Commit 37070efb authored by 赤子奈落's avatar 赤子奈落

new duel comment

parent 7008c8dc
......@@ -48,9 +48,5 @@ sysinfo.txt
/assetbundle
/sound
/picture
Assets/old/UiverseAssests/art_plugin/attack_light_line/ocgcore/mod_ocgcore_atk_dark.prefab
Assets/old/UiverseAssests/art_plugin/attack_light_line/ocgcore/mod_ocgcore_atk_earth.prefab
Assets/old/UiverseAssests/art_plugin/attack_light_line/ocgcore/mod_ocgcore_atk_fire.prefab
Assets/old/UiverseAssests/art_plugin/attack_light_line/ocgcore/mod_ocgcore_atk_light.prefab
Assets/old/UiverseAssests/art_plugin/attack_light_line/ocgcore/mod_ocgcore_atk_water.prefab
Assets/old/UiverseAssests/art_plugin/attack_light_line/ocgcore/mod_ocgcore_atk_wind.prefab
/json
Assets/MD/Resources
......@@ -16,7 +16,7 @@ public class LAZYsetting : MonoBehaviour
public UIToggle Vmove;
public UIToggle Vchain;
public UIToggle Vpedium;
public UIToggle Vxyz;
public UIToggle Voice;
public UIToggle Vsync;
public UIToggle Vfusion;
public UIToggle Vrution;
......
......@@ -8,14 +8,13 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: chain
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
m_CustomRenderQueue: 3049
stringTagMap: {}
disabledShaderPasses:
- SHADOWCASTER
m_SavedProperties:
......@@ -77,15 +76,25 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _ColorMode: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0.1
- _DstBlend: 10
- _FlipbookBlending: 0
- _FlipbookMode: 0
- _Glossiness: 0.5
- _GlossinessSource: 0
- _Metallic: 0
......@@ -98,6 +107,9 @@ Material:
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 1
- _SoftParticlesEnabled: 0
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
......@@ -106,8 +118,11 @@ Material:
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
--- !u!114 &3189992980589399671
......
......@@ -41,9 +41,10 @@ public class barPngLoader : MonoBehaviour
}
Sequence quence = DOTween.Sequence();
quence.Append(api_healthHint.transform.DOScale(1.2f, 0.2f));
quence.Append(api_healthHint.transform.DOScale(1.2f, 0.2f).OnComplete(()=> api_healthHint.color = color));
quence.AppendInterval(0.8f);
quence.Append(api_healthHint.transform.DOScale(1f, 0.2f));
quence.AppendCallback(() => api_healthHint.color = Color.white);
lp = LP;
}
......
......@@ -333,23 +333,55 @@ public class gameInfo : MonoBehaviour
}
}
int chara0face = 0;
int chara1face = 0;
public void SetCharacter0Face(int look = 1)
{
if(look == chara0face) return;
chara0face = look;
string nameMe = VoiceHandler.NameMap(Config.Get("Character0", "暗游戏")).Replace("V", "sn");
Sprite spriteMe = Resources.Load<Sprite>("Texture/Character/" + nameMe + "_" + look);
spriteMe = Sprite.Create(spriteMe.texture, new Rect(0, 0, spriteMe.texture.width, spriteMe.texture.height), new Vector2(0.5f, 0.5f), 50);
me.api_face.sprite2D = spriteMe;
}
public void SetCharacter1Face(int look = 1)
{
if (look == chara1face) return;
chara1face = look;
string nameOp = VoiceHandler.NameMap(Config.Get("Character1", "暗游戏")).Replace("V", "sn");
Sprite spriteOp = Resources.Load<Sprite>("Texture/Character/" + nameOp + "_" + look);
spriteOp = Sprite.Create(spriteOp.texture, new Rect(0, 0, spriteOp.texture.width, spriteOp.texture.height), new Vector2(0.5f, 0.5f), 50);
opponent.api_face.sprite2D = spriteOp;
