Commit d982b14a authored by POLYMER's avatar POLYMER

update 240205

parent ba741048
......@@ -2047,8 +2047,8 @@
87498786 0
65010124 0
65010122 0
11451751 0
11451755 0
11451751 1
11451755 1
82209081 1
53799086 0
42620114 0
......@@ -2077,7 +2077,7 @@
60002258 0
60002279 0
11451739 2
11451753 0
11451753 1
33330076 1
33730073 1
60002214 1
......@@ -2162,7 +2162,7 @@
98920167 0
98920325 0
98920365 0
11621401 1
11621401 2
11621406 1
19198178 1
22348003 1
......@@ -2201,7 +2201,7 @@
88888002 1
98920576 0
88880225 2
88897017 0
88897017 1
#230507
25000035 0
33330093 0
......@@ -2225,11 +2225,9 @@
82221053 0
98920304 0
6100020 2
9910088 2
10173079 2
#230423
9990226 0
11560717 0
22070340 0
30005016 0
31400015 0
......@@ -2244,14 +2242,12 @@
25800105 1
29083691 1
79029065 1
82224073 1
82204209 1
82204224 1
99990002 1
#230416
53797001 0
98920195 0
82224073 1
82204209 1
98950000 1
#230409
......@@ -2345,11 +2341,11 @@
33701341 0
35399005 0
40010212 0
53715001 0
53715001 1
53715008 1
53715009 0
53715010 0
53715011 0
53715009 1
53715010 1
53715011 1
60001141 0
64800129 0
64800187 0
......@@ -2625,7 +2621,6 @@
60009999 0
#221023
9300012 0
9910433 0
9910609 0
14010257 0
17020110 0
......@@ -2641,7 +2636,6 @@
67210106 0
67210108 0
7429821 1
9910709 1
9910710 1
9911022 2
11451706 1
......@@ -3793,7 +3787,7 @@
87110009 0
10400003 1
10400006 1
10400012 1
10400012 2
40009469 1
64800081 0
15003023 0
......@@ -3816,7 +3810,6 @@
64800022 0
82221061 0
82221063 0
35300201 1
55100023 1
#210926
14000321 0
......@@ -3920,7 +3913,6 @@
130001243 0
14010023 1
14010099 1
89387021 2
#210627
33711601 0
33711501 1
......@@ -3957,7 +3949,6 @@
63790300 0
63790500 0
63790501 0
15000182 2
#210509
79029456 0
#210502
......@@ -4156,7 +4147,6 @@
79029345 0
79029369 0
82224032 0
9910199 1
10170006 1
22020130 1
#65010583 1
......@@ -5305,7 +5295,7 @@
10105659 0
11561024 0
14010014 0
33330078 0
33330078 2
88880235 0
87090001 0
87090002 0
......@@ -5424,7 +5414,6 @@
11526309 0
11526310 0
10173035 0
11561032 0
53799183 0
60002371 0
60002373 0
......@@ -5608,6 +5597,9 @@
30000231 0
30000236 0
30000240 0
10105674 0
11451002 0
13000750 0
#limit
33403513 1
82204250 0
......@@ -5857,7 +5849,6 @@
98920228 1
98920410 1
22022790 1
88800025 1
88884411 1
98920094 1
98920657 1
......@@ -5919,7 +5910,11 @@
75000708 2
67200237 2
9911370 2
53796131 2
82204225 2
82204226 2
82204227 2
82204228 2
98920551 2
#Forbidden TCG
##MAIN DECK MONSTERS
94689206 0 --Block Dragon
......
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......@@ -77,11 +77,11 @@ function c10105672.filter(c)
return c:IsAbleToRemove()
end
function c10105672.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_ONFIELD) and c10105672.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10105672.filter,tp,0,LOCATION_ONFIELD,1,nil) end
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c10105672.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10105672.filter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c10105672.filter,tp,0,LOCATION_ONFIELD,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),1-tp,LOCATION_ONFIELD)
local g=Duel.SelectTarget(tp,c10105672.filter,tp,0,LOCATION_MZONE,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),1-tp,LOCATION_MZONE)
end
function c10105672.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
......
