Commit 3a65f7c0 authored by Nemo Ma's avatar Nemo Ma

Etobicoke Service Area

AKA close to arrival
parent 0fac91f0
...@@ -298,10 +298,10 @@ $enpcinfo = array ...@@ -298,10 +298,10 @@ $enpcinfo = array
'itme4' => 1600, 'itme4' => 1600,
'itms4' => 1000, 'itms4' => 1000,
'itmsk4' => 'Nnp', 'itmsk4' => 'Nnp',
'itm5' => '对魔物用巨大卵石', 'itm5' => '认真收集的对魔物用巨大卵石',
'itmk5' => 'WC', 'itmk5' => 'WC',
'itme5' => 240, 'itme5' => 240,
'itms5' => 20, 'itms5' => 4888,
'itmsk5' => 'cdr', 'itmsk5' => 'cdr',
'itm6' => '歌词卡片【大地】', 'itm6' => '歌词卡片【大地】',
'itmk6' => 'Y', 'itmk6' => 'Y',
......
...@@ -1073,36 +1073,6 @@ ...@@ -1073,36 +1073,6 @@
0,99,10,提示纸条S,Y,1,1,, 0,99,10,提示纸条S,Y,1,1,,
0,99,10,提示纸条T,Y,1,1,, 0,99,10,提示纸条T,Y,1,1,,
0,99,10,提示纸条U,Y,1,1,, 0,99,10,提示纸条U,Y,1,1,,
0,99,3,提示纸条金,Y,1,1,,
0,99,3,提示纸条木,Y,1,1,,
0,99,3,提示纸条水,Y,1,1,,
0,99,3,提示纸条火,Y,1,1,,
0,99,3,提示纸条土,Y,1,1,,
0,99,3,提示纸条城壁,Y,1,1,,
0,99,3,提示纸条主教,Y,1,1,,
0,99,3,提示纸条骑士,Y,1,1,,
0,99,3,提示纸条国王,Y,1,1,,
0,99,3,提示纸条皇后,Y,1,1,,
0,99,3,提示纸条雷,Y,1,1,,
0,99,3,提示纸条风,Y,1,1,,
0,99,3,提示纸条震,Y,1,1,,
0,99,3,提示纸条泽,Y,1,1,,
0,99,3,提示纸条氢,Y,1,1,,
0,99,3,提示纸条氦,Y,1,1,,
0,99,3,提示纸条锂,Y,1,1,,
0,99,3,提示纸条铍,Y,1,1,,
0,99,3,提示纸条硼,Y,1,1,,
0,99,3,提示纸条碳,Y,1,1,,
0,99,3,提示纸条氮,Y,1,1,,
0,99,3,提示纸条氧,Y,1,1,,
0,99,3,提示纸条氟,Y,1,1,,
0,99,3,提示纸条氖,Y,1,1,,
0,99,3,提示纸条钠,Y,1,1,,
0,99,3,提示纸条镁,Y,1,1,,
0,99,3,提示纸条铝,Y,1,1,,
0,99,3,提示纸条硅,Y,1,1,,
0,99,3,提示纸条磷,Y,1,1,,
0,99,3,提示纸条铀,Y,1,1,,
0,99,10,《殴系指南》,VP,25,1,, 0,99,10,《殴系指南》,VP,25,1,,
0,99,10,《斩系指南》,VK,25,1,, 0,99,10,《斩系指南》,VK,25,1,,
0,99,10,《射系指南》,VG,25,1,, 0,99,10,《射系指南》,VG,25,1,,
...@@ -1231,3 +1201,4 @@ ...@@ -1231,3 +1201,4 @@
0,99,5,歌手之魂,HT,90,1,, 0,99,5,歌手之魂,HT,90,1,,
0,99,7,【Alicemagic】,ss,30,1,, 0,99,7,【Alicemagic】,ss,30,1,,
0,99,7,【Crow Song】,ss,90,1,, 0,99,7,【Crow Song】,ss,90,1,,
1,99,1,→【神器任意门】←,ZA,1,1,,
...@@ -282,6 +282,7 @@ $mixinfo = array ...@@ -282,6 +282,7 @@ $mixinfo = array
array('class' => 'fseed', 'stuff' => array('☾真残火☽','☼焰火☼'),'result' => array('☼残火☼','DA',3000,3000,'bZ'),), array('class' => 'fseed', 'stuff' => array('☾真残火☽','☼焰火☼'),'result' => array('☼残火☼','DA',3000,3000,'bZ'),),
array('class' => 'fseed', 'stuff' => array('✦钥匙碎片','✦烈焰火'),'result' => array('✦种火钥匙','Y',1,1,),), array('class' => 'fseed', 'stuff' => array('✦钥匙碎片','✦烈焰火'),'result' => array('✦种火钥匙','Y',1,1,),),
array('class' => 'fseed', 'stuff' => array('✦钥匙碎片','✦烈焰火','◆焰火'),'result' => array('电掣召唤仪','Y',1,1,),),
array('class' => 'fseed', 'stuff' => array('✦种火钥匙','★华焰火★'),'result' => array('✦NPC钥匙·一阶段','Y',1,1,),), array('class' => 'fseed', 'stuff' => array('✦种火钥匙','★华焰火★'),'result' => array('✦NPC钥匙·一阶段','Y',1,1,),),
array('class' => 'fseed', 'stuff' => array('✦NPC钥匙·一阶段','☾真焰火☽'),'result' => array('✦✦NPC钥匙·二阶段','Y',1,1,),), array('class' => 'fseed', 'stuff' => array('✦NPC钥匙·一阶段','☾真焰火☽'),'result' => array('✦✦NPC钥匙·二阶段','Y',1,1,),),
//array('class' => 'hidden', 'stuff' => array('✦✦NPC钥匙·二阶段','☼焰火☼'),'result' => array('✦✦✦NPC钥匙·EX','Y',1,1,),), //array('class' => 'hidden', 'stuff' => array('✦✦NPC钥匙·二阶段','☼焰火☼'),'result' => array('✦✦✦NPC钥匙·EX','Y',1,1,),),
...@@ -354,6 +355,8 @@ $mixinfo = array ...@@ -354,6 +355,8 @@ $mixinfo = array
array('class' => 'hidden', 'stuff' => array('黑色碎片','十字发卡'),'result' => array('黑色发卡','X',1,1,),), array('class' => 'hidden', 'stuff' => array('黑色碎片','十字发卡'),'result' => array('黑色发卡','X',1,1,),),
