Commit fe41b908 authored by Nemo Ma's avatar Nemo Ma

upd

parent b1d43928
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--E・HERO フレイム・ウィングマン-フレイム・シュート
local m=120230211
local cm=_G["c"..m]
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c120230211.ffilter,2,true)
--lovedest to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(120230211,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,120230211)
e1:SetCondition(c120230211.thcon)
e1:SetTarget(c120230211.thtg)
e1:SetOperation(c120230211.thop)
c:RegisterEffect(e1)
--extra summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(120230211,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,120230212)
e2:SetCost(c120230211.espco)
e2:SetCondition(c120230211.espcon)
e2:SetTarget(c120230211.esptg)
e2:SetOperation(c120230211.espop)
c:RegisterEffect(e2)
--spsummon condition
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_SPSUMMON_CONDITION)
e3:SetValue(aux.fuslimit)
c:RegisterEffect(e3)
end
function c120230211.ffilter(c,fc,sub,mg,sg)
return c:IsFusionSetCard(0x3008) and (not sg or not sg:IsExists(Card.IsFusionAttribute,1,c,c:GetFusionAttribute()))
end
function c120230211.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c120230211.thfilter(c)
return (c:IsCode(11881272) or c:IsCode(75047173)) and c:IsAbleToHand()
end
function c120230211.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c120230211.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c120230211.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c120230211.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c120230211.espco(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c120230211.espcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) and e:GetHandler():GetMaterial():IsExists(c120230211.hhfilter,1,nil)
end
function c120230211.hhfilter(c)
return c:IsFusionType(TYPE_NORMAL)
end
function c120230211.espfilter(c,e,tp,g)
if not (c:IsSetCard(0x3008) and not c:IsSummonableCard() and c:IsLevelBelow(7)) then return false end
if c:IsLocation(LOCATION_EXTRA) then
return Duel.GetLocationCountFromEx(tp,tp,g,c)>0
else
return Duel.GetMZoneCount(tp,g)>0
end
end
function c120230211.esptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c120230211.espfilter,tp,LOCATION_EXTRA+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA+LOCATION_DECK)
end
function c120230211.espop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c120230211.espfilter,tp,LOCATION_EXTRA+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,SUMMON_TYPE_SPECIAL,tp,tp,true,false,POS_FACEUP)
end
end
--战械后勤官 格林娜
function c29065611.initial_effect(c)
--Equip
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_SZONE)
e1:SetCountLimit(1,29065611)
e1:SetTarget(c29065611.eqtg)
e1:SetOperation(c29065611.eqop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK+CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,19065611)
e2:SetTarget(c29065611.sptg)
e2:SetOperation(c29065611.spop)
c:RegisterEffect(e2)
end
function c29065611.eqfil(c,tp)
return c:IsRace(RACE_MACHINE) and c:IsSetCard(0x7ad) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
end
function c29065611.eqtfil(c)
return c:IsSetCard(0x7ad)
end
function c29065611.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c29065611.eqfil,tp,LOCATION_DECK,0,1,nil,tp)
and Duel.IsExistingMatchingCard(c29065611.eqtfil,tp,LOCATION_MZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,0,0)
end
function c29065611.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c29065611.eqfil,tp,LOCATION_DECK,0,nil,tp)
if g:GetCount()<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local tc=Duel.SelectMatchingCard(tp,c29065611.eqtfil,tp,LOCATION_MZONE,0,1,1,nil):GetFirst()
local ec=g:Select(tp,1,1,nil):GetFirst()
if Duel.Equip(tp,ec,tc) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetLabelObject(tc)
e1:SetValue(c29065611.eqlimit)
ec:RegisterEffect(e1)
end
end
function c29065611.eqlimit(e,c)
return c==e:GetLabelObject()
end
function c29065611.filter(c)
return c:IsAbleToDeck() or c:IsAbleToGrave()
end
function c29065611.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c29065611.filter,tp,LOCATION_HAND,0,1,c) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c29065611.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) then
local g=Duel.SelectMatchingCard(tp,c29065611.filter,tp,LOCATION_HAND,0,1,1,nil)
if #g==0 then return end
local tc=g:GetFirst()
if tc:IsAbleToDeck() and (not tc:IsAbleToGrave() or Duel.SelectOption(tp,1193,1191)==0) then
Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
else
Duel.SendtoGrave(tc,REASON_EFFECT)
end
end
end
--急袭猛禽-钢之逆反
local m=33202004
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYED)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCondition(cm.stcon)
e2:SetCost(aux.bfgcost)
e2:SetOperation(cm.stop)
c:RegisterEffect(e2)
end
--e1
function cm.filter1(c,e,tp)
local lv=c:GetLevel()
return lv>0 and c:IsSetCard(0xba) and Duel.IsExistingMatchingCard(cm.filter2,tp,LOCATION_EXTRA,0,1,nil,lv,e,tp,c)
end
function cm.filter2(c,lv,e,tp,mc)
return c:IsType(TYPE_XYZ) and c:IsSetCard(0xba) and c:IsRankAbove(lv+1) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,cm.filter1,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckReleaseGroup(tp,cm.filter1,1,nil,e,tp) then return end
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local rg=Duel.SelectReleaseGroup(tp,cm.filter1,1,1,nil,e,tp)
local lv=rg:GetFirst():GetLevel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter2,tp,LOCATION_EXTRA,0,1,1,nil,lv,e,tp,nil)
if g:GetCount()>0 and Duel.Release(rg,REASON_EFFECT) then
local tc=g:GetFirst()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1,fid)
