Commit 4482e904 authored by 赤子奈落's avatar 赤子奈落

new selecting arrow

parent bceb72c4
...@@ -33,6 +33,8 @@ public class CardOnSelection : MonoBehaviour ...@@ -33,6 +33,8 @@ public class CardOnSelection : MonoBehaviour
public gameCard card; public gameCard card;
public int sortID; public int sortID;
bool sort; bool sort;
public GameObject arrow;
public CardOnSelection(gameCard card, bool theFirst, bool theLast, bool sort) public CardOnSelection(gameCard card, bool theFirst, bool theLast, bool sort)
{ {
this.card = card; this.card = card;
...@@ -140,6 +142,8 @@ public class CardOnSelection : MonoBehaviour ...@@ -140,6 +142,8 @@ public class CardOnSelection : MonoBehaviour
pic.color = Color.white; pic.color = Color.white;
else else
pic.color = new Color(0.5f, 0.5f, 0.5f, 1f); pic.color = new Color(0.5f, 0.5f, 0.5f, 1f);
if (selected == false)
Destroy(arrow);
} }
void OnClick() void OnClick()
...@@ -157,6 +161,12 @@ public class CardOnSelection : MonoBehaviour ...@@ -157,6 +161,12 @@ public class CardOnSelection : MonoBehaviour
dark = false; dark = false;
pic.color = Color.white; pic.color = Color.white;
if((card.p.location & (uint)CardLocation.Onfield) > 0 && arrow == null)
{
arrow = ABLoader.LoadAB("effects/other/fxp_arrow_aim_001");
arrow.transform.position = card.gameObject.transform.position;
}
} }
else else
{ {
...@@ -165,6 +175,9 @@ public class CardOnSelection : MonoBehaviour ...@@ -165,6 +175,9 @@ public class CardOnSelection : MonoBehaviour
dark = false; dark = false;
pic.color = Color.white; pic.color = Color.white;
if(arrow != null)
Destroy(arrow);
} }
cardSelectionHandler.Refresh(this); cardSelectionHandler.Refresh(this);
} }
......
...@@ -212,6 +212,8 @@ public class CardSelectionHandler : MonoBehaviour ...@@ -212,6 +212,8 @@ public class CardSelectionHandler : MonoBehaviour
{ {
Program.I().ocgcore.RMSshow_input("AnnounceCard", InterString.Get("请输入关键字:"), ""); Program.I().ocgcore.RMSshow_input("AnnounceCard", InterString.Get("请输入关键字:"), "");
} }
foreach (var card in cardsOnSelection)
Destroy(card.arrow);
} }
public void HideWithoutAction() public void HideWithoutAction()
...@@ -219,6 +221,8 @@ public class CardSelectionHandler : MonoBehaviour ...@@ -219,6 +221,8 @@ public class CardSelectionHandler : MonoBehaviour
core.Sleep(12); core.Sleep(12);
isShowed = false; isShowed = false;
gameObject.transform.DOLocalMoveY(-830, 0.2f); gameObject.transform.DOLocalMoveY(-830, 0.2f);
foreach (var card in cardsOnSelection)
Destroy(card.arrow);
} }
void TempHide() void TempHide()
...@@ -345,6 +349,11 @@ public class CardSelectionHandler : MonoBehaviour ...@@ -345,6 +349,11 @@ public class CardSelectionHandler : MonoBehaviour
} }
if(core.currentMessage != GameMessage.SelectSum) if(core.currentMessage != GameMessage.SelectSum)
HideWithoutAction(); HideWithoutAction();
else
{
foreach (var card in cardsOnSelection)
Destroy(card.arrow);
}
} }
public void Refresh(CardOnSelection card) public void Refresh(CardOnSelection card)
......
...@@ -1390,7 +1390,7 @@ GameObject: ...@@ -1390,7 +1390,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!114 &1851020169 --- !u!114 &1851020169
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -1507,7 +1507,7 @@ GameObject: ...@@ -1507,7 +1507,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!81 &1897184763 --- !u!81 &1897184763
AudioListener: AudioListener:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
......
