Commit 6de17c3f authored by 赤子奈落's avatar 赤子奈落

atk change effects and summon light

parent 4482e904
using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using YGOSharp;
using YGOSharp.OCGWrapper.Enums;
public class CardHintHandler : MonoBehaviour
{
public gameCard card;
Card data_raw;
bool changed;
float atk;
float def;
string atk_pre = "";
string atk_after = "";
string def_pre = "";
string def_after = "";
string greaterFormat = "<#05C5F7><size=45>";
string lessFormat = "<#FB3E08><size=45>";
string grayFormat = "<#888888><size=30>";
public void OnEnable()
{
atk = -3;
def = -3;
}
public void setHint()
{
string raw = "";
data_raw = CardsManager.Get(card.get_data().Id);
if ((card.get_data().Type & (uint)CardType.Link) > 0)
{
if (card.get_data().Attack > data_raw.Attack)
{
atk_pre = greaterFormat;
atk_after = "</size></color>";
}
else if (card.get_data().Attack < data_raw.Attack)
{
atk_pre = lessFormat;
atk_after = "</size></color>";
}
else
{
atk_pre = "<size=45>";
atk_after = "</size>";
}
raw = atk_pre + card.get_data().Attack + atk_after;
set_text(raw.Replace("-2", "?"));
}
else
{
if ((card.p.position & (int)CardPosition.Attack) > 0)
{
if (card.get_data().Attack > data_raw.Attack)
{
atk_pre = greaterFormat;
atk_after = "</size></color>";
}
else if (card.get_data().Attack < data_raw.Attack)
{
atk_pre = lessFormat;
atk_after = "</size></color>";
}
else
{
atk_pre = "<size=45>";
atk_after = "</size>";
}
def_pre = grayFormat;
def_after = "</size></color>";
}
else
{
atk_pre = grayFormat;
atk_after = "</size></color>";
if (card.get_data().Defense > data_raw.Defense)
{
def_pre = greaterFormat;
def_after = "</size></color>";
}
else if (card.get_data().Defense < data_raw.Defense)
{
def_pre = lessFormat;
def_after = "</size></color>";
}
else
{
def_pre = "<size=45>";
def_after = "</size>";
}
}
raw = atk_pre + card.get_data().Attack + atk_after + "<size=45>" + "/" + "</size>" + def_pre + card.get_data().Defense + def_after;
set_text(raw.Replace("-2", "?"));
}
}
void set_text(string hint)
{
changed = true;
if(atk == -3)
atk = data_raw.Attack;
if(def == -3)
def = data_raw.Defense;
if(atk != card.get_data().Attack)
{
DOTween.To(() => atk, x => atk = x, card.get_data().Attack, changeTime);
if ((card.p.position & (uint)CardPosition.Attack) > 0)
{
if (atk > card.get_data().Attack)
{
SEHandler.PlaySingle("SE_DUEL/SE_DEBUFF_ATTACK");
var decoration = ABLoader.LoadAB("effects/eff_prm/fxp_cardparm_down_001");
decoration.transform.position = card.gameObject.transform.position;
Destroy(decoration, 2f);
}
if (atk < card.get_data().Attack)
{
SEHandler.PlaySingle("SE_DUEL/SE_BUFF_ATTACK");
var decoration = ABLoader.LoadAB("effects/eff_prm/fxp_cardparm_up_001");
decoration.transform.position = card.gameObject.transform.position;
Destroy(decoration, 2f);
}
}
}
if ((card.get_data().Type & (uint)CardType.Link) == 0 &&def != card.get_data().Defense)
{
DOTween.To(() => def, x => def = x, card.get_data().Defense, changeTime);
if (def > card.get_data().Defense)
{
//SEHandler.PlaySingle("SE_DUEL/SE_DEBUFF_ATTACK");
//var decoration = ABLoader.LoadAB("effects/eff_prm/fxp_cardparm_down_001");
//decoration.transform.position = card.gameObject.transform.position;
//Destroy(decoration, 2f);
}
else
{
//SEHandler.PlaySingle("SE_DUEL/SE_BUFF_ATTACK");
//var decoration = ABLoader.LoadAB("effects/eff_prm/fxp_cardparm_up_001");
//decoration.transform.position = card.gameObject.transform.position;
//Destroy(decoration, 2f);
}
}
}
float changeTime = 0.6f;
float time = 0f;
private void Update()
{
if (changed)
{
