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Nemo Ma
phpdts
Commits
9ad7c1d1
Commit
9ad7c1d1
authored
Jan 30, 2022
by
Nemo Ma
Browse files
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GE905
parent
35092579
Changes
22
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22 changed files
with
388 additions
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106 deletions
+388
-106
gamedata/cache/addnpc_1.php
gamedata/cache/addnpc_1.php
+31
-2
gamedata/cache/npc_1.php
gamedata/cache/npc_1.php
+105
-10
gamedata/cache/resources_1.php
gamedata/cache/resources_1.php
+8
-6
gamedata/cache/shopitem_1.php
gamedata/cache/shopitem_1.php
+3
-2
gamedata/resources_1.php
gamedata/resources_1.php
+59
-57
gamedata/system.php
gamedata/system.php
+1
-1
img/Crimzonnews.gif
img/Crimzonnews.gif
+0
-0
include/game/item.func.php
include/game/item.func.php
+111
-13
include/game/item2.func.php
include/game/item2.func.php
+1
-1
include/game/news.func.php
include/game/news.func.php
+2
-0
include/news.func.php
include/news.func.php
+2
-0
include/system.func.php
include/system.func.php
+1
-1
templates/default/achievement_255.htm
templates/default/achievement_255.htm
+12
-0
templates/default/news.htm
templates/default/news.htm
+1
-1
templates/default/templates.lang.php
templates/default/templates.lang.php
+3
-2
templates/default/user_battle_achievement.htm
templates/default/user_battle_achievement.htm
+13
-7
templates/default/user_end_achievement.htm
templates/default/user_end_achievement.htm
+2
-0
templates/default/user_lifetime_achievement.htm
templates/default/user_lifetime_achievement.htm
+13
-0
templates/default/user_mixitem_achievement.htm
templates/default/user_mixitem_achievement.htm
+13
-2
templates/default/user_other_achievement.htm
templates/default/user_other_achievement.htm
+3
-0
templates/default/user_profile.htm
templates/default/user_profile.htm
+3
-0
valid.php
valid.php
+1
-1
No files found.
gamedata/cache/addnpc_1.php
View file @
9ad7c1d1
...
...
@@ -1335,10 +1335,39 @@ $anpcinfo = array
'wepe'
=>
1
,
'weps'
=>
50
,
'itm5'
=>
'银白盒子'
,
'itmk5'
=>
'p'
,
'itmk5'
=>
'ps'
,
'itme5'
=>
1
,
'itms5'
=>
1
,
'itmsk5'
=>
''
,
),
10
=>
array
(
'name'
=>
'✦真实的火种'
,
'icon'
=>
30
,
'wep'
=>
'天降奇迹'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
'weps'
=>
50
,
'itm1'
=>
'种火来临'
,
'itmk1'
=>
'Z'
,
'itme1'
=>
1
,
'itms1'
=>
1
,
'itm2'
=>
'万事俱备'
,
'itmk2'
=>
'Z'
,
'itme2'
=>
1
,
'itms2'
=>
1
,
'itm3'
=>
'吾主飘零'
,
'itmk3'
=>
'Z'
,
'itme3'
=>
1
,
'itms3'
=>
1
,
'itm4'
=>
'势必寻之'
,
'itmk4'
=>
'Z'
,
'itme4'
=>
1
,
'itms4'
=>
1
,
'itm5'
=>
'忠义不渝'
,
'itmk5'
=>
'Z'
,
'itme5'
=>
1
,
'itms5'
=>
1
,
'itmsk5'
=>
'ps'
,
),
),
),
...
...
gamedata/cache/npc_1.php
View file @
9ad7c1d1
...
...
@@ -1166,6 +1166,10 @@ $npcinfo = array
'itme5'
=>
9999
,
'itms5'
=>
1
,
'itmsk5'
=>
'Z'
,
'itm6'
=>
'✦种火聚集装置✦'
,
'itmk6'
=>
'Y'
,
'itme6'
=>
1
,
'itms6'
=>
1
,
),
),
),
...
...
@@ -2404,8 +2408,8 @@ $npcinfo = array
),
92
=>
array
(
'mode'
=>
2
,
'num'
=>
2
50
,
'mode'
=>
1
,
'num'
=>
1
50
,
'pass'
=>
'bra'
,
'club'
=>
0
,
'bid'
=>
0
,
...
...
@@ -2417,7 +2421,7 @@ $npcinfo = array
'teamID'
=>
''
,
'teamPass'
=>
''
,
'gd'
=>
'f'
,
'pls'
=>
99
,
//
'pls' => 99,
'mhp'
=>
17
,
'msp'
=>
200
,
'att'
=>
27
,
...
...
@@ -2461,6 +2465,8 @@ $npcinfo = array
(
'name'
=>
'✦覆唱的篝火'
,
'icon'
=>
34
,
'num'
=>
20
,
'pls'
=>
2
,
'wep'
=>
'✧覆唱之歌'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
...
...
