Commit e471be6f authored by Nemo Ma's avatar Nemo Ma

fix

parent ca90afae
......@@ -23,7 +23,7 @@ function cm.initial_effect(c)
end
function cm.fselect(g,tp)
return g:IsExists(cm.tdfilter,1,nil) and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,tama.tamas_sumElements(g))
return g:IsExists(cm.tdfilter,1,nil) and Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil,tama.tamas_sumElements(g))
end
function cm.tdfilter(c)
return #tama.tamas_getElements(c)>0 and c:IsAbleToDeck()
......
......@@ -12,6 +12,19 @@ function cm.initial_effect(c)
e1:SetOperation(cm.pspop)
c:RegisterEffect(e1)
end
function cm.PConditionFilter(c,e,tp,lscale,rscale,eset)
local lv=0
if c.pendulum_level then
lv=c.pendulum_level
else
lv=c:GetLevel()
end
local bool=Auxiliary.PendulumSummonableBool(c)
return (c:IsLocation(LOCATION_HAND) or (c:IsFaceup() and c:IsType(TYPE_PENDULUM)))
and lv>lscale and lv<rscale and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_PENDULUM,tp,bool,bool)
and not c:IsForbidden()
and (PENDULUM_CHECKLIST&(0x1<<tp)==0 or Auxiliary.PConditionExtraFilter(c,e,tp,lscale,rscale,eset))
end
function cm.pspcon(e,tp,eg,ep,ev,re,r,rp)
if not PENDULUM_CHECKLIST then
PENDULUM_CHECKLIST=0
......@@ -34,9 +47,17 @@ function cm.pspcon(e,tp,eg,ep,ev,re,r,rp)
else
g=Duel.GetFieldGroup(tp,loc,0)
end
return g:IsExists(aux.PConditionFilter,1,nil,e,tp,lscale,rscale,eset)
return g:IsExists(cm.PConditionFilter,1,nil,e,tp,lscale,rscale,eset)
end
function cm.pspop(e,tp,eg,ep,ev,re,r,rp,sg,og)
if not PENDULUM_CHECKLIST then
PENDULUM_CHECKLIST=0
local ge1=Effect.GlobalEffect()
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge1:SetOperation(Auxiliary.PendulumReset)
Duel.RegisterEffect(ge1,0)
end
local lscale=1
local rscale=9
local eset={Duel.IsPlayerAffectedByEffect(tp,EFFECT_EXTRA_PENDULUM_SUMMON)}
......@@ -55,12 +76,12 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp,sg,og)
if ft1>0 then loc=loc|LOCATION_HAND end
if ft2>0 then loc=loc|LOCATION_EXTRA end
if og then
tg=og:Filter(Card.IsLocation,nil,loc):Filter(aux.PConditionFilter,nil,e,tp,lscale,rscale,eset)
tg=og:Filter(Card.IsLocation,nil,loc):Filter(cm.PConditionFilter,nil,e,tp,lscale,rscale,eset)
else
tg=Duel.GetMatchingGroup(aux.PConditionFilter,tp,loc,0,nil,e,tp,lscale,rscale,eset)
tg=Duel.GetMatchingGroup(cm.PConditionFilter,tp,loc,0,nil,e,tp,lscale,rscale,eset)
end
local ce=nil
local b1=aux.PendulumChecklist&(0x1<<tp)==0
local b1=PENDULUM_CHECKLIST&(0x1<<tp)==0
local b2=#eset>0
if b1 and b2 then
local options={1163}
......@@ -90,10 +111,17 @@ function cm.pspop(e,tp,eg,ep,ev,re,r,rp,sg,og)
if ce then
Duel.Hint(HINT_CARD,0,ce:GetOwner():GetOriginalCode())
end
local g1=g:Filter(Card.IsLocation,nil,LOCATION_EXTRA)
g:Sub(g1)
for tc in aux.Next(g1) do
local bool=aux.PendulumSummonableBool(tc)
Duel.SpecialSummonStep(tc,SUMMON_TYPE_PENDULUM,tp,tp,bool,bool,POS_FACEUP)
end
for tc in aux.Next(g) do
local bool=aux.PendulumSummonableBool(tc)
Duel.SpecialSummonStep(tc,SUMMON_TYPE_PENDULUM,tp,tp,bool,bool,POS_FACEUP)
end
g:Merge(g1)
Duel.SpecialSummonComplete()
for tc in aux.Next(g) do tc:CompleteProcedure() end
end
\ No newline at end of file
--动物朋友 豺狗
local m=33701380
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCondition(cm.spcon)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetTarget(cm.potg)
e2:SetOperation(cm.poop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
if not aux.Monster_Friend_Time_Check then
aux.Monster_Friend_Time_Check=true
Monster_Friend_Time={}
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVED)
e1:SetCondition(cm.checkcon)
e1:SetOperation(cm.checkop)
Duel.RegisterEffect(e1,0)
local ge2=Effect.CreateEffect(c)
ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge2:SetCode(EVENT_TURN_END)
ge2:SetOperation(cm.clear)
Duel.RegisterEffect(ge2,0)
end
end
function cm.check(table,value)
for i,v in ipairs(table) do
if v==value then
return true
end
end
return false
end
function cm.checkcon(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
local code1,code2=rc:GetCode()
return not cm.check(Monster_Friend_Time,code1) and not cm.check(Monster_Friend_Time,code2) and rc:IsSetCard(0x442) and re:IsActiveType(TYPE_MONSTER)
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
local code1,code2=rc:GetCode()
if code1 then
table.insert(Monster_Friend_Time,code1)
end
if code2 then
table.insert(Monster_Friend_Time,code2)
end
end
function cm.clear(e,tp,eg,ep,ev,re,r,rp)
Monster_Friend_Time={}
end
function cm.spcon(e,c)
if c==nil then return true end
return #Monster_Friend_Time>2
end
function cm.potg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end
end
function cm.poop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
if #Monster_Friend_Time>2 then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CHANGE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(1,0)
e2:SetValue(cm.val)
c:RegisterEffect(e2)
end
if #Monster_Friend_Time>6 then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e3:SetValue(1)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e4)
end
if #Monster_Friend_Time>9 then
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_TOGRAVE)