function c10105675.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,10105675)
e1:SetCost(c10105675.spcost)
e1:SetTarget(c10105675.sptg)
e1:SetOperation(c10105675.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_XYZ_LEVEL)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c10105675.xyzlv)
e2:SetLabel(3)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetLabel(4)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_BE_MATERIAL)
e4:SetCountLimit(1,101056750)
e4:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e4:SetCondition(c10105675.efcon)
e4:SetOperation(c10105675.efop)
c:RegisterEffect(e4)
end
function c10105675.costfilter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end
function c10105675.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10105675.costfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c10105675.costfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c10105675.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10105675.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c10105675.xyzlv(e,c,rc)
if rc:IsSetCard(0x1084) then
return c:GetLevel()+0x10000*e:GetLabel()
else
return c:GetLevel()
end
end
function c10105675.efcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return r==REASON_XYZ and c:GetReasonCard():IsSetCard(0x1084)
end
function c10105675.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(10105675,1))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetTarget(c10105675.thtg)
e1:SetOperation(c10105675.thop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
end
function c10105675.thfilter(c)
return c:IsSetCard(0x84) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c10105675.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10105675.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c10105675.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c10105675.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
function c10105676.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10105676,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1,10105676)
e1:SetTarget(c10105676.sptg1)
e1:SetOperation(c10105676.spop1)
c:RegisterEffect(e1)
--effect gain
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e2:SetCondition(c10105676.effcon)
e2:SetOperation(c10105676.effop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCondition(aux.exccon)
e3:SetCountLimit(1,10105676)
e3:SetCost(c10105676.cost)
e3:SetTarget(c10105676.sptg)
e3:SetOperation(c10105676.spop)
c:RegisterEffect(e3)
end
function c10105676.spfilter1(c,e,tp)
return c:IsSetCard(0x1084) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10105676.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c10105676.spfilter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c10105676.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10105676.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c10105676.splimit)
Duel.RegisterEffect(e1,tp)
end
function c10105676.splimit(e,c)
return not (c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE))
end
function c10105676.effcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_XYZ and e:GetHandler():GetReasonCard():IsSetCard(0x1084)
end
function c10105676.effop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(10105676,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c10105676.descon)
e1:SetTarget(c10105676.destg)
e1:SetOperation(c10105676.desop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
end
function c10105676.dckfil(c,tp)
return c:IsSummonLocation(LOCATION_HAND) and c:IsPreviousControler(1-tp)
end
function c10105676.descon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c10105676.dckfil,1,nil,tp)
end
function c10105676.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c10105676.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
function c10105676.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end
Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_COST)
end
function c10105676.spfilter(c,e,tp)
return c:IsSetCard(0x1084) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10105676.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c10105676.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c10105676.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10105676.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
function c10105677.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x1084),4,2)
c:EnableReviveLimit()
--伤害计算
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,10105677)
e1:SetCost(c10105677.cost)
e1:SetTarget(c10105677.batg)
e1:SetOperation(c10105677.baop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10105677,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c10105677.spcon)
e2:SetTarget(c10105677.sptg)
e2:SetOperation(c10105677.spop)
c:RegisterEffect(e2)
end
function c10105677.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c10105677.batg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) end
if chk==0 then return c:IsAttackable()
and Duel.IsExistingTarget(nil,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_MZONE,1,1,nil)
end
function c10105677.baop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsAttackable() and c:IsControler(tp) and c:IsFaceup() and c:IsRelateToEffect(e) then
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
if tc:IsControler(1-tp) and tc:IsRelateToEffect(e) then
Duel.CalculateDamage(c,tc)
end
end
end
function c10105677.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_DESTROY) and e:GetHandler():GetOverlayCount()>0
end
function c10105677.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10105677.mfilter(c)
return c:IsSetCard(0x1084) and c:IsType(TYPE_MONSTER) and c:IsCanOverlay()
end
function c10105677.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c10105677.mfilter),tp,LOCATION_GRAVE,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(10105677,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local mg=g:Select(tp,1,1,nil)
Duel.Overlay(c,mg)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c:GetBaseAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
end
end
\ No newline at end of file
function c10105678.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,10105678)
e1:SetTarget(c10105678.target)
e1:SetOperation(c10105678.activate)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101056780)
e2:SetCost(c10105678.cost)
e2:SetTarget(c10105678.thtg)
e2:SetOperation(c10105678.thop)
c:RegisterEffect(e2)
end
function c10105678.filter1(c,e,tp)
return c:IsSetCard(0x1084) and c:IsRank(3,4)
and Duel.IsExistingMatchingCard(c10105678.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,c:GetRank()+1)
and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL)
end
function c10105678.filter2(c,e,tp,mc,rk)
return c:IsRank(4,5) and mc:IsCanBeXyzMaterial(c) and c:IsSetCard(0x1084)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function c10105678.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c10105678.filter1(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c10105678.filter1,tp,LOCATION_GRAVE,0,1,nil,e,tp)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c10105678.filter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c10105678.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end
if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
