Commit 9d3d5dec authored by hisuinohoshi's avatar hisuinohoshi

fix bgmplayer on PHP5.6

但是还有必要吗……?
parent a49a09c5
......@@ -28,10 +28,10 @@ input {cursor: crosshair;}
.mapspanred{color:#f00;position:relative;font-size: 9pt;line-height:16px}
.mapspanlime{color:#0f0;position:relative;font-size: 9pt;line-height:16px}
.mapspanyellow{color:#ff0;position:relative;font-size: 9pt;line-height:16px}
.minimapspanclan{color:#00ffff;position:relative;font: 7pt "微软雅黑";line-height:14px}
.minimapspanred{color:#f00;position:relative;font: 7pt "微软雅黑";line-height:14px}
.minimapspanlime{color:#0f0;position:relative;font: 7pt "微软雅黑";line-height:14px}
.minimapspanyellow{color:#ff0;position:relative;font: 7pt "微软雅黑";line-height:14px}
.minimapspanclan{color:#00ffff;position:relative;font:bold 7pt "微软雅黑";line-height:14px}
.minimapspanred{color:#f00;position:relative;font:bold 7pt "微软雅黑";line-height:14px}
.minimapspanlime{color:#0f0;position:relative;font:bold 7pt "微软雅黑";line-height:14px}
.minimapspanyellow{color:#ff0;position:relative;font:bold 7pt "微软雅黑";line-height:14px}
.b1 span{position:relative;}
.b2 span{position:relative;}
......
......@@ -541,7 +541,7 @@ function init_bgm($force_update=0)
# 生成播放器与播放队列 太野蛮了……嘻嘻……
if(!empty($bgmlink) && !empty($bgmtype))
{
$bgmplayer = <<<EOT
$bgmplayer = <<<EOT
<audio id="gamebgm" autoplay controls onplay="$('gamebgm').volume=$volume_r;" onplaying="$('gamebgm').volume=$volume_r;">
<source id="gbgm" src="$bgmlink" type="$bgmtype">
</audio>
......@@ -555,11 +555,9 @@ function init_bgm($force_update=0)
EOT;
foreach($bgmarr as $bgmid2 => $bgms)
{
$bgmplayer .= <<<EOT
<div id="bnm{$bgmid2}">{$bgms['name']}</div>
<div id="bgm{$bgmid2}">{$bgms['url']}</div>
<div id="bt{$bgmid2}">{$bgms['type']}</div>
EOT;
$bgmplayer .= "<div id=\"bnm{$bgmid2}\">{$bgms['name']}</div>
<div id=\"bgm{$bgmid2}\">{$bgms['url']}</div>
<div id=\"bt{$bgmid2}\">{$bgms['type']}</div>";
}
}
return $bgmplayer;
......@@ -572,8 +570,8 @@ EOT;
function init_mapdata(){
global $pls,$plsinfo,$xyinfo,$hack,$arealist,$areanum,$areaadd;
global $mapcontent;
$mpp = Array();
$mapvcoordinate = Array('A','B','C','D','E','F','G','H','I','J');
for($i=0;$i<count($plsinfo);$i++)
{
......@@ -587,9 +585,8 @@ function init_mapdata(){
$position=explode('-',$xyinfo[$i]);
$mpp[$position[0]][$position[1]]=$i;
}
$mapcontent = <<<EOT
<TABLE border="1" cellspacing="0" cellpadding="0" background="map/neomap.jpg" style="padding-left: 5px; float:left;background-size:478px 418px;position:relative;background-repeat:no-repeat;background-position:right bottom;">
EOT;
$mapcontent = '<TABLE border="1" cellspacing="0" cellpadding="0" background="map/neomap.jpg" style="padding-left: 5px; float:left;background-size:478px 418px;position:relative;background-repeat:no-repeat;background-position:right bottom;">';
$mapcontent .= '<TR align="center"><TD colspan="11" height="24" class=b1 align=center>战场地图</TD></TR>';
$mapcontent .= '<TR align="center">
<TD width="42" height="36" class=map align=center><div class=nttx>坐标</div></TD>';
......@@ -603,9 +600,7 @@ EOT;
for($j=1;$j<=10;$j++){
if(isset($mpp[$mapvcoordinate[$i]][$j]))
{
$mapcontent .= <<<EOT
<td width="42" height="36" class="map2" align=middle><a onclick="closeDialog($('terminal'));$('mode').value='command';$('command').value='move';$('moveto').value='{$mpp[$mapvcoordinate[$i]][$j]}';postCmd('gamecmd','command.php');this.disabled=true;"><span class="{$plscolor[$mpp[$mapvcoordinate[$i]][$j]]}">{$plsinfo[$mpp[$mapvcoordinate[$i]][$j]]}</span></a></td>
EOT;
$mapcontent .="<td width=\"42\" height=\"36\" class=\"map2\" align=\"middle\"><a onclick=\"closeDialog($('terminal'));$('mode').value='command';$('command').value='move';$('moveto').value='{$mpp[$mapvcoordinate[$i]][$j]}';postCmd('gamecmd','command.php');this.disabled=true;\"><span class=\"{$plscolor[$mpp[$mapvcoordinate[$i]][$j]]}\">{$plsinfo[$mpp[$mapvcoordinate[$i]][$j]]}</span></a></td>";
}else{
$mapcontent .= '<td width="42" height="36" class="map2" align=middle><IMG src="map/blank.gif" width="42" height="36" border=0></td>';
}
......
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