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Nemo Ma
phpdts
Commits
3a65f7c0
Commit
3a65f7c0
authored
Sep 29, 2022
by
Nemo Ma
Browse files
Options
Browse Files
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Plain Diff
Etobicoke Service Area
AKA close to arrival
parent
0fac91f0
Changes
20
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20 changed files
with
557 additions
and
215 deletions
+557
-215
gamedata/cache/evonpc_1.php
gamedata/cache/evonpc_1.php
+2
-2
gamedata/cache/mapitem_1.php
gamedata/cache/mapitem_1.php
+1
-30
gamedata/cache/mixitem_1.php
gamedata/cache/mixitem_1.php
+4
-1
gamedata/cache/resources_1.php
gamedata/cache/resources_1.php
+44
-1
gamedata/cache/shopitem_1.php
gamedata/cache/shopitem_1.php
+1
-0
gamedata/sql/players.sql
gamedata/sql/players.sql
+6
-0
img/ach/34.gif
img/ach/34.gif
+0
-0
img/ach/34_999.gif
img/ach/34_999.gif
+0
-0
include/game/achievement.func.php
include/game/achievement.func.php
+28
-0
include/game/combat.func.php
include/game/combat.func.php
+5
-1
include/game/item.func.php
include/game/item.func.php
+86
-4
include/game/item2.func.php
include/game/item2.func.php
+9
-4
include/news.func.php
include/news.func.php
+4
-0
include/state.func.php
include/state.func.php
+4
-0
templates/default/achievement_255.htm
templates/default/achievement_255.htm
+1
-1
templates/default/achievement_34.htm
templates/default/achievement_34.htm
+21
-0
templates/default/battle.htm
templates/default/battle.htm
+170
-0
templates/default/command.htm
templates/default/command.htm
+0
-170
templates/default/profile.htm
templates/default/profile.htm
+170
-0
templates/default/user_end_achievement.htm
templates/default/user_end_achievement.htm
+1
-1
No files found.
gamedata/cache/evonpc_1.php
View file @
3a65f7c0
...
@@ -298,10 +298,10 @@ $enpcinfo = array
...
@@ -298,10 +298,10 @@ $enpcinfo = array
'itme4'
=>
1600
,
'itme4'
=>
1600
,
'itms4'
=>
1000
,
'itms4'
=>
1000
,
'itmsk4'
=>
'Nnp'
,
'itmsk4'
=>
'Nnp'
,
'itm5'
=>
'对魔物用巨大卵石'
,
'itm5'
=>
'
认真收集的
对魔物用巨大卵石'
,
'itmk5'
=>
'WC'
,
'itmk5'
=>
'WC'
,
'itme5'
=>
240
,
'itme5'
=>
240
,
'itms5'
=>
20
,
'itms5'
=>
4888
,
'itmsk5'
=>
'cdr'
,
'itmsk5'
=>
'cdr'
,
'itm6'
=>
'歌词卡片【大地】'
,
'itm6'
=>
'歌词卡片【大地】'
,
'itmk6'
=>
'Y'
,
'itmk6'
=>
'Y'
,
...
...
gamedata/cache/mapitem_1.php
View file @
3a65f7c0
...
@@ -1073,36 +1073,6 @@
...
@@ -1073,36 +1073,6 @@
0,99,10,提示纸条S,Y,1,1,,
0,99,10,提示纸条S,Y,1,1,,
0,99,10,提示纸条T,Y,1,1,,
0,99,10,提示纸条T,Y,1,1,,
0,99,10,提示纸条U,Y,1,1,,
0,99,10,提示纸条U,Y,1,1,,
0,99,3,提示纸条金,Y,1,1,,
0,99,3,提示纸条木,Y,1,1,,
0,99,3,提示纸条水,Y,1,1,,
0,99,3,提示纸条火,Y,1,1,,
0,99,3,提示纸条土,Y,1,1,,
0,99,3,提示纸条城壁,Y,1,1,,
0,99,3,提示纸条主教,Y,1,1,,
0,99,3,提示纸条骑士,Y,1,1,,
0,99,3,提示纸条国王,Y,1,1,,
0,99,3,提示纸条皇后,Y,1,1,,
0,99,3,提示纸条雷,Y,1,1,,
0,99,3,提示纸条风,Y,1,1,,
0,99,3,提示纸条震,Y,1,1,,
0,99,3,提示纸条泽,Y,1,1,,
0,99,3,提示纸条氢,Y,1,1,,
0,99,3,提示纸条氦,Y,1,1,,
0,99,3,提示纸条锂,Y,1,1,,
0,99,3,提示纸条铍,Y,1,1,,
0,99,3,提示纸条硼,Y,1,1,,
0,99,3,提示纸条碳,Y,1,1,,
0,99,3,提示纸条氮,Y,1,1,,
0,99,3,提示纸条氧,Y,1,1,,
0,99,3,提示纸条氟,Y,1,1,,
0,99,3,提示纸条氖,Y,1,1,,
0,99,3,提示纸条钠,Y,1,1,,
0,99,3,提示纸条镁,Y,1,1,,
0,99,3,提示纸条铝,Y,1,1,,
0,99,3,提示纸条硅,Y,1,1,,
0,99,3,提示纸条磷,Y,1,1,,
0,99,3,提示纸条铀,Y,1,1,,
0,99,10,《殴系指南》,VP,25,1,,
0,99,10,《殴系指南》,VP,25,1,,
0,99,10,《斩系指南》,VK,25,1,,
0,99,10,《斩系指南》,VK,25,1,,
0,99,10,《射系指南》,VG,25,1,,
0,99,10,《射系指南》,VG,25,1,,
...
@@ -1231,3 +1201,4 @@
...
@@ -1231,3 +1201,4 @@
0,99,5,歌手之魂,HT,90,1,,
0,99,5,歌手之魂,HT,90,1,,
0,99,7,【Alicemagic】,ss,30,1,,
0,99,7,【Alicemagic】,ss,30,1,,
0,99,7,【Crow Song】,ss,90,1,,
0,99,7,【Crow Song】,ss,90,1,,
1,99,1,→【神器任意门】←,ZA,1,1,,
gamedata/cache/mixitem_1.php
View file @
3a65f7c0
...
@@ -282,6 +282,7 @@ $mixinfo = array
...