array('class' => 'hidden', 'stuff' => array('『T.E.R.R.A』','『A.Q.U.A』','『V.E.N.T.U.S』'),'result' => array('『G.A.M.E.O.V.E.R』','Y',1,1,),), array('class' => 'hidden', 'stuff' => array('『T.E.R.R.A』','『A.Q.U.A』','『V.E.N.T.U.S』'),'result' => array('『G.A.M.E.O.V.E.R』','Y',1,1,),),
array('class' => 'hidden', 'stuff' => array('提示纸条K','提示纸条E'),'result' => array('提示纸条Y','WC',1,1,'zd'),), array('class' => 'hidden', 'stuff' => array('提示纸条K','提示纸条E'),'result' => array('提示纸条Y','WC',1,1,'zd'),),
array('class' => 'hidden', 'stuff' => array('[INNOCENCE]','[DILIGENCE]','[CONSCIENCE]'),'result' => array('【E.S.C.A.P.E】','Y',1,1,),),
array('class' => 'hidden', 'stuff' => array('[ΨТОВХ]','[ЫΑИЙВХΨ]','[ΩЙΑТΨ]'),'result' => array('【E.S.C.A.P.E】','Y',1,1,),),
array('class' => 'hidden', 'stuff' => array('[rm]','[-r]','[-f]'),'result' => array('【E.S.C.A.P.E】','Y',1,1,),),
); );
?> ?>
...@@ -44,11 +44,13 @@ $clubinfo = Array( ...@@ -44,11 +44,13 @@ $clubinfo = Array(
17=>'走路萌物', 17=>'走路萌物',
18=>'天赋异禀', 18=>'天赋异禀',
19=>'晶莹剔透', 19=>'晶莹剔透',
20=>'元素大师',
98=>'换装迷宫', 98=>'换装迷宫',
99=>'决死结界' 99=>'决死结界'
); );
$wthinfo = Array('晴天','大晴','多云','小雨','暴雨','台风','雷雨','下雪','起雾','浓雾','<span class="yellow">瘴气</span>','<span class="red">龙卷风</span>','<span class="clan">暴风雪</span>','<span class="blue">冰雹</span>','<span class="linen">离子暴</span>','<span class="green">辐射尘</span>','<span class="purple">臭氧洞</span>'); $wthinfo = Array('晴天','大晴','多云','小雨','暴雨','台风','雷雨','下雪','起雾','浓雾','<span class="yellow">瘴气</span>','<span class="red">龙卷风</span>','<span class="clan">暴风雪</span>','<span class="blue">冰雹</span>','<span class="linen">离子暴</span>','<span class="green">辐射尘</span>','<span class="purple">臭氧洞</span>');
$sexinfo = Array(0=> '未定', 'm' => '男生', 'f' => '女生'); $sexinfo = Array(0=> '未定', 'm' => '男生', 'f' => '女生');
$raceinfo = Array(0=> '人类', 1=> '兽人', 2=> '妖精', 3=> '龙', 4=> '鱼人', 5=> 'AI');
$hpinfo = Array('并无大碍','伤痕累累','生命危险','已经死亡'); $hpinfo = Array('并无大碍','伤痕累累','生命危险','已经死亡');
$spinfo = Array('精力充沛','略有疲惫','精疲力尽','已经死亡'); $spinfo = Array('精力充沛','略有疲惫','精疲力尽','已经死亡');
$rageinfo = Array('平静','愤怒','暴怒','已经死亡'); $rageinfo = Array('平静','愤怒','暴怒','已经死亡');
...@@ -106,7 +108,43 @@ $killmsginfo = Array( ...@@ -106,7 +108,43 @@ $killmsginfo = Array(
91=>'你弱爆了!', 91=>'你弱爆了!',
92=>'怜悯覆唱……让希望的执念……成为焰火……' 92=>'怜悯覆唱……让希望的执念……成为焰火……'
); );
$stateinfo = Array(0=>'正常存活',1=>'睡眠状态',2=>'治疗状态',3=>'静养状态',5=>'最后幸存',6=>'解除禁区',10 => '莫名身亡',11 => '禁区停留',12 => '毒发身亡', 13 => '意外死亡',14 => '入侵失败', 15 => '黑幕抹杀', 16 => '黑幕抹杀', 17 => '遭遇天灾',18 => '烧伤不治', 20 => '玩家杀害', 21 => '玩家杀害', 22 => '玩家杀害', 23 => '玩家杀害', 24 => '玩家杀害', 25 => '玩家杀害', 26 => '误食毒物', 27 => '误触陷阱', 28 => '死亡笔记',29 => '玩家杀害', 30 => '误触机关', 31 => 'L5病发', 32 => '挂机受罚', 33 => '天降软妹,无福消受', 34 => '溶剂作用', 35 => '救济',36 => '惨遭腰斩', 37 => '身首异处', 38 => '业火灼烧', 39 => '武器反噬'); $stateinfo = Array(0=>'正常存活',
1=>'睡眠状态',
2=>'治疗状态',
3=>'静养状态',
5=>'最后幸存',
6=>'解除禁区',
10 => '莫名身亡',
11 => '禁区停留',
12 => '毒发身亡',
13 => '意外死亡',
14 => '入侵失败',
15 => '黑幕抹杀',
16 => '黑幕抹杀',
17 => '遭遇天灾',
18 => '烧伤不治',
20 => '玩家杀害',
21 => '玩家杀害',
22 => '玩家杀害',
23 => '玩家杀害',
24 => '玩家杀害',
25 => '玩家杀害',
26 => '误食毒物',
27 => '误触陷阱',
28 => '死亡笔记',
29 => '玩家杀害',
30 => '误触机关',
31 => 'L5病发',
32 => '挂机受罚',