...@@ -11,7 +11,7 @@ public class TestLoad : MonoBehaviour ...@@ -11,7 +11,7 @@ public class TestLoad : MonoBehaviour
{ {
void Start() void Start()
{ {
var a1 = ABLoader.LoadABFolder("spine/26988374"); var a1 = ABLoader.LoadAB("effects/other/fxp_arrow_aim_001");
} }
} }
This source diff could not be displayed because it is too large. You can view the blob instead.
...@@ -30,7 +30,7 @@ public class Menu : WindowServantSP ...@@ -30,7 +30,7 @@ public class Menu : WindowServantSP
UIHelper.registEvent(gameObject, "exit_", onClickExit); UIHelper.registEvent(gameObject, "exit_", onClickExit);
UIHelper.registEvent(gameObject, "animation_", onClickAnimation); UIHelper.registEvent(gameObject, "animation_", onClickAnimation);
//MDPRO2 update //MDPRO2 update
UIHelper.getByName<UILabel>(gameObject, "version_").text = "2.0.2"; UIHelper.getByName<UILabel>(gameObject, "version_").text = "2.0.3";
Program.I().StartCoroutine(checkUpdate()); Program.I().StartCoroutine(checkUpdate());
} }
......
...@@ -3112,8 +3112,8 @@ public class Ocgcore : ServantWithCardDescription ...@@ -3112,8 +3112,8 @@ public class Ocgcore : ServantWithCardDescription
// new messageSystemValue {value = "0", hint = "no"}); // new messageSystemValue {value = "0", hint = "no"});
List<gameCard> oneCardToSend = new List<gameCard>() { card }; List<gameCard> oneCardToSend = new List<gameCard>() { card };
Program.I().cardSelection.show(oneCardToSend, true, 1, 1, hin); Program.I().cardSelection.show(oneCardToSend, true, 1, 1, hin);
if((card.p.location & (uint)CardLocation.Onfield) >0) //if((card.p.location & (uint)CardLocation.Onfield) >0)
card.add_one_decoration(Program.I().mod_ocgcore_decoration_chain_selecting, 4, Vector3.zero, "chain_selecting"); // card.add_one_decoration(Program.I().mod_ocgcore_decoration_chain_selecting, 4, Vector3.zero, "chain_selecting");
card.currentFlash = gameCard.flashType.Active; card.currentFlash = gameCard.flashType.Active;
} }
break; break;
...@@ -3478,8 +3478,8 @@ public class Ocgcore : ServantWithCardDescription ...@@ -3478,8 +3478,8 @@ public class Ocgcore : ServantWithCardDescription
//处理多张 //处理多张
for (var i = 0; i < chainCards.Count; i++) for (var i = 0; i < chainCards.Count; i++)
{ {
if ((chainCards[i].p.location & (uint)CardLocation.Hand) > 0 || (chainCards[i].p.location & (uint)CardLocation.Onfield) > 0) //if ((chainCards[i].p.location & (uint)CardLocation.Hand) > 0 || (chainCards[i].p.location & (uint)CardLocation.Onfield) > 0)
chainCards[i].add_one_decoration(Program.I().mod_ocgcore_decoration_chain_selecting, 4, Vector3.zero, "chain_selecting"); // chainCards[i].add_one_decoration(Program.I().mod_ocgcore_decoration_chain_selecting, 4, Vector3.zero, "chain_selecting");
chainCards[i].forSelect = true; chainCards[i].forSelect = true;
chainCards[i].currentFlash = gameCard.flashType.Active; chainCards[i].currentFlash = gameCard.flashType.Active;
} }
...@@ -3502,8 +3502,8 @@ public class Ocgcore : ServantWithCardDescription ...@@ -3502,8 +3502,8 @@ public class Ocgcore : ServantWithCardDescription