@@ -282,6 +282,7 @@ $mixinfo = array
array
(
'class'
=>
'fseed'
,
'stuff'
=>
array
(
'☾真残火☽'
,
'☼焰火☼'
),
'result'
=>
array
(
'☼残火☼'
,
'DA'
,
3000
,
3000
,
'bZ'
),),
array
(
'class'
=>
'fseed'
,
'stuff'
=>
array
(
'☾真残火☽'
,
'☼焰火☼'
),
'result'
=>
array
(
'☼残火☼'
,
'DA'
,
3000
,
3000
,
'bZ'
),),
array
(
'class'
=>
'fseed'
,
'stuff'
=>
array
(
'✦钥匙碎片'
,
'✦烈焰火'
),
'result'
=>
array
(
'✦种火钥匙'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'fseed'
,
'stuff'
=>
array
(
'✦钥匙碎片'
,
'✦烈焰火'
),
'result'
=>
array
(
'✦种火钥匙'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'fseed'
,
'stuff'
=>
array
(
'✦钥匙碎片'
,
'✦烈焰火'
,
'◆焰火'
),
'result'
=>
array
(
'电掣召唤仪'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'fseed'
,
'stuff'
=>
array
(
'✦种火钥匙'
,
'★华焰火★'
),
'result'
=>
array
(
'✦NPC钥匙·一阶段'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'fseed'
,
'stuff'
=>
array
(
'✦种火钥匙'
,
'★华焰火★'
),
'result'
=>
array
(
'✦NPC钥匙·一阶段'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'fseed'
,
'stuff'
=>
array
(
'✦NPC钥匙·一阶段'
,
'☾真焰火☽'
),
'result'
=>
array
(
'✦✦NPC钥匙·二阶段'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'fseed'
,
'stuff'
=>
array
(
'✦NPC钥匙·一阶段'
,
'☾真焰火☽'
),
'result'
=>
array
(
'✦✦NPC钥匙·二阶段'
,
'Y'
,
1
,
1
,),),
//array('class' => 'hidden', 'stuff' => array('✦✦NPC钥匙·二阶段','☼焰火☼'),'result' => array('✦✦✦NPC钥匙·EX','Y',1,1,),),
//array('class' => 'hidden', 'stuff' => array('✦✦NPC钥匙·二阶段','☼焰火☼'),'result' => array('✦✦✦NPC钥匙·EX','Y',1,1,),),
...
@@ -354,6 +355,8 @@ $mixinfo = array
...
@@ -354,6 +355,8 @@ $mixinfo = array
array
(
'class'
=>
'hidden'
,
'stuff'
=>
array
(
'黑色碎片'
,
'十字发卡'
),
'result'
=>
array
(
'黑色发卡'
,
'X'
,
1
,
1
,),),
array
(
'class'
=>
'hidden'
,
'stuff'
=>
array
(
'黑色碎片'
,
'十字发卡'
),
'result'
=>
array
(
'黑色发卡'
,
'X'
,
1
,
1
,),),
array
(
'class'
=>
'hidden'
,
'stuff'
=>
array
(
'『T.E.R.R.A』'
,
'『A.Q.U.A』'
,
'『V.E.N.T.U.S』'
),
'result'
=>
array
(
'『G.A.M.E.O.V.E.R』'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'hidden'
,
'stuff'
=>
array
(
'『T.E.R.R.A』'
,
'『A.Q.U.A』'
,
'『V.E.N.T.U.S』'
),
'result'
=>
array
(
'『G.A.M.E.O.V.E.R』'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'hidden'
,
'stuff'
=>
array
(
'提示纸条K'
,
'提示纸条E'
),
'result'
=>
array
(
'提示纸条Y'
,
'WC'
,
1
,
1
,
'zd'
),),
array
(
'class'
=>
'hidden'
,
'stuff'
=>
array
(
'提示纸条K'
,
'提示纸条E'
),
'result'
=>
array
(
'提示纸条Y'
,
'WC'
,
1
,
1
,
'zd'
),),
array
(
'class'
=>
'hidden'
,
'stuff'
=>
array
(
'[INNOCENCE]'
,
'[DILIGENCE]'
,
'[CONSCIENCE]'
),
'result'
=>
array
(
'【E.S.C.A.P.E】'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'hidden'
,
'stuff'
=>
array
(
'[ΨТОВХ]'
,
'[ЫΑИЙВХΨ]'
,
'[ΩЙΑТΨ]'
),
'result'
=>
array
(
'【E.S.C.A.P.E】'
,
'Y'
,
1
,
1
,),),
array
(
'class'
=>
'hidden'
,
'stuff'
=>
array
(
'[rm]'
,
'[-r]'
,
'[-f]'
),
'result'
=>
array
(
'【E.S.C.A.P.E】'
,
'Y'
,
1
,
1
,),),
);
);
?>
?>
gamedata/cache/resources_1.php
View file @
3a65f7c0
...
@@ -44,11 +44,13 @@ $clubinfo = Array(
...
@@ -44,11 +44,13 @@ $clubinfo = Array(
17
=>
'走路萌物'
,
17
=>
'走路萌物'
,
18
=>
'天赋异禀'
,
18
=>
'天赋异禀'
,
19
=>
'晶莹剔透'
,
19
=>
'晶莹剔透'
,
20
=>
'元素大师'
,
98
=>
'换装迷宫'
,
98
=>
'换装迷宫'
,
99
=>
'决死结界'
99
=>
'决死结界'
);
);
$wthinfo
=
Array
(
'晴天'
,
'大晴'
,
'多云'
,
'小雨'
,
'暴雨'
,
'台风'
,
'雷雨'
,
'下雪'
,
'起雾'
,
'浓雾'
,
'<span class="yellow">瘴气</span>'
,
'<span class="red">龙卷风</span>'
,
'<span class="clan">暴风雪</span>'
,
'<span class="blue">冰雹</span>'
,
'<span class="linen">离子暴</span>'
,
'<span class="green">辐射尘</span>'
,
'<span class="purple">臭氧洞</span>'
);
$wthinfo
=
Array
(
'晴天'
,
'大晴'
,
'多云'
,
'小雨'
,
'暴雨'
,
'台风'
,
'雷雨'
,
'下雪'
,
'起雾'
,
'浓雾'
,
'<span class="yellow">瘴气</span>'
,
'<span class="red">龙卷风</span>'
,
'<span class="clan">暴风雪</span>'
,
'<span class="blue">冰雹</span>'
,
'<span class="linen">离子暴</span>'
,
'<span class="green">辐射尘</span>'
,
'<span class="purple">臭氧洞</span>'
);
$sexinfo
=
Array
(
0
=>
'未定'
,
'm'
=>
'男生'
,
'f'
=>
'女生'
);
$sexinfo
=
Array
(
0
=>
'未定'
,
'm'
=>
'男生'
,
'f'
=>
'女生'
);
$raceinfo
=
Array
(
0
=>
'人类'
,
1
=>
'兽人'
,
2
=>
'妖精'
,
3
=>
'龙'
,
4
=>
'鱼人'
,
5
=>
'AI'
);
$hpinfo
=
Array
(
'并无大碍'
,
'伤痕累累'
,
'生命危险'
,
'已经死亡'
);
$hpinfo
=
Array
(
'并无大碍'
,
'伤痕累累'
,
'生命危险'
,
'已经死亡'
);
$spinfo
=
Array
(
'精力充沛'
,
'略有疲惫'
,
'精疲力尽'
,
'已经死亡'
);
$spinfo
=
Array
(
'精力充沛'
,
'略有疲惫'
,
'精疲力尽'
,
'已经死亡'
);
$rageinfo
=
Array
(
'平静'
,
'愤怒'
,
'暴怒'
,
'已经死亡'
);
$rageinfo
=
Array
(
'平静'
,
'愤怒'
,
'暴怒'
,
'已经死亡'
);
...
@@ -106,7 +108,43 @@ $killmsginfo = Array(
...
@@ -106,7 +108,43 @@ $killmsginfo = Array(
91
=>
'你弱爆了!'
,
91
=>
'你弱爆了!'
