg)
mg1=mg
end
else
mg1=mg
end
if smat and smat:IsType(TYPE_TUNER) and (not f1 or f1(smat)) then
return Duel.CheckTunerMaterial(c,smat,f1,f2,minc,maxc,mg1) end
return Duel.CheckSynchroMaterial(c,f1,f2,minc,maxc,smat,mg1)
end
end
function cm.SynTarget(f1,f2,minc,maxc)
return function(e,tp,eg,ep,ev,re,r,rp,chk,c,smat,mg,min,max)
local minc=minc
local maxc=maxc
if min then
if min>minc then minc=min end
if max<maxc then maxc=max end
if minc>maxc then return false end
end
local mg1=Group.CreateGroup()
if not mg then
mg=cm.GetSynMaterials(tp,c)
if Duel.GetFlagEffect(c:GetControler(),m)==0 then
local sg=Duel.GetMatchingGroup(cm.check,tp,LOCATION_HAND+LOCATION_REMOVED,0,nil,c)
mg:Merge(sg)
mg1=mg
end
else
mg1=mg
end
local g=nil
if smat and smat:IsType(TYPE_TUNER) and (not f1 or f1(smat)) then
g=Duel.SelectTunerMaterial(c:GetControler(),c,smat,f1,f2,minc,maxc,mg1)
else
g=Duel.SelectSynchroMaterial(c:GetControler(),c,f1,f2,minc,maxc,smat,mg1)
end
if g then
g:KeepAlive()
e:SetLabelObject(g)
return true
else return false end
end
end
function cm.SynOperation(f1,f2,minct,maxc)
return function(e,tp,eg,ep,ev,re,r,rp,c,smat,mg,min,max)
local g=e:GetLabelObject()
c:SetMaterial(g)
local rg=g:Filter(Card.IsLocation,nil,LOCATION_REMOVED)
Duel.SendtoGrave(rg,REASON_MATERIAL+REASON_SYNCHRO+REASON_RETURN)
g:Sub(rg)
Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
g:DeleteGroup()
end
end
function cm.atkcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ev)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,2000)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.Damage(tp,2000,REASON_EFFECT) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
...@@ -7,7 +7,6 @@ function cm.initial_effect(c) ...@@ -7,7 +7,6 @@ function cm.initial_effect(c)
e1:SetCategory(CATEGORY_RECOVER) e1:SetCategory(CATEGORY_RECOVER)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,34512021)
e1:SetCondition(cm.condition) e1:SetCondition(cm.condition)
e1:SetTarget(cm.rectg) e1:SetTarget(cm.rectg)
e1:SetOperation(cm.recop) e1:SetOperation(cm.recop)
...@@ -17,7 +16,6 @@ function cm.initial_effect(c) ...@@ -17,7 +16,6 @@ function cm.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,m)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCondition(cm.condition) e2:SetCondition(cm.condition)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
......
...@@ -9,7 +9,7 @@ function cm.initial_effect(c) ...@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1:SetOperation(cm.activate) e1:SetOperation(cm.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCategory(CATEGORY_RECOVER) e2:SetCategory(CATEGORY_RECOVER)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
...@@ -44,7 +44,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,7 +44,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function cm.rectg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 end
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1000) Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000)
......
...@@ -179,6 +179,10 @@ ...@@ -179,6 +179,10 @@
#零儿/02 648&650 #零儿/02 648&650
!setname 0x6da0 幻梦迷境 !setname 0x6da0 幻梦迷境
!setname 0x9da0 星光歌剧 !setname 0x9da0 星光歌剧
!setname 0x641a 神代丰
#ღ/蝶
!setname 0x3e12 饮食艺术
#星眼 334 0x340-0x34f #星眼 334 0x340-0x34f
!setname 0x340 灵装 !setname 0x340 灵装
...@@ -534,6 +538,7 @@ ...@@ -534,6 +538,7 @@
!setname 0x3f3e 灵核机 !setname 0x3f3e 灵核机
!setname 0x5f3e Pecftlcus(未来圣罚) !setname 0x5f3e Pecftlcus(未来圣罚)
!setname 0x6f3e Se7en(罪名) !setname 0x6f3e Se7en(罪名)
!setname 0x3f3f 死蔷薇
!counter 0xf3 陨星指示物 !counter 0xf3 陨星指示物
!counter 0xf3c 幻象指示物 !counter 0xf3c 幻象指示物
!counter 0x1f35 龙鳞指示物 !counter 0x1f35 龙鳞指示物
...@@ -551,6 +556,7 @@ ...@@ -551,6 +556,7 @@
!setname 0x1313 神欲 !setname 0x1313 神欲
!setname 0x3313 神欲下仆 !setname 0x3313 神欲下仆
!setname 0x6313 伊迦塔斯 Ichyaltas !setname 0x6313 伊迦塔斯 Ichyaltas
!setname 0x4315 木灵
!setname 0x0310 燧烽 !setname 0x0310 燧烽
!setname 0x3310 赤燧烽 !setname 0x3310 赤燧烽
!setname 0x5310 苍燧烽 !setname 0x5310 苍燧烽
...@@ -640,6 +646,7 @@ ...@@ -640,6 +646,7 @@
!setname 0x87af 方舟骑士 !setname 0x87af 方舟骑士
!setname 0x77af 深海猎人 !setname 0x77af 深海猎人
!setname 0x87ab 机影 !setname 0x87ab 机影
!setname 0x87ac 钢铁方舟
!counter 0x10ae 战术指示物 !counter 0x10ae 战术指示物
#空想上の人格保持者 #空想上の人格保持者
...@@ -666,6 +673,7 @@ ...@@ -666,6 +673,7 @@
!setname 0xfd07 源生 !setname 0xfd07 源生
#飄上月球の不死煙 2338626051 724 0x720-0x72f #飄上月球の不死煙 2338626051 724 0x720-0x72f
!setname 0x720 大庭院
!setname 0xc727 /无畏 !setname 0xc727 /无畏
!setname 0x6728 神花 !setname 0x6728 神花
!setname 0xe728 神花姬 !setname 0xe728 神花姬
...@@ -724,6 +732,7 @@ ...@@ -724,6 +732,7 @@
!setname 0x625 迷石宫 !setname 0x625 迷石宫
!setname 0x1625 风海帆 !setname 0x1625 风海帆
!setname 0x628 哈伊瓦纳斯 Haiiwanas !setname 0x628 哈伊瓦纳斯 Haiiwanas
!setname 0x62b Roaring Flare
#MEKK #MEKK
!setname 0x730 圣印 !setname 0x730 圣印
...@@ -815,7 +824,7 @@ ...@@ -815,7 +824,7 @@
!setname 0x3276 械龙铠 !setname 0x3276 械龙铠
!counter 0x3276 械龙铠指示物 !counter 0x3276 械龙铠指示物
#??? #AD钙 537 0x530-0x53f
!setname 0x3530 惧轮 !setname 0x3530 惧轮
!setname 0x3531 大祭环 !setname 0x3531 大祭环
!setname 0x5531 迫真空手 !setname 0x5531 迫真空手
...@@ -837,7 +846,6 @@ ...@@ -837,7 +846,6 @@
!setname 0x353d 吞天铠 !setname 0x353d 吞天铠
!setname 0x353e 皮猫 !setname 0x353e 皮猫
!counter 0x153a Q指示物 !counter 0x153a Q指示物
!setname 0x720 大庭院
!setname 0xc531 不息轮 !setname 0xc531 不息轮
......
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