}
public void SetFace()
{
if (Config.Get("Face0", "随机") == "自定义")
chara0face = 0;
chara1face = 0;
if (Program.I().setting.setting.Voice.value)
{
Texture2D texture_me = UIHelper.getFace(Program.I().ocgcore.name_0_c);
me.api_face.sprite2D = Sprite.Create(texture_me, new Rect(0, 0, texture_me.width, texture_me.height), new Vector2(0.5f, 0.5f));
SetCharacter0Face();
SetCharacter1Face();
}
else
me.api_face.sprite2D = Program.I().appearance.GetSprite("Face", Config.Get("Face0", "随机"));
if (Config.Get("Face1", "随机") == "自定义")
{
Texture2D texture_op = UIHelper.getFace(Program.I().ocgcore.name_1_c);
opponent.api_face.sprite2D = Sprite.Create(texture_op, new Rect(0, 0, texture_op.width, texture_op.height), new Vector2(0.5f, 0.5f));
if (Config.Get("Face0", "随机") == "自定义")
{
Texture2D texture_me = UIHelper.getFace(Program.I().ocgcore.name_0_c);
me.api_face.sprite2D = Sprite.Create(texture_me, new Rect(0, 0, texture_me.width, texture_me.height), new Vector2(0.5f, 0.5f));
}
else
me.api_face.sprite2D = Program.I().appearance.GetSprite("Face", Config.Get("Face0", "随机"));
if (Config.Get("Face1", "随机") == "自定义")
{
Texture2D texture_op = UIHelper.getFace(Program.I().ocgcore.name_1_c);
opponent.api_face.sprite2D = Sprite.Create(texture_op, new Rect(0, 0, texture_op.width, texture_op.height), new Vector2(0.5f, 0.5f));
}
else
opponent.api_face.sprite2D = Program.I().appearance.GetSprite("Face", Config.Get("Face1", "随机"));
}
else
opponent.api_face.sprite2D = Program.I().appearance.GetSprite("Face", Config.Get("Face1", "随机"));
//MyCard.LoadAvatar(Program.I().ocgcore.name_0_c, texture => me.api_face.mainTexture = texture);
//MyCard.LoadAvatar(Program.I().ocgcore.name_1_c, texture => opponent.api_face.mainTexture = texture);
......
......@@ -264,7 +264,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162512}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 210, y: -38, z: 0}
m_LocalPosition: {x: 308, y: -38, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 440838}
......@@ -300,7 +300,7 @@ MonoBehaviour:
absolute: 0
updateAnchors: 1
mColor: {r: 1, g: 1, b: 1, a: 1}
mPivot: 7
mPivot: 8
mWidth: 195
mHeight: 55
mDepth: 11
......
......@@ -264,7 +264,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162512}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -164, y: -38, z: 0}
m_LocalPosition: {x: -71, y: -38, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 440838}
......@@ -300,7 +300,7 @@ MonoBehaviour:
absolute: 0
updateAnchors: 1
mColor: {r: 1, g: 1, b: 1, a: 1}
mPivot: 7
mPivot: 8
mWidth: 186
mHeight: 55
mDepth: 6
......
......@@ -98,6 +98,8 @@ public class CharacterSelect : MonoBehaviour
SEHandler.PlayInternalAudio("se_sys/SE_MENU_SLIDE_04");
SaveChange();
if(Program.I().ocgcore.gameField != null && Program.I().ocgcore.gameField.gameObject != null)
Program.I().ocgcore.gameInfo.SetFace();
gameObject.SetActive(false);
}
......
......@@ -110,6 +110,8 @@ public class Appearance : MonoBehaviour
Program.I().setting.show();
if (Program.I().ocgcore.gameField != null && Program.I().ocgcore.gameField.gameObject != null)
UIHandler.OpenHomeUI(false);
else if (Program.I().deckManager.isShowed)
UIHandler.OpenHomeUI(false);
else
{
Program.I().menu.show();
......