,
92
=>
'怜悯覆唱……让希望的执念……成为焰火……'
92
=>
'怜悯覆唱……让希望的执念……成为焰火……'
);
);
$stateinfo
=
Array
(
0
=>
'正常存活'
,
1
=>
'睡眠状态'
,
2
=>
'治疗状态'
,
3
=>
'静养状态'
,
5
=>
'最后幸存'
,
6
=>
'解除禁区'
,
10
=>
'莫名身亡'
,
11
=>
'禁区停留'
,
12
=>
'毒发身亡'
,
13
=>
'意外死亡'
,
14
=>
'入侵失败'
,
15
=>
'黑幕抹杀'
,
16
=>
'黑幕抹杀'
,
17
=>
'遭遇天灾'
,
18
=>
'烧伤不治'
,
20
=>
'玩家杀害'
,
21
=>
'玩家杀害'
,
22
=>
'玩家杀害'
,
23
=>
'玩家杀害'
,
24
=>
'玩家杀害'
,
25
=>
'玩家杀害'
,
26
=>
'误食毒物'
,
27
=>
'误触陷阱'
,
28
=>
'死亡笔记'
,
29
=>
'玩家杀害'
,
30
=>
'误触机关'
,
31
=>
'L5病发'
,
32
=>
'挂机受罚'
,
33
=>
'天降软妹,无福消受'
,
34
=>
'溶剂作用'
,
35
=>
'救济'
,
36
=>
'惨遭腰斩'
,
37
=>
'身首异处'
,
38
=>
'业火灼烧'
,
39
=>
'武器反噬'
);
$stateinfo
=
Array
(
0
=>
'正常存活'
,
1
=>
'睡眠状态'
,
2
=>
'治疗状态'
,
3
=>
'静养状态'
,
5
=>
'最后幸存'
,
6
=>
'解除禁区'
,
10
=>
'莫名身亡'
,
11
=>
'禁区停留'
,
12
=>
'毒发身亡'
,
13
=>
'意外死亡'
,
14
=>
'入侵失败'
,
15
=>
'黑幕抹杀'
,
16
=>
'黑幕抹杀'
,
17
=>
'遭遇天灾'
,
18
=>
'烧伤不治'
,
20
=>
'玩家杀害'
,
21
=>
'玩家杀害'
,
22
=>
'玩家杀害'
,
23
=>
'玩家杀害'
,
24
=>
'玩家杀害'
,
25
=>
'玩家杀害'
,
26
=>
'误食毒物'
,
27
=>
'误触陷阱'
,
28
=>
'死亡笔记'
,
29
=>
'玩家杀害'
,
30
=>
'误触机关'
,
31
=>
'L5病发'
,
32
=>
'挂机受罚'
,
33
=>
'天降软妹,无福消受'
,
34
=>
'溶剂作用'
,
35
=>
'救济'
,
36
=>
'惨遭腰斩'
,
37
=>
'身首异处'
,
38
=>
'业火灼烧'
,
39
=>
'武器反噬'
,
40
=>
'以身试法'
,
42
=>
'独自脱离'
);
$lwinfo
=
Array
(
$lwinfo
=
Array
(
0
=>
''
,
0
=>
''
,
1
=>
'任务执行成功率下降,重新计算成功率。'
,
1
=>
'任务执行成功率下降,重新计算成功率。'
,
...
@@ -921,10 +959,14 @@ $iteminfo = Array(//注意顺序,AB必须在A的前面,以此类推
...
@@ -921,10 +959,14 @@ $iteminfo = Array(//注意顺序,AB必须在A的前面,以此类推
'WD'
=>
'爆炸物'
,
'WD'
=>
'爆炸物'
,
'WF'
=>
'灵力兵器'
,
'WF'
=>
'灵力兵器'
,
'WQ'
=>
'????'
,
'WQ'
=>
'????'
,
'XA'
=>
'<span class="lime" title="集齐三个同颜色的不同名代码残片,来合成单人脱出结局道具吧!">代码残片·绿</span>'
,
'XB'
=>
'<span class="purple" title="集齐三个同颜色的不同名代码残片,来合成单人脱结局道具吧!">代码残片·紫</span>'
,
'XC'
=>
'<span class="yellow" title="集齐三个同颜色的不同名代码残片,来合成单人脱结局道具吧!">代码残片·黄</span>'
,
'XX'
=>
'杀意已决'
,
'XX'
=>
'杀意已决'
,
'XY'
=>
'杀意未决'
,
'XY'
=>
'杀意未决'
,
'X'
=>
'合成专用'
,
'X'
=>
'合成专用'
,
'Y'
=>
'特殊'
,
'Y'
=>
'特殊'
,
'ZA'
=>
'<span class="neonyellow" title="这个物品中似乎含有让你可以独自脱离幻境的方法……">代码漏洞</span>'
,
'Z'
=>
'特殊'
,
#不可合并
'Z'
=>
'特殊'
,
#不可合并
);
);
...
@@ -1182,6 +1224,7 @@ $dinfo = Array(
...
@@ -1182,6 +1224,7 @@ $dinfo = Array(
38
=>
'你成功地躲避了丝带,<br>没想到从丝带中竟然喷出了岩浆!<br>你的意识在烈火中消失了。<br><br><div class="seedhint">………………<br>…………<br><span class="redseed">【E】……键?</span><br><span class="blueseed">【P】唔,被救济了呢。</span><br><span class="redseed">【E】救济的判定跟你的rp相关,rp主要通过击杀NPC来积累,遭遇一些事件也会增加rp。</span><br><span class="blueseed">【P】出现事件后还是离远点吧。</span><br></div>'
,
38
=>
'你成功地躲避了丝带,<br>没想到从丝带中竟然喷出了岩浆!<br>你的意识在烈火中消失了。<br><br><div class="seedhint">………………<br>…………<br><span class="redseed">【E】……键?</span><br><span class="blueseed">【P】唔,被救济了呢。</span><br><span class="redseed">【E】救济的判定跟你的rp相关,rp主要通过击杀NPC来积累,遭遇一些事件也会增加rp。</span><br><span class="blueseed">【P】出现事件后还是离远点吧。</span><br></div>'
,
39
=>
'“去死吧!就算你是权限[哔]也挡不住我这一击的!”<br>你狂笑着使出你自认为决定胜负的一击,噗通倒下的却是你自己。<br>“不,这不科学!”被武器背叛的你遁入了无尽的黑暗中。<br><br><div class="seedhint">………………<br>…………<br><span class="blueseed">【P】越是强大的武器,越是有使用的风险。</span><br><span class="redseed">【E】越是浓厚的杀意,会带来越大的反噬。</span><br><span class="blueseed">【P】幻境自有其制衡之道,逾矩会带来无法想象的后果。</span><br><span class="redseed">【E】帮助上只说会必杀,可没说杀的是哪一方哦。</span><br></div>'
,
39
=>
'“去死吧!就算你是权限[哔]也挡不住我这一击的!”<br>你狂笑着使出你自认为决定胜负的一击,噗通倒下的却是你自己。<br>“不,这不科学!”被武器背叛的你遁入了无尽的黑暗中。<br><br><div class="seedhint">………………<br>…………<br><span class="blueseed">【P】越是强大的武器,越是有使用的风险。</span><br><span class="redseed">【E】越是浓厚的杀意,会带来越大的反噬。</span><br><span class="blueseed">【P】幻境自有其制衡之道,逾矩会带来无法想象的后果。</span><br><span class="redseed">【E】帮助上只说会必杀,可没说杀的是哪一方哦。</span><br></div>'
,
40
=>
'“看起来好像没什么反应嘛……那是!!”<br>天空中突然降下的巨大柱状物瞬间将你的世界吞没。<br>你眼前一黑,便失去了意识。<br><br><div class="seedhint">………………<br>…………<br><span class="redseed">【E】是那位神灵啊,干嘛要招惹她呢?</span><br><span class="blueseed">【P】使用她的符卡,后果自负哟。</span><br></div>'
,
40
=>
'“看起来好像没什么反应嘛……那是!!”<br>天空中突然降下的巨大柱状物瞬间将你的世界吞没。<br>你眼前一黑,便失去了意识。<br><br><div class="seedhint">………………<br>…………<br><span class="redseed">【E】是那位神灵啊,干嘛要招惹她呢?</span><br><span class="blueseed">【P】使用她的符卡,后果自负哟。</span><br></div>'
,
42
=>
'你摁下了手中的玩具般的按钮。<br>面前凭空出现了一扇闪光的门扉!<br>你毅然决然地踏了进去……<br>………………<br>…………<br>……<br>随着你独自摘下了VR设备站起身来,你松了一口气。<br>虽然其他的玩家还在这场游戏中冒死厮杀,但起码你自己毫发无伤地逃出了生天。<br>虽然这怎么说都无法让你成为胜利者,但就这一点本身,已经算是不错的成就了。<br>你回头看了一眼正显示着你所谓的死亡信息的屏幕,不禁笑了起来……<br><br>=========<br><span class="lime">独自逃脱成功!<br>你获得了20积分奖励!胜场+1!</span><br>=========<br>'
,
);
);
$syschatinfo
=
Array
(
$syschatinfo
=
Array
(
...