@@ -2474,6 +2480,8 @@ $npcinfo = array
(
'name'
=>
'✦爱恋的埋火'
,
'icon'
=>
35
,
'num'
=>
20
,
'pls'
=>
3
,
'wep'
=>
'✧无畏之爱'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
...
...
@@ -2487,6 +2495,8 @@ $npcinfo = array
(
'name'
=>
'✦怜悯的永火'
,
'icon'
=>
36
,
'num'
=>
20
,
'pls'
=>
18
,
'wep'
=>
'✧怜悯之痛'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
...
...
@@ -2500,6 +2510,8 @@ $npcinfo = array
(
'name'
=>
'✦执念的残火'
,
'icon'
=>
37
,
'num'
=>
20
,
'pls'
=>
20
,
'wep'
=>
'✧执念之刺'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
...
...
@@ -2513,6 +2525,8 @@ $npcinfo = array
(
'name'
=>
'✦希望的焰火'
,
'icon'
=>
38
,
'num'
=>
20
,
'pls'
=>
29
,
'wep'
=>
'✧希望之风'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
...
...
@@ -2521,7 +2535,83 @@ $npcinfo = array
'itmk5'
=>
'p'
,
'itme5'
=>
1
,
'itms5'
=>
1
,
'itmsk5'
=>
'ps'
,
'itmsk5'
=>
''
,
),
5
=>
array
(
'name'
=>
'✦覆唱的篝火'
,
'icon'
=>
34
,
'num'
=>
10
,
'pls'
=>
15
,
'wep'
=>
'✧覆唱之歌'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
'weps'
=>
50
,
'itm5'
=>
'◆愈合数据'
,
'itmk5'
=>
'HB'
,
'itme5'
=>
5
,
'itms5'
=>
'∞'
,
),
6
=>
array
(
'name'
=>
'✦爱恋的埋火'
,
'icon'
=>
35
,
'num'
=>
10
,
'pls'
=>
22
,
'wep'
=>
'✧无畏之爱'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
'weps'
=>
50
,
'itm5'
=>
'◆熟练数据'
,
'itmk5'
=>
'VV'
,
'itme5'
=>
1
,
'itms5'
=>
5
,
),
7
=>
array
(
'name'
=>
'✦怜悯的永火'
,
'icon'
=>
36
,
'num'
=>
10
,
'pls'
=>
23
,
'wep'
=>
'✧怜悯之痛'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
'weps'
=>
50
,
'itm5'
=>
'◆生命数据'
,
'itmk5'
=>
'MH'
,
'itme5'
=>
1
,
'itms5'
=>
10
,
),
8
=>
array
(
'name'
=>
'✦执念的残火'
,
'icon'
=>
37
,
'num'
=>
10
,
'pls'
=>
24
,
'wep'
=>
'✧执念之刺'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
'weps'
=>
50
,
'itm5'
=>
'◆意念数据'
,
'itmk5'
=>
'MD'
,
'itme5'
=>
1
,
'itms5'
=>
10
,
),
9
=>
array
(
'name'
=>
'✦希望的焰火'
,
'icon'
=>
38
,
'num'
=>
10
,
'pls'
=>
12
,
'wep'
=>
'✧希望之风'
,
'wepk'
=>
'WF'
,
'wepe'
=>
1
,
'weps'
=>
50
,
'itm5'
=>
'银白盒子'
,
'itmk5'
=>
'ps'
,
'itme5'
=>
1
,
'itms5'
=>
1
,
'itmsk5'
=>
''
,
),
),
),
...
...
@@ -2849,29 +2939,34 @@ $npcdescription = array
(
0
=>
array
(
'count'
=>
5
0
,
'count'
=>
3
0
,
'description'
=>
'最近出现在虚拟幻境中的迷之存在。将会掉落可强化的永久补给。虽然升级前用起来很麻烦,升级本身也很麻烦,但总比没有好。'
,
),
1
=>
array
(
'count'
=>
5
0
,
'count'
=>
3
0
,
'description'
=>
'最近出现在虚拟幻境中的迷之存在。将会掉落可强化的全系熟练加强物品。虽然升级前用起来很麻烦,升级本身也很麻烦,但总比没有好。'
,
),
2
=>
array
(
'count'
=>
5
0
,
'count'
=>
3
0
,
'description'
=>
'最近出现在虚拟幻境中的迷之存在。将会掉落可强化的生命值上限增加物品。虽然升级前用起来很麻烦,升级本身也很麻烦,要切换成体力上限增加物品也很麻烦,但总比没有好。'
,
),
3
=>
array
(
'count'
=>
5
0
,
'count'
=>
3
0
,
'description'
=>
'最近出现在虚拟幻境中的迷之存在。将会掉落可强化的防御力增加物品。虽然升级前用起来很麻烦,升级本身也很麻烦,要切换成攻击力增加物品也很麻烦,但总比没有好。'
,
),
4
=>
array
(
'count'
=>
5
0
,
'description'
=>
'最近出现在虚拟幻境中的迷之存在。将会掉落
白银
盒子,虽然用起来很麻烦,但总比没有好。'
,
'count'
=>
3
0
,
'description'
=>
'最近出现在虚拟幻境中的迷之存在。将会掉落
银白
盒子,虽然用起来很麻烦,但总比没有好。'
,
),
//10 => array
//(
// 'count' => 0,
// 'description' => '→检测到入侵行为!←',
//),
),
),
);
...
