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wyykak
ygopro
Commits
c775a157
Commit
c775a157
authored
May 03, 2021
by
nanahira
Browse files
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Browse Files
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Plain Diff
Merge branch 'master' of github.com:Fluorohydride/ygopro
parents
06d33d1d
2cedcbb9
Changes
10
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Showing
10 changed files
with
66 additions
and
43 deletions
+66
-43
gframe/client_field.cpp
gframe/client_field.cpp
+2
-0
gframe/client_field.h
gframe/client_field.h
+2
-0
gframe/data_manager.cpp
gframe/data_manager.cpp
+3
-1
gframe/data_manager.h
gframe/data_manager.h
+0
-1
gframe/deck_con.cpp
gframe/deck_con.cpp
+1
-3
gframe/event_handler.cpp
gframe/event_handler.cpp
+30
-22
gframe/game.cpp
gframe/game.cpp
+20
-14
gframe/game.h
gframe/game.h
+1
-1
lflist.conf
lflist.conf
+0
-1
strings.conf
strings.conf
+7
-0
No files found.
gframe/client_field.cpp
View file @
c775a157
...
...
@@ -18,6 +18,7 @@ ClientField::ClientField() {
hovered_card
=
0
;
clicked_card
=
0
;
highlighting_card
=
0
;
menu_card
=
0
;
hovered_controler
=
0
;
hovered_location
=
0
;
hovered_sequence
=
0
;
...
...
@@ -89,6 +90,7 @@ void ClientField::Clear() {
hovered_card
=
0
;
clicked_card
=
0
;
highlighting_card
=
0
;
menu_card
=
0
;
hovered_controler
=
0
;
hovered_location
=
0
;
hovered_sequence
=
0
;
...
...
gframe/client_field.h
View file @
c775a157
...
...
@@ -43,6 +43,7 @@ public:
std
::
vector
<
ClientCard
*>
conti_cards
;
std
::
vector
<
std
::
pair
<
int
,
int
>>
activatable_descs
;
std
::
vector
<
int
>
select_options
;
std
::
vector
<
int
>
select_options_index
;
std
::
vector
<
ChainInfo
>
chains
;
int
extra_p_count
[
2
];
...
...
@@ -138,6 +139,7 @@ public:
ClientCard
*
clicked_card
;
ClientCard
*
command_card
;
ClientCard
*
highlighting_card
;
ClientCard
*
menu_card
;
int
list_command
;
virtual
bool
OnEvent
(
const
irr
::
SEvent
&
event
);
...
...
gframe/data_manager.cpp
View file @
c775a157
...
...
@@ -5,13 +5,13 @@
namespace
ygo
{
const
wchar_t
*
DataManager
::
unknown_string
=
L"???"
;
wchar_t
DataManager
::
strBuffer
[
4096
];
byte
DataManager
::
scriptBuffer
[
0x20000
];
IFileSystem
*
DataManager
::
FileSystem
;
DataManager
dataManager
;
bool
DataManager
::
LoadDB
(
const
wchar_t
*
wfile
)
{
char
file
[
256
];
wchar_t
strBuffer
[
4096
];
BufferIO
::
EncodeUTF8
(
wfile
,
file
);
#ifdef _WIN32
IReadFile
*
reader
=
FileSystem
->
createAndOpenFile
(
wfile
);
...
...
@@ -118,6 +118,7 @@ void DataManager::ReadStringConfLine(const char* linebuf) {
return
;
char
strbuf
[
256
];
int
value
;
wchar_t
strBuffer
[
4096
];
sscanf
(
linebuf
,
"!%s"
,
strbuf
);
if
(
!
strcmp
(
strbuf
,
"system"
))
{
sscanf
(
&
linebuf
[
7
],
"%d %240[^
\n
]"
,
&
value
,
strbuf
);
...
...
@@ -138,6 +139,7 @@ void DataManager::ReadStringConfLine(const char* linebuf) {
}
}
bool
DataManager
::
Error
(
spmemvfs_db_t
*
pDB
,
sqlite3_stmt
*
pStmt
)
{
wchar_t
strBuffer
[
4096
];
BufferIO
::
DecodeUTF8
(
sqlite3_errmsg
(
pDB
->
handle
),
strBuffer
);
if
(
pStmt
)
sqlite3_finalize
(
pStmt
);
...
...
gframe/data_manager.h
View file @
c775a157
...
...
@@ -51,7 +51,6 @@ public:
wchar_t
scBuffer
[
128
];
wchar_t
lmBuffer
[
32
];
static
wchar_t
strBuffer
[
4096
];
static
byte
scriptBuffer
[
0x20000
];
static
const
wchar_t
*
unknown_string
;
static
int
CardReader
(
int
,
void
*
);
...
...
gframe/deck_con.cpp
View file @
c775a157
...
...
@@ -88,9 +88,7 @@ void DeckBuilder::Initialize() {
is_starting_dragging
=
false
;
prev_deck
=
mainGame
->
cbDBDecks
->
getSelected
();
prev_category
=
mainGame
->
cbDBCategory
->
getSelected
();
readonly
=
prev_category
<
2
;
mainGame
->
btnSaveDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnDeleteDeck
->
setEnabled
(
!
readonly
);
RefreshReadonly
(
prev_category
);
prev_operation
=
0
;
prev_sel
=
-
1
;
is_modified
=
false
;
...
...
gframe/event_handler.cpp
View file @
c775a157
...
...