...
gamedata/cache/shopitem_1.php
View file @
3a65f7c0
...
@@ -164,6 +164,7 @@
...
@@ -164,6 +164,7 @@
14,30,1,0,提示纸条D,Y,1,1,,
14,30,1,0,提示纸条D,Y,1,1,,
14,1,30,0,银白盒子,p,1,1,ps,
14,1,30,0,银白盒子,p,1,1,ps,
14,30,20,0,残响兵器,Y,1,1,,
14,30,20,0,残响兵器,Y,1,1,,
14,1,100,0,→【单兵撤退按钮】←,ZA,1,1,,
0,15,,,前女主物品,,,,,
0,15,,,前女主物品,,,,,
15,30,20,0,鲷鱼烧,WC,15,200,,
15,30,20,0,鲷鱼烧,WC,15,200,,
15,30,20,0,绘图志,WP,15,200,,
15,30,20,0,绘图志,WP,15,200,,
...
...
gamedata/sql/players.sql
View file @
3a65f7c0
...
@@ -148,6 +148,12 @@ CREATE TABLE bra_players (
...
@@ -148,6 +148,12 @@ CREATE TABLE bra_players (
statusc
int
(
10
)
NOT
NULL
default
'0'
,
statusc
int
(
10
)
NOT
NULL
default
'0'
,
statusd
int
(
10
)
NOT
NULL
default
'0'
,
statusd
int
(
10
)
NOT
NULL
default
'0'
,
statuse
int
(
10
)
NOT
NULL
default
'0'
,
statuse
int
(
10
)
NOT
NULL
default
'0'
,
element0
mediumint
unsigned
NOT
NULL
default
'0'
,
element1
mediumint
unsigned
NOT
NULL
default
'0'
,
element2
mediumint
unsigned
NOT
NULL
default
'0'
,
element3
mediumint
unsigned
NOT
NULL
default
'0'
,
element4
mediumint
unsigned
NOT
NULL
default
'0'
,
element5
mediumint
unsigned
NOT
NULL
default
'0'
,
PRIMARY
KEY
(
pid
),
PRIMARY
KEY
(
pid
),
INDEX
TYPE
(
type
,
sNo
),
INDEX
TYPE
(
type
,
sNo
),
...
...
img/ach/34.gif
0 → 100644
View file @
3a65f7c0
3.77 KB
img/ach/34_999.gif
0 → 100644
View file @
3a65f7c0
3.65 KB
include/game/achievement.func.php
View file @
3a65f7c0
...
@@ -546,6 +546,34 @@ function check_item_achievement($nn,$i,$ie,$is,$ik,$isk)
...
@@ -546,6 +546,34 @@ function check_item_achievement($nn,$i,$ie,$is,$ik,$isk)
done_achievement
(
30
,
1
,
$nn
);
done_achievement
(
30
,
1
,
$nn
);
}
}
}
}
//34. 独自逃脱成就
if
(
$i
==
"【E.S.C.A.P.E】"
){
update_achievement
(
34
,
$nn
,((
int
)
fetch_achievement
(
34
,
$nn
))
+
1
);
// +20 切糕与1胜场
$db
->
query
(
"UPDATE
{
$tablepre
}
users SET credits=credits+20 WHERE username='"
.
$nn
.
"'"
);
$db
->
query
(
"UPDATE
{
$tablepre
}
users SET wingames=wingames+1 WHERE username='"
.
$nn
.
"'"
);
if
(((
int
)
fetch_achievement
(
34
,
$nn
)
>=
101
)
&&
(
check_achievement
(
34
,
$nn
))
<
999
)
{
done_achievement
(
34
,
999
,
$nn
);
$db
->
query
(
"UPDATE
{
$tablepre
}
users SET credits=credits+100 WHERE username='"
.
$nn
.
"'"
);
$db
->
query
(
"UPDATE
{
$tablepre
}
users SET credits2=credits2+200 WHERE username='"
.
$nn
.
"'"
);
include_once
GAME_ROOT
.
'./include/game/titles.func.php'
;
get_title
(
"脚底抹油"
,
$nn
);
}
elseif
((
int
)
fetch_achievement
(
34
,
$nn
)
>=
36
&&
(
check_achievement
(
34
,
$nn
)
<
2
))
{
done_achievement
(
34
,
2
,
$nn
);
$db
->
query
(
"UPDATE
{
$tablepre
}
users SET credits=credits+50 WHERE username='"
.
$nn
.
"'"
);
$db
->
query
(
"UPDATE
{
$tablepre
}
users SET credits2=credits2+50 WHERE username='"
.
$nn
.
"'"
);
include_once
GAME_ROOT
.
'./include/game/titles.func.php'
;
get_title
(
"现实主义者"
,
$nn
);
}
elseif
((
int
)
fetch_achievement
(
34
,
$nn
)
>=
1
&&
(
check_achievement
(
34
,
$nn
)
<
1
))
{
done_achievement
(
34
,
1
,
$nn
);
$db
->
query
(
"UPDATE
{
$tablepre
}
users SET credits=credits+10 WHERE username='"
.
$nn
.
"'"
);
$db
->
query
(
"UPDATE
{
$tablepre
}
users SET credits2=credits2+5 WHERE username='"
.
$nn
.
"'"
);
include_once
GAME_ROOT
.
'./include/game/titles.func.php'
;
get_title
(
"实用主义者"
,
$nn
);
}
}
}
}
...
...
include/game/combat.func.php
View file @
3a65f7c0
...
@@ -235,7 +235,11 @@ function combat($active = 1, $wep_kind = '') {
...
