Commit 17e9c0ee authored by SherryChaos's avatar SherryChaos

fix bugs & new shader for spine

parent 9b50b9b3
...@@ -55,3 +55,5 @@ Assets/Spine/ ...@@ -55,3 +55,5 @@ Assets/Spine/
Assets/SpineWallpaper/ Assets/SpineWallpaper/
Assets/StreamingAssets/ Assets/StreamingAssets/
Assets/Texture/ Assets/Texture/
Assets/desktop.ini.meta
Assets/desktop.ini
...@@ -6610,7 +6610,7 @@ RectTransform: ...@@ -6610,7 +6610,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5} m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: -399.99988, y: 0} m_AnchoredPosition: {x: -399.99982, y: 0}
m_SizeDelta: {x: -1350, y: 80} m_SizeDelta: {x: -1350, y: 80}
m_Pivot: {x: 1, y: 0} m_Pivot: {x: 1, y: 0}
--- !u!114 &129642814 --- !u!114 &129642814
...@@ -7533,7 +7533,7 @@ RectTransform: ...@@ -7533,7 +7533,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5} m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: -490.00037, y: 0} m_AnchoredPosition: {x: -490.0003, y: 0}
m_SizeDelta: {x: 490, y: 2000} m_SizeDelta: {x: 490, y: 2000}
m_Pivot: {x: 0, y: 0.5} m_Pivot: {x: 0, y: 0.5}
--- !u!114 &153416284 --- !u!114 &153416284
...@@ -12568,7 +12568,7 @@ RectTransform: ...@@ -12568,7 +12568,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 247.49988, y: -540} m_AnchoredPosition: {x: 247.49982, y: -540}
m_SizeDelta: {x: -565, y: 1080} m_SizeDelta: {x: -565, y: 1080}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &250597853 --- !u!114 &250597853
...@@ -15139,7 +15139,7 @@ RectTransform: ...@@ -15139,7 +15139,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 247.49988, y: -540} m_AnchoredPosition: {x: 247.49982, y: -540}
m_SizeDelta: {x: -565, y: 1080} m_SizeDelta: {x: -565, y: 1080}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &296823158 --- !u!114 &296823158
...@@ -17255,7 +17255,7 @@ RectTransform: ...@@ -17255,7 +17255,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5} m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: -399.99988, y: 300} m_AnchoredPosition: {x: -399.99982, y: 300}
m_SizeDelta: {x: -1350, y: 80} m_SizeDelta: {x: -1350, y: 80}
m_Pivot: {x: 1, y: 0} m_Pivot: {x: 1, y: 0}
--- !u!114 &365844423 --- !u!114 &365844423
...@@ -33247,7 +33247,7 @@ RectTransform: ...@@ -33247,7 +33247,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 247.49988, y: -540} m_AnchoredPosition: {x: 247.49982, y: -540}
m_SizeDelta: {x: -565, y: 1080} m_SizeDelta: {x: -565, y: 1080}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &681567863 --- !u!114 &681567863
...@@ -34004,7 +34004,7 @@ RectTransform: ...@@ -34004,7 +34004,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -0.000030517578} m_AnchoredPosition: {x: 0, y: 0.000030517578}
m_SizeDelta: {x: 0, y: 300} m_SizeDelta: {x: 0, y: 300}
m_Pivot: {x: 0.5, y: 1} m_Pivot: {x: 0.5, y: 1}
--- !u!114 &702608002 --- !u!114 &702608002
...@@ -35899,7 +35899,7 @@ RectTransform: ...@@ -35899,7 +35899,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -419.99988, y: -60} m_AnchoredPosition: {x: -419.99982, y: -60}
m_SizeDelta: {x: 400, y: 760} m_SizeDelta: {x: 400, y: 760}
m_Pivot: {x: 0, y: 1} m_Pivot: {x: 0, y: 1}
--- !u!114 &736958434 --- !u!114 &736958434
...@@ -37254,7 +37254,7 @@ MonoBehaviour: ...@@ -37254,7 +37254,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 476827028} m_HandleRect: {fileID: 476827028}
m_Direction: 2 m_Direction: 2
m_Value: 1 m_Value: 1
m_Size: 0.40660203 m_Size: 0.61646974
m_NumberOfSteps: 0 m_NumberOfSteps: 0
m_OnValueChanged: m_OnValueChanged:
m_PersistentCalls: m_PersistentCalls:
...@@ -49173,7 +49173,7 @@ RectTransform: ...@@ -49173,7 +49173,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 247.49988, y: -540} m_AnchoredPosition: {x: 247.49982, y: -540}