33 => '天降软妹,无福消受',
34 => '溶剂作用',
35 => '救济',
36 => '惨遭腰斩',
37 => '身首异处',
38 => '业火灼烧',
39 => '武器反噬',
40 => '以身试法',
42 => '独自脱离');
$lwinfo = Array( $lwinfo = Array(
0 => '', 0 => '',
1 => '任务执行成功率下降,重新计算成功率。', 1 => '任务执行成功率下降,重新计算成功率。',
...@@ -921,10 +959,14 @@ $iteminfo = Array(//注意顺序,AB必须在A的前面,以此类推 ...@@ -921,10 +959,14 @@ $iteminfo = Array(//注意顺序,AB必须在A的前面,以此类推
'WD' => '爆炸物', 'WD' => '爆炸物',
'WF' => '灵力兵器', 'WF' => '灵力兵器',
'WQ' =>'????', 'WQ' =>'????',
'XA' =>'<span class="lime" title="集齐三个同颜色的不同名代码残片,来合成单人脱出结局道具吧!">代码残片·绿</span>',
'XB' =>'<span class="purple" title="集齐三个同颜色的不同名代码残片,来合成单人脱结局道具吧!">代码残片·紫</span>',
'XC' =>'<span class="yellow" title="集齐三个同颜色的不同名代码残片,来合成单人脱结局道具吧!">代码残片·黄</span>',
'XX' =>'杀意已决', 'XX' =>'杀意已决',
'XY' =>'杀意未决', 'XY' =>'杀意未决',
'X'=> '合成专用', 'X'=> '合成专用',
'Y' => '特殊', 'Y' => '特殊',
'ZA' => '<span class="neonyellow" title="这个物品中似乎含有让你可以独自脱离幻境的方法……">代码漏洞</span>',
'Z' => '特殊',#不可合并 'Z' => '特殊',#不可合并
); );
...@@ -1182,6 +1224,7 @@ $dinfo = Array( ...@@ -1182,6 +1224,7 @@ $dinfo = Array(
38 => '你成功地躲避了丝带,<br>没想到从丝带中竟然喷出了岩浆!<br>你的意识在烈火中消失了。<br><br><div class="seedhint">………………<br>…………<br><span class="redseed">【E】……键?</span><br><span class="blueseed">【P】唔,被救济了呢。</span><br><span class="redseed">【E】救济的判定跟你的rp相关,rp主要通过击杀NPC来积累,遭遇一些事件也会增加rp。</span><br><span class="blueseed">【P】出现事件后还是离远点吧。</span><br></div>', 38 => '你成功地躲避了丝带,<br>没想到从丝带中竟然喷出了岩浆!<br>你的意识在烈火中消失了。<br><br><div class="seedhint">………………<br>…………<br><span class="redseed">【E】……键?</span><br><span class="blueseed">【P】唔,被救济了呢。</span><br><span class="redseed">【E】救济的判定跟你的rp相关,rp主要通过击杀NPC来积累,遭遇一些事件也会增加rp。</span><br><span class="blueseed">【P】出现事件后还是离远点吧。</span><br></div>',
39 => '“去死吧!就算你是权限[哔]也挡不住我这一击的!”<br>你狂笑着使出你自认为决定胜负的一击,噗通倒下的却是你自己。<br>“不,这不科学!”被武器背叛的你遁入了无尽的黑暗中。<br><br><div class="seedhint">………………<br>…………<br><span class="blueseed">【P】越是强大的武器,越是有使用的风险。</span><br><span class="redseed">【E】越是浓厚的杀意,会带来越大的反噬。</span><br><span class="blueseed">【P】幻境自有其制衡之道,逾矩会带来无法想象的后果。</span><br><span class="redseed">【E】帮助上只说会必杀,可没说杀的是哪一方哦。</span><br></div>', 39 => '“去死吧!就算你是权限[哔]也挡不住我这一击的!”<br>你狂笑着使出你自认为决定胜负的一击,噗通倒下的却是你自己。<br>“不,这不科学!”被武器背叛的你遁入了无尽的黑暗中。<br><br><div class="seedhint">………………<br>…………<br><span class="blueseed">【P】越是强大的武器,越是有使用的风险。</span><br><span class="redseed">【E】越是浓厚的杀意,会带来越大的反噬。</span><br><span class="blueseed">【P】幻境自有其制衡之道,逾矩会带来无法想象的后果。</span><br><span class="redseed">【E】帮助上只说会必杀,可没说杀的是哪一方哦。</span><br></div>',
40 => '“看起来好像没什么反应嘛……那是!!”<br>天空中突然降下的巨大柱状物瞬间将你的世界吞没。<br>你眼前一黑,便失去了意识。<br><br><div class="seedhint">………………<br>…………<br><span class="redseed">【E】是那位神灵啊,干嘛要招惹她呢?</span><br><span class="blueseed">【P】使用她的符卡,后果自负哟。</span><br></div>', 40 => '“看起来好像没什么反应嘛……那是!!”<br>天空中突然降下的巨大柱状物瞬间将你的世界吞没。<br>你眼前一黑,便失去了意识。<br><br><div class="seedhint">………………<br>…………<br><span class="redseed">【E】是那位神灵啊,干嘛要招惹她呢?</span><br><span class="blueseed">【P】使用她的符卡,后果自负哟。</span><br></div>',
42 => '你摁下了手中的玩具般的按钮。<br>面前凭空出现了一扇闪光的门扉!<br>你毅然决然地踏了进去……<br>………………<br>…………<br>……<br>随着你独自摘下了VR设备站起身来,你松了一口气。<br>虽然其他的玩家还在这场游戏中冒死厮杀,但起码你自己毫发无伤地逃出了生天。<br>虽然这怎么说都无法让你成为胜利者,但就这一点本身,已经算是不错的成就了。<br>你回头看了一眼正显示着你所谓的死亡信息的屏幕,不禁笑了起来……<br><br>=========<br><span class="lime">独自逃脱成功!<br>你获得了20积分奖励!胜场+1!</span><br>=========<br>',
); );
$syschatinfo = Array( $syschatinfo = Array(
......
