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Nemo Ma
no81cards
Commits
fc7e30ef
Commit
fc7e30ef
authored
Jul 31, 2023
by
Nemo Ma
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--万物的见证者·洁蒂丝
local
m
=
60002226
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60002223
)
c
:
EnableCounterPermit
(
0x624
,
LOCATION_ONFIELD
)
c
:
EnableCounterPermit
(
0x625
,
LOCATION_ONFIELD
)
--爆能强化
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SUMMON_PROC
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetOperation
(
cm
.
op2
)
c
:
RegisterEffect
(
e2
)
--进化
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DRAW
+
CATEGORY_RECOVER
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
cm
.
cos5
)
e5
:
SetOperation
(
cm
.
op5
)
c
:
RegisterEffect
(
e5
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetCondition
(
cm
.
spcon2
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
con2
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
)
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
g
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
))
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
end
function
cm
.
cos5f1
(
c
)
return
c
:
GetFlagEffect
(
m
)
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
())
end
function
cm
.
cos5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cos5f1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
99
,
nil
)
e
:
SetLabel
(
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_COST
))
end
function
cm
.
op5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dam
=
e
:
GetLabel
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
not
e
:
GetHandler
():
IsFaceup
()
then
return
end
if
dam
>=
1
then
if
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
xfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
Destroy
(
g
:
GetFirst
(),
REASON_EFFECT
)
end
if
dam
>=
2
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
if
dam
>=
3
then
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
if
dam
>=
4
then
--avoid damage
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetValue
(
cm
.
damval
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
70002169
,
RESET_PHASE
+
PHASE_END
,
0
,
2
)
Duel
.
RegisterEffect
(
e4
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetValue
(
cm
.
damval
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
70002169
,
RESET_PHASE
+
PHASE_END
,
0
,
2
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
end
end
end
function
cm
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
then
return
0
end
return
val
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
local
sg
=
g
:
Filter
(
Card
.
IsFaceup
,
nil
)
return
sg
and
sg
:
GetClassCount
(
Card
.
GetRace
)
>=
2
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
0
,
0
,
0
)
end
function
cm
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x6a9
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Summon
(
tp
,
c
,
true
,
nil
)
end
function
cm
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
local
sg
=
g
:
Filter
(
Card
.
IsFaceup
,
nil
)
return
sg
and
sg
:
GetClassCount
(
Card
.
GetRace
)
>=
2
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
60002223
)
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x6a9
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
xfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
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