@@ -235,7 +235,11 @@ function combat($active = 1, $wep_kind = '') {
$log
.=
"<span class=
\"
red
\"
>
{
$w_name
}
被你杀死了!</span><br>"
;
$log
.=
"<span class=
\"
red
\"
>
{
$w_name
}
被你杀死了!</span><br>"
;
//$rp = $rp + 20 ;
//$rp = $rp + 20 ;
if
(
!
$w_type
){
$rpup
=
$w_rp
;}
if
(
!
$w_type
){
if
(
$w_rp
<
80
){
$rpup
=
80
;
}
else
{
$rpup
=
$w_rp
;}
}
else
{
$rpup
=
20
;}
else
{
$rpup
=
20
;}
if
(
$club
==
19
){
if
(
$club
==
19
){
$rpdec
=
30
;
$rpdec
=
30
;
...
...
include/game/item.func.php
View file @
3a65f7c0
...
@@ -1271,11 +1271,11 @@ function itemuse($itmn) {
...
@@ -1271,11 +1271,11 @@ function itemuse($itmn) {
}
elseif
(
$itm
==
'装有H173的注射器'
)
{
}
elseif
(
$itm
==
'装有H173的注射器'
)
{
global
$wp
,
$wk
,
$wg
,
$wc
,
$wd
,
$wf
,
$club
,
$bid
,
$att
,
$def
;
global
$wp
,
$wk
,
$wg
,
$wc
,
$wd
,
$wf
,
$club
,
$bid
,
$att
,
$def
;
$log
.=
'你考虑了一会,<br>把袖子卷了起来,给自己注射了H173。<br>'
;
$log
.=
'你考虑了一会,<br>把袖子卷了起来,给自己注射了H173。<br>'
;
$deathdice
=
rand
(
0
,
8191
);
$deathdice
=
rand
(
0
,
4096
);
if
(
$deathdice
==
8191
||
$club
==
15
)
{
if
(
$deathdice
==
4096
||
$club
==
15
)
{
$log
.=
'你突然感觉到一种不可思议的力量贯通全身!<br>'
;
$log
.=
'你突然感觉到一种不可思议的力量贯通全身!<br>'
;
$wp
=
$wk
=
$wg
=
$wc
=
$wd
=
$wf
=
300
0
;
$wp
=
$wk
=
$wg
=
$wc
=
$wd
=
$wf
=
801
0
;
$att
=
$def
=
5000
;
$att
=
$def
=
13337
;
$club
=
15
;
$club
=
15
;
addnews
(
$now
,
'suisidefail'
,
$nick
.
' '
.
$name
);
addnews
(
$now
,
'suisidefail'
,
$nick
.
' '
.
$name
);
$itm
=
$itmk
=
$itmsk
=
''
;
$itm
=
$itmk
=
$itmsk
=
''
;
...
@@ -1642,6 +1642,88 @@ function itemuse($itmn) {
...
@@ -1642,6 +1642,88 @@ function itemuse($itmn) {
addnews
(
$now
,
'keyuu'
,
$name
,
''
,
$pls
);
addnews
(
$now
,
'keyuu'
,
$name
,
''
,
$pls
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【红暮】','','切,真是少见的要求,那么我会在【无月之影】等着你们的挑战!')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【红暮】','','切,真是少见的要求,那么我会在【无月之影】等着你们的挑战!')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【蓝凝】','','英雄就该姗姗来迟,我会和姐姐一起迎接你们!')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【蓝凝】','','英雄就该姗姗来迟,我会和姐姐一起迎接你们!')"
);
//销毁物品
$itm
=
$itmk
=
$itmsk
=
''
;
$itme
=
$itms
=
0
;
}
elseif
(
$itmk
==
'ZA'
){
global
$plsinfo
,
$db
,
$tablepre
;
if
(
$itm
==
'→【单兵撤退按钮】←'
){
$log
.=
"你按下了这个按钮。<br>但似乎什么都没有发生。<br>按钮就这样消失了。<br>在你觉得你买到了假冒伪劣产品时,你听到了来自红暮的广播。<br>"
;
//销毁物品
$itm
=
$itmk
=
$itmsk
=
''
;
$itme
=
$itms
=
0
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【红暮】','','如果你们发现了什么带有异样颜色的代码断片,千万别合成它们,老实带过来给我就行。')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【红暮】','','大家请注意,虚拟幻境系统似乎遭到了来自不明人士的入侵。')"
);
//播撒合成用物品
$kitm1
=
"[INNOCENCE]"
;
$kitm2
=
"[DILIGENCE]"
;
$kitm3
=
"[CONSCIENCE]"
;
$rndpls1
=
rand
(
1
,
count
(
$plsinfo
)
-
2
);
$rndpls2
=
rand
(
1
,
count
(
$plsinfo
)
-
2
);
$rndpls3
=
rand
(
1
,
count
(
$plsinfo
)
-
2
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('
$kitm1
', 'XA', '1', '1', '', '
$rndpls1
')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('
$kitm2
', 'XA', '1', '1', '', '
$rndpls2
')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('
$kitm3
', 'XA', '1', '1', '', '
$rndpls3
')"
);
$plsname1
=
$plsinfo
[
$rndpls1
];
$plsname2
=
$plsinfo
[
$rndpls2
];
$plsname3
=
$plsinfo
[
$rndpls3
];
$log
.=
"然后,你听到了来自蓝凝的私聊——<br><span class=
\"
clan
\"
>【蓝凝】就给你一些提示吧,你需要找到三个代码断片进行合成:
{
$kitm1
}
,
{
$kitm2
}
与
{
$kitm3
}
,它们分别位于
{
$plsname1
}
,
{
$plsname2
}
与
{
$plsname3
}
。<br>【蓝凝】别谢我,问就是我免贵姓雷了。祝你好运!</span>"
;
$log
.=
"<br>看起来,在脱出幻境之前,你需要玩一把寻宝游戏了……"
;
}
elseif
(
$itm
==
'→【神器任意门】←'
){
$log
.=
"你将这个门扉种在了地上。<br>但门扉突然消失了。<br>在你觉得你捡到了个笑话时,你听到了来自红暮的广播。<br>"
;
//销毁物品
$itm
=
$itmk
=
$itmsk
=
''
;
$itme
=
$itms
=
0
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【红暮】','','如果你们发现了什么带有异样颜色的代码断片,千万别合成它们,老实带过来给我就行。')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【红暮】','','大家请注意,虚拟幻境系统似乎遭到了来自不明人士的入侵。')"
);
//播撒合成用物品
$kitm1
=
"[ΨТОВХ]"
;
$kitm2
=
"[ЫΑИЙВХΨ]"
;
$kitm3
=
"[ΩЙΑТΨ]"
;
$rndpls1
=
rand
(
1
,
count
(
$plsinfo
)
-
2
);
$rndpls2
=
rand
(
1
,
count
(
$plsinfo
)
-
2
);
$rndpls3
=
rand
(
1
,
count
(
$plsinfo
)
-
2
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('
$kitm1
', 'XB', '1', '1', '', '
$rndpls1
')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('
$kitm2
', 'XB', '1', '1', '', '
$rndpls2
')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('
$kitm3
', 'XB', '1', '1', '', '
$rndpls3
')"
);
$plsname1
=
$plsinfo
[
$rndpls1
];
$plsname2