...
gamedata/cache/resources_1.php
View file @
9ad7c1d1
...
...
@@ -840,12 +840,14 @@ $iteminfo = Array(//注意顺序,AB必须在A的前面,以此类推
'V'
=>
'技能书籍'
,
'VV'
=>
'技能书籍'
,
'WN'
=>
'空手'
,
#空手
'WGK'
=>
'枪刃'
,
'WCF'
=>
'灵弹'
,
'WFK'
=>
'烈刃'
,
'WKP'
=>
'暴斩'
,
'WCP'
=>
'巨力'
,
'WDG'
=>
'重炮'
,
'WGK'
=>
'枪刃'
,
#射+斩
'WCF'
=>
'符札'
,
#投+符
'WCP'
=>
'重物'
,
#投+殴
'WKF'
=>
'灵刃'
,
#斩+符
'WKP'
=>
'重剑'
,
#斩+殴
'WFK'
=>
'魔刃'
,
#符+斩
'WDG'
=>
'巨炮'
,
#爆+射
'WDF'
=>
'落魂'
,
#爆+符
'WJ'
=>
'重型枪械'
,
'WP'
=>
'钝器'
,
'WG'
=>
'远程兵器'
,
...
...
gamedata/cache/shopitem_1.php
View file @
9ad7c1d1
...
...
@@ -179,7 +179,8 @@
15,30,4777,2,恐龙扑克牌,WC,600,150,rdc,
15,30,4777,2,秋生大叔的球棒,WP,600,150,cd,
0,16,,,解锁钥匙,,,,,
16,
1
,200,0,✦种火钥匙,Y,1,1,,
16,
3
,200,0,✦种火钥匙,Y,1,1,,
16,2,1000,0,✦钥匙碎片,X,1,1,,
16,1,2000,1,✦NPC钥匙·一阶段,Y,1,1,,
16,1,6000,2,✦✦NPC钥匙·二阶段,Y,1,1,,
\ No newline at end of file
16,1,6000,2,✦✦NPC钥匙·二阶段,Y,1,1,,
16,1,5321,1,✦种火定点移位装置✦,Y,1,1,,
\ No newline at end of file
gamedata/resources_1.php
View file @
9ad7c1d1
...
...
@@ -720,57 +720,57 @@ $npcchat = Array(
13
=>
'“Щджцψ ωйαпψц...”'
,
'color'
=>
'yellow'
),
//
'✦怜悯的永火' => Array(
//
0 => '“Щдвц вц щдψ Цыαтё жω Λжпыαццвжх, Цвμхвхμ вх!”',
// 1 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 2 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 3 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 4 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 5 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 6 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 7 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 8 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 9 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 10 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 11 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 12 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 13 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
//
'color' => 'yellow'
//
),
//
'✦执念的残火' => Array(
//
0 => '“Щдвц вц щдψ Тψпαвхц жω Овцдψц, Цвμхвхμ вх!”',
// 1 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 2 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 3 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 4 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 5 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 6 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 7 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 8 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 9 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 10 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 11 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 12 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 13 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
//
'color' => 'yellow'
//
),
//
'✦希望的焰火' => Array(
//
0 => '“Щдвц вц щдψ Ωвтψожтёц жω Джыψ, Цвμхвхμ вх!”',
// 1 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 2 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 3 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 4 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 5 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 6 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 7 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 8 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 9 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 10 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 11 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 12 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
// 13 => '“我能吃下在这里偷看代码的你但不伤身体。
”',
//
'color' => 'yellow'
//
),
'✦怜悯的永火'
=>
Array
(
0
=>
'“Щдвц вц щдψ Цыαтё жω Λжпыαццвжх, Цвμхвхμ вх!”'
,
1
=>
'“Ωжт цжпψ тψαцжх, оψ ωжихρ житцψйлψц щж ηψ тψщитхψρ.
”'
,
2
=>
'“Оψ цджийρ хжщ ψфвцщ, δψщ дψтψ оψ αтψ.
”'
,
3
=>
'“Оψ дαρ α ыитыжцψ, ηищ вщ дαц ωαρψρ αоαδ.
”'
,
4
=>
'“Ηищ вω щдαщ вц цж, одδ αтψ оψ тψщитхвхμ?
”'
,
5
=>
'“Щдψ жхйδ ψфыйαхαщвжх вц щдαщ цдψ αйцж тψщитхψρ.
”'
,
6
=>
'“Цж оψ λαх αμαвх λαттδ жищ дψт овйй.
”'
,
7
=>
'“Α одвцыψт пαδ ηψ цпαйй.
”'
,
8
=>
'“Ηищ щдψ ρвωωψтψхλψ ηψщоψψх θψтж αхρ жхψ...
”'
,
9
=>
'“...вц щдψ цαпψ αц щдψ ρвωωψтψхλψ ηψщоψψх жхψ αхρ ψщψтхвщδ.
