Commit f92bb385 authored by Nemo Ma's avatar Nemo Ma

Interim 1220

parent 3e4ee61b
...@@ -246,6 +246,7 @@ $mixinfo = array ...@@ -246,6 +246,7 @@ $mixinfo = array
array('class' => 'fseed', 'stuff' => array('◆意念数据','◆焰火'),'result' => array('◆◆◆意念数据','🎆D',250,1,),), array('class' => 'fseed', 'stuff' => array('◆意念数据','◆焰火'),'result' => array('◆◆◆意念数据','🎆D',250,1,),),
array('class' => 'fseed', 'stuff' => array('◆焰火','◆焰火','◆火之碎片'),'result' => array('✦烈焰火','A',50,50,'H'),), array('class' => 'fseed', 'stuff' => array('◆焰火','◆焰火','◆火之碎片'),'result' => array('✦烈焰火','A',50,50,'H'),),
array('class' => 'fseed', 'stuff' => array('◆焰火','✦ЦВЙΨХЩΗЖФ✦'),'result' => array('✦ЦΨЙЩЦΑПΨЁВЦЩΨ✦','🎆C',1,1),),
array('class' => 'fseed', 'stuff' => array('◆◆◆愈合数据','✦烈焰火'),'result' => array('✦愈合数据','🎆H',120,'∞',),), array('class' => 'fseed', 'stuff' => array('◆◆◆愈合数据','✦烈焰火'),'result' => array('✦愈合数据','🎆H',120,'∞',),),
array('class' => 'fseed', 'stuff' => array('◆◆◆熟练数据','✦烈焰火'),'result' => array('✦熟练数据','🎆V',75,1,),), array('class' => 'fseed', 'stuff' => array('◆◆◆熟练数据','✦烈焰火'),'result' => array('✦熟练数据','🎆V',75,1,),),
......
...@@ -5,15 +5,20 @@ if(!defined('IN_GAME')) exit('Access Denied'); ...@@ -5,15 +5,20 @@ if(!defined('IN_GAME')) exit('Access Denied');
//✦ЦΨЙЩЦΑПΨЁВЦЩΨ✦ //✦ЦΨЙЩЦΑПΨЁВЦЩΨ✦
$selfjoke = <<<EOT $selfjoke = <<<EOT
【我太帅啦!】,Z,1,1,,
【我太棒啦!】,Z,1,1,,
【我太强啦!】,Z,1,1,,
【我太牛啦!】,Z,1,1,,
GRAND OPENING 「开门大吉」,P000,1,1,,
EOT; EOT;
$jokeonothers = <<<EOT $jokeonothers = <<<EOT
[D3],🎲,1,1,,
[D6],🎲,1,1,,
EOT; EOT;
$superjoke = <<<EOT $superjoke = <<<EOT
[D1000],🎲,1,1,,
EOT; EOT;
?> ?>
\ No newline at end of file
...@@ -1064,6 +1064,7 @@ $iteminfo = Array(//注意顺序,AB必须在A的前面,以此类推 ...@@ -1064,6 +1064,7 @@ $iteminfo = Array(//注意顺序,AB必须在A的前面,以此类推
'ZB'=> '称号卡', 'ZB'=> '称号卡',
'Z' => '特殊',#不可合并 'Z' => '特殊',#不可合并
'🥚' => '代码片段', '🥚' => '代码片段',
'🎲' => '骰子',
'🎆H' => '余烬', #愈合数据 '🎆H' => '余烬', #愈合数据
'🎆V' => '余烬', #熟练数据 '🎆V' => '余烬', #熟练数据
'🎆O' => '余烬', #生命数据 '🎆O' => '余烬', #生命数据
......