if tc:IsFaceup() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10105678.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetRank()+1)
local sc=g:GetFirst()
if sc then
local mg=tc:GetOverlayGroup()
if mg:GetCount()~=0 then
Duel.Overlay(sc,mg)
end
sc:SetMaterial(Group.FromCards(tc))
Duel.Overlay(sc,Group.FromCards(tc))
Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
Duel.SelectOption(tp,aux.Stringid(10105678,1))
sc:CompleteProcedure()
if c:IsRelateToEffect(e) then
c:CancelToGrave()
Duel.Overlay(sc,Group.FromCards(c))
end
end
end
end
function c10105678.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end
Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_COST)
end
function c10105678.thfilter(c)
return c:IsSetCard(0x1084) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c10105678.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c10105678.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10105678.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c10105678.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c10105678.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
end
\ No newline at end of file
function c10105679.initial_effect(c)
c:EnableReviveLimit()
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--copy effect
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10105679,0))
e2:SetCategory(CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetTarget(c10105679.cptg)
e2:SetOperation(c10105679.cpop)
c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c10105679.atkval)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e4)
--destroy replace
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EFFECT_DESTROY_REPLACE)
e5:SetRange(LOCATION_GRAVE)
e5:SetTarget(c10105679.reptg)
e5:SetValue(c10105679.repval)
e5:SetOperation(c10105679.repop)
c:RegisterEffect(e5)
end
function c10105679.cpfilter(c)
return c:IsSetCard(0xa5) and c:IsType(TYPE_SPELL+TYPE_QUICKPLAY) and c:IsAbleToDeck() and c:CheckActivateEffect(false,true,false)~=nil
end
function c10105679.cptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then
local te=e:GetLabelObject()
local tg=te:GetTarget()
return tg and tg(e,tp,eg,ep,ev,re,r,rp,0,chkc)
end
if chk==0 then return Duel.IsExistingTarget(c10105679.cpfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c10105679.cpfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local te,ceg,cep,cev,cre,cr,crp=g:GetFirst():CheckActivateEffect(false,true,true)
Duel.ClearTargetCard()
g:GetFirst():CreateEffectRelation(e)
local tg=te:GetTarget()
if tg then tg(e,tp,ceg,cep,cev,cre,cr,crp,1) end
te:SetLabelObject(e:GetLabelObject())
e:SetLabelObject(te)
Duel.ClearOperationInfo(0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c10105679.cpop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject()
if not te then return end
if not te:GetHandler():IsRelateToEffect(e) then return end
e:SetLabelObject(te:GetLabelObject())
local op=te:GetOperation()
if op then op(e,tp,eg,ep,ev,re,r,rp) end
Duel.BreakEffect()
Duel.SendtoDeck(te:GetHandler(),nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
function c10105679.atkval(e,c)
return Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_ONFIELD)*300
end
function c10105679.repfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x8) and c:IsLocation(LOCATION_MZONE)
and c:IsControler(tp)
end
function c10105679.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemove() and aux.exccon(e) and eg:IsExists(c10105679.repfilter,1,nil,tp) end
return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function c10105679.repval(e,c)
return c10105679.repfilter(c,e:GetHandlerPlayer())
end
function c10105679.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(e:GetHandler(),nil,2,REASON_EFFECT)
end
\ No newline at end of file
function c10105680.initial_effect(c)
c:EnableReviveLimit()
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--disable
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10105680,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c10105680.target1)
e2:SetOperation(c10105680.operation)
c:RegisterEffect(e2)
--fusion
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10105680,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_GRAVE_ACTION)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,10105680)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(c10105680.condition)
e3:SetTarget(c10105680.target2)
e3:SetOperation(c10105680.activate)
c:RegisterEffect(e3)
end
function c10105680.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,nil,tp,0,LOCATION_MZONE,1,1,nil)
end
function c10105680.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_UNRELEASABLE_SUM)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(1)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UNRELEASABLE_NONSUM)
tc:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetValue(c10105680.fuslimit)
tc:RegisterEffect(e3)
local e4=e1:Clone()
e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
tc:RegisterEffect(e4)
local e5=e1:Clone()
e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
tc:RegisterEffect(e5)
local e6=e1:Clone()
e6:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
tc:RegisterEffect(e6)
local e7=e1:Clone()
e7:SetCode(EFFECT_CANNOT_ATTACK)
tc:RegisterEffect(e7)
end
end
function c10105680.fuslimit(e,c,sumtype)
return sumtype==SUMMON_TYPE_FUSION
end
function c10105680.filter0(c)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function c10105680.filter1(c,e)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and not c:IsImmuneToEffect(e) and c:IsAbleToDeck()
end
function c10105680.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x8) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c10105680.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph~=PHASE_DAMAGE and ph~=PHASE_DAMAGE_CAL and e:GetHandler():IsReason(REASON_EFFECT)
end
function c10105680.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg=Duel.GetMatchingGroup(c10105680.filter0,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil)
local mg2=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsLocation),nil,LOCATION_HAND)
mg:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c10105680.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c10105680.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c10105680.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg=Duel.GetMatchingGroup(c10105680.filter1,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil,e)
local mg2=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsLocation),nil,LOCATION_HAND)
mg:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c10105680.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c10105680.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
aux.FCheckAdditional=tc.cyber_fusion_check or c10105680.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf)
tc:SetMaterial(mat)
if mat:IsExists(Card.IsFacedown,1,nil) then
local cg=mat:Filter(Card.IsFacedown,nil)
Duel.ConfirmCards(1-tp,cg)
end
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
\ No newline at end of file
function c10105681.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0xa008),2,true)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.fuslimit)
c:RegisterEffect(e1)
--attribute