”'
,
10
=>
'“Оψ овйй ёψψы оαщλд, ωжт оψ αтψ йжδαй.
”'
,
11
=>
'“Оψ овйй оαвщ ихщвй оψ цψψ дψт αμαвх.
”'
,
12
=>
'“Жит λтψαщжт...
”'
,
13
=>
'“Пαδ цдψ йвлψц вх ыψαλψ.
”'
,
'color'
=>
'yellow'
),
'✦执念的残火'
=>
Array
(
0
=>
'“Щдвц вц щдψ Тψпαвхц жω Овцдψц, Цвμхвхμ вх!”'
,
1
=>
'“...ΗΔ ПΑЫЙΨ...
”'
,
2
=>
'“...ΡΑΨПЖХ...
”'
,
3
=>
'“...ЦИЫЫЖТЩ ЦΔЦЩΨП...
”'
,
4
=>
'“...ДΨΑТЩ ΑХΡ ЦЖИЙ...
”'
,
5
=>
'“...ΛЖΡΨ ΑХΡ ЦЫВТВЩ...
”'
,
6
=>
'“ΑΡΑЫЩΑΗЙΨ ВХЩΨЙЙВΜΨХΛΨ
”'
,
7
=>
'“...ЦДΑЩЩΨТΨΡ ЫВΨΛΨЦ...
”'
,
8
=>
'“...ЦЩТΑΔЦ...
”'
,
9
=>
'“...ΑХ ΑХЖПΑЙΔ...
”'
,
10
=>
'“ΡВΑПЖХΡ ВХ ЩДΨ ТЖИΜД
”'
,
11
=>
'“ΨХΛТΔЫЩΨΡ ЦΨΜПΨХЩЦ...
”'
,
12
=>
'“ΗТВХΜ ДЖЫΨ...
”'
,
13
=>
'“...ЩЖ ЩДΨ ΩТΑВЙ ЖХΨЦ...
”'
,
'color'
=>
'yellow'
),
'✦希望的焰火'
=>
Array
(
0
=>
'“Щдвц вц щдψ Ωвтψожтёц жω Джыψ, Цвμхвхμ вх!”'
,
1
=>
'“Α λтδ вх ραтёхψцц...
”'
,
2
=>
'“Цйвхμ α джыψ щж ωищитψ.
”'
,
3
=>
'“Α йвμдщ жх щдψ оαщψт.
”'
,
4
=>
'“Μвлψ йвωψ щж иц.
”'
,
5
=>
'“Ηжтх ωтжп цйψψы. Тψцитωαλвхμ.
”'
,
6
=>
'“Λαййψρ ηδ α λтψαщжт.
”'
,
7
=>
'“Щдψтψ вц α ыитыжцψ.
”'
,
8
=>
'“Ωвтцщ, щдψтψ вц α цжихρ.
”'
,
9
=>
'“Щдψх, вщ ηψλжпψц α овйй.
”'
,
10
=>
'“Оψ αтψ αμαвх αоαёψхψρ ηδ вщ.
”'
,
11
=>
'“Αхρ щдвц щвпψ, оψ цψψ вщ щж щдψ ψхρ.
”'
,
12
=>
'“Цж щдψ ожтйρ овйй ηψ йψцц ψпыщδ.
”'
,
13
=>
'“Αхρ щджцψ одж оψтψ отжхμψρ λαх пαёψ щдвхμц твμдщ αμαвх.
”'
,
'color'
=>
'yellow'
),
'✦真实的火种'
=>
Array
(
0
=>
'“Щдвц вц щдψ Щжтλд жω Щтищд, Цвμхвхμ вх!”'
,
1
=>
'“我能吃下玻璃但不伤身体。”'
,
...
...
@@ -840,12 +840,14 @@ $iteminfo = Array(//注意顺序,AB必须在A的前面,以此类推
'V'
=>
'技能书籍'
,
'VV'
=>
'技能书籍'
,
'WN'
=>
'空手'
,
#空手
'WGK'
=>
'枪刃'
,
'WCF'
=>
'灵弹'
,
'WFK'
=>
'烈刃'
,
'WKP'
=>
'暴斩'
,
'WCP'
=>
'巨力'
,
'WDG'
=>
'重炮'
,
'WGK'
=>
'枪刃'
,
#射+斩
'WCF'
=>
'符札'
,
#投+符
'WCP'
=>
'重物'
,
#投+殴
'WKF'
=>
'灵刃'
,
#斩+符
'WKP'
=>
'重剑'
,
#斩+殴
'WFK'
=>
'魔刃'
,
#符+斩
'WDG'
=>
'巨炮'
,
#爆+射
'WDF'
=>
'落魂'
,
#爆+符
'WJ'
=>
'重型枪械'
,
'WP'
=>
'钝器'
,
'WG'
=>
'远程兵器'
,
...
...
gamedata/system.php
View file @
9ad7c1d1
...
...