cardsWaitToSend.Clear(); cardsWaitToSend.Clear();
for (var i = 0; i < chainCards.Count; i++) for (var i = 0; i < chainCards.Count; i++)
{ {
if ((chainCards[i].p.location & (uint)CardLocation.Onfield) > 0) //if ((chainCards[i].p.location & (uint)CardLocation.Onfield) > 0)
chainCards[i].add_one_decoration(Program.I().mod_ocgcore_decoration_chain_selecting, 4, Vector3.zero, "chain_selecting"); // chainCards[i].add_one_decoration(Program.I().mod_ocgcore_decoration_chain_selecting, 4, Vector3.zero, "chain_selecting");
chainCards[i].forSelect = true; chainCards[i].forSelect = true;
chainCards[i].currentFlash = gameCard.flashType.Active; chainCards[i].currentFlash = gameCard.flashType.Active;
cardsWaitToSend.Add(chainCards[i]); cardsWaitToSend.Add(chainCards[i]);
...@@ -3519,8 +3519,8 @@ public class Ocgcore : ServantWithCardDescription ...@@ -3519,8 +3519,8 @@ public class Ocgcore : ServantWithCardDescription
{ {
for (var i = 0; i < chainCards.Count; i++) for (var i = 0; i < chainCards.Count; i++)
{ {
if ((chainCards[i].p.location & (uint)CardLocation.Onfield) > 0) //if ((chainCards[i].p.location & (uint)CardLocation.Onfield) > 0)
chainCards[i].add_one_decoration(Program.I().mod_ocgcore_decoration_chain_selecting, 4, Vector3.zero, "chain_selecting"); // chainCards[i].add_one_decoration(Program.I().mod_ocgcore_decoration_chain_selecting, 4, Vector3.zero, "chain_selecting");
chainCards[i].forSelect = true; chainCards[i].forSelect = true;
chainCards[i].currentFlash = gameCard.flashType.Active; chainCards[i].currentFlash = gameCard.flashType.Active;
} }
...@@ -3598,8 +3598,7 @@ public class Ocgcore : ServantWithCardDescription ...@@ -3598,8 +3598,7 @@ public class Ocgcore : ServantWithCardDescription
cardsInSort.Remove(card); cardsInSort.Remove(card);
cardsInSort.Add(card); cardsInSort.Add(card);
ES_sortSum++; ES_sortSum++;
card.add_one_decoration(Program.I().mod_ocgcore_decoration_card_selecting, 4, Vector3.zero, //card.add_one_decoration(Program.I().mod_ocgcore_decoration_card_selecting, 4, Vector3.zero, "card_selecting");
"card_selecting");
card.currentFlash = gameCard.flashType.Select; card.currentFlash = gameCard.flashType.Select;
} }
} }
...@@ -3641,6 +3640,8 @@ public class Ocgcore : ServantWithCardDescription ...@@ -3641,6 +3640,8 @@ public class Ocgcore : ServantWithCardDescription
else else
ES_min = r.ReadUInt16(); ES_min = r.ReadUInt16();
count = r.ReadByte(); count = r.ReadByte();
GameObject decoration = ABLoader.LoadAB("effects/other/fxp_arrow_aim_001");
for (var i = 0; i < count; i++) for (var i = 0; i < count; i++)
{ {
code = r.ReadInt32(); code = r.ReadInt32();
...@@ -3660,11 +3661,13 @@ public class Ocgcore : ServantWithCardDescription ...@@ -3660,11 +3661,13 @@ public class Ocgcore : ServantWithCardDescription
allCardsInSelectMessage.Add(card); allCardsInSelectMessage.Add(card);
card.selectPtr = i; card.selectPtr = i;
card.forSelect = true; card.forSelect = true;
card.add_one_decoration(Program.I().mod_ocgcore_decoration_card_selecting, 4, Vector3.zero, "card_selecting"); //card.add_one_decoration(Program.I().mod_ocgcore_decoration_card_selecting, 4, Vector3.zero, "card_selecting");