...@@ -164,6 +164,7 @@ ...@@ -164,6 +164,7 @@
14,30,1,0,提示纸条D,Y,1,1,, 14,30,1,0,提示纸条D,Y,1,1,,
14,1,30,0,银白盒子,p,1,1,ps, 14,1,30,0,银白盒子,p,1,1,ps,
14,30,20,0,残响兵器,Y,1,1,, 14,30,20,0,残响兵器,Y,1,1,,
14,1,100,0,→【单兵撤退按钮】←,ZA,1,1,,
0,15,,,前女主物品,,,,, 0,15,,,前女主物品,,,,,
15,30,20,0,鲷鱼烧,WC,15,200,, 15,30,20,0,鲷鱼烧,WC,15,200,,
15,30,20,0,绘图志,WP,15,200,, 15,30,20,0,绘图志,WP,15,200,,
......
...@@ -148,6 +148,12 @@ CREATE TABLE bra_players ( ...@@ -148,6 +148,12 @@ CREATE TABLE bra_players (
statusc int(10) NOT NULL default '0', statusc int(10) NOT NULL default '0',
statusd int(10) NOT NULL default '0', statusd int(10) NOT NULL default '0',
statuse int(10) NOT NULL default '0', statuse int(10) NOT NULL default '0',
element0 mediumint unsigned NOT NULL default '0',
element1 mediumint unsigned NOT NULL default '0',
element2 mediumint unsigned NOT NULL default '0',
element3 mediumint unsigned NOT NULL default '0',
element4 mediumint unsigned NOT NULL default '0',
element5 mediumint unsigned NOT NULL default '0',
PRIMARY KEY (pid), PRIMARY KEY (pid),
INDEX TYPE (type, sNo), INDEX TYPE (type, sNo),
......
...@@ -546,6 +546,34 @@ function check_item_achievement($nn,$i,$ie,$is,$ik,$isk) ...@@ -546,6 +546,34 @@ function check_item_achievement($nn,$i,$ie,$is,$ik,$isk)
done_achievement(30,1,$nn); done_achievement(30,1,$nn);
} }
} }
//34. 独自逃脱成就
if ($i=="【E.S.C.A.P.E】"){
update_achievement(34,$nn,((int)fetch_achievement(34,$nn))+1);
// +20 切糕与1胜场
$db->query("UPDATE {$tablepre}users SET credits=credits+20 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET wingames=wingames+1 WHERE username='".$nn."'" );
if (((int)fetch_achievement(34,$nn)>=101) && (check_achievement(34,$nn))<999) {
done_achievement(34,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+200 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("脚底抹油",$nn);
}
elseif ((int)fetch_achievement(34,$nn)>=36 && (check_achievement(34,$nn)<2)) {
done_achievement(34,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+50 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+50 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("现实主义者",$nn);
}
elseif ((int)fetch_achievement(34,$nn)>=1 && (check_achievement(34,$nn)<1)) {
done_achievement(34,1,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+10 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+5 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("实用主义者",$nn);
}
}
} }
......
...@@ -235,7 +235,11 @@ function combat($active = 1, $wep_kind = '') { ...@@ -235,7 +235,11 @@ function combat($active = 1, $wep_kind = '') {
$log .= "<span class=\"red\">{$w_name}被你杀死了!</span><br>"; $log .= "<span class=\"red\">{$w_name}被你杀死了!</span><br>";
//$rp = $rp + 20 ; //$rp = $rp + 20 ;
if(!$w_type){$rpup = $w_rp;} if(!$w_type){
if($w_rp < 80){
$rpup = 80;
}else{$rpup = $w_rp;}
}
else{$rpup = 20;} else{$rpup = 20;}
if($club == 19){ if($club == 19){
$rpdec = 30; $rpdec = 30;
......