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_ADD_ATTRIBUTE)
e2:SetValue(ATTRIBUTE_WATER)
c:RegisterEffect(e2)
--extra attack
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10105681,0))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetCondition(c10105681.atcon)
e3:SetOperation(c10105681.atop)
c:RegisterEffect(e3)
--attack down
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_ATKCHANGE)
e4:SetDescription(aux.Stringid(10105681,0))
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetCountLimit(1)
e4:SetRange(LOCATION_MZONE)
e4:SetCost(c10105681.cost)
e4:SetOperation(c10105681.operation)
c:RegisterEffect(e4)
end
function c10105681.atcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
if not bc then return false end
local seq=bc:GetPreviousSequence()
e:SetLabel(seq)
return Duel.GetAttacker()==c and aux.bdocon(e,tp,eg,ep,ev,re,r,rp) and seq<5 and c:IsChainAttackable(0)
end
function c10105681.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChainAttack()
local seq=e:GetLabel()
local val=aux.SequenceToGlobal(1-tp,LOCATION_MZONE,seq)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DISABLE_FIELD)
e1:SetValue(val)
e1:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e1,tp)
end
function c10105681.filter(c)
return c:IsFaceup() and c:IsAttackAbove(100)
end
function c10105681.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,100,true)
and Duel.IsExistingMatchingCard(c10105681.filter,tp,0,LOCATION_MZONE,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(c10105681.filter,tp,0,LOCATION_MZONE,e:GetHandler())
local lp=Duel.GetLP(tp)
local m=math.floor(math.min(lp,2000)/100)
local t={}
for i=1,m do
t[i]=i*100
end
local ac=Duel.AnnounceNumber(tp,table.unpack(t))
Duel.PayLPCost(tp,ac,true)
e:SetLabel(ac)
e:GetHandler():RegisterFlagEffect(10105681,RESET_PHASE+PHASE_DAMAGE_CAL,0,1)
end
function c10105681.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c10105681.filter,tp,0,LOCATION_MZONE,aux.ExceptThisCard(e))
local tc=g:GetFirst()
local val=e:GetLabel()
while tc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-val)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
\ No newline at end of file
function c10105682.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0xa008),2,true)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.fuslimit)
c:RegisterEffect(e1)
--attribute
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_ADD_ATTRIBUTE)
e2:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_SET_ATTACK_FINAL)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c10105682.val)
c:RegisterEffect(e3)
local e4=e3:Clone(c)
e4:SetCode(EFFECT_SET_DEFENSE_FINAL)
e4:SetValue(c10105682.val1)
c:RegisterEffect(e4)
--炸卡
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(10105682,0))
e5:SetCategory(CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(2,10105682)
e5:SetCost(c10105682.descost)
e5:SetTarget(c10105682.destg)
e5:SetOperation(c10105682.desop)
c:RegisterEffect(e5)
--攻击力守备力 up
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(10105682,1))
e6:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_FIELD)
e6:SetRange(LOCATION_MZONE)
e6:SetCode(EVENT_PHASE+PHASE_END)
e6:SetCountLimit(1)
e6:SetOperation(c10105682.atkop)
c:RegisterEffect(e6)
end
function c10105682.val(e,c)
return e:GetHandler():GetMaterial():GetSum(Card.GetBaseAttack)
end
function c10105682.val1(e,c)
return e:GetHandler():GetMaterial():GetSum(Card.GetBaseDefense)
end
function c10105682.descost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAttackAbove(1000) end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
local e2=e1:Clone(c)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
end
function c10105682.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsType,tp,0,LOCATION_ONFIELD,nil,TYPE_MONSTER)
if chk==0 then return #g>0 end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c10105682.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,Card.IsType,tp,0,LOCATION_ONFIELD,1,1,nil,TYPE_MONSTER)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
function c10105682.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
local e2=e1:Clone(c)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
end
end
\ No newline at end of file
......@@ -339,7 +339,7 @@ function cm.GetCardsInZone(tp,fd)
loc=LOCATION_SZONE
seq=seq-8
end
return Duel.GetFieldCard(p,loc,seq)
return Duel.GetFieldCard(p,loc,math.floor(seq+0.5))
end
--从tp来看的zone->(p,loc,seq).11450996.
function cm.zone2seq(tp,zone)
......
--魔人★双子使徒 火焰书士
local m=11451487
local cm=_G["c"..m]
local cm,m=GetID()
function cm.initial_effect(c)
--effect1
local e1=Effect.CreateEffect(c)
......@@ -105,12 +104,6 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
e2:SetOperation(cm.aclimit1)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_CHAIN_NEGATED)
e3:SetOperation(cm.aclimit2)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp)
end
function cm.aclimit1(e,tp,eg,ep,ev,re,r,rp)
if ep==tp or not re:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
......@@ -120,11 +113,19 @@ function cm.aclimit1(e,tp,eg,ep,ev,re,r,rp)
else
Duel.SetFlagEffectLabel(tp,m,ct+1)
end
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_NEGATED)
e2:SetLabel(ev)
e2:SetLabelObject(e1)
e2:SetReset(RESET_CHAIN)
e2:SetOperation(cm.resetop)
Duel.RegisterEffect(e2,tp)
end
function cm.aclimit2(e,tp,eg,ep,ev,re,r,rp)
function cm.resetop(e,tp,eg,ep,ev,re,r,rp)
if ep==tp or not re:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local ct=Duel.GetFlagEffectLabel(tp,m)
if ct then Duel.SetFlagEffectLabel(tp,m,ct-1) end
if ev==e:GetLabel() then Duel.SetFlagEffectLabel(tp,m,ct-1) end
end
function cm.econ(e)
local ct=Duel.GetFlagEffectLabel(e:GetHandlerPlayer(),m)
......
......@@ -23,7 +23,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0
end
function cm.hand(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsSSetable,e:GetHandlerPlayer(),LOCATION_HAND,0,1,e:GetHandler())
return Duel.IsExistingMatchingCard(Card.IsSSetable,e:GetHandlerPlayer(),LOCATION_HAND,0,1,e:GetHandler()) and Duel.GetLocationCount(e:GetHandlerPlayer(),LOCATION_SZONE)>1
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......@@ -52,10 +52,6 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e2:SetOperation(cm.rsop)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
local e3=e2:Clone()
e3:SetCode(EVENT_CHAIN_NEGATED)
e3:SetOperation(cm.rsop2)
Duel.RegisterEffect(e3,tp)
tc:RegisterFlagEffect(m+1,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
......@@ -86,14 +82,24 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
else
c:SetFlagEffectLabel(m,c:GetFlagEffectLabel(m)+1)
end
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_NEGATED)
e2:SetLabel(ev)
e2:SetLabelObject(tc)
e2:SetReset(RESET_CHAIN)
e2:SetOperation(cm.resetop)
Duel.RegisterEffect(e2,tp)
end
function cm.rsop2(e,tp,eg,ep,ev,re,r,rp)
function cm.resetop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetLabelObject()
if c:GetFlagEffect(m+1)==0 then return end
if flag and flag==1 then
c:ResetFlagEffect(m)
elseif flag and flag>1 then
c:SetFlagEffectLabel(m,flag-1)
if ev==e:GetLabel() then
if flag and flag==1 then
c:ResetFlagEffect(m)
elseif flag and flag>1 then
c:SetFlagEffectLabel(m,flag-1)
end
end
end
function cm.sscon(e,tp,eg,ep,ev,re,r,rp)
......
