Commit 481abb88 authored by hisuinohoshi's avatar hisuinohoshi

Update revcombat_extra.func.php

parent 71e90eec
...@@ -339,6 +339,7 @@ namespace revcombat ...@@ -339,6 +339,7 @@ namespace revcombat
{ {
global $log; global $log;
$loop = 0; $loop = 0;
# 「双响」效果判定 # 「双响」效果判定
if(isset($pa['bskill_c5_double'])) if(isset($pa['bskill_c5_double']))
{ {
...@@ -346,6 +347,7 @@ namespace revcombat ...@@ -346,6 +347,7 @@ namespace revcombat
$log .= "<span class=\"yellow\">{$pa['nm']}引爆了预埋的另一组爆炸物!</span><br>"; $log .= "<span class=\"yellow\">{$pa['nm']}引爆了预埋的另一组爆炸物!</span><br>";
$loop = 1; $loop = 1;
} }
# 「海虎」效果判定 # 「海虎」效果判定
if(isset($pa['skill_c12_swell'])) if(isset($pa['skill_c12_swell']))
{ {
...@@ -354,6 +356,16 @@ namespace revcombat ...@@ -354,6 +356,16 @@ namespace revcombat
$log .= "<span class=\"lime\">{$pa['nm']}以雷霆万钧之势再度袭向{$pd['nm']}!</span><br>"; $log .= "<span class=\"lime\">{$pa['nm']}以雷霆万钧之势再度袭向{$pd['nm']}!</span><br>";
$loop = 1; $loop = 1;
} }
# 循环打击触发时,注销所有的主动技触发标记
if($loop && !empty($pa['bskill']) && !empty($pa['bskill_'.$pa['bskill']]))
{
unset($pa['bskill_'.$pa['bskill']]);
unset($pa['bskill']);
if(!empty($pa['bskilllog'])) unset($pa['bskilllog']);
if(!empty($pa['bskilllog2'])) unset($pa['bskilllog2']);
}
return $loop; return $loop;
} }
......
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