=
$plsinfo
[
$rndpls2
];
$plsname3
=
$plsinfo
[
$rndpls3
];
$log
.=
"然后,你听到了来自不明人士的私聊——<br><span class=
\"
lime
\"
>【???】就给你一些提示吧,你需要找到三个代码断片进行合成:
{
$kitm1
}
,
{
$kitm2
}
与
{
$kitm3
}
,它们分别位于
{
$plsname1
}
,
{
$plsname2
}
与
{
$plsname3
}
。<br>【???】祝你好运!</span>"
;
$log
.=
"<br>看起来,在脱出幻境之前,你需要玩一把寻宝游戏了……"
;
}
else
{
$log
.=
"你启动了单人脱出机构。<br>"
;
//销毁物品
$itm
=
$itmk
=
$itmsk
=
''
;
$itme
=
$itms
=
0
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【红暮】','','如果你们发现了什么带有异样颜色的代码断片,千万别合成它们,老实带过来给我就行。')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【红暮】','','大家请注意,虚拟幻境系统似乎遭到了来自不明人士的入侵。')"
);
//播撒合成用物品
$kitm1
=
"[rm]"
;
$kitm2
=
"[-r]"
;
$kitm3
=
"[-f]"
;
$rndpls1
=
rand
(
1
,
count
(
$plsinfo
)
-
2
);
$rndpls2
=
rand
(
1
,
count
(
$plsinfo
)
-
2
);
$rndpls3
=
rand
(
1
,
count
(
$plsinfo
)
-
2
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('
$kitm1
', 'XC', '1', '1', '', '
$rndpls1
')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('
$kitm2
', 'XC', '1', '1', '', '
$rndpls2
')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
mapitem (itm, itmk, itme, itms, itmsk, pls) VALUES ('
$kitm3
', 'XC', '1', '1', '', '
$rndpls3
')"
);
$plsname1
=
$plsinfo
[
$rndpls1
];
$plsname2
=
$plsinfo
[
$rndpls2
];
$plsname3
=
$plsinfo
[
$rndpls3
];
$log
.=
"然后,你听到了来自不明人士的私聊——<br><span class=
\"
lime
\"
>【???】就给你一些提示吧,你需要找到三个代码断片进行合成:
{
$kitm1
}
,
{
$kitm2
}
与
{
$kitm3
}
,它们分别位于
{
$plsname1
}
,
{
$plsname2
}
与
{
$plsname3
}
。<br>【???】祝你好运!</span>"
;
$log
.=
"<br>看起来,在脱出幻境之前,你需要玩一把寻宝游戏了……"
;
}
}
elseif
(
$itm
==
'【E.S.C.A.P.E】'
){
global
$db
,
$tablepre
;
//这实际上是个死法,但是会给成就,称号,并加积分与胜场。
include_once
GAME_ROOT
.
'./include/state.func.php'
;
//成就检查该物品本身的使用,逻辑不写在这里。
$log
.=
'万事俱备,只欠逃离!<br>'
;
//销毁物品
$itm
=
$itmk
=
$itmsk
=
''
;
$itme
=
$itms
=
0
;
death
(
's_escape'
,
''
,
0
,
$itm
);
}
elseif
(
$itm
==
'提示纸条A'
)
{
}
elseif
(
$itm
==
'提示纸条A'
)
{
$log
.=
'你读着纸条上的内容:<br>“执行官其实都是幻影,那个红暮的身上应该有召唤幻影的玩意。”<br>“用那个东西然后打倒幻影的话能用游戏解除钥匙出去吧。”<br>'
;
$log
.=
'你读着纸条上的内容:<br>“执行官其实都是幻影,那个红暮的身上应该有召唤幻影的玩意。”<br>“用那个东西然后打倒幻影的话能用游戏解除钥匙出去吧。”<br>'
;
}
elseif
(
$itm
==
'提示纸条B'
)
{
}
elseif
(
$itm
==
'提示纸条B'
)
{
...
...
include/game/item2.func.php
View file @
3a65f7c0
...
@@ -78,7 +78,8 @@ function wthchange($itm,$itmsk){
...
@@ -78,7 +78,8 @@ function wthchange($itm,$itmsk){
$flag
=
false
;
$flag
=
false
;
if
(
$itm
==
'【风神的神德】'
){
if
(
$itm
==
'【风神的神德】'
){
$dice
=
rand
(
1
,
20
);
//$dice = rand ( 1, 18 );
$dice
=
rand
(
1
,
30
);
if
(
$dice
<
18
){
if
(
$dice
<
18
){
$flag
=
true
;
$flag
=
true
;
}
else
{
}
else
{
...
@@ -86,11 +87,15 @@ function wthchange($itm,$itmsk){
...
@@ -86,11 +87,15 @@ function wthchange($itm,$itmsk){
}
}
}
}
if
(
$flag
){
if
(
$flag
){
global
$hp
;
$weather
=
$weathertd
;
$weather
=
$weathertd
;
$log
.=
"你使用了<span class=
\"
yellow
\"
>
{
$itm
}
</span>。<br>“好像没什么反应嘛?”"
;
$log
.=
"你使用了<span class=
\"
yellow
\"
>
{
$itm
}
</span>。<br>“好像没什么反应嘛?”"
;
include_once
GAME_ROOT
.
'./include/state.func.php'
;
//include_once GAME_ROOT . './include/state.func.php';
$log
.=
"你正这样想着,天空中忽然传来一阵巨响!”<br>“祈求神德的话,就以你的生命作为祭品吧!<br>你只来得及看到一个巨大的柱状物飞来,就失去了意识。"
;
//$log .= "你正这样想着,天空中忽然传来一阵巨响!”<br>“祈求神德的话,就以你的生命作为祭品吧!<br>你只来得及看到一个巨大的柱状物飞来,就失去了意识。";
death
(
'thunde'
,
''
,
0
,
$itm
);
//death ( 'thunde', '', 0, $itm );
$log
.=
"你正这样想着,天空中忽然传来一阵巨响!”<br>“祈求神德的话,就以你的生命作为祭品吧!<br>你只来得及看到一个巨大的柱状物飞来,便觉得眼前一黑!<br>"
;
$log
.=
"<span class =
\"
damage
\"
>你受到了巨大的伤害!</span>"
;
$hp
=
9
;
}
else
{
}
else
{
include_once
GAME_ROOT
.
'./include/system.func.php'
;
include_once
GAME_ROOT
.
'./include/system.func.php'
;
save_gameinfo
();
save_gameinfo
();
...
...
include/news.func.php
View file @
3a65f7c0
...
@@ -143,6 +143,10 @@ function nparse_news($start = 0, $range = 0 ){//$type = '') {
...
@@ -143,6 +143,10 @@ function nparse_news($start = 0, $range = 0 ){//$type = '') {
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
yellow
\"
>
$a
</span>因为敌意过剩,被虚拟意识断★头!"
;
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
yellow
\"
>
$a
</span>因为敌意过剩,被虚拟意识断★头!"
;
}
elseif
(
$news
==
'death38'
){
}
elseif
(
$news
==
'death38'
){
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
yellow
\"
>
$a
</span>因为敌意过剩,被虚拟意识救♀济!"
;
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
yellow
\"
>
$a
</span>因为敌意过剩,被虚拟意识救♀济!"
;
}
elseif
(
$news
==
'death40'
){
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
yellow
\"
>
$a
</span>被御柱创死了!"