card.add_one_decoration(decoration, 4, Vector3.zero, "card_selecting");
card.isShowed = true; card.isShowed = true;
card.currentFlash = gameCard.flashType.Select; card.currentFlash = gameCard.flashType.Select;
} }
} }
Object.Destroy(decoration);
if (gameInfo.queryHashedButton("clearCounter") == false) if (gameInfo.queryHashedButton("clearCounter") == false)
{ {
...@@ -5848,13 +5851,19 @@ public class Ocgcore : ServantWithCardDescription ...@@ -5848,13 +5851,19 @@ public class Ocgcore : ServantWithCardDescription
if (!allOnFieldOrHandButNotOverlay) if (!allOnFieldOrHandButNotOverlay)
Program.I().cardSelection.show(cardsSelectable, false, ES_min, ES_max, hint); Program.I().cardSelection.show(cardsSelectable, false, ES_min, ES_max, hint);
GameObject decoration = ABLoader.LoadAB("effects/other/fxp_arrow_aim_001");
for (var i = 0; i < cardsSelectable.Count; i++) for (var i = 0; i < cardsSelectable.Count; i++)
{ {
//cardsSelectable[i].isShowed = true; //cardsSelectable[i].isShowed = true;
if (allOnFieldOrHandButNotOverlay) if (allOnFieldOrHandButNotOverlay)
cardsSelectable[i].add_one_decoration(Program.I().mod_ocgcore_decoration_card_selecting, 4, Vector3.zero, "card_selecting"); {
//cardsSelectable[i].add_one_decoration(Program.I().mod_ocgcore_decoration_card_selecting, 4, Vector3.zero, "card_selecting");
cardsSelectable[i].add_one_decoration(decoration, 4, Vector3.zero, "card_selecting");
}
cardsSelectable[i].currentFlash = gameCard.flashType.Select; cardsSelectable[i].currentFlash = gameCard.flashType.Select;
} }
Object.Destroy(decoration);
for (var x = 0; x < cardsMustBeSelected.Count; x++) for (var x = 0; x < cardsMustBeSelected.Count; x++)
{ {
...@@ -8719,13 +8728,11 @@ public class Ocgcore : ServantWithCardDescription ...@@ -8719,13 +8728,11 @@ public class Ocgcore : ServantWithCardDescription
} }
else if (gameObject.name == "pic_button") else if (gameObject.name == "pic_button")
{ {
Debug.Log("Mark1");
gameField.hideSpButtons(gameObject); gameField.hideSpButtons(gameObject);
gameField.btn_decide.hide(); gameField.btn_decide.hide();
} }
else if (gameObject.name == "back_cardDetail") else if (gameObject.name == "back_cardDetail")
{ {
Debug.Log("Mark2");
gameField.hideSpButtons(gameObject); gameField.hideSpButtons(gameObject);
gameField.btn_decide.hide(); gameField.btn_decide.hide();
} }
......
...@@ -215,18 +215,19 @@ public class Program : MonoBehaviour ...@@ -215,18 +215,19 @@ public class Program : MonoBehaviour
private void loadResource(GameObject g) private void loadResource(GameObject g)
{ {
try //try
{ //{
var obj = Instantiate(g); // var obj = Instantiate(g);
obj.SetActive(false); // obj.SetActive(false);
allObjects.Add(obj); // allObjects.Add(obj);
} //}
catch (Exception e) //catch (Exception e)
{ //{
Debug.Log(e); // Debug.Log(e);
} //}
} }
private void loadResources() private void loadResources()
{ {
loadResource(mod_audio_effect); loadResource(mod_audio_effect);
......