...@@ -1271,11 +1271,11 @@ function itemuse($itmn) { ...@@ -1271,11 +1271,11 @@ function itemuse($itmn) {
} elseif ($itm == '装有H173的注射器') { } elseif ($itm == '装有H173的注射器') {
global $wp, $wk, $wg, $wc, $wd, $wf, $club, $bid, $att, $def; global $wp, $wk, $wg, $wc, $wd, $wf, $club, $bid, $att, $def;
$log .= '你考虑了一会,<br>把袖子卷了起来,给自己注射了H173。<br>'; $log .= '你考虑了一会,<br>把袖子卷了起来,给自己注射了H173。<br>';
$deathdice = rand ( 0, 8191 ); $deathdice = rand ( 0, 4096 );
if ($deathdice == 8191 || $club == 15) { if ($deathdice == 4096 || $club == 15) {
$log .= '你突然感觉到一种不可思议的力量贯通全身!<br>'; $log .= '你突然感觉到一种不可思议的力量贯通全身!<br>';
$wp = $wk = $wg = $wc = $wd = $wf = 3000; $wp = $wk = $wg = $wc = $wd = $wf = 8010;
$att = $def = 5000; $att = $def = 13337;
$club = 15; $club = 15;
addnews ( $now, 'suisidefail',$nick.' '.$name ); addnews ( $now, 'suisidefail',$nick.' '.$name );
$itm = $itmk = $itmsk = ''; $itm = $itmk = $itmsk = '';
...@@ -1642,6 +1642,88 @@ function itemuse($itmn) { ...@@ -1642,6 +1642,88 @@ function itemuse($itmn) {
addnews ($now , 'keyuu', $name, '', $pls); addnews ($now , 'keyuu', $name, '', $pls);
$db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【红暮】','','切,真是少见的要求,那么我会在【无月之影】等着你们的挑战!')"); $db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【红暮】','','切,真是少见的要求,那么我会在【无月之影】等着你们的挑战!')");
$db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【蓝凝】','','英雄就该姗姗来迟,我会和姐姐一起迎接你们!')"); $db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【蓝凝】','','英雄就该姗姗来迟,我会和姐姐一起迎接你们!')");
//销毁物品
$itm = $itmk = $itmsk = '';
$itme = $itms = 0;
} elseif ($itmk =='ZA'){
global $plsinfo,$db,$tablepre;
if($itm =='→【单兵撤退按钮】←'){
$log .= "你按下了这个按钮。<br>但似乎什么都没有发生。<br>按钮就这样消失了。<br>在你觉得你买到了假冒伪劣产品时,你听到了来自红暮的广播。<br>";
//销毁物品
$itm = $itmk = $itmsk = '';
$itme = $itms = 0;
$db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【红暮】','','如果你们发现了什么带有异样颜色的代码断片,千万别合成它们,老实带过来给我就行。')");
$db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【红暮】','','大家请注意,虚拟幻境系统似乎遭到了来自不明人士的入侵。')");
//播撒合成用物品
$kitm1="[INNOCENCE]";
$kitm2="[DILIGENCE]";
$kitm3="[CONSCIENCE]";
$rndpls1= rand(1,count($plsinfo)-2);
$rndpls2= rand(1,count($plsinfo)-2);
$rndpls3= rand(1,count($plsinfo)-2);
$db->query("INSERT INTO {$tablepre}mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('$kitm1', 'XA', '1', '1', '', '$rndpls1')");
$db->query("INSERT INTO {$tablepre}mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('$kitm2', 'XA', '1', '1', '', '$rndpls2')");
$db->query("INSERT INTO {$tablepre}mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('$kitm3', 'XA', '1', '1', '', '$rndpls3')");
$plsname1 = $plsinfo[$rndpls1];
$plsname2 = $plsinfo[$rndpls2];
$plsname3 = $plsinfo[$rndpls3];
$log .= "然后,你听到了来自蓝凝的私聊——<br><span class=\"clan\">【蓝凝】就给你一些提示吧,你需要找到三个代码断片进行合成:{$kitm1}{$kitm2}{$kitm3},它们分别位于{$plsname1}{$plsname2}{$plsname3}。<br>【蓝凝】别谢我,问就是我免贵姓雷了。祝你好运!</span>";
$log .= "<br>看起来,在脱出幻境之前,你需要玩一把寻宝游戏了……";
}elseif($itm == '→【神器任意门】←'){
$log .= "你将这个门扉种在了地上。<br>但门扉突然消失了。<br>在你觉得你捡到了个笑话时,你听到了来自红暮的广播。<br>";
//销毁物品
$itm = $itmk = $itmsk = '';
$itme = $itms = 0;
$db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【红暮】','','如果你们发现了什么带有异样颜色的代码断片,千万别合成它们,老实带过来给我就行。')");
$db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【红暮】','','大家请注意,虚拟幻境系统似乎遭到了来自不明人士的入侵。')");
//播撒合成用物品
$kitm1="[ΨТОВХ]";
$kitm2="[ЫΑИЙВХΨ]";
$kitm3="[ΩЙΑТΨ]";
$rndpls1= rand(1,count($plsinfo)-2);
$rndpls2= rand(1,count($plsinfo)-2);
$rndpls3= rand(1,count($plsinfo)-2);
$db->query("INSERT INTO {$tablepre}mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('$kitm1', 'XB', '1', '1', '', '$rndpls1')");
$db->query("INSERT INTO {$tablepre}mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('$kitm2', 'XB', '1', '1', '', '$rndpls2')");
$db->query("INSERT INTO {$tablepre}mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('$kitm3', 'XB', '1', '1', '', '$rndpls3')");
$plsname1 = $plsinfo[$rndpls1];
$plsname2 = $plsinfo[$rndpls2];
$plsname3 = $plsinfo[$rndpls3];
$log .= "然后,你听到了来自不明人士的私聊——<br><span class=\"lime\">【???】就给你一些提示吧,你需要找到三个代码断片进行合成:{$kitm1}{$kitm2}{$kitm3},它们分别位于{$plsname1}{$plsname2}{$plsname3}。<br>【???】祝你好运!</span>";
$log .= "<br>看起来,在脱出幻境之前,你需要玩一把寻宝游戏了……";
}else{
$log .= "你启动了单人脱出机构。<br>";