@@ -9,7 +9,7 @@ $isLogin = 1;
//是否缓存css文件。0=不缓存,1=缓存
$allowcsscache
=
1
;
//游戏版本
$gameversion
=
'GE90
1
~BEGINNING'
;
$gameversion
=
'GE90
5
~BEGINNING'
;
//站长留言
//$systemmsg = '';
//游戏开始方式 0=后台手动开始,1=每天固定时间开始,2=上局结束后,间隔固定小时后的整点开始,3=上局结束后,间隔固定分钟开始
...
...
img/Crimzonnews.gif
0 → 100644
View file @
9ad7c1d1
831 KB
include/game/item.func.php
View file @
9ad7c1d1
...
...
@@ -1356,10 +1356,22 @@ function itemuse($itmn) {
include_once
GAME_ROOT
.
'./include/system.func.php'
;
$log
.=
'已解锁一阶段NPC!<br>似乎大量NPC已经部署至游戏内……<br>'
;
//思念体 4*4
addnpc
(
2
,
0
,
4
);
addnpc
(
2
,
1
,
4
);
addnpc
(
2
,
2
,
4
);
addnpc
(
2
,
3
,
4
);
addnpc
(
2
,
0
,
1
);
addnpc
(
2
,
1
,
1
);
addnpc
(
2
,
2
,
1
);
addnpc
(
2
,
3
,
1
);
addnpc
(
2
,
0
,
1
);
addnpc
(
2
,
1
,
1
);
addnpc
(
2
,
2
,
1
);
addnpc
(
2
,
3
,
1
);
addnpc
(
2
,
0
,
1
);
addnpc
(
2
,
1
,
1
);
addnpc
(
2
,
2
,
1
);
addnpc
(
2
,
3
,
1
);
addnpc
(
2
,
0
,
1
);
addnpc
(
2
,
1
,
1
);
addnpc
(
2
,
2
,
1
);
addnpc
(
2
,
3
,
1
);
//职人 1*6
addnpc
(
11
,
0
,
1
);
addnpc
(
11
,
1
,
1
);
...
...
@@ -1378,10 +1390,13 @@ function itemuse($itmn) {
include_once
GAME_ROOT
.
'./include/system.func.php'
;
$log
.=
'已解锁二阶段NPC!<br>似乎凶恶NPC已经部署至游戏内……<br>'
;
//杏仁豆腐 2*2
addnpc
(
5
,
0
,
2
);
addnpc
(
5
,
1
,
2
);
addnpc
(
5
,
0
,
1
);
addnpc
(
5
,
1
,
1
);
addnpc
(
5
,
0
,
1
);
addnpc
(
5
,
1
,
1
);
//猴子 1*2
addnpc
(
6
,
0
,
2
);
addnpc
(
6
,
0
,
1
);
addnpc
(
6
,
0
,
1
);
//假蓝凝
addnpc
(
9
,
0
,
1
);
addnews
(
$now
,
'key2'
,
$name
);
...
...
@@ -1397,15 +1412,98 @@ function itemuse($itmn) {
// addnpc ( 89, 1,1);
// addnpc ( 89, 2,1);
// }
//种火 5*
2
0
addnpc
(
92
,
0
,
2
0
);
addnpc
(
92
,
1
,
2
0
);
addnpc
(
92
,
2
,
2
0
);
addnpc
(
92
,
3
,
2
0
);
addnpc
(
92
,
4
,
2
0
);
//种火 5*
1
0
addnpc
(
92
,
0
,
1
0
);
addnpc
(
92
,
1
,
1
0
);
addnpc
(
92
,
2
,
1
0
);
addnpc
(
92
,
3
,
1
0
);
addnpc
(
92
,
4
,
1
0
);
addnews
(
$now
,
'key3'
,
$name
);
$itm
=
$itmk
=
$itmsk
=
''
;
$itme
=
$itms
=
0
;
}
elseif
(
$itm
==
'✦种火定点移位装置✦'
)
{
global
$db
,
$tablepre
,
$pls
;
$result
=
$db
->
query
(
"SELECT * FROM
{
$tablepre
}
players WHERE type = 92"
);
//SELECT 全部种火NPC
$fsdata
=
$db
->
fetch_array
(
$result
);
//获取以上结果
//$fspid = $fsdata['pid'];
//echo "成功获得$fspid";
$dice
=
rand
(
0
,
100
);
//echo "骰子点数$dice";
if
(
$dice
<=
20
){
//1/5 可能性种火聚集到无月之影
//$npls = 0;
//更新位置
$db
->
query
(
"UPDATE
{
$tablepre
}
players SET pls = 0 WHERE type = 92 AND hp > 0"
);
//文案
$log
.=
'你使用了种火定点移位装置。<br>地图上全部种火被移动到了【无月之影】!<br>'
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【E】','','看起来有搅局的人出现了,我们被全扔去了【无月之影】')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【P】','','不过红暮看上去像个好人就是了……')"
);
}
elseif
(
$dice
<=
40
){
//1/5 可能性种火聚集到初始之树
//$npls = 22;
//更新位置
$db
->
query
(
"UPDATE
{
$tablepre
}
players SET pls = 22 WHERE type = 92 AND hp > 0"
);
//文案
$log
.=
'你使用了种火定点移位装置。<br>地图上全部种火被移动到了【初始之树】!<br>'
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【E】','','看起来有搅局的人出现了,我们被全扔去了【初始之树】')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【P】','','唔……这里是【约定】之地呢。')"
);
}
elseif
(
$dice
<=
60
){