...@@ -230,6 +230,16 @@ if(!defined('IN_GAME')) exit('Access Denied'); ...@@ -230,6 +230,16 @@ if(!defined('IN_GAME')) exit('Access Denied');
- 入场奖励:获得额外的灵系熟练度,并自带称号卡 - 入场奖励:获得额外的灵系熟练度,并自带称号卡
- 获取方式:暂无 - 获取方式:暂无
"), "),
# 57. 都市传说
57 => Array('class' => 'tlime', 'title'=>" “所以说,种火究竟是啥?”
- 入场奖励:入场获得本应该从奇怪种火盒子中开出的开门大吉福袋
- 获取方式:清除一些种火
"),
# 58. 除错大师
58 => Array('class' => 'tlime', 'title'=>" “我知道了——种火是————!”
- 入场奖励:入场获得「枫火歌者」称号卡(待实装)
- 获取方式:清除非常多的种火
"),
# 63. 实用主义者 # 63. 实用主义者
63 => Array('class' => "tlime", 'title'=>" “润!” 63 => Array('class' => "tlime", 'title'=>" “润!”
- 入场奖励:获得额外的全系熟练度,并自带能开出防具等物品的福袋 - 入场奖励:获得额外的全系熟练度,并自带能开出防具等物品的福袋
...@@ -364,6 +374,10 @@ if(!defined('IN_GAME')) exit('Access Denied'); ...@@ -364,6 +374,10 @@ if(!defined('IN_GAME')) exit('Access Denied');
'wf' => '[:+=:]50', 'wf' => '[:+=:]50',
'itm6' => '「超能力者」称号卡', 'itmk6' => 'ZB', 'itme6' => 9, 'itms6' => 1, 'itmsk6' => '', 'itm6' => '「超能力者」称号卡', 'itmk6' => 'ZB', 'itme6' => 9, 'itms6' => 1, 'itmsk6' => '',
), ),
# 57. 都市传说
57 => Array(
'itm6' => 'GRAND OPENING 「开门大吉」', 'itmk6' => 'p000', 'itme6' => 1, 'itms6' => 1, 'itmsk6' => '',
),
# 63. 实用主义者 # 63. 实用主义者
63 => Array( 63 => Array(
'wp' => '[:+=:]25','wk' => '[:+=:]25','wc' => '[:+=:]25','wd' => '[:+=:]25','wg' => '[:+=:]25','wf' => '[:+=:]25', 'wp' => '[:+=:]25','wk' => '[:+=:]25','wc' => '[:+=:]25','wd' => '[:+=:]25','wg' => '[:+=:]25','wf' => '[:+=:]25',
......
...@@ -83,7 +83,7 @@ $tps_name = Array ...@@ -83,7 +83,7 @@ $tps_name = Array
'「我头四」' =>Array('title'=>"使用四种不同的整蛊道具合成的强力彩虹陷阱,踩到的玩家将受到300点固定伤害并变得遍体鳞伤。但如果满足某个条件的话……"), '「我头四」' =>Array('title'=>"使用四种不同的整蛊道具合成的强力彩虹陷阱,踩到的玩家将受到300点固定伤害并变得遍体鳞伤。但如果满足某个条件的话……"),
'破则战术「我头四」' =>Array('class'=>'minirainbow', 'title'=>"满足某个特定条件后,合成的「我头四」便可以一击必杀。"), '破则战术「我头四」' =>Array('class'=>'minirainbow', 'title'=>"满足某个特定条件后,合成的「我头四」便可以一击必杀。"),
'神秘的「🥚」' =>Array('class'=>'glitch1', 'title'=>"一个神秘的蛋状物品,你潜意识觉得它可能会很大条,而且觉得它像是什么哺乳生物产生的……"), '神秘的「🥚」' =>Array('class'=>'glitch1', 'title'=>"一个神秘的蛋状物品,你潜意识觉得它可能会很大条,而且觉得它像是什么哺乳生物产生的……"),
'✦ЦВЙΨХЩΗЖФ✦' =>Array('class'=>'spitem2', 'title'=>"看起来是一个黑色的,安静的盒子,里面可能放着好东西。"), '✦ЦВЙΨХЩΗЖФ✦' =>Array('class'=>'spitem2', 'title'=>"看起来是一个黑色的,安静的盒子,里面可能放着好东西。可以加上一个焰火进一步合成。"),