//销毁物品
$itm = $itmk = $itmsk = '';
$itme = $itms = 0;
$db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【红暮】','','如果你们发现了什么带有异样颜色的代码断片,千万别合成它们,老实带过来给我就行。')");
$db->query("INSERT INTO {$tablepre}chat (type,`time`,send,recv,msg) VALUES ('2','$now','【红暮】','','大家请注意,虚拟幻境系统似乎遭到了来自不明人士的入侵。')");
//播撒合成用物品
$kitm1="[rm]";
$kitm2="[-r]";
$kitm3="[-f]";
$rndpls1= rand(1,count($plsinfo)-2);
$rndpls2= rand(1,count($plsinfo)-2);
$rndpls3= rand(1,count($plsinfo)-2);
$db->query("INSERT INTO {$tablepre}mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('$kitm1', 'XC', '1', '1', '', '$rndpls1')");
$db->query("INSERT INTO {$tablepre}mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('$kitm2', 'XC', '1', '1', '', '$rndpls2')");
$db->query("INSERT INTO {$tablepre}mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('$kitm3', 'XC', '1', '1', '', '$rndpls3')");
$plsname1 = $plsinfo[$rndpls1];
$plsname2 = $plsinfo[$rndpls2];
$plsname3 = $plsinfo[$rndpls3];
$log .= "然后,你听到了来自不明人士的私聊——<br><span class=\"lime\">【???】就给你一些提示吧,你需要找到三个代码断片进行合成:{$kitm1}{$kitm2}{$kitm3},它们分别位于{$plsname1}{$plsname2}{$plsname3}。<br>【???】祝你好运!</span>";
$log .= "<br>看起来,在脱出幻境之前,你需要玩一把寻宝游戏了……";
}
} elseif ($itm == '【E.S.C.A.P.E】'){
global $db, $tablepre;
//这实际上是个死法,但是会给成就,称号,并加积分与胜场。
include_once GAME_ROOT . './include/state.func.php';
//成就检查该物品本身的使用,逻辑不写在这里。
$log .= '万事俱备,只欠逃离!<br>';
//销毁物品
$itm = $itmk = $itmsk = '';
$itme = $itms = 0;
death ( 's_escape', '', 0, $itm );
} elseif ($itm == '提示纸条A') { } elseif ($itm == '提示纸条A') {
$log .= '你读着纸条上的内容:<br>“执行官其实都是幻影,那个红暮的身上应该有召唤幻影的玩意。”<br>“用那个东西然后打倒幻影的话能用游戏解除钥匙出去吧。”<br>'; $log .= '你读着纸条上的内容:<br>“执行官其实都是幻影,那个红暮的身上应该有召唤幻影的玩意。”<br>“用那个东西然后打倒幻影的话能用游戏解除钥匙出去吧。”<br>';
} elseif ($itm == '提示纸条B') { } elseif ($itm == '提示纸条B') {
......
...@@ -78,7 +78,8 @@ function wthchange($itm,$itmsk){ ...@@ -78,7 +78,8 @@ function wthchange($itm,$itmsk){
$flag = false; $flag = false;
if($itm=='【风神的神德】'){ if($itm=='【风神的神德】'){
$dice = rand ( 1, 20 ); //$dice = rand ( 1, 18 );
$dice = rand ( 1, 30 );
if ($dice < 18){ if ($dice < 18){
$flag = true; $flag = true;
} else{ } else{
...@@ -86,11 +87,15 @@ function wthchange($itm,$itmsk){ ...@@ -86,11 +87,15 @@ function wthchange($itm,$itmsk){
} }
} }
if($flag){ if($flag){
global $hp;
$weather = $weathertd; $weather = $weathertd;
$log .= "你使用了<span class=\"yellow\">{$itm}</span>。<br>“好像没什么反应嘛?”"; $log .= "你使用了<span class=\"yellow\">{$itm}</span>。<br>“好像没什么反应嘛?”";
include_once GAME_ROOT . './include/state.func.php'; //include_once GAME_ROOT . './include/state.func.php';
$log .= "你正这样想着,天空中忽然传来一阵巨响!”<br>“祈求神德的话,就以你的生命作为祭品吧!<br>你只来得及看到一个巨大的柱状物飞来,就失去了意识。"; //$log .= "你正这样想着,天空中忽然传来一阵巨响!”<br>“祈求神德的话,就以你的生命作为祭品吧!<br>你只来得及看到一个巨大的柱状物飞来,就失去了意识。";
death ( 'thunde', '', 0, $itm ); //death ( 'thunde', '', 0, $itm );
$log .= "你正这样想着,天空中忽然传来一阵巨响!”<br>“祈求神德的话,就以你的生命作为祭品吧!<br>你只来得及看到一个巨大的柱状物飞来,便觉得眼前一黑!<br>";
$log .= "<span class = \"damage\">你受到了巨大的伤害!</span>";
$hp = 9;
} else { } else {
include_once GAME_ROOT . './include/system.func.php'; include_once GAME_ROOT . './include/system.func.php';
save_gameinfo (); save_gameinfo ();
......
...@@ -143,6 +143,10 @@ function nparse_news($start = 0, $range = 0 ){//$type = '') { ...@@ -143,6 +143,10 @@ function nparse_news($start = 0, $range = 0 ){//$type = '') {
$newsinfo .= "<li>{$hour}{$min}{$sec}秒,<span class=\"yellow\">$a</span>因为敌意过剩,被虚拟意识断★头!"; $newsinfo .= "<li>{$hour}{$min}{$sec}秒,<span class=\"yellow\">$a</span>因为敌意过剩,被虚拟意识断★头!";
} elseif($news == 'death38'){ } elseif($news == 'death38'){
$newsinfo .= "<li>{$hour}{$min}{$sec}秒,<span class=\"yellow\">$a</span>因为敌意过剩,被虚拟意识救♀济!"; $newsinfo .= "<li>{$hour}{$min}{$sec}秒,<span class=\"yellow\">$a</span>因为敌意过剩,被虚拟意识救♀济!";
} elseif($news == 'death40'){
$newsinfo .= "<li>{$hour}{$min}{$sec}秒,<span class=\"yellow\">$a</span>被御柱创死了!";
} elseif($news == 'death42'){
$newsinfo .= "<li>{$hour}{$min}{$sec}秒,<span class=\"yellow\">$a</span>活用了单人脱出程序机构,提前离开了虚拟幻境!";
} else { } else {
$newsinfo .= "<li>{$hour}{$min}{$sec}秒,<span class=\"yellow\">$a</span>因<span class=\"red\">不明原因</span>死亡"; $newsinfo .= "<li>{$hour}{$min}{$sec}秒,<span class=\"yellow\">$a</span>因<span class=\"red\">不明原因</span>死亡";
} }
......