;
}
elseif
(
$news
==
'death42'
){
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
yellow
\"
>
$a
</span>活用了单人脱出程序机构,提前离开了虚拟幻境!"
;
}
else
{
}
else
{
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
yellow
\"
>
$a
</span>因<span class=
\"
red
\"
>不明原因</span>死亡"
;
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
yellow
\"
>
$a
</span>因<span class=
\"
red
\"
>不明原因</span>死亡"
;
}
}
...
...
include/state.func.php
View file @
3a65f7c0
...
@@ -60,6 +60,10 @@ function death($death, $kname = '', $ktype = 0, $annex = '') {
...
@@ -60,6 +60,10 @@ function death($death, $kname = '', $ktype = 0, $annex = '') {
$state
=
39
;
$state
=
39
;
}
elseif
(
$death
==
'fake_dn'
){
}
elseif
(
$death
==
'fake_dn'
){
$state
=
28
;
$state
=
28
;
}
elseif
(
$death
==
'thunde'
){
$state
=
40
;
}
elseif
(
$death
==
's_escape'
){
$state
=
42
;
}
else
{
}
else
{
$state
=
10
;
$state
=
10
;
}
}
...
...
templates/default/achievement_255.htm
View file @
3a65f7c0
...
@@ -7,6 +7,6 @@
...
@@ -7,6 +7,6 @@
<span
class=
"red"
>
[实装中]
</span><br>
<span
class=
"red"
>
[实装中]
</span><br>
<font
color=
"yellow"
>
这里将会有一个新成就!
<br></font>
<font
color=
"yellow"
>
这里将会有一个新成就!
<br></font>
<font
color=
"olive"
>
敬请期待!
<br></font>
<font
color=
"olive"
>
敬请期待!
<br></font>
<font
color=
"evergreen"
></font>
预计实装时间:
<br>
2022年
2月底
</font>
<font
color=
"evergreen"
></font>
预计实装时间:
<br>
2022年
10月
</font>
</td>
</td>
</tr></table>
</tr></table>
templates/default/achievement_34.htm
0 → 100644
View file @
3a65f7c0
<table><tr>
<td>
<!--{if ($cpl[34]=='999') }-->
<img
src=
"img/ach/34_999.gif"
>
<!--{/if}-->
<!--{if ($cpl[34]=='0') }-->
<img
src=
"img/ach/N.gif"
>
<!--{/if}-->
<!--{if (($cpl[34]!='999')&&($cpl[34]!='0')) }-->
<img
src=
"img/ach/34.gif"
>
<!--{/if}-->
</td>
<td
valign=
"top"
align=
"left"
>
<b>
<!--{if ($cpl[34]=='0') }-->
逃避可耻?
<!--{/if}-->
<!--{if ($cpl[34]=='1') }-->
但它有用!
<!--{/if}-->
<!--{if ($cpl[34]=='2') }-->
直面现实
<!--{/if}-->
<!--{if ($cpl[34]=='999') }-->
逃脱大师
<!--{/if}-->
</b>
<!--{if ($cpl[34]=='999') }-->
<span
class=
"lime"
>
[完成]
</span>
<!--{else}--><!--{if ($cpl[34]==0) }-->
<span
class=
"red"
>
[未完成]
</span>
<!--{else}-->
<span
class=
"clan"
>
[进行中]
</span>
<!--{/if}--><!--{/if}-->
<br>
<font
color=
"yellow"
>
目前进度: {$prc[34]}次
<br></font>
<!--{if ($cpl[34]=='0') }-->
<font
color=
"olive"
>
奖励: 积分10 切糕5
<br><span
class=
"evergreen"
>
称号 实用主义者
</span><br></font>
独自逃离幻境1次。
<br>
<!--{/if}-->
<!--{if ($cpl[34]=='1') }-->
<font
color=
"olive"
>
奖励: 积分50 切糕50
<br><span
class=
"evergreen"
>
称号 现实主义者
</span><br></font>
独自逃离幻境36次。
<br>
<!--{/if}-->
<!--{if ($cpl[34]=='2') }-->
<font
color=
"olive"
>
奖励: 积分100 切糕200
<br><span
class=
"evergreen"
>
称号 脚底抹油
</span><br></font>
独自逃离幻境101次。
<br>
<!--{/if}-->
<!--{if ($cpl[34]=='999') }-->
<font
color=
"olive"
>
奖励: 积分100 切糕200
<br><span
class=
"evergreen"
>
称号 脚底抹油
</span><br></font>
独自逃离幻境101次。
<br>
<!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
templates/default/battle.htm
View file @
3a65f7c0
<!--{if (CURSCRIPT == 'game' && $pls=='1')}-->
<style>
body
{
background-image
:
url("../../img/location/1.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='2')}-->
<style>
body
{
background-image
:
url("../../img/location/2.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='3')}-->
<style>
body
{
background-image
:
url("../../img/location/3.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='4')}-->
<style>
body
{
background-image
:
url("../../img/location/4.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='5')}-->
<style>
body
{
background-image
:
url("../../img/location/5.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='6')}-->
<style>
body
{
background-image
:
url("../../img/location/6.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='7')}-->
<style>
body
{
background-image
:
url("../../img/location/7.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='8')}-->
<style>
body
{
background-image
:
url("../../img/location/8.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='9')}-->
<style>
body
{
background-image
:
url("../../img/location/9.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='10')}-->
<style>
body
{
background-image
:
url("../../img/location/10.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='11')}-->
<style>
body
{
background-image
:
url("../../img/location/11.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='12')}-->
<style>
body
{
background-image
:
url("../../img/location/12.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='13')}-->
<style>
body
{
background-image
:
url("../../img/location/13.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='14')}-->
<style>
body
{
background-image
:
url("../../img/location/14.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='15')}-->
<style>
body
{
background-image
:
url("../../img/location/15.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='16')}-->
<style>
body
{
background-image
:
url("../../img/location/16.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='17')}-->
<style>
body
{
background-image
:
url("../../img/location/17.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='18')}-->
<style>
body
{
background-image
:
url("../../img/location/18.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='19')}-->
<style>
body
{
background-image
:
url("../../img/location/19.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='20')}-->
<style>
body
{
background-image
:
url("../../img/location/20.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='21')}-->
<style>
body
{
background-image
:
url("../../img/location/21.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='22')}-->
<style>
body
{
background-image
:
url("../../img/location/22.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='23')}-->
<style>
body
{
background-image
:
url("../../img/location/23.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='24')}-->
<style>
body
{
background-image
:
url("../../img/location/24.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='25')}-->
<style>
body
{
background-image
:
url("../../img/location/25.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='26')}-->
<style>
body
{
background-image
:
url("../../img/location/26.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='27')}-->
<style>
body
{
background-image
:
url("../../img/location/27.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='28')}-->
<style>
body
{
background-image
:
url("../../img/location/28.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='29')}-->
<style>
body
{
background-image
:
url("../../img/location/29.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='30')}-->
<style>
body
{
background-image
:
url("../../img/location/30.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='31')}-->
<style>
body
{
background-image
:
url("../../img/location/31.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='32')}-->
<style>
body
{
background-image
:
url("../../img/location/32.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='33')}-->
<style>
body
{
background-image
:
url("../../img/location/33.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='34')}-->
<style>
body
{
background-image
:
url("../../img/location/34.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<table
border=
"0"
width=
720px
height=
380px
cellspacing=
"0"
cellpadding=
"0"
valign=
"middle"
>
<table
border=
"0"
width=
720px
height=
380px
cellspacing=
"0"
cellpadding=
"0"
valign=
"middle"
>
<TR
align=
"center"
>
<TR
align=
"center"
>
<TD
valign=
"middle"
class=
"b5"
>
<TD
valign=
"middle"
class=
"b5"
>
...