Duel.SpecialSummonComplete()
g:KeepAlive()
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCountLimit(1)
e3:SetLabel(fid)
e3:SetLabelObject(g)
e3:SetCondition(cm.descon)
e3:SetOperation(cm.desop)
Duel.RegisterEffect(e3,tp)
end
end
function cm.desfilter(c,fid)
return c:GetFlagEffectLabel(m)==fid
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(cm.desfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(cm.desfilter,nil,e:GetLabel())
Duel.Destroy(tg,REASON_EFFECT)
end
--e2
function cm.cfilter1(c,tp)
return c:IsSetCard(0xba) and c:IsPreviousControler(tp)
end
function cm.stcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.cfilter1,1,nil,tp)
end
function cm.stfilter(c)
return c:IsSetCard(0x95) and c:IsType(TYPE_QUICKPLAY) and c:IsSSetable()
end
function cm.stop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.stfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SSet(tp,tc)~=0 then
if tc:IsType(TYPE_QUICKPLAY) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_QP_ACT_IN_SET_TURN)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1,fid)
g:KeepAlive()
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCountLimit(1)
e3:SetLabel(fid)
e3:SetLabelObject(g)
e3:SetCondition(cm.tgcon)
e3:SetOperation(cm.tgop)
Duel.RegisterEffect(e3,tp)
end
end
end
function cm.tgfilter(c,fid)
return c:GetFlagEffectLabel(m)==fid
end
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(cm.tgfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(cm.tgfilter,nil,e:GetLabel())
Duel.SendtoGrave(tg,REASON_EFFECT)
end
\ No newline at end of file
--急袭猛禽-地域雕
local m=33202005
local cm=_G["c"..m]
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
--effect gain
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e2:SetCondition(cm.efcon)
e2:SetOperation(cm.efop)
c:RegisterEffect(e2)
end
--e1
function cm.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0xba) and c:IsLevelAbove(0) and not c:IsLevel(3)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and cm.cfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.cfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,cm.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst()
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(3)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
tc:RegisterEffect(e1)
end
end
--e2
function cm.efcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_XYZ
end
function cm.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetLabel(0)
e1:SetCountLimit(1)
e1:SetCost(cm.cost)
e1:SetTarget(cm.sptg2)
e1:SetOperation(cm.spop2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
rc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,1))
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local cc=e:GetHandler():GetOverlayCount()
if chk==0 then return cc>0 and e:GetHandler():CheckRemoveOverlayCard(tp,cc,REASON_COST) end
local og=e:GetHandler():GetOverlayGroup()
Duel.SendtoGrave(og,REASON_EFFECT)
e:SetLabel(cc)
end
function cm.spfilter(c,e,tp)
return c:IsSetCard(0xba) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function cm.spop2(e,tp,eg,ep,ev,re,r,rp)
local cc=e:GetLabel()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND,0,1,cc,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--急袭猛禽-强袭猎鹰
local m=33202006
local cm=_G["c"..m]
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,7,2)
c:EnableReviveLimit()
--gain effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(cm.efcon)
e1:SetOperation(cm.efop)
c:RegisterEffect(e1)
if not cm.global_check then
cm.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SUMMON_SUCCESS)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
local ge2=ge1:Clone()
ge2:SetCode(EVENT_SPSUMMON_SUCCESS)
Duel.RegisterEffect(ge2,0)
end
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
if tc:IsSetCard(0xba) then
Duel.RegisterFlagEffect(tc:GetSummonPlayer(),m,RESET_PHASE+PHASE_END,0,1)
end
tc=eg:GetNext()
end
end
--gain effect
function cm.efcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end
function cm.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local fc=Duel.GetFlagEffect(tp,m)
if fc>=5 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.econ1)
e1:SetOperation(cm.eop1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,0))
end
if fc>=7 then
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_ONFIELD,0)
e2:SetValue(1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e2)
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,1))
end
if fc>=8 then
--limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_MAX_SZONE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetTargetRange(0,1)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e3)
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,2))
end
if fc>=10 then
--cannot act
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CANNOT_ACTIVATE)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(0,1)
e4:SetValue(cm.aclimit)
e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e4)
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,3))
end
end
--e1
function cm.econ1(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp
end
function cm.eop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Damage(1-tp,500,REASON_EFFECT)
end
--e4
function cm.aclimit(e,re,tp)
return re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsLocation(LOCATION_ONFIELD)
end
\ No newline at end of file
......@@ -59,7 +59,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if not opt then return end
if opt==0 then
Duel.ConfirmCards(tp,Duel.GetFieldGroup(tp,0,LOCATION_DECK))
local tg=dg:Select(tp,#og,#og,nil)
local tg=dg:Select(1-tp,#og,#og,nil)
if #tg>0 then
Duel.SendtoHand(tg,1-tp,REASON_EFFECT)
end
......