...@@ -60,6 +60,10 @@ function death($death, $kname = '', $ktype = 0, $annex = '') { ...@@ -60,6 +60,10 @@ function death($death, $kname = '', $ktype = 0, $annex = '') {
$state = 39; $state = 39;
} elseif ($death == 'fake_dn'){ } elseif ($death == 'fake_dn'){
$state = 28; $state = 28;
} elseif ($death == 'thunde'){
$state = 40;
} elseif ($death == 's_escape'){
$state = 42;
} else { } else {
$state = 10; $state = 10;
} }
......
...@@ -7,6 +7,6 @@ ...@@ -7,6 +7,6 @@
<span class="red">[实装中]</span><br> <span class="red">[实装中]</span><br>
<font color="yellow">这里将会有一个新成就!<br></font> <font color="yellow">这里将会有一个新成就!<br></font>
<font color="olive">敬请期待!<br></font> <font color="olive">敬请期待!<br></font>
<font color="evergreen"></font>预计实装时间:<br>2022年2月底</font> <font color="evergreen"></font>预计实装时间:<br>2022年10月</font>
</td> </td>
</tr></table> </tr></table>
<table><tr>
<td>
<!--{if ($cpl[34]=='999') }--><img src="img/ach/34_999.gif"><!--{/if}-->
<!--{if ($cpl[34]=='0') }--><img src="img/ach/N.gif"><!--{/if}-->
<!--{if (($cpl[34]!='999')&&($cpl[34]!='0')) }--><img src="img/ach/34.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[34]=='0') }-->逃避可耻?<!--{/if}-->
<!--{if ($cpl[34]=='1') }-->但它有用!<!--{/if}-->
<!--{if ($cpl[34]=='2') }-->直面现实<!--{/if}-->
<!--{if ($cpl[34]=='999') }-->逃脱大师<!--{/if}-->
</b>
<!--{if ($cpl[34]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[34]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">目前进度: {$prc[34]}次<br></font>
<!--{if ($cpl[34]=='0') }--><font color="olive">奖励: 积分10 切糕5<br><span class="evergreen">称号 实用主义者</span><br></font> 独自逃离幻境1次。<br><!--{/if}-->
<!--{if ($cpl[34]=='1') }--><font color="olive">奖励: 积分50 切糕50<br><span class="evergreen">称号 现实主义者</span><br></font> 独自逃离幻境36次。<br><!--{/if}-->
<!--{if ($cpl[34]=='2') }--><font color="olive">奖励: 积分100 切糕200<br><span class="evergreen">称号 脚底抹油</span><br></font> 独自逃离幻境101次。<br><!--{/if}-->
<!--{if ($cpl[34]=='999') }--><font color="olive">奖励: 积分100 切糕200<br><span class="evergreen">称号 脚底抹油</span><br></font> 独自逃离幻境101次。<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<!--{if (CURSCRIPT == 'game' && $pls=='1')}-->
<style>
body {background-image: url("../../img/location/1.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='2')}-->
<style>
body {background-image: url("../../img/location/2.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='3')}-->
<style>
body {background-image: url("../../img/location/3.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='4')}-->
<style>
body {background-image: url("../../img/location/4.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='5')}-->
<style>
body {background-image: url("../../img/location/5.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='6')}-->
<style>
body {background-image: url("../../img/location/6.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='7')}-->
<style>
body {background-image: url("../../img/location/7.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='8')}-->
<style>
body {background-image: url("../../img/location/8.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='9')}-->
<style>
body {background-image: url("../../img/location/9.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='10')}-->
<style>
body {background-image: url("../../img/location/10.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='11')}-->
<style>
body {background-image: url("../../img/location/11.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='12')}-->
<style>
body {background-image: url("../../img/location/12.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='13')}-->
<style>
body {background-image: url("../../img/location/13.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='14')}-->
<style>
body {background-image: url("../../img/location/14.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='15')}-->
<style>
body {background-image: url("../../img/location/15.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='16')}-->
<style>
body {background-image: url("../../img/location/16.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='17')}-->
<style>
body {background-image: url("../../img/location/17.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='18')}-->
<style>
body {background-image: url("../../img/location/18.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='19')}-->
<style>
body {background-image: url("../../img/location/19.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='20')}-->
<style>
body {background-image: url("../../img/location/20.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='21')}-->
<style>
body {background-image: url("../../img/location/21.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='22')}-->
<style>
body {background-image: url("../../img/location/22.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='23')}-->
<style>
body {background-image: url("../../img/location/23.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='24')}-->
<style>
body {background-image: url("../../img/location/24.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='25')}-->
<style>
body {background-image: url("../../img/location/25.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='26')}-->
<style>
body {background-image: url("../../img/location/26.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='27')}-->
<style>
body {background-image: url("../../img/location/27.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='28')}-->
<style>
body {background-image: url("../../img/location/28.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='29')}-->
<style>
body {background-image: url("../../img/location/29.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='30')}-->
<style>
body {background-image: url("../../img/location/30.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='31')}-->
<style>
body {background-image: url("../../img/location/31.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='32')}-->
<style>
body {background-image: url("../../img/location/32.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='33')}-->
<style>
body {background-image: url("../../img/location/33.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='34')}-->
<style>
body {background-image: url("../../img/location/34.jpg");background-position: center;}
</style>
<!--{/if}-->
<table border="0" width=720px height=380px cellspacing="0" cellpadding="0" valign="middle"> <table border="0" width=720px height=380px cellspacing="0" cellpadding="0" valign="middle">
<TR align="center" > <TR align="center" >
<TD valign="middle" class="b5"> <TD valign="middle" class="b5">
......