if ((card.get_data().Type & (uint)CardType.Link) > 0)
GetComponent<TextMeshPro>().text = atk_pre + (int)atk + atk_after;
else
GetComponent<TextMeshPro>().text = atk_pre + (int)atk + atk_after + "<size=45>" + "/" + "</size>" + def_pre + (int)def + def_after;
time += Time.deltaTime;
if(time > changeTime)
{
changed = false;
time = 0f;
atk = card.get_data().Attack;
if ((card.get_data().Type & (uint)CardType.Link) > 0)
GetComponent<TextMeshPro>().text = atk_pre + (int)atk + atk_after;
else
{
def = card.get_data().Defense;
GetComponent<TextMeshPro>().text = atk_pre + (int)atk + atk_after + "<size=45>" + "/" + "</size>" + def_pre + (int)def + def_after;
}
}
}
}
}
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......@@ -4,19 +4,19 @@ using UnityEngine;
public class SEHandler : MonoBehaviour
{
public static void Play(string p)
public static void Play(string clip)
{
AudioSource audioSource = Instantiate(Program.I().mod_audio_effect).GetComponent<AudioSource>();
audioSource.volume = int.Parse(Config.Get("seVol_", "750")) / 1000f;
audioSource.clip = GetClip(p);
audioSource.volume = Program.I().setting.seVol;
audioSource.clip = GetClip(clip);
Destroy(audioSource, 5f);
}
public static void PlayInternalAudio(string name)
public static void PlayInternalAudio(string clip)
{
AudioSource audioSource = Instantiate(Program.I().mod_audio_effect).GetComponent<AudioSource>();
audioSource.volume = int.Parse(Config.Get("seVol_", "750")) / 1000f;
audioSource.clip = Resources.Load<AudioClip>("Sound/" + name);
audioSource.volume = Program.I().setting.seVol;
audioSource.clip = Resources.Load<AudioClip>("Sound/" + clip);
Destroy(audioSource.gameObject, 5f);
}
......@@ -24,6 +24,17 @@ public class SEHandler : MonoBehaviour
{
GameObject.Find("SE").GetComponent<AudioSource>().Stop();
}
public static void PlaySingle(string clip)
{
AudioSource audioSource = GameObject.Find("SE").GetComponent<AudioSource>();
//if (audioSource.isPlaying)
// return;
audioSource.volume = Program.I().setting.seVol;
audioSource.clip = GetClip(clip);
audioSource.Play();
}
static AudioClip GetClip(string p)
{
var path = "sound/" + p + ".mp3";
......
......@@ -11,7 +11,7 @@ public class TestLoad : MonoBehaviour
{
void Start()
{
var a1 = ABLoader.LoadAB("effects/other/fxp_arrow_aim_001");
var a1 = ABLoader.LoadAB("effects/summon/fxp_somldg/hand/fxp_somldg_hand_001");
}
}
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This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -315,7 +315,7 @@ public class gameCard : OCGobject
del_all_decoration();
for (var i = 0; i < allObjects.Count; i++) Object.Destroy(allObjects[i]);
allObjects.Clear();
set_text("");
set_text("", false);
}
catch (Exception e)
{
......@@ -1522,7 +1522,7 @@ public class gameCard : OCGobject
refreshFunctions.Remove(monster_cloude_handler);
refreshFunctions.Remove(card_floating_text_handler);
gameObject.transform.Find("card").transform.localPosition = Vector3.zero;
set_text("");
set_text("", false);
//caculateAbility();
}
......@@ -1574,7 +1574,7 @@ public class gameCard : OCGobject
}
if (p.controller == 1 && loc != "") loc = "<#ff8888>" + loc + "</color>";
set_text(loc);
set_text(loc, false);
}
}
......@@ -1903,46 +1903,7 @@ public class gameCard : OCGobject
loaded_verticaldef = data.Defense;
loaded_verticalpos = p.position;
loaded_verticalcon = (int) p.controller;
if ((data.Type & (uint) CardType.Link) > 0)
{
var raw = "";
var data_raw = CardsManager.Get(data.Id);
if (data.Attack > data_raw.Attack) raw += "<#7fff00><size=45>" + data.Attack + "</size></color>";