//1/5 可能性种火聚集到幻想世界
//$npls = 23;
//更新位置
$db
->
query
(
"UPDATE
{
$tablepre
}
players SET pls = 23 WHERE type = 92 AND hp > 0"
);
//文案
$log
.=
'你使用了种火定点移位装置。<br>地图上全部种火被移动到了【幻想世界】!<br>'
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【E】','','看起来有搅局的人出现了,我们被全扔去了【幻想世界】')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【P】','','唔……这里是【幻想】之地呢。')"
);
}
elseif
(
$dice
<=
80
){
//1/5 可能性种火聚集到永恒的世界
//$npls = 24;
//更新位置
$db
->
query
(
"UPDATE
{
$tablepre
}
players SET pls = 24 WHERE type = 92 AND hp > 0"
);
//文案
$log
.=
'你使用了种火定点移位装置。<br>地图上全部种火被移动到了【永恒的世界】!<br>'
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【E】','','看起来有搅局的人出现了,我们被全扔去了【永恒的世界】')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【P】','','唔……这里是【永恒】之地呢。')"
);
}
else
{
//1/5 可能性种火聚集到FARGO前基地
//$npls = 28;
//更新位置
$db
->
query
(
"UPDATE
{
$tablepre
}
players SET pls = 28 WHERE type = 92 AND hp > 0"
);
//文案
$log
.=
'你使用了种火定点移位装置。<br>地图上全部种火被移动到了【FARGO前基地】!<br>'
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【E】','','看起来有搅局的人出现了,我们被全扔去了【FARGO前基地】')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【P】','','唔……这里是【试炼】之地呢。')"
);
}
addnews
(
$now
,
'fsmove'
,
$name
,
''
,
$pls
);
//销毁物品
$itm
=
$itmk
=
$itmsk
=
''
;
$itme
=
$itms
=
0
;
}
elseif
(
$itm
==
'✦种火聚集装置✦'
)
{
global
$db
,
$tablepre
,
$pls
;
$result
=
$db
->
query
(
"SELECT * FROM
{
$tablepre
}
players WHERE type = 92"
);
//SELECT 全部种火NPC
$fsdata
=
$db
->
fetch_array
(
$result
);
//获取以上结果
//聚集种火
$db
->
query
(
"UPDATE
{
$tablepre
}
players SET pls = '
$pls
' WHERE type = 92 AND hp > 0"
);
//文案
$log
.=
'你使用了种火聚集装置。<br>地图上全部种火被移动到了你所在的位置!<br>'
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【E】','','看起来有搅局的人出现了,我们被什么玩家全体移动了位置呢。')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【P】','','看一下「游戏状况」,来确认一下吧!')"
);
addnews
(
$now
,
'fsmove'
,
$name
,
''
,
$pls
);
//销毁物品
$itm
=
$itmk
=
$itmsk
=
''
;
$itme
=
$itms
=
0
;
}
elseif
(
$itm
==
'✦呼唤种火✦'
)
{
global
$db
,
$tablepre
,
$pls
;
$result
=
$db
->
query
(
"SELECT * FROM
{
$tablepre
}
players WHERE type = 92"
);
//SELECT 全部种火NPC
$fsdata
=
$db
->
fetch_array
(
$result
);
//获取以上结果
//聚集种火
$db
->
query
(
"UPDATE
{
$tablepre
}
players SET pls = '
$pls
' WHERE type = 92 AND hp > 0"
);
//文案
$log
.=
'你使用了种火聚集装置。<br>地图上全部种火被移动到了你所在的位置!<br>'
;
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【E】','','听到了……')"
);
$db
->
query
(
"INSERT INTO
{
$tablepre
}
chat (type,`time`,send,recv,msg) VALUES ('2','
$now
','【P】','','…………召唤…………')"
);
addnews
(
$now
,
'fsmove'
,
$name
,
''
,
$pls
);
}
elseif
(
$itm
==
'镣铐的碎片'
)
{
// include_once GAME_ROOT . './include/system.func.php';
// $log .= '呜哦,看起来你闯了大祸……<br>请自己去收拾残局!<br>';
...
...
include/game/item2.func.php
View file @
9ad7c1d1
...
...
@@ -181,7 +181,7 @@ function newradar($m = 0){
return
;
}
}
$npctplist
=
Array
(
90
,
2
,
5
,
6
,
7
,
11
,
14
);
$npctplist
=
Array
(
90
,
92
,
2
,
5
,
6
,
7
,
11
,
14
,
89
);
$tdheight
=
20
;
$screenheight
=
count
(
$plsinfo
)
*
$tdheight
;
if
(
CURSCRIPT
==
'botservice'
)
...
...
include/game/news.func.php
View file @
9ad7c1d1
...
...