--诡雷战术 隐秘出击
--21.04.22
local m=11451561
local cm=_G["c"..m]
local cm,m=GetID()
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......@@ -98,10 +97,6 @@ function cm.trop(e,tp,eg,ep,ev,re,r,rp)
e2:SetOperation(cm.rsop)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
local e3=e2:Clone()
e3:SetCode(EVENT_CHAIN_NEGATED)
e3:SetOperation(cm.rsop2)
tc:RegisterEffect(e3,true)
tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,1))
end
end
......@@ -117,7 +112,15 @@ function cm.rscon(e,tp,eg,ep,ev,re,r,rp)
end
function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():ResetFlagEffect(m)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_NEGATED)
e2:SetLabel(ev)
e2:SetLabelObject(e1)
e2:SetReset(RESET_CHAIN)
e2:SetOperation(cm.resetop)
Duel.RegisterEffect(e2,tp)
end
function cm.rsop2(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,1))
function cm.resetop(e,tp,eg,ep,ev,re,r,rp)
if ev==e:GetLabel() then e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,1)) end
end
\ No newline at end of file
......@@ -43,7 +43,7 @@ function cm.GetCardsInZone(tp,fd)
loc=LOCATION_SZONE
seq=seq-8
end
return Duel.GetFieldCard(p,loc,seq)
return Duel.GetFieldCard(p,loc,math.floor(seq+0.5))
end
function cm.desfilter(c)
return not c:IsLocation(LOCATION_SZONE) or c:GetSequence()<5
......
......@@ -169,7 +169,7 @@ function cm.GetCardsInZone(tp,fd)
loc=LOCATION_SZONE
seq=seq-8
end
return Duel.GetFieldCard(p,loc,seq)
return Duel.GetFieldCard(p,loc,math.floor(seq+0.5))
end
function cm.xytozone(x,y)
if x==-1 and y==0.5 then return 1<<13
......
......@@ -25,7 +25,7 @@ function cm.GetCardsInZone(tp,fd)
loc=LOCATION_SZONE
seq=seq-8
end
return Duel.GetFieldCard(p,loc,seq)
return Duel.GetFieldCard(p,loc,math.floor(seq+0.5))
end
function cm.mzlock(tp,seq,usep)
local mzc=Duel.GetFieldCard(tp,LOCATION_MZONE,seq)
......@@ -70,6 +70,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
g:AddCard(tc)
local subg=tg:Filter(Card.IsCode,nil,tc:GetCode())
tg:Sub(subg)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,0))
local fd=Duel.SelectField(tp,1,0,LOCATION_MZONE,(~(zone<<16)))
local mzc=cm.GetCardsInZone(tp,fd)
if mzc then dg:AddCard(mzc) end
......
......@@ -51,7 +51,7 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local sa=c:IsLocation(LOCATION_HAND) and Duel.GetFlagEffect(tp,m+1)==0
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) and (sa or sb) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) and (sa or sb) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,1,nil) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
......@@ -60,8 +60,8 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
end
function cm.fselect(g,c)
return g:IsExists(cm.costfilter,1,c)
function cm.fselect(g)
return g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) and g:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
......@@ -69,11 +69,11 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_HAND,0,nil)
if #rg>1 then
Duel.BreakEffect()
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil)
if rg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) and rg:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD) then
--Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tg=rg:Select(tp,2,2,nil)
local tg=rg:SelectSubGroup(tp,cm.fselect,false,2,2)
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
end
......
......@@ -52,7 +52,7 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local sa=c:IsLocation(LOCATION_HAND) and Duel.GetFlagEffect(tp,m+1)==0
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
local rg=Duel.GetMatchingGroup(cm.costfilter,tp,LOCATION_HAND,0,c)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) and (sa or sb) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) and (sa or sb) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,1,nil) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
......@@ -61,26 +61,23 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
end
function cm.fselect(g,c,tp)
return g:IsExists(cm.costfilter,1,c) and Duel.IsExistingMatchingCard(cm.thfilter2,tp,LOCATION_DECK,0,1,nil,g)
function cm.fselect(g)
return g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) and g:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD)
end
function cm.thfilter2(c,g)
return c:IsSetCard(0x9977) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil,c:GetCode()) and not g:IsExists(Card.IsCode,1,nil,c:GetCode())
end
function cm.fselect2(g,c)
return g:IsExists(cm.costfilter,1,c)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_HAND,0,nil)
if #rg>1 then
Duel.BreakEffect()
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil)
if rg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) and rg:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD) then
--Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tg=rg:Select(tp,2,2,nil)
local tg=rg:SelectSubGroup(tp,cm.fselect,false,2,2)
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
end
......
......@@ -51,7 +51,7 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local sa=c:IsLocation(LOCATION_HAND) and Duel.GetFlagEffect(tp,m+1)==0
local sb=c:IsLocation(LOCATION_REMOVED) and Duel.GetFlagEffect(tp,m+10)==0
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) and (sa or sb) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) and (sa or sb) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,1,nil) end
if c:IsLocation(LOCATION_HAND) then
Duel.RegisterFlagEffect(tp,m+1,RESET_PHASE+PHASE_END,0,1)
elseif c:IsLocation(LOCATION_REMOVED) then
......@@ -60,8 +60,8 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
end
function cm.fselect(g,c)
return g:IsExists(cm.costfilter,1,c)
function cm.fselect(g)
return g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) and g:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
......@@ -69,11 +69,11 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_HAND,0,nil)
if #rg>1 then
Duel.BreakEffect()
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil)
if rg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) and rg:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD) then
--Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tg=rg:Select(tp,2,2,nil)
local tg=rg:SelectSubGroup(tp,cm.fselect,false,2,2)
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
end
......
......@@ -68,7 +68,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 and Duel.GetMZoneCount(tp)>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 then
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,nil)
if #rg>1 then
Duel.BreakEffect()
--Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tg=rg:Select(tp,2,2,nil)
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
......@@ -109,6 +109,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local res=false
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE) and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and (not tc:IsSSetable() or Duel.SelectYesNo(tp,Stringid(m,3))) then
res=Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
if res then Duel.ConfirmCards(1-tp,tc) end
else
res=Duel.SSet(tp,tc)>0
end
......