e5:SetType(EFFECT_TYPE_IGNITION)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetTarget(cm.tgtg)
e4:SetOperation(cm.tgop)
c:RegisterEffect(e4)
end
end
end
function cm.val(e,re,dam,r,rp,rc)
return dam/2
end
function cm.tgfilter(c)
return c:IsAbleToGrave()
end
function cm.count(c)
return c:IsFaceup() and c:IsSetCard(0x442)
end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and cm.tgfilter(chkc) end
local ct=Duel.GetMatchingGroupCount(cm.count,tp,LOCATION_MZONE,0,nil)
if chk==0 then
return ct>0 and Duel.IsExistingTarget(cm.tgfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectTarget(tp,cm.tgfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,#g,0,0)
end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if #g>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
\ No newline at end of file
--动物朋友 狐獴
local m=33701381
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCondition(cm.spcon)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetTarget(cm.potg)
e2:SetOperation(cm.poop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
if not aux.Monster_Friend_Time_Check then
aux.Monster_Friend_Time_Check=true
Monster_Friend_Time={}
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVED)
e1:SetCondition(cm.checkcon)
e1:SetOperation(cm.checkop)
Duel.RegisterEffect(e1,0)
local ge2=Effect.CreateEffect(c)
ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge2:SetCode(EVENT_TURN_END)
ge2:SetOperation(cm.clear)
Duel.RegisterEffect(ge2,0)
end
end
function cm.check(table,value)
for i,v in ipairs(table) do
if v==value then
return true
end
end
return false
end
function cm.checkcon(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
local code1,code2=rc:GetCode()
return not cm.check(Monster_Friend_Time,code1) and not cm.check(Monster_Friend_Time,code2) and rc:IsSetCard(0x442) and re:IsActiveType(TYPE_MONSTER)
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
local code1,code2=rc:GetCode()
if code1 then
table.insert(Monster_Friend_Time,code1)
end
if code2 then
table.insert(Monster_Friend_Time,code2)
end
end
function cm.clear(e,tp,eg,ep,ev,re,r,rp)
Monster_Friend_Time={}
end
function cm.spcon(e,c)
if c==nil then return true end
return #Monster_Friend_Time>2
end
function cm.potg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end
end
function cm.setcheck(c)
return c:IsSetCard(0x442) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function cm.poop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
if #Monster_Friend_Time>2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local sg=Duel.SelectMatchingCard(cm.setcheck,tp,LOCATION_DECK,0,1,1,nil)
Duel.SSet(tp,sg)
end
if #Monster_Friend_Time>4 then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,1))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_FZONE)
e1:SetCountLimit(1)
e1:SetCost(cm.cpcost)
e1:SetTarget(cm.cptg)
e1:SetOperation(cm.cpop)
c:RegisterEffect(e1)
end
if #Monster_Friend_Time>6 then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,2))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(cm.drtg)
e1:SetOperation(cm.drop)
c:RegisterEffect(e1)
end
end
end
function cm.cpfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSetCard(0x442) and c:IsAbleToRemoveAsCost()
and c:CheckActivateEffect(false,true,false)~=nil
end
function cm.cpcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
if chk==0 then return true end
end
function cm.cptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()==0 then return false end
e:SetLabel(0)
return Duel.IsExistingMatchingCard(cm.cpfilter,tp,LOCATION_GRAVE,0,1,nil)
end
e:SetLabel(0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,cm.cpfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local te,ceg,cep,cev,cre,cr,crp=g:GetFirst():CheckActivateEffect(false,true,true)
Duel.Remove(g,POS_FACEUP,REASON_COST)
e:SetProperty(te:GetProperty())
local tg=te:GetTarget()
if tg then tg(e,tp,ceg,cep,cev,cre,cr,crp,1) end
te:SetLabelObject(e:GetLabelObject())
e:SetLabelObject(te)
Duel.ClearOperationInfo(0)
end
function cm.cpop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject()
if te then
e:SetLabelObject(te:GetLabelObject())
local op=te:GetOperation()
if op then op(e,tp,eg,ep,ev,re,r,rp) end
end
end
function cm.tdcheck(c)
return c:IsSetCard(0x442) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToDeck()
end
function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp)
and Duel.IsExistingMatchingCard(cm.tdcheck,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE)
end
function cm.drop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local dg=Duel.GetMatchingGroup(cm.tdcheck,p,LOCATION_GRAVE,0,nil)
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
local g=dg:SelectSubGroup(tp,aux.dncheck,false,1,3)
if g:GetCount()==0 then return end
Duel.SendtoDeck(g,nil,1,REASON_EFFECT)
Duel.ShuffleDeck(p)
Duel.BreakEffect()
Duel.Draw(p,g:GetCount(),REASON_EFFECT)
end
\ No newline at end of file
......@@ -55,6 +55,7 @@ function cm.rtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function cm.rop(e,tp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
......
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