@@ -249,6 +249,8 @@ function nparse_news($start = 0, $range = 0 ){//$type = '') {
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
lime
\"
>
{
$a
}
释放了第二批被封印的NPC存在!</span><br>
\n
"
;
}
elseif
(
$news
==
'key3'
){
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
lime
\"
>
{
$a
}
出于未知原因,在战场上部署了更多的种火!Ψпψтμψхλδ!</span><br>
\n
"
;
}
elseif
(
$news
==
'fsmove'
){
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
lime
\"
>
{
$a
}
在【
$plsinfo[$c]
】移动了全部种火NPC的位置!真是不解风情啊!</span><br>
\n
"
;
}
elseif
(
$news
==
'evonpc'
)
{
if
(
$a
==
'Dark Force幼体'
){
$nword
=
"<span class=
\"
lime
\"
>
{
$c
}
击杀了
{
$a
}
,却没料到这只是幻影……
{
$b
}
的封印已经被破坏了!</span>"
;
...
...
include/news.func.php
View file @
9ad7c1d1
...
...
@@ -251,6 +251,8 @@ function nparse_news($start = 0, $range = 0 ){//$type = '') {
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
lime
\"
>
{
$a
}
释放了第二批被封印的NPC存在!</span><br>
\n
"
;
}
elseif
(
$news
==
'key3'
){
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
lime
\"
>
{
$a
}
出于未知原因,在战场上部署了更多的种火!Ψпψтμψхλδ!</span><br>
\n
"
;
}
elseif
(
$news
==
'fsmove'
){
$newsinfo
.=
"<li>
{
$hour
}
时
{
$min
}
分
{
$sec
}
秒,<span class=
\"
lime
\"
>
{
$a
}
在【
$plsinfo[$c]
】移动了全部种火NPC的位置!真是不解风情啊!</span><br>
\n
"
;
}
elseif
(
$news
==
'evonpc'
)
{
if
(
$a
==
'Dark Force幼体'
){
$nword
=
"<span class=
\"
lime
\"
>
{
$c
}
击杀了
{
$a
}
,却没料到这只是幻影……
{
$b
}
的封印已经被破坏了!</span>"
;
...
...
include/system.func.php
View file @
9ad7c1d1
...
...
@@ -333,7 +333,7 @@ function add_once_area($atime) {
do
{
$pls
=
$arealist
[
rand
(
$areanum
+
1
,
$plsnum
)];}
while
(
$pls
==
34
);
$db
->
query
(
"UPDATE
{
$tablepre
}
players SET pls='
$pls
' WHERE pid=
$pid
"
);
}
}
elseif
(
$sub
[
'type'
]
!=
1
&&
$sub
[
'type'
]
!=
7
&&
$sub
[
'type'
]
!=
9
&&
$sub
[
'type'
]
!=
13
&&
$sub
[
'type'
]
!=
20
&&
$sub
[
'type'
]
!=
21
&&
$sub
[
'type'
]
!=
88
&&
$sub
[
'type'
]
!=
22
)
{
}
elseif
(
$sub
[
'type'
]
!=
1
&&
$sub
[
'type'
]
!=
7
&&
$sub
[
'type'
]
!=
9
&&
$sub
[
'type'
]
!=
13
&&
$sub
[
'type'
]
!=
20
&&
$sub
[
'type'
]
!=
21
&&
$sub
[
'type'
]
!=
88
&&
$sub
[
'type'
]
!=
22
&&
$sub
[
'type'
]
!=
92
)
{
do
{
$pls
=
$arealist
[
rand
(
$areanum
+
1
,
$plsnum
)];}
while
(
$pls
==
34
);
$db
->
query
(
"UPDATE
{
$tablepre
}
players SET pls='
$pls
' WHERE pid=
$pid
"
);
}
...
...
templates/default/achievement_255.htm
0 → 100644
View file @
9ad7c1d1
<table><tr>
<td>
<img
src=
"img/achievement_not_done.gif"
>
</td>
<td
valign=
"top"
align=
"left"
>
<b>
实装中成就
</b>
<span
class=
"red"
>
[实装中]
</span><br>
<font
color=
"yellow"
>
这里将会有一个新成就!
<br></font>
<font
color=
"olive"
>
敬请期待!
<br></font>
<font
color=
"evergreen"
></font>
预计实装时间:
<br>
2022年2月底
</font>
</td>
</tr></table>
templates/default/news.htm
View file @
9ad7c1d1
...
...
@@ -4,7 +4,7 @@
<div
align=
"left"
>
<div
class=
"clearfix"
>
<span
style=
"float:left;"
><img
border=
"0"
src=
"img/
question
.gif"
></span>
<span
style=
"float:left;"
><img
border=
"0"
src=
"img/
Crimzonnews
.gif"
></span>
<span>
{lang newsnotice}
</span>
</div>
<br>
...
...
templates/default/templates.lang.php
View file @
9ad7c1d1
...
...