......@@ -5,12 +5,44 @@ function pnfl_prophecy_flight_initial(c)
PNFL_PROPHECY_FLIGHT_DEBUG=false
PNFL_PROPHECY_FLIGHT_OPERATION_PERMIT=true
PNFL_PROPHECY_FLIGHT_TACTIC_VIEW=false
PNFL_PROPHECY_FLIGHT_STONE_HAIL=false
pnflpf[0]=0
pnflpf[1]=0
pnflpf.coinsequence={}
_TossCoin=Duel.TossCoin
_SetCoinResult=Duel.SetCoinResult
function Duel.SetCoinResult(...)
local ct0=#pnflpf.coinsequence
local res0={Duel.GetCoinResult()}
if pnflpf.res and #res0>0 then
for i=1,#res0 do pnflpf.coinsequence[ct0+i]=res0[i] end
end
pnflpf.res=nil
_SetCoinResult(...)
end
function Duel.TossCoin(p,ct)
local ct0=#pnflpf.coinsequence
local res0={Duel.GetCoinResult()}
--before replaced by this coin, register last coin.
if pnflpf.res and #res0>0 then
for i=1,ct do pnflpf.coinsequence[ct0+i]=res0[i] end
end
pnflpf.res=res0
ct0=#pnflpf.coinsequence
local res={_TossCoin(p,ct)}
local ct1=#pnflpf.coinsequence
--if this coin isn't replaced, register it.
if pnflpf.res and ct0==ct1 then
for i=1,ct do pnflpf.coinsequence[ct1+i]=res[i] end
end
local str="实际投掷结果:"
for i=1,#res do
if res[i]==1 then str=str.."[表]" else str=str.."[里]" end
end
--Debug.Message(str)
pnflpf.res=nil
return table.unpack(res)
end
--[[function Duel.TossCoin(p,ct)
local dic={}
local ct0=#pnflpf.coinsequence
for i=1,ct do table.insert(pnflpf.coinsequence,2) end
......@@ -88,7 +120,7 @@ function pnfl_prophecy_flight_initial(c)
end
for i=1,ct do pnflpf.coinsequence[ct0+i]=res[i] end
return table.unpack(res)
end
end--]]
--increase by Card.ReverseInDeck
local ge0=Effect.CreateEffect(c)
ge0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
......@@ -100,19 +132,6 @@ function pnfl_prophecy_flight_initial(c)
local ge1=ge0:Clone()
ge1:SetCode(EVENT_MOVE)
Duel.RegisterEffect(ge1,0)
--card influenced by effect
local ge2=Effect.CreateEffect(c)
ge2:SetType(EFFECT_TYPE_SINGLE)
ge2:SetCode(EFFECT_IMMUNE_EFFECT)
ge2:SetRange(LOCATION_ONFIELD)
ge2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SET_AVAILABLE)
ge2:SetValue(pnflpf.chkval)
local ge3=Effect.CreateEffect(c)
ge3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
ge3:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
ge3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SET_AVAILABLE)
ge3:SetLabelObject(ge2)
Duel.RegisterEffect(ge3,0)
--tactic view
local ge4=Effect.CreateEffect(c)
ge4:SetDescription(aux.Stringid(11451851,4))
......@@ -133,18 +152,8 @@ function pnflpf.resetop(e,tp,eg,ep,ev,re,r,rp)
if PNFL_PROPHECY_FLIGHT_DEBUG then Debug.Message("reset") end
if res0 then for tc in aux.Next(g0) do tc:ResetFlagEffect(11451851) end end
if res1 then for tc in aux.Next(g1) do tc:ResetFlagEffect(11451851) end end
Duel.Readjust()
end
end
function pnflpf.chkval(e,te)
if te and te:GetHandler() and not te:IsHasProperty(EFFECT_FLAG_UNCOPYABLE) then
if e:GetHandler():GetFlagEffect(11451854)==0 then
local prop=EFFECT_FLAG_SET_AVAILABLE
if PNFL_PROPHECY_FLIGHT_STONE_HAIL then prop=prop|EFFECT_FLAG_CLIENT_HINT end
e:GetHandler():RegisterFlagEffect(11451854,RESET_EVENT+0x1fc0000,prop,1,0,aux.Stringid(11451854,2))
end
--Duel.Readjust()
end
return false
end
function pnflpf.tdfilter(c)
return c:GetTurnID()==Duel.GetTurnCount()
......@@ -256,9 +265,9 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) then
local res=Duel.TossCoin(tp,1)
if PNFL_PROPHECY_FLIGHT_DEBUG then res=1 end
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,0,REASON_EFFECT) and c:IsLocation(LOCATION_DECK) and res==1 then
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,0,REASON_EFFECT) and c:IsLocation(LOCATION_DECK) then
Duel.ShuffleDeck(c:GetControler())
c:ReverseInDeck()
if res==1 then c:ReverseInDeck() end
end
end
end
......@@ -280,6 +289,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if PNFL_PROPHECY_FLIGHT_DEBUG then Debug.Message("adjust"..c:GetCode()) end
c:ReverseInDeck()
pnflpf.resetop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_DECK,0,nil,11451851)
local sg=tg:Filter(cm.topfilter,nil)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
......@@ -380,10 +390,10 @@ function cm.GetCardsInZone(tp,fd)
loc=LOCATION_SZONE
seq=seq-8
end
return Duel.GetFieldCard(p,loc,seq)
return Duel.GetFieldCard(p,loc,math.floor(seq+0.5))
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) or not Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS):Filter(cm.tgfilter,nil,re)
if #g>0 and Duel.SelectEffectYesNo(tp,e:GetHandler()) then
local fd=0
......@@ -408,6 +418,7 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if tc then Duel.Destroy(tc,REASON_EFFECT) end
end
if Duel.GetCurrentChain()==1 then op(e,tp) end
e:GetHandler():ResetFlagEffect(11451862)
local e6=Effect.CreateEffect(e:GetHandler())
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e6:SetCode(EVENT_CHAIN_SOLVED)
......
