Commit daced1b3 authored by Nemo Ma's avatar Nemo Ma

fix

parent d6c67470
...@@ -8,7 +8,7 @@ function cm.initial_effect(c) ...@@ -8,7 +8,7 @@ function cm.initial_effect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(c22348017.spcon) e1:SetCondition(c22348017.spcon)
e1:SetTarget(c22348017.sptg) e1:SetTarget(c22348017.sptg)
e1:SetOperation(c22348017.spop) e1:SetOperation(c22348017.spop)
...@@ -20,6 +20,7 @@ function cm.initial_effect(c) ...@@ -20,6 +20,7 @@ function cm.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_BATTLE_DESTROYING) e2:SetCode(EVENT_BATTLE_DESTROYING)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCountLimit(1,22348017)
e2:SetCondition(c22348017.sccon1) e2:SetCondition(c22348017.sccon1)
e2:SetTarget(c22348017.sctg) e2:SetTarget(c22348017.sctg)
e2:SetOperation(c22348017.scop) e2:SetOperation(c22348017.scop)
...@@ -31,6 +32,7 @@ function cm.initial_effect(c) ...@@ -31,6 +32,7 @@ function cm.initial_effect(c)
e3:SetCode(EVENT_DESTROYED) e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,22348017)
e3:SetCondition(c22348017.sccon2) e3:SetCondition(c22348017.sccon2)
e3:SetTarget(c22348017.sctg) e3:SetTarget(c22348017.sctg)
e3:SetOperation(c22348017.scop) e3:SetOperation(c22348017.scop)
......
--维修工具 --维修工具
function c25800124.initial_effect(c) local m=25800124
local cm=_G["c"..m]
function cm.initial_effect(c)
aux.EnablePendulumAttribute(c) aux.EnablePendulumAttribute(c)
--lpup --lpup
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(25800124,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCategory(CATEGORY_RECOVER) e1:SetCategory(CATEGORY_RECOVER)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetRange(LOCATION_PZONE) e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetTarget(c25800124.rectg) e1:SetTarget(cm.rectg)
e1:SetOperation(c25800124.recop) e1:SetOperation(cm.recop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsummon --spsummon
...@@ -21,47 +23,47 @@ function c25800124.initial_effect(c) ...@@ -21,47 +23,47 @@ function c25800124.initial_effect(c)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE) e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,25800124) e2:SetCountLimit(1,m)
e2:SetTarget(c25800124.sptg) e2:SetTarget(cm.sptg)
e2:SetOperation(c25800124.spop) e2:SetOperation(cm.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--pendulum --pendulum
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(25800124,2)) e6:SetDescription(aux.Stringid(m,2))
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_DESTROYED) e6:SetCode(EVENT_DESTROYED)
e6:SetProperty(EFFECT_FLAG_DELAY) e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCountLimit(1,25800126) e6:SetCountLimit(1,25800126)
e6:SetCondition(c25800124.spcon) e6:SetCondition(cm.spcon)
e6:SetTarget(c25800124.pctg) e6:SetTarget(cm.pctg)
e6:SetOperation(c25800124.pcop) e6:SetOperation(cm.pcop)
c:RegisterEffect(e6) c:RegisterEffect(e6)
end end
function c25800124.rectg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(500) Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,500) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,500)
end end
function c25800124.recop(e,tp,eg,ep,ev,re,r,rp) function cm.recop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Recover(p,d,REASON_EFFECT) Duel.Recover(p,d,REASON_EFFECT)
end end
---2 ---2
function c25800124.filter(c,e,tp) function cm.filter(c,e,tp)
return c:IsSetCard(0x211) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x211) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c25800124.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c25800124.filter(chkc,e,tp) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and cm.filter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c25800124.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c25800124.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end end
function c25800124.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
...@@ -85,7 +87,7 @@ function c25800124.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -85,7 +87,7 @@ function c25800124.spop(e,tp,eg,ep,ev,re,r,rp)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD) e3:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
tc:RegisterFlagEffect(25800124,RESET_EVENT+RESETS_STANDARD,0,1,fid) tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1,fid)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_PHASE+PHASE_END) e4:SetCode(EVENT_PHASE+PHASE_END)
...@@ -93,37 +95,41 @@ function c25800124.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,37 +95,41 @@ function c25800124.spop(e,tp,eg,ep,ev,re,r,rp)
e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e4:SetLabel(fid) e4:SetLabel(fid)
e4:SetLabelObject(tc) e4:SetLabelObject(tc)
e4:SetCondition(c25800124.descon) e4:SetCondition(cm.descon)
e4:SetOperation(c25800124.desop) e4:SetOperation(cm.desop)
Duel.RegisterEffect(e4,tp) Duel.RegisterEffect(e4,tp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
end end
function c25800124.descon(e,tp,eg,ep,ev,re,r,rp) function cm.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject() local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(25800124)==e:GetLabel() then if tc:GetFlagEffectLabel(m)==e:GetLabel() then
return true return true
else else
e:Reset() e:Reset()
return false return false
end end
end end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.Destroy(tc,REASON_EFFECT)
end
-----3 -----3
function c25800124.spcon(e,tp,eg,ep,ev,re,r,rp) function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT) return e:GetHandler():IsReason(REASON_EFFECT)
end end
function c25800124.pcfilter(c) function cm.pcfilter(c)
return c:IsType(TYPE_PENDULUM) and not c:IsForbidden() return c:IsType(TYPE_PENDULUM) and not c:IsForbidden()
end end
function c25800124.pctg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.pctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)) if chk==0 then return (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1))
and Duel.IsExistingMatchingCard(c25800124.pcfilter,tp,LOCATION_DECK,0,1,nil) end and Duel.IsExistingMatchingCard(cm.pcfilter,tp,LOCATION_DECK,0,1,nil) end
end end
function c25800124.pcop(e,tp,eg,ep,ev,re,r,rp) function cm.pcop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c25800124.pcfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.pcfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true) Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
......
...@@ -118,13 +118,13 @@ function c72101205.wtar(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -118,13 +118,13 @@ function c72101205.wtar(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c72101205.wtfilter,tp,0,LOCATION_ONFIELD,1,c) end if chk==0 then return Duel.IsExistingMatchingCard(c72101205.wtfilter,tp,0,LOCATION_ONFIELD,1,c) end
local sg=Duel.GetMatchingGroup(c72101205.wfilter,tp,0,LOCATION_ONFIELD,c) local sg=Duel.GetMatchingGroup(c72101205.wfilter,tp,0,LOCATION_ONFIELD,c)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,sg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
end end
function c72101205.wofilter(c) function c72101205.wofilter(c)
return c:IsCode(72101205) return c:IsCode(72101205)
end end
function c72101205.wop(e,tp,eg,ep,ev,re,r,rp) function c72101205.wop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(c72101205.wfilter,tp,0,LOCATION_ONFIELD,aux.ExceptThisCard(e)) local sg=Duel.GetMatchingGroup(c72101205.wtfilter,tp,0,LOCATION_ONFIELD,aux.ExceptThisCard(e))
if Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 then if Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 then
local tc=Duel.SelectMatchingCard(tp,c72101205.wofilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst() local tc=Duel.SelectMatchingCard(tp,c72101205.wofilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst()
......
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