m_SizeDelta: {x: -565, y: 1080} m_SizeDelta: {x: -565, y: 1080}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1005556390 --- !u!114 &1005556390
...@@ -53277,7 +53277,7 @@ RectTransform: ...@@ -53277,7 +53277,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.000030517578}
m_SizeDelta: {x: 0, y: 300} m_SizeDelta: {x: 0, y: 300}
m_Pivot: {x: 0.5, y: 1} m_Pivot: {x: 0.5, y: 1}
--- !u!1 &1117266860 --- !u!1 &1117266860
...@@ -65659,7 +65659,7 @@ RectTransform: ...@@ -65659,7 +65659,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 247.49988, y: -540} m_AnchoredPosition: {x: 247.49982, y: -540}
m_SizeDelta: {x: -565, y: 1080} m_SizeDelta: {x: -565, y: 1080}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1371617110 --- !u!114 &1371617110
...@@ -65811,7 +65811,7 @@ RectTransform: ...@@ -65811,7 +65811,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5} m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: -399.99988, y: 150} m_AnchoredPosition: {x: -399.99982, y: 150}
m_SizeDelta: {x: -1350, y: 80} m_SizeDelta: {x: -1350, y: 80}
m_Pivot: {x: 1, y: 0} m_Pivot: {x: 1, y: 0}
--- !u!114 &1374530642 --- !u!114 &1374530642
...@@ -73615,6 +73615,7 @@ MonoBehaviour: ...@@ -73615,6 +73615,7 @@ MonoBehaviour:
attackingCard: {fileID: 0} attackingCard: {fileID: 0}
materialCards: [] materialCards: []
cardsInChain: [] cardsInChain: []
codesInChain:
cardsBeTarget: [] cardsBeTarget: []
cardsInSelection: [] cardsInSelection: []
cardsMustBeSelected: [] cardsMustBeSelected: []
...@@ -88508,7 +88509,7 @@ RectTransform: ...@@ -88508,7 +88509,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5} m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: -399.99988, y: -150} m_AnchoredPosition: {x: -399.99982, y: -150}
m_SizeDelta: {x: -1350, y: 80} m_SizeDelta: {x: -1350, y: 80}
m_Pivot: {x: 1, y: 0} m_Pivot: {x: 1, y: 0}
--- !u!114 &1800729521 --- !u!114 &1800729521
...@@ -4471,8 +4471,9 @@ namespace MDPro3 ...@@ -4471,8 +4471,9 @@ namespace MDPro3
ES_selectHint = InterString.Get("请为对方的「[?]」选择位置。", CardsManager.Get(Es_selectMSGHintData).Name); ES_selectHint = InterString.Get("请为对方的「[?]」选择位置。", CardsManager.Get(Es_selectMSGHintData).Name);
} }
} }
else else if (ES_selectHint == "")
ES_selectHint = StringHelper.GetUnsafe(570);//请选择要变成不能使用的卡片区域 ES_selectHint = StringHelper.GetUnsafe(570);//请选择要变成不能使用的卡片区域
hintObj.SetActive(true); hintObj.SetActive(true);
hintText.text = ES_selectHint; hintText.text = ES_selectHint;
break; break;
...@@ -4692,6 +4693,7 @@ namespace MDPro3 ...@@ -4692,6 +4693,7 @@ namespace MDPro3
} }
CloseBgHint(); CloseBgHint();
FieldSelectReset(); FieldSelectReset();
ES_selectHint = string.Empty;
} }
#endregion #endregion
...@@ -5317,24 +5319,28 @@ namespace MDPro3 ...@@ -5317,24 +5319,28 @@ namespace MDPro3
fieldExitable = exitable; fieldExitable = exitable;
fieldSendable = sendable; fieldSendable = sendable;
fieldCounterCount = 0; fieldCounterCount = 0;
RefreshButton();
hintObj.SetActive(true); hintObj.SetActive(true);
if (currentMessage == GameMessage.SelectCard if (currentMessage == GameMessage.SelectCard
|| currentMessage == GameMessage.SelectCounter) || currentMessage == GameMessage.SelectCounter)
hintText.text = fieldHint + ": " + 0 + "/" + fieldMax; hintText.text = fieldHint + ": " + 0 + "/" + fieldMax;
else if(currentMessage == GameMessage.SelectSum && !ES_overFlow) else if(currentMessage == GameMessage.SelectSum)
{ {
foreach (var place in places) if(!ES_overFlow)
if (place.cardSelecting) foreach (var place in places)
if (!place.cardSelected) if (place.cardSelecting)
if (CheckSelectableInSum(cardsInSelection, place.cookieCard, cardsMustBeSelected, ES_max)) if (!place.cardSelected)