<!--{if (CURSCRIPT == 'game' && $pls=='1')}-->
<style>
body {background-image: url("../../img/location/1.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='2')}-->
<style>
body {background-image: url("../../img/location/2.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='3')}-->
<style>
body {background-image: url("../../img/location/3.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='4')}-->
<style>
body {background-image: url("../../img/location/4.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='5')}-->
<style>
body {background-image: url("../../img/location/5.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='6')}-->
<style>
body {background-image: url("../../img/location/6.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='7')}-->
<style>
body {background-image: url("../../img/location/7.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='8')}-->
<style>
body {background-image: url("../../img/location/8.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='9')}-->
<style>
body {background-image: url("../../img/location/9.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='10')}-->
<style>
body {background-image: url("../../img/location/10.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='11')}-->
<style>
body {background-image: url("../../img/location/11.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='12')}-->
<style>
body {background-image: url("../../img/location/12.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='13')}-->
<style>
body {background-image: url("../../img/location/13.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='14')}-->
<style>
body {background-image: url("../../img/location/14.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='15')}-->
<style>
body {background-image: url("../../img/location/15.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='16')}-->
<style>
body {background-image: url("../../img/location/16.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='17')}-->
<style>
body {background-image: url("../../img/location/17.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='18')}-->
<style>
body {background-image: url("../../img/location/18.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='19')}-->
<style>
body {background-image: url("../../img/location/19.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='20')}-->
<style>
body {background-image: url("../../img/location/20.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='21')}-->
<style>
body {background-image: url("../../img/location/21.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='22')}-->
<style>
body {background-image: url("../../img/location/22.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='23')}-->
<style>
body {background-image: url("../../img/location/23.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='24')}-->
<style>
body {background-image: url("../../img/location/24.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='25')}-->
<style>
body {background-image: url("../../img/location/25.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='26')}-->
<style>
body {background-image: url("../../img/location/26.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='27')}-->
<style>
body {background-image: url("../../img/location/27.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='28')}-->
<style>
body {background-image: url("../../img/location/28.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='29')}-->
<style>
body {background-image: url("../../img/location/29.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='30')}-->
<style>
body {background-image: url("../../img/location/30.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='31')}-->
<style>
body {background-image: url("../../img/location/31.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='32')}-->
<style>
body {background-image: url("../../img/location/32.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='33')}-->
<style>
body {background-image: url("../../img/location/33.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='34')}-->
<style>
body {background-image: url("../../img/location/34.jpg");background-position: center;}
</style>
<!--{/if}-->
<input type="hidden" id="mode" name="mode" value="command"> <input type="hidden" id="mode" name="mode" value="command">
<input type="hidden" id="command" name="command" value="menu"> <input type="hidden" id="command" name="command" value="menu">
<input type="hidden" id="subcmd" name="subcmd" value=""> <input type="hidden" id="subcmd" name="subcmd" value="">
......
<!--{if (CURSCRIPT == 'game' && $pls=='1')}-->
<style>
body {background-image: url("../../img/location/1.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='2')}-->
<style>
body {background-image: url("../../img/location/2.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='3')}-->
<style>
body {background-image: url("../../img/location/3.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='4')}-->
<style>
body {background-image: url("../../img/location/4.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='5')}-->
<style>
body {background-image: url("../../img/location/5.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='6')}-->
<style>
body {background-image: url("../../img/location/6.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='7')}-->
<style>
body {background-image: url("../../img/location/7.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='8')}-->
<style>
body {background-image: url("../../img/location/8.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='9')}-->
<style>
body {background-image: url("../../img/location/9.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='10')}-->
<style>
body {background-image: url("../../img/location/10.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='11')}-->
<style>
body {background-image: url("../../img/location/11.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='12')}-->
<style>
body {background-image: url("../../img/location/12.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='13')}-->
<style>
body {background-image: url("../../img/location/13.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='14')}-->
<style>
body {background-image: url("../../img/location/14.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='15')}-->
<style>
body {background-image: url("../../img/location/15.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='16')}-->
<style>
body {background-image: url("../../img/location/16.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='17')}-->
<style>
body {background-image: url("../../img/location/17.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='18')}-->
<style>
body {background-image: url("../../img/location/18.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='19')}-->
<style>
body {background-image: url("../../img/location/19.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='20')}-->
<style>
body {background-image: url("../../img/location/20.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='21')}-->
<style>
body {background-image: url("../../img/location/21.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='22')}-->
<style>
body {background-image: url("../../img/location/22.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='23')}-->
<style>
body {background-image: url("../../img/location/23.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='24')}-->
<style>
body {background-image: url("../../img/location/24.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='25')}-->
<style>
body {background-image: url("../../img/location/25.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='26')}-->
<style>
body {background-image: url("../../img/location/26.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='27')}-->
<style>
body {background-image: url("../../img/location/27.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='28')}-->
<style>
body {background-image: url("../../img/location/28.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='29')}-->
<style>
body {background-image: url("../../img/location/29.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='30')}-->
<style>
body {background-image: url("../../img/location/30.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='31')}-->
<style>
body {background-image: url("../../img/location/31.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='32')}-->
<style>
body {background-image: url("../../img/location/32.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='33')}-->
<style>
body {background-image: url("../../img/location/33.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='34')}-->
<style>
body {background-image: url("../../img/location/34.jpg");background-position: center;}
</style>
<!--{/if}-->
<table border="0" width="720" height="100%" cellspacing="0" cellpadding="0" valign="middle"> <table border="0" width="720" height="100%" cellspacing="0" cellpadding="0" valign="middle">
<tr> <tr>
<td> <td>
......
...@@ -8,6 +8,6 @@ ...@@ -8,6 +8,6 @@
</tr> </tr>
<tr> <tr>
<td width="300" align="left" valign="top">{template achievement_19}</td> <td width="300" align="left" valign="top">{template achievement_19}</td>
<td width="300" align="left" valign="top">{template achievement_255}</td> <td width="300" align="left" valign="top">{template achievement_34}</td>
</tr> </tr>
</table> </table>
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