using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DuelComment : MonoBehaviour
{
public UI2DSprite background;
public UILabel label;
public bool isShowed;
public bool me;
void Start()
{
Hide();
}
public void DelaySpeak(float time, string content)
{
StartCoroutine(SpeakInDelay(time, content));
}
public IEnumerator SpeakInDelay(float time, string content)
{
yield return new WaitForSeconds(time);
Speak(content);
}
public void Speak(string content)
{
isShowed = true;
label.text = content;
background.alpha = 0f;
background.gameObject.transform.localScale = Vector3.zero;
if (me)
{
if (content.Length > 10)
background.rightAnchor.absolute = 402;
else
{
int length = 105 + 27 * content.Length;
if (length < 213) length = 213;
background.rightAnchor.absolute = length;
}
}
else
{
if (content.Length > 10)
background.leftAnchor.absolute = -402;
else
{
int length = -105 - 27 * content.Length;
if (length > -213) length = -213;
background.leftAnchor.absolute = length;
}
}
DOTween.To(() => background.alpha, x => background.alpha = x, 1, 0.1f);
background.gameObject.transform.DOScale(Vector3.one, 0.1f).OnComplete(()=>
{
label.fontSize = 26;
label.fontSize = 25;
});
}
public void Hide()
{
if (isShowed)
{
isShowed = false;
background.alpha = 0f;
background.gameObject.transform.localScale = Vector3.zero;
}
}
}
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......@@ -205,7 +205,7 @@ public class Shortcuts : MonoBehaviour
hasChanged = false;
}
Time.timeScale = timescale;
//Time.timeScale = timescale;
//if (message != Program.I().ocgcore.currentMessage)
//{
// message = Program.I().ocgcore.currentMessage;
......
using Spine.Unity;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
......@@ -16,8 +17,35 @@ public class UIHandler : MonoBehaviour
LoadBgFront(Config.Get("Wallpaper0", "随机"));
}
static void LoadDIYBg()
{
LoadBgFront("神影依·拿非利");
Transform transform = GameObject.Find("UI/HomeUI/RootWallpaper/Wallpaper").transform;
foreach(var t in transform.GetComponentsInChildren<Transform>(true))
if(t.name == "Front0002_1")
Destroy(t.gameObject);
transform = GameObject.Find("UI/Camera_UI").transform;
GameObject frontLoader = ABLoader.LoadABFolder("spine/u81497285", "Front");
frontLoader.transform.parent = transform;
frontLoader.transform.localPosition = new Vector3(1.5f, 0, 0);
var aniamation = frontLoader.GetComponentInChildren<SkeletonAnimation>();
aniamation.loop = true;
aniamation.AnimationName = "idel";
//ABLoader.ChangeLayer(frontLoader, "UI");
}
public static void LoadBgFront(string name)
{
if (name == "迷宫城的白银姬")
{
LoadDIYBg();
return;
}
name = BgMaping(name);
Transform transform = GameObject.Find("UI/HomeUI/RootWallpaper/Wallpaper").transform;
foreach(Transform t in transform.GetComponentsInChildren<Transform>(true))
......@@ -27,12 +55,13 @@ public class UIHandler : MonoBehaviour
Destroy(t.gameObject);
}
}
Transform camera = GameObject.Find("UI/Camera_UI").transform;
if (camera.GetComponentsInChildren<Transform>(true).Length > 1) Destroy(camera.GetChild(0).gameObject);
GameObject frontLoader = ABLoader.LoadABFolder("wallpaper/front" + name, "front");
//bgFront = frontLoader.gameObject;
RectTransform front = frontLoader.transform.GetChild(0).GetComponent<RectTransform>();
front.parent = GameObject.Find("UI/HomeUI/RootWallpaper/Wallpaper").transform;
front.parent = transform;
Destroy(frontLoader);
//front.localPosition = new Vector3(0, 0, 0.1f);
front.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Right, 0f, front.rect.width);
foreach (ParticleSystem p in front.GetComponentsInChildren<ParticleSystem>(true))
......@@ -104,6 +133,8 @@ public class UIHandler : MonoBehaviour
if (homeUI == null)
return;
homeUI.SetActive(false);
Transform camera = GameObject.Find("UI/Camera_UI").transform;
if (camera.GetComponentsInChildren<Transform>(true).Length > 1) Destroy(camera.GetChild(0).gameObject);
}
public static void OpenHomeUI(bool now = true)
......
This diff is collapsed.