place.CardInThisZoneSelectable(); if (CheckSelectableInSum(cardsInSelection, place.cookieCard, cardsMustBeSelected, ES_max))
else place.CardInThisZoneSelectable();
place.CardInThisZoneUnselectable(); else
place.CardInThisZoneUnselectable();
hintText.text = fieldHint + ": " + GetSelectLevelSum(cardsMustBeSelected)[0] + "/" + ES_level;
} }
else else
hintText.text = fieldHint; if(!string.IsNullOrEmpty(fieldHint))
hintText.text = fieldHint;
RefreshButton();
} }
public void FieldSelectRefresh(GameCard card) public void FieldSelectRefresh(GameCard card)
...@@ -5436,6 +5442,8 @@ namespace MDPro3 ...@@ -5436,6 +5442,8 @@ namespace MDPro3
if (currentMessage == GameMessage.SelectUnselect) if (currentMessage == GameMessage.SelectUnselect)
btnCancel.Hide(); btnCancel.Hide();
} }
else
btnConfirm.Hide();
if (fieldExitable) if (fieldExitable)
{ {
if (currentMessage == GameMessage.SelectUnselect && fieldSendable) if (currentMessage == GameMessage.SelectUnselect && fieldSendable)
...@@ -5444,7 +5452,8 @@ namespace MDPro3 ...@@ -5444,7 +5452,8 @@ namespace MDPro3
else else
btnCancel.Show(); btnCancel.Show();
} }
else
btnCancel.Hide();
} }
void FieldSelectReset() void FieldSelectReset()
...@@ -5534,8 +5543,14 @@ namespace MDPro3 ...@@ -5534,8 +5543,14 @@ namespace MDPro3
popupPhase.Show(); popupPhase.Show();
}; };
} }
string lastHint = string.Empty;
public void ShowPopupSelectCard(string hint, List<GameCard> cards, int min, int max, bool exitable, bool sendable) public void ShowPopupSelectCard(string hint, List<GameCard> cards, int min, int max, bool exitable, bool sendable)
{ {
if (string.IsNullOrEmpty(hint))
hint = lastHint;
else
lastHint = hint;
var handler = Addressables.InstantiateAsync("PopupDuelSelectCard"); var handler = Addressables.InstantiateAsync("PopupDuelSelectCard");
handler.Completed += (result) => handler.Completed += (result) =>
{ {
......
Shader "TimelineShader/SM/SM_Shake_Shader" {
Properties {
[NoScaleOffset] _MainTex ("_MainTex", 2D) = "white" {}
Vector1_5cc3d821a68e4acb9ac135067244a058 ("Transparent", Range(0, 1)) = 1
_ShakeRolling ("ShakeRolling", Range(-0.3, 0.1)) = 0.03
[ToggleUI] _Shake_X ("Shake_X", Float) = 1
_Shakeparticle ("Shakeparticle", Range(0, 1000)) = 100
[ToggleUI] _Shake_Y ("Shake_Y", Float) = 0
_ShakeSpeed ("ShakeSpeed", Range(0, 5)) = 0.3
[NoScaleOffset] _ShaderNoize ("ShaderNoize", 2D) = "white" {}
[HideInInspector] [NoScaleOffset] unity_Lightmaps ("unity_Lightmaps", 2DArray) = "" {}
[HideInInspector] [NoScaleOffset] unity_LightmapsInd ("unity_LightmapsInd", 2DArray) = "" {}
[HideInInspector] [NoScaleOffset] unity_ShadowMasks ("unity_ShadowMasks", 2DArray) = "" {}
}
//DummyShaderTextExporter
SubShader{
Tags { "RenderType"="Opaque" }
LOD 200
CGPROGRAM
#pragma surface surf Standard
#pragma target 3.0
sampler2D _MainTex;
struct Input
{
float2 uv_MainTex;
};
void surf(Input IN, inout SurfaceOutputStandard o)
{
fixed4 c = tex2D(_MainTex, IN.uv_MainTex);
o.Albedo = c.rgb;
o.Alpha = c.a;
}
ENDCG
}
Fallback "Hidden/Shader Graph/FallbackError"
}
\ No newline at end of file
fileFormatVersion: 2
guid: 830158a817299204097e43b4a97e8678
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
preprocessorOverride: 0
userData:
assetBundleName:
assetBundleVariant:
...@@ -529,7 +529,7 @@ PlayerSettings: ...@@ -529,7 +529,7 @@ PlayerSettings:
m_APIs: 0b000000 m_APIs: 0b000000
m_Automatic: 1 m_Automatic: 1
- m_BuildTarget: WindowsStandaloneSupport - m_BuildTarget: WindowsStandaloneSupport
m_APIs: 0b000000020000001200000015000000 m_APIs: 0200000012000000150000000b000000
m_Automatic: 0 m_Automatic: 0
m_BuildTargetVRSettings: m_BuildTargetVRSettings:
- m_BuildTarget: Standalone - m_BuildTarget: Standalone
......
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