...@@ -64,7 +64,7 @@ MonoBehaviour: ...@@ -64,7 +64,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 400 mWidth: 400
mHeight: 50 mHeight: 50
mDepth: 23 mDepth: 523
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -162,7 +162,7 @@ MonoBehaviour: ...@@ -162,7 +162,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 800 mWidth: 800
mHeight: 500 mHeight: 500
mDepth: -100 mDepth: 499
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -339,7 +339,7 @@ MonoBehaviour: ...@@ -339,7 +339,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 400 mWidth: 400
mHeight: 50 mHeight: 50
mDepth: 2 mDepth: 502
autoResizeBoxCollider: 1 autoResizeBoxCollider: 1
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -474,7 +474,7 @@ MonoBehaviour: ...@@ -474,7 +474,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 800 mWidth: 800
mHeight: 500 mHeight: 500
mDepth: 0 mDepth: 500
autoResizeBoxCollider: 1 autoResizeBoxCollider: 1
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -699,7 +699,7 @@ MonoBehaviour: ...@@ -699,7 +699,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 400 mWidth: 400
mHeight: 50 mHeight: 50
mDepth: 2 mDepth: 502
autoResizeBoxCollider: 1 autoResizeBoxCollider: 1
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -797,7 +797,7 @@ MonoBehaviour: ...@@ -797,7 +797,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 800 mWidth: 800
mHeight: 100 mHeight: 100
mDepth: 1 mDepth: 501
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -895,7 +895,7 @@ MonoBehaviour: ...@@ -895,7 +895,7 @@ MonoBehaviour:
mPivot: 7 mPivot: 7
mWidth: 800 mWidth: 800
mHeight: 200 mHeight: 200
mDepth: 1 mDepth: 501
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -1041,7 +1041,7 @@ MonoBehaviour: ...@@ -1041,7 +1041,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 400 mWidth: 400
mHeight: 50 mHeight: 50
mDepth: 20 mDepth: 520
autoResizeBoxCollider: 1 autoResizeBoxCollider: 1
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -1127,7 +1127,7 @@ MonoBehaviour: ...@@ -1127,7 +1127,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 800 mWidth: 800
mHeight: 500 mHeight: 500
mDepth: 1 mDepth: 501
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -1213,7 +1213,7 @@ MonoBehaviour: ...@@ -1213,7 +1213,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 860 mWidth: 860
mHeight: 560 mHeight: 560
mDepth: 2 mDepth: 502
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -1299,7 +1299,7 @@ MonoBehaviour: ...@@ -1299,7 +1299,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 400 mWidth: 400
mHeight: 50 mHeight: 50
mDepth: 15 mDepth: 515
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
......
...@@ -115,7 +115,7 @@ MonoBehaviour: ...@@ -115,7 +115,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 800 mWidth: 800
mHeight: 350 mHeight: 350
mDepth: -100 mDepth: 499
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -244,7 +244,7 @@ MonoBehaviour: ...@@ -244,7 +244,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 800 mWidth: 800
mHeight: 350 mHeight: 350
mDepth: 0 mDepth: 500
autoResizeBoxCollider: 1 autoResizeBoxCollider: 1
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -330,7 +330,7 @@ MonoBehaviour: ...@@ -330,7 +330,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 860 mWidth: 860
mHeight: 410 mHeight: 410
mDepth: 2 mDepth: 502
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -416,7 +416,7 @@ MonoBehaviour: ...@@ -416,7 +416,7 @@ MonoBehaviour:
mPivot: 7 mPivot: 7
mWidth: 800 mWidth: 800
mHeight: 200 mHeight: 200
mDepth: 1 mDepth: 501
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -514,7 +514,7 @@ MonoBehaviour: ...@@ -514,7 +514,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 800 mWidth: 800
mHeight: 100 mHeight: 100
mDepth: 1 mDepth: 501
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
...@@ -612,7 +612,7 @@ MonoBehaviour: ...@@ -612,7 +612,7 @@ MonoBehaviour:
mPivot: 4 mPivot: 4
mWidth: 800 mWidth: 800
mHeight: 350 mHeight: 350
mDepth: 1 mDepth: 501
autoResizeBoxCollider: 0 autoResizeBoxCollider: 0
hideIfOffScreen: 0 hideIfOffScreen: 0
keepAspectRatio: 0 keepAspectRatio: 0
......
...@@ -471,6 +471,7 @@ MonoBehaviour: ...@@ -471,6 +471,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
audioClip: {fileID: 8300000, guid: ae3d99ac8f0551f47a359c3411a82339, type: 3} audioClip: {fileID: 8300000, guid: ae3d99ac8f0551f47a359c3411a82339, type: 3}
trigger: 0 trigger: 0
type: 0
volume: 1 volume: 1
pitch: 1 pitch: 1
--- !u!1 &3814992364745892074 --- !u!1 &3814992364745892074
......
...@@ -325,7 +325,7 @@ GameObject: ...@@ -325,7 +325,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!4 &409472 --- !u!4 &409472
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
......
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