if (data.Attack < data_raw.Attack) raw += "<#dda0dd><size=45>" + data.Attack + "</size></color>";
if (data.Attack == data_raw.Attack) raw += data.Attack.ToString();
//if (p.sequence == 5 || p.sequence == 6)
// raw += "(" + (p.controller == 0 ? GameStringHelper._wofang : GameStringHelper._duifang) + ")";
set_text(raw.Replace("-2", "?"));
}
else
{
var raw = "";
var data_raw = CardsManager.Get(data.Id);
if ((loaded_verticalpos & (int) CardPosition.Attack) > 0)
{
if (data.Attack > data_raw.Attack) raw += "<#7fff00><size=45>" + data.Attack + "</size></color>";
if (data.Attack < data_raw.Attack) raw += "<#dda0dd><size=45>" + data.Attack + "</size></color>";
if (data.Attack == data_raw.Attack) raw += data.Attack.ToString();
raw += "<size=45>" + "/" + "</size>";
raw += "<#888888><size=30>" + data.Defense + "</size></color>";
//if (p.sequence == 5 || p.sequence == 6)
// raw += "(" + (p.controller == 0 ? GameStringHelper._wofang : GameStringHelper._duifang) +
// ")";
set_text(raw.Replace("-2", "?"));
}
else
{
raw += "<#888888><size=30>" + data.Attack + "</size></color>";
raw += "<size=45>" + "/" + "</size>";
if (data.Defense > data_raw.Defense) raw += "<#7fff00><size=45>" + data.Defense + "</size></color>";
if (data.Defense < data_raw.Defense) raw += "<#dda0dd><size=45>" + data.Defense + "</size></color>";
if (data.Defense == data_raw.Defense) raw += data.Defense.ToString();
//if (p.sequence == 5 || p.sequence == 6)
// raw += "(" + (p.controller == 0 ? GameStringHelper._wofang : GameStringHelper._duifang) +
// ")";
set_text(raw.Replace("-2", "?"));
}
}
set_text("0", true);
}
}
}
......@@ -2142,10 +2103,18 @@ public class gameCard : OCGobject
return false;
}
public void set_text(string s)
public void set_text(string s, bool isNumber = true)
{
cardHint.gameObject.SetActive(s != "");
cardHint.text = s;
if (isNumber)
{
cardHint.gameObject.SetActive(true);
cardHint.GetComponent<CardHintHandler>().card = this;
cardHint.GetComponent<CardHintHandler>().setHint();
}
else
{
cardHint.gameObject.SetActive(false);
}
}
private int get_color_num_int()
......@@ -2619,7 +2588,7 @@ public class gameCard : OCGobject
// SOH_nSum();
// Program.I().ocgcore.Sleep(30);
//}
Program.I().ocgcore.Sleep(72);
Program.I().ocgcore.Sleep(30);
}
else
{
......
......@@ -4436,6 +4436,14 @@ public class Ocgcore : ServantWithCardDescription
LoadSFX.DelayDecoration(card.UA_get_accurate_position(), gps.position, "effects/summon/fxp_som_mgctrpfld_001", "SE_DUEL/SE_LAND_NORMAL", landDelay, true);
CameraControl.ShakeCamera(0.2f, false);
}
var light = ABLoader.LoadAB("effects/summon/fxp_somldg/hand/fxp_somldg_hand_001");
light.transform.position = card.gameObject.transform.position;
if ((gps.position & (uint)CardPosition.Attack) > 0)
Object.Destroy(light.transform.GetChild(1).gameObject);
else
Object.Destroy(light.transform.GetChild(0).gameObject);
Object.Destroy(light, 2f);
card.animation_show_off(true);
LoadSFX.spType = "SPECIAL";
LoadSFX.materials.Clear();
......@@ -4555,6 +4563,15 @@ public class Ocgcore : ServantWithCardDescription
CameraControl.ShakeCamera(0.2f, false);
}
}
var light = ABLoader.LoadAB("effects/summon/fxp_somldg/hand/fxp_somldg_hand_001");
light.transform.position = card.gameObject.transform.position;
if ((gps.position & (uint)CardPosition.Attack) > 0)
Object.Destroy(light.transform.GetChild(1).gameObject);
else
Object.Destroy(light.transform.GetChild(0).gameObject);
Object.Destroy(light, 2f);
card.animation_show_off(true);
LoadSFX.spType = "SPECIAL";
LoadSFX.materials.Clear();
......
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