...
templates/default/command.htm
View file @
3a65f7c0
<!--{if (CURSCRIPT == 'game' && $pls=='1')}-->
<style>
body
{
background-image
:
url("../../img/location/1.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='2')}-->
<style>
body
{
background-image
:
url("../../img/location/2.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='3')}-->
<style>
body
{
background-image
:
url("../../img/location/3.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='4')}-->
<style>
body
{
background-image
:
url("../../img/location/4.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='5')}-->
<style>
body
{
background-image
:
url("../../img/location/5.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='6')}-->
<style>
body
{
background-image
:
url("../../img/location/6.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='7')}-->
<style>
body
{
background-image
:
url("../../img/location/7.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='8')}-->
<style>
body
{
background-image
:
url("../../img/location/8.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='9')}-->
<style>
body
{
background-image
:
url("../../img/location/9.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='10')}-->
<style>
body
{
background-image
:
url("../../img/location/10.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='11')}-->
<style>
body
{
background-image
:
url("../../img/location/11.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='12')}-->
<style>
body
{
background-image
:
url("../../img/location/12.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='13')}-->
<style>
body
{
background-image
:
url("../../img/location/13.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='14')}-->
<style>
body
{
background-image
:
url("../../img/location/14.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='15')}-->
<style>
body
{
background-image
:
url("../../img/location/15.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='16')}-->
<style>
body
{
background-image
:
url("../../img/location/16.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='17')}-->
<style>
body
{
background-image
:
url("../../img/location/17.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='18')}-->
<style>
body
{
background-image
:
url("../../img/location/18.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='19')}-->
<style>
body
{
background-image
:
url("../../img/location/19.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='20')}-->
<style>
body
{
background-image
:
url("../../img/location/20.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='21')}-->
<style>
body
{
background-image
:
url("../../img/location/21.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='22')}-->
<style>
body
{
background-image
:
url("../../img/location/22.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='23')}-->
<style>
body
{
background-image
:
url("../../img/location/23.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='24')}-->
<style>
body
{
background-image
:
url("../../img/location/24.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='25')}-->
<style>
body
{
background-image
:
url("../../img/location/25.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='26')}-->
<style>
body
{
background-image
:
url("../../img/location/26.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='27')}-->
<style>
body
{
background-image
:
url("../../img/location/27.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='28')}-->
<style>
body
{
background-image
:
url("../../img/location/28.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='29')}-->
<style>
body
{
background-image
:
url("../../img/location/29.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='30')}-->
<style>
body
{
background-image
:
url("../../img/location/30.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='31')}-->
<style>
body
{
background-image
:
url("../../img/location/31.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='32')}-->
<style>
body
{
background-image
:
url("../../img/location/32.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='33')}-->
<style>
body
{
background-image
:
url("../../img/location/33.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='34')}-->
<style>
body
{
background-image
:
url("../../img/location/34.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<input
type=
"hidden"
id=
"mode"
name=
"mode"
value=
"command"
>
<input
type=
"hidden"
id=
"mode"
name=
"mode"
value=
"command"
>
<input
type=
"hidden"
id=
"command"
name=
"command"
value=
"menu"
>
<input
type=
"hidden"
id=
"command"
name=
"command"
value=
"menu"
>
<input
type=
"hidden"
id=
"subcmd"
name=
"subcmd"
value=
""
>
<input
type=
"hidden"
id=
"subcmd"
name=
"subcmd"
value=
""
>
...
...
templates/default/profile.htm
View file @
3a65f7c0
<!--{if (CURSCRIPT == 'game' && $pls=='1')}-->
<style>
body
{
background-image
:
url("../../img/location/1.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='2')}-->
<style>
body
{
background-image
:
url("../../img/location/2.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='3')}-->
<style>
body
{
background-image
:
url("../../img/location/3.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='4')}-->
<style>
body
{
background-image
:
url("../../img/location/4.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='5')}-->
<style>
body
{
background-image
:
url("../../img/location/5.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='6')}-->
<style>
body
{
background-image
:
url("../../img/location/6.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='7')}-->
<style>
body
{
background-image
:
url("../../img/location/7.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='8')}-->
<style>
body
{
background-image
:
url("../../img/location/8.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='9')}-->
<style>
body
{
background-image
:
url("../../img/location/9.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='10')}-->
<style>
body
{
background-image
:
url("../../img/location/10.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='11')}-->
<style>
body
{
background-image
:
url("../../img/location/11.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='12')}-->
<style>
body
{
background-image
:
url("../../img/location/12.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='13')}-->
<style>
body
{
background-image
:
url("../../img/location/13.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='14')}-->
<style>
body
{
background-image
:
url("../../img/location/14.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='15')}-->
<style>
body
{
background-image
:
url("../../img/location/15.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='16')}-->
<style>
body
{
background-image
:
url("../../img/location/16.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='17')}-->
<style>
body
{
background-image
:
url("../../img/location/17.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='18')}-->
<style>
body
{
background-image
:
url("../../img/location/18.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='19')}-->
<style>
body
{
background-image
:
url("../../img/location/19.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='20')}-->
<style>
body
{
background-image
:
url("../../img/location/20.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='21')}-->
<style>
body
{
background-image
:
url("../../img/location/21.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='22')}-->
<style>
body
{
background-image
:
url("../../img/location/22.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='23')}-->
<style>
body
{
background-image
:
url("../../img/location/23.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='24')}-->
<style>
body
{
background-image
:
url("../../img/location/24.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='25')}-->
<style>
body
{
background-image
:
url("../../img/location/25.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='26')}-->
<style>
body
{
background-image
:
url("../../img/location/26.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='27')}-->
<style>
body
{
background-image
:
url("../../img/location/27.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='28')}-->
<style>
body
{
background-image
:
url("../../img/location/28.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='29')}-->
<style>
body
{
background-image
:
url("../../img/location/29.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='30')}-->
<style>
body
{
background-image
:
url("../../img/location/30.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='31')}-->
<style>
body
{
background-image
:
url("../../img/location/31.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='32')}-->
<style>
body
{
background-image
:
url("../../img/location/32.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='33')}-->
<style>
body
{
background-image
:
url("../../img/location/33.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='34')}-->
<style>
body
{
background-image
:
url("../../img/location/34.jpg")
;
background-position
:
center
;}
</style>
<!--{/if}-->
<table
border=
"0"
width=
"720"
height=
"100%"
cellspacing=
"0"
cellpadding=
"0"
valign=
"middle"
>
<table
border=
"0"
width=
"720"
height=
"100%"
cellspacing=
"0"
cellpadding=
"0"
valign=
"middle"
>
<tr>
<tr>
<td>
<td>
...
...
templates/default/user_end_achievement.htm
View file @
3a65f7c0
...
@@ -8,6 +8,6 @@
...
@@ -8,6 +8,6 @@
</tr>
</tr>
<tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_19}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_19}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_
255
}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_
34
}
</td>
</tr>
</tr>
</table>
</table>
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