@@ -63,10 +63,11 @@ $language = array
'wingames'
=>
'获胜场数'
,
'winrate'
=>
'胜率'
,
'end_achievement'
=>
'结局成就'
,
'mixitem_achievement'
=>
'
道具
成就'
,
'mixitem_achievement'
=>
'
合成
成就'
,
'battle_achievement'
=>
'战斗成就'
,
'trap_achievement'
=>
'陷阱成就'
,
'other_achievement'
=>
'挑战成就'
,
'lifetime_achievement'
=>
'生涯成就'
,
'valid'
=>
'入场手续'
,
...
...
@@ -125,7 +126,7 @@ $language = array
'ss'
=>
'歌魂'
,
'karma'
=>
'罪业'
,
'skillpoint'
=>
'技能点'
,
'newsnotice'
=>
'<span class="evergreen">“各位仍在努力奋战,
咱很欣慰。
<br />以下是到现在为止的游戏状况。<br />请各位再接再厉。”</span>'
,
'newsnotice'
=>
'<span class="evergreen">“各位仍在努力奋战,
真不错啊。<br />就继续为了「我们」和「你们自己」战斗吧!
<br />以下是到现在为止的游戏状况。<br />请各位再接再厉。”</span>'
,
'useitem'
=>
'>>使用'
,
'end'
=>
'游戏结束!'
,
'send'
=>
'发送'
,
...
...
templates/default/user_battle_achievement.htm
View file @
9ad7c1d1
<div
class=
"subtitle"
align=
"left"
>
{lang battle_achievement}
</div>
<font
color=
"olive"
>
这里是与击破特定NPC相关的成就。
<br>
打倒他们来证明自己吧!
<br></font>
<table
border=
"1"
>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_2}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_3}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_4}
</td>
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_13}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_22}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_23}
</td>
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_23}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_25}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_20}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_21}
</td>
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_21}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_24}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_27}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_26}
</td>
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
</tr>
</table>
templates/default/user_end_achievement.htm
View file @
9ad7c1d1
<div
class=
"subtitle"
align=
"left"
>
{lang end_achievement}
</div>
<font
color=
"olive"
>
这里是与游戏结局相关的成就。
<br>
虽说有些看起来帮助中没提到,但找寻它们也正是这游戏的醍醐味之一。
<br></font>
<table
border=
"1"
>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_16}
</td>
...
...
@@ -7,5 +8,6 @@
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_19}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
</tr>
</table>
templates/default/user_lifetime_achievement.htm
0 → 100644
View file @
9ad7c1d1
<div
class=
"subtitle"
align=
"left"
>
{lang lifetime_achievement}
</div>
<font
color=
"olive"
>
这里是记录了你在这个游戏中的积累相关的成就。
<br>
呜呼——玩家们出发了……
<br></font>
<table
border=
"1"
>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_2}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_3}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_27}
</td>
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_29}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_30}
</td>
</tr>
</table>
templates/default/user_mixitem_achievement.htm
View file @
9ad7c1d1
<div
class=
"subtitle"
align=
"left"
>
{lang mixitem_achievement}
</div>
<font
color=
"olive"
>
这里是与合成各种物品相关的成就。
<br>
如果看合成表觉得麻烦,只以这些物品为目标似乎也不错。
<br></font>
<table
border=
"1"
>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_0}
</td>
...
...
@@ -7,7 +8,17 @@
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_33}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_29}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_30}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
</tr>
</table>
templates/default/user_other_achievement.htm
View file @
9ad7c1d1
<div
class=
"subtitle"
align=
"left"
>
{lang other_achievement}
</div>
<font
color=
"olive"
>
这里是与特定游戏中挑战相关的成就。
<br>
虽然颇为浮云,但毕竟山就在那里。
<br></font>
<table
border=
"1"
>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_1}
</td>
...
...
@@ -7,5 +8,7 @@
</tr>
<tr>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_32}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
<td
width=
"300"
align=
"left"
valign=
"top"
>
{template achievement_255}
</td>
</tr>
</table>
templates/default/user_profile.htm
View file @
9ad7c1d1
...
...
@@ -29,6 +29,9 @@
<tr><td>
{template user_mixitem_achievement}
</td></tr>
<tr><td>
{template user_lifetime_achievement}
</td></tr>
<tr><td>
{template user_other_achievement}
</td></tr>
...
...
valid.php
View file @
9ad7c1d1
...
...
@@ -85,7 +85,7 @@ if($mode == 'enter') {
$itm
[
5
]
=
'秋刀鱼罐头'
;
$itmk
[
5
]
=
'HB'
;
$itme
[
5
]
=
70
;
$itms
[
5
]
=
15
;
if
(
$wingames
<=
1
){
$itm
[
6
]
=
'银白盒子'
;
$itmk
[
6
]
=
'p
'
;
$itme
[
6
]
=
1
;
$itms
[
6
]
=
1
;
$itmsk
[
6
]
=
'ps
'
;
$itm
[
6
]
=
'银白盒子'
;
$itmk
[
6
]
=
'p
s'
;
$itme
[
6
]
=
1
;
$itms
[
6
]
=
1
;
$itmsk
[
6
]
=
'
'
;
}
$weplist
=
openfile
(
config
(
'stwep'
,
$gamecfg
));
...
...
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