......@@ -76,9 +76,9 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) then
local res=Duel.TossCoin(tp,1)
if PNFL_PROPHECY_FLIGHT_DEBUG then res=1 end
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,0,REASON_EFFECT) and c:IsLocation(LOCATION_DECK) and res==1 then
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,0,REASON_EFFECT) and c:IsLocation(LOCATION_DECK) then
Duel.ShuffleDeck(c:GetControler())
c:ReverseInDeck()
if res==1 then c:ReverseInDeck() end
end
end
end
......@@ -100,6 +100,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if PNFL_PROPHECY_FLIGHT_DEBUG then Debug.Message("adjust"..c:GetCode()) end
c:ReverseInDeck()
pnflpf.resetop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_DECK,0,nil,11451851)
local sg=tg:Filter(cm.topfilter,nil)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
......@@ -183,7 +184,7 @@ function cm.distance2(ac,bc,tp)
return (by-ay)*(by-ay)+(ax-bx)*(ax-bx)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) or not Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS):Filter(cm.tgfilter,nil,re)
local ng=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if #g>0 and #ng>0 and Duel.SelectEffectYesNo(tp,e:GetHandler()) then
......
......@@ -95,9 +95,9 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) then
local res=Duel.TossCoin(tp,1)
if PNFL_PROPHECY_FLIGHT_DEBUG then res=1 end
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,0,REASON_EFFECT) and c:IsLocation(LOCATION_DECK) and res==1 then
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,0,REASON_EFFECT) and c:IsLocation(LOCATION_DECK) then
Duel.ShuffleDeck(c:GetControler())
c:ReverseInDeck()
if res==1 then c:ReverseInDeck() end
end
end
end
......@@ -119,6 +119,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if PNFL_PROPHECY_FLIGHT_DEBUG then Debug.Message("adjust"..c:GetCode()) end
c:ReverseInDeck()
pnflpf.resetop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_DECK,0,nil,11451851)
local sg=tg:Filter(cm.topfilter,nil)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
......@@ -195,7 +196,7 @@ function cm.tfilter(c)
return c:IsFacedown() and c:IsOnField()
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) or not Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS):Filter(cm.tgfilter,nil,re)
local fg=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
local ng=Duel.GetMatchingGroup(cm.dsfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
......
......@@ -52,8 +52,34 @@ function cm.initial_effect(c)
local e6=e5:Clone()
e6:SetCode(EVENT_PHASE+PHASE_END)
c:RegisterEffect(e6)
if not PNFL_INFLUENCED_CHECK then
PNFL_INFLUENCED_CHECK=true
--card influenced by effect
local ge2=Effect.CreateEffect(c)
ge2:SetType(EFFECT_TYPE_SINGLE)
ge2:SetCode(EFFECT_IMMUNE_EFFECT)
ge2:SetRange(LOCATION_ONFIELD)
ge2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SET_AVAILABLE)
ge2:SetValue(cm.chkval0)
local ge3=Effect.CreateEffect(c)
ge3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
ge3:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
ge3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SET_AVAILABLE)
ge3:SetLabelObject(ge2)
Duel.RegisterEffect(ge3,0)
end
end
cm.toss_coin=true
function cm.chkval0(e,te)
if te and te:GetHandler() and not te:IsHasProperty(EFFECT_FLAG_UNCOPYABLE) then
if e:GetHandler():GetFlagEffect(11451854)==0 then
local prop=EFFECT_FLAG_SET_AVAILABLE
if PNFL_INFLUENCED_HINT or PNFL_DEBUG then prop=prop|EFFECT_FLAG_CLIENT_HINT end
e:GetHandler():RegisterFlagEffect(11451854,RESET_EVENT+0x1fc0000,prop,1,0,aux.Stringid(11451854,2))
end
end
return false
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
......@@ -82,9 +108,9 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) then
local res=Duel.TossCoin(tp,1)
if PNFL_PROPHECY_FLIGHT_DEBUG then res=1 end
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,0,REASON_EFFECT) and c:IsLocation(LOCATION_DECK) and res==1 then
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,0,REASON_EFFECT) and c:IsLocation(LOCATION_DECK) then
Duel.ShuffleDeck(c:GetControler())
c:ReverseInDeck()
if res==1 then c:ReverseInDeck() end
end
end
end
......@@ -103,8 +129,8 @@ end
function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
if pnfl_adjusting then return end
pnfl_adjusting=true
if not PNFL_PROPHECY_FLIGHT_STONE_HAIL then
PNFL_PROPHECY_FLIGHT_STONE_HAIL=true
if not PNFL_INFLUENCED_HINT then
PNFL_INFLUENCED_HINT=true
local shg=Duel.GetMatchingGroup(cm.shfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
for tc in aux.Next(shg) do
tc:RegisterFlagEffect(11451854,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(11451854,2))
......@@ -113,6 +139,7 @@ function cm.adjustop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if PNFL_PROPHECY_FLIGHT_DEBUG then Debug.Message("adjust"..c:GetCode()) end
c:ReverseInDeck()
pnflpf.resetop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_DECK,0,nil,11451851)
local sg=tg:Filter(cm.topfilter,nil)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
......@@ -176,27 +203,31 @@ function cm.tgfilter(c,e)
return c:IsRelateToEffect(e) and (c:IsLocation(LOCATION_GRAVE) or c:GetFlagEffect(11451854)>0) and c:IsAbleToRemove()
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) or not Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS):Filter(cm.tgfilter,nil,re)
if #g>0 and Duel.SelectEffectYesNo(tp,e:GetHandler()) then
local tc=g:GetFirst()
if #g>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
tc=g:Select(tp,1,1,nil):GetFirst()
tg=g:Select(tp,1,#g,nil)
end
Duel.Hint(HINT_CARD,0,m)
Duel.HintSelection(Group.FromCards(tc))
if Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_REMOVED) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(cm.aclimit)
e1:SetLabelObject(tc)
Duel.RegisterEffect(e1,tp)
tc:CreateEffectRelation(e1)
end
Duel.HintSelection(tg)
if Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)>0 then
local rg=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_REMOVED)
rg:KeepAlive()
for tc in aux.Next(rg) do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(cm.aclimit)
e1:SetLabelObject(tc)
Duel.RegisterEffect(e1,tp)
tc:CreateEffectRelation(e1)
end
end
end
end
function cm.aclimit(e,re,tp)
......