......@@ -21,7 +21,7 @@ function cm.initial_effect(c)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTargetRange(LOCATION_ONFIELD,0)
e2:SetTarget(c35399326.tgtg)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
......
......@@ -42,7 +42,7 @@ function c35399327.spcon(e,tp,eg,ep,ev,re,r,rp)
end
function c35399327.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and not Duel.IsExistingMatchingCard(c35399327.cfilter,tp,LOCATION_MZONE,0,1,nil) end
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c35399327.spop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -75,7 +75,7 @@ function c35399328.splimit(e,c)
end
function c35399328.sppcon(e)
local tp=e:GetHandler():GetControler()
return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)-Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>1
return Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)-Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)>1
end
function c35399328.spptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
......@@ -34,7 +34,7 @@ function cm.initial_effect(c)
end
function c35399335.efcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_SYNCHRO
return r&REASON_SYNCHRO>0
end
function c35399335.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
--急袭猛禽 雷霆战绝猎鹰
local s,id,o=GetID()
function s.initial_effect(c)
c:SetUniqueOnField(1,0,id,LOCATION_MZONE)
--xyz summon
aux.AddXyzProcedure(c,nil,9,4)
c:EnableReviveLimit()
--tograve
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(897409,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(s.tgcon)
e1:SetTarget(s.tgtg)
e1:SetOperation(s.tgop)
c:RegisterEffect(e1)
--effect lim
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(9)
e3:SetCondition(s.limcon)
e3:SetCost(s.limcost)
e3:SetTarget(s.limtg)
e3:SetOperation(s.limop)
c:RegisterEffect(e3)
--atk limit
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(0,LOCATION_MZONE)
e4:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e4:SetCondition(s.atcon)
e4:SetValue(s.atlimit)
c:RegisterEffect(e4)
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonLocation(LOCATION_EXTRA)
end
function s.tgfilter(c)
return c:IsSetCard(0xba) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.tgfilter,tp,LOCATION_DECK,0,nil)
if #g==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg1=g:SelectSubGroup(tp,aux.dncheck,false,1,3)
Duel.SendtoGrave(tg1,REASON_EFFECT)
end
function s.limcon(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
return rc:IsType(TYPE_XYZ) and rc:IsSetCard(0xba) and rc~=e:GetHandler()
end
function s.limcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckRemoveOverlayCard(tp,1,0,1,REASON_COST) end
Duel.RemoveOverlayCard(tp,1,0,1,1,REASON_COST)
end
function s.change(chk)
local ops={}
for index=0,8 do
ops[index]=aux.Stringid(id,index-1)
end
if not chk then return ops
elseif chk==0 then return TYPE_RITUAL
elseif chk==1 then return TYPE_FUSION
elseif chk==2 then return TYPE_SYNCHRO
elseif chk==3 then return TYPE_XYZ
elseif chk==4 then return TYPE_PENDULUM
elseif chk==5 then return TYPE_LINK
elseif chk==6 then return TYPE_FIELD
elseif chk==7 then return TYPE_QUICKPLAY
elseif chk==8 then return TYPE_CONTINUOUS
else return false end
end
function s.limtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local ops=s.change()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE)
Duel.SetTargetParam(Duel.SelectOption(tp,table.unpack(ops)))
end
function s.limop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local opt=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
local ty=s.change(opt)
if not ty then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(s.aclimit)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetLabel(ty)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_DISABLE)
e2:SetTargetRange(0,0xff)
e2:SetTarget(s.disable)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetLabel(ty)
Duel.RegisterEffect(e2,tp)
c:RegisterFlagEffect(id,RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,opt,aux.Stringid(id,opt))
end
function s.aclimit(e,re,tp)
local rc=re:GetHandler()
return rc:IsType(e:GetLabel())
end
function s.disable(e,c)
return c:IsType(e:GetLabel()) and (not c:IsType(TYPE_MONSTER) or (c:IsType(TYPE_EFFECT) or bit.band(c:GetOriginalType(),TYPE_EFFECT)==TYPE_EFFECT))
end
function s.atcon(e)
return e:GetHandler():IsDefensePos()
end
function s.atlimit(e,c)
return c~=e:GetHandler()
end
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