'✦ЦΨЙЩЦΑПΨЁВЦЩΨ✦' =>Array('class'=>'spitem2', 'title'=>"看起来是一个橙色的,骚动的盒子,里面可能放着莫名其妙的东西。"), '✦ЦΨЙЩЦΑПΨЁВЦЩΨ✦' =>Array('class'=>'spitem2', 'title'=>"看起来是一个橙色的,骚动的盒子,里面可能放着莫名其妙的东西。"),
); );
...@@ -117,7 +117,7 @@ $tps_name_lore = Array ...@@ -117,7 +117,7 @@ $tps_name_lore = Array
# 更多的怪文书 # 更多的怪文书
'神秘的「🥚」' =>Array('class'=>'glitchb', 'title'=>"「你就放它一百个心,既然你这么信任我,我就没有做不出来的道理。」——克里斯汀"), '神秘的「🥚」' =>Array('class'=>'glitchb', 'title'=>"「你就放它一百个心,既然你这么信任我,我就没有做不出来的道理。」——克里斯汀"),
'✦ЦВЙΨХЩΗЖФ✦' =>Array('class'=>'spitem2', 'title'=>"「知道么?万事都要做好万全的准备,或者说,你要让你的敌人觉得你做好了完全的准备。」——林无月"), '✦ЦВЙΨХЩΗЖФ✦' =>Array('class'=>'spitem2', 'title'=>"「知道么?万事都要做好万全的准备,或者说,你要让你的敌人觉得你做好了完全的准备。」——林无月"),
'✦ЦΨЙЩЦΑПΨЁВЦЩΨ✦' =>Array('class'=>'spitem2', 'title'=>"「你听到……呼唤了吗?」——???"),
); );
$tps_ik = Array $tps_ik = Array
......
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...@@ -130,7 +130,7 @@ if($mode == 'enter') { ...@@ -130,7 +130,7 @@ if($mode == 'enter') {
$itm[3] = '★Monster Energy★'; $itm[3] = '★Monster Energy★';
} }
$itmk[3] = 'HB'; $itme[3] = 70; $itms[3] = 15; $itmk[3] = 'HB'; $itme[3] = 70; $itms[3] = 15;
$itm[5] = 'GRAND OPENING 「开门大吉」'; $itmk[5] = 'p000'; $itme[5] = 1; $itms[5] = 1; //$itm[5] = 'GRAND OPENING 「开门大吉」'; $itmk[5] = 'p000'; $itme[5] = 1; $itms[5] = 1; # Move this to a title - also in weird fireseed box.
if ($wingames <=1){ if ($wingames <=1){
$itm[6] = '银白盒子'; $itmk[6] = 'ps'; $itme[6] = 1; $itms[6] = 1; $itmsk[6] = ''; $itm[6] = '银白盒子'; $itmk[6] = 'ps'; $itme[6] = 1; $itms[6] = 1; $itmsk[6] = '';
...@@ -251,6 +251,7 @@ if($mode == 'enter') { ...@@ -251,6 +251,7 @@ if($mode == 'enter') {
# Generate 3 random number and place it in $clbpara for future usage. # Generate 3 random number and place it in $clbpara for future usage.
# Let's call this 梦2记系统 # Let's call this 梦2记系统
//Oh shoot, it probably should be randvar - but it's too late when I caught that so let's just keep them as-is.
$clbpara['randver1'] = rand(1,128); $clbpara['randver1'] = rand(1,128);
$clbpara['randver2'] = rand(1,256); $clbpara['randver2'] = rand(1,256);
$clbpara['randver3'] = rand(1,1024); $clbpara['randver3'] = rand(1,1024);
......
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