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
[Serializable]
public class VoiceLine
{
public string name;
public int face;
public int frame;
public int[] cutin;
public int[] duelist;
public string text;
}
[Serializable]
public class VoiceLines
{
public List<VoiceLine> infos;
}
public class VoiceLineHandler
{
static VoiceLines linesA;
static string jsonNameA;
static VoiceLines linesB;
static string jsonNameB;
static void ReadJson(uint controller, string jsonName)
{
if (controller == 0)
{
if (jsonNameA != jsonName)
{
jsonNameA = jsonName;
string path = "json/" + jsonName + ".json";
if (File.Exists(path))
{
byte[] bytes = File.ReadAllBytes(path);
string jsonString = Encoding.UTF8.GetString(bytes);
linesA = JsonUtility.FromJson<VoiceLines>(jsonString);
}
else
linesA = null;
}
}
else
{
if (jsonNameB != jsonName)
{
jsonNameB = jsonName;
string path = "json/" + jsonName + ".json";
if (File.Exists(path))
{
byte[] bytes = File.ReadAllBytes(path);
string jsonString = Encoding.UTF8.GetString(bytes);
linesB = JsonUtility.FromJson<VoiceLines>(jsonString);
}
else
linesB = null;
}
}
}
public static string GetVoiceText(uint controller, string name)
{
if (controller == 0)
{
ReadJson(controller, name.Substring(0, 5).ToUpper().Replace("V", "SN"));
if (linesA == null)
return "";
foreach (VoiceLine line in linesA.infos)
if (line.name == name)
return line.text;
return "";
}
else
{
ReadJson(controller, name.Substring(0, 5).ToUpper().Replace("V", "SN"));
if (linesB == null)
return "";
foreach (VoiceLine line in linesB.infos)
if (line.name == name)
return line.text;
return "";
}
}
public static int GetVoiceFace(uint controller, string name)
{
if (controller == 0)
{
ReadJson(controller, name.Substring(0, 5).ToUpper().Replace("V", "SN"));
if (linesA == null)
return 0;
foreach (VoiceLine line in linesA.infos)
if (line.name == name)
return line.face;
return 0;
}
else
{
ReadJson(controller, name.Substring(0, 5).ToUpper().Replace("V", "SN"));
if (linesB == null)
return 0;
foreach (VoiceLine line in linesB.infos)
if (line.name == name)
return line.face;
return 0;
}
}
}
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......@@ -17,6 +17,7 @@ public class VoiceMap : MonoBehaviour
//summon 13
//attack 19
static int V0501(string type, int card, bool firstOnField = true,uint location = (uint)CardLocation.Onfield, int chain = 1)
{
switch (type)
......
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Security.AccessControl;
using UnityEngine;
public class WriteJson : MonoBehaviour
{
void Start()
{
string path = "sound/voice";
var dirs = Directory.GetDirectories(path);
for(int i = 0; i < dirs.Length; i++)
{
VoiceLines voiceLines = new VoiceLines();
voiceLines.infos = new List<VoiceLine>();
var oggs = Directory.GetFiles(dirs[i], "*.ogg");
foreach (var ogg in oggs)
{
VoiceLine voiceLine = new VoiceLine();
voiceLine.name = ogg.Substring(18, 16);
voiceLines.infos.Add(voiceLine);
}
Write(voiceLines, dirs[i].Substring(12, 5).Replace("V", "SN"));
}
}
void Write(VoiceLines lines, string name)
{
string jsonDate = JsonUtility.ToJson(lines);
jsonDate = jsonDate.Replace("[{\"name\"", "[\n\t{\"name\"").Replace(",{\"name\"", ",\n\t{\"name\"")
.Replace("{\"name\"", "{\n\t \"name\"")
.Replace(",\"face\"", ",\n\t \"face\"")
.Replace(",\"frame\"", ",\n\t \"frame\"")
.Replace(",\"cutin\"", ",\n\t \"cutin\"")
.Replace(",\"duelist\"", ",\n\t \"duelist\"")
.Replace(",\"text\"", ",\n\t \"text\"")
.Replace("},", "\n\t},")
.Replace("}]}", "\n\t}\n ]\n}")
.Replace("\"infos\":[", "\"infos\":\n [")
;
File.WriteAllText("json/blank/" + name + ".json", jsonDate);
}
}
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