......@@ -5,6 +5,8 @@ function cm.initial_effect(c)
dofile("expansions/script/c11451851.lua")
pnfl_prophecy_flight_initial(c)
end
c:EnableCounterPermit(0x972,LOCATION_MZONE)
c:EnableCounterPermit(0x973,LOCATION_MZONE)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -14,6 +16,14 @@ function cm.initial_effect(c)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
--coin
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_TOSS_COIN_NEGATE)
e2:SetCondition(cm.coincon)
e2:SetOperation(cm.coinop)
c:RegisterEffect(e2)
--move
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_QUICK_O)
......@@ -25,6 +35,70 @@ function cm.initial_effect(c)
e3:SetOperation(cm.disop)
c:RegisterEffect(e3)
end
cm.toss_coin=true
function cm.coincon(e,tp,eg,ep,ev,re,r,rp)
return re:GetCode()~=EVENT_TOSS_COIN_NEGATE
end
function cm.coinop(e,tp,eg,ep,ev,re,r,rp)
local bool1=true
local p=tp
while bool1 do
local res={Duel.GetCoinResult()}
local s0,s1=0,0
for _,r in ipairs(res) do if r==0 then s0=s0+1 end end
for _,r in ipairs(res) do if r==1 then s1=s1+1 end end
local b1=Duel.IsCanRemoveCounter(p,1,0,0x973,1,REASON_EFFECT) and s0>0
local b2=Duel.IsCanRemoveCounter(p,1,0,0x972,1,REASON_EFFECT) and s1>0
local off=1
local ops,opval={},{}
if b1 then
ops[off]=aux.Stringid(11451856,0)
opval[off]=0
off=off+1
end
if b2 then
ops[off]=aux.Stringid(11451856,1)
opval[off]=1
off=off+1
end
if b1 and b2 then
ops[off]=aux.Stringid(11451856,5)
opval[off]=2
off=off+1
end
ops[off]=aux.Stringid(11451856,2)
opval[off]=3
if off==1 then
bool1=false
else
local op=Duel.SelectOption(p,table.unpack(ops))+1
local sel=opval[op]
if sel==0 then
Duel.Hint(HINT_CARD,0,m)
Duel.RemoveCounter(p,1,0,0x973,1,REASON_EFFECT)
local rs={Duel.TossCoin(tp,s0)}
local j=1
for i,r in ipairs(res) do if r==0 then res[i]=rs[j] j=j+1 end end
Duel.SetCoinResult(table.unpack(res))
elseif sel==1 then
Duel.Hint(HINT_CARD,0,m)
Duel.RemoveCounter(p,1,0,0x972,1,REASON_EFFECT)
local rs={Duel.TossCoin(tp,s1)}
local j=1
for i,r in ipairs(res) do if r==1 then res[i]=rs[j] j=j+1 end end
Duel.SetCoinResult(table.unpack(res))
elseif sel==2 then
Duel.Hint(HINT_CARD,0,m)
Duel.RemoveCounter(p,1,0,0x973,1,REASON_EFFECT)
Duel.RemoveCounter(p,1,0,0x972,1,REASON_EFFECT)
local rs={Duel.TossCoin(tp,#res)}
Duel.SetCoinResult(table.unpack(rs))
else
bool1=false
end
end
end
end
function cm.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanSSet(1-tp) end
local tg=Duel.SelectMatchingCard(1-tp,Card.IsSSetable,tp,0,LOCATION_HAND,1,1,nil)
......@@ -46,9 +120,9 @@ end
function cm.discost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local tab=pnflpf.coinsequence
if chk==0 then return #tab>0 and ((tab[#tab]==0 and c:IsCanAddCounter(0x1972,1)) or (tab[#tab]==1 and c:IsCanAddCounter(0x1971,1))) end
if tab[#tab]==0 then c:AddCounter(0x1972,1) end
if tab[#tab]==1 then c:AddCounter(0x1971,1) end
if chk==0 then return #tab>0 and ((tab[#tab]==0 and c:IsCanAddCounter(0x973,1)) or (tab[#tab]==1 and c:IsCanAddCounter(0x972,1))) end
if tab[#tab]==0 then c:AddCounter(0x973,1) end
if tab[#tab]==1 then c:AddCounter(0x972,1) end
e:SetLabel(tab[#tab])
tab[#tab]=2
end
......
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