@@ -313,11 +313,13 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
int
step
=
mainGame
->
scrOption
->
isVisible
()
?
mainGame
->
scrOption
->
getPos
()
:
0
;
selected_option
=
id
-
BUTTON_OPTION_0
+
step
;
SetResponseSelectedOption
();
ShowCancelOrFinishButton
(
0
);
break
;
}
case
BUTTON_OPTION_OK
:
{
soundManager
.
PlaySoundEffect
(
SOUND_BUTTON
);
SetResponseSelectedOption
();
ShowCancelOrFinishButton
(
0
);
break
;
}
case
BUTTON_ANNUMBER_1
:
...
...
@@ -372,22 +374,25 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
wCmdMenu
->
setVisible
(
false
);
ShowCancelOrFinishButton
(
0
);
if
(
!
list_command
)
{
int
index
=
-
1
;
if
(
!
menu_card
)
break
;
select_options
.
clear
();
select_options_index
.
clear
();
for
(
size_t
i
=
0
;
i
<
activatable_cards
.
size
();
++
i
)
{
if
(
activatable_cards
[
i
]
==
clicked
_card
)
{
if
(
activatable_cards
[
i
]
==
menu
_card
)
{
if
(
activatable_descs
[
i
].
second
==
EDESC_OPERATION
)
continue
;
if
(
activatable_descs
[
i
].
second
==
EDESC_RESET
)
{
else
if
(
activatable_descs
[
i
].
second
==
EDESC_RESET
)
{
if
(
id
==
BUTTON_CMD_ACTIVATE
)
continue
;
}
else
{
if
(
id
==
BUTTON_CMD_RESET
)
continue
;
}
select_options
.
push_back
(
activatable_descs
[
i
].
first
);
if
(
index
==
-
1
)
index
=
i
;
select_options_index
.
push_back
(
i
)
;
}
}
if
(
select_options
.
size
()
==
1
)
{
int
index
=
select_options_index
[
0
];
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_IDLECMD
)
{
DuelClient
::
SetResponseI
((
index
<<
16
)
+
5
);
}
else
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_BATTLECMD
)
{
...
...
@@ -397,8 +402,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
DuelClient
::
SendResponse
();
}
else
{
command_card
=
clicked
_card
;
command_card
=
menu
_card
;
ShowSelectOption
();
select_ready
=
false
;
ShowCancelOrFinishButton
(
1
);
}
}
else
{
selectable_cards
.
clear
();
...
...
@@ -451,10 +458,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_CMD_SUMMON
:
{
mainGame
->
wCmdMenu
->
setVisible
(
false
);
if
(
!
clicked
_card
)
if
(
!
menu
_card
)
break
;
for
(
size_t
i
=
0
;
i
<
summonable_cards
.
size
();
++
i
)
{
if
(
summonable_cards
[
i
]
==
clicked
_card
)
{
if
(
summonable_cards
[
i
]
==
menu
_card
)
{
ClearCommandFlag
();
DuelClient
::
SetResponseI
(
i
<<
16
);
DuelClient
::
SendResponse
();
...
...
@@ -466,10 +473,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
BUTTON_CMD_SPSUMMON
:
{
mainGame
->
wCmdMenu
->
setVisible
(
false
);
if
(
!
list_command
)
{
if
(
!
clicked
_card
)
if
(
!
menu
_card
)
break
;
for
(
size_t
i
=
0
;
i
<
spsummonable_cards
.
size
();
++
i
)
{
if
(
spsummonable_cards
[
i
]
==
clicked
_card
)
{
if
(
spsummonable_cards
[
i
]
==
menu
_card
)
{
ClearCommandFlag
();
DuelClient
::
SetResponseI
((
i
<<
16
)
+
1
);
DuelClient
::
SendResponse
();
...
...
@@ -508,10 +515,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_CMD_MSET
:
{
mainGame
->
wCmdMenu
->
setVisible
(
false
);
if
(
!
clicked
_card
)
if
(
!
menu
_card
)
break
;
for
(
size_t
i
=
0
;
i
<
msetable_cards
.
size
();
++
i
)
{
if
(
msetable_cards
[
i
]
==
clicked
_card
)
{
if
(
msetable_cards
[
i
]
==
menu
_card
)
{
current_mset_param
=
(
i
<<
16
)
+
3
;
if
(
mainGame
->
gameConf
.
ask_mset
)
{
wchar_t
wbuf
[
256
];
...
...
@@ -529,10 +536,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_CMD_SSET
:
{
mainGame
->
wCmdMenu
->
setVisible
(
false
);
if
(
!
clicked
_card
)
if
(
!
menu
_card
)
break
;
for
(
size_t
i
=
0
;
i
<
ssetable_cards
.
size
();
++
i
)
{
if
(
ssetable_cards
[
i
]
==
clicked
_card
)
{
if
(
ssetable_cards
[
i
]
==
menu
_card
)
{
DuelClient
::
SetResponseI
((
i
<<
16
)
+
4
);
DuelClient
::
SendResponse
();
break
;
...
...
@@ -542,10 +549,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_CMD_REPOS
:
{
mainGame
->
wCmdMenu
->
setVisible
(
false
);
if
(
!
clicked
_card
)
if
(
!
menu
_card
)
break
;
for
(
size_t
i
=
0
;
i
<
reposable_cards
.
size
();
++
i
)
{
if
(
reposable_cards
[
i
]
==
clicked
_card
)
{
if
(
reposable_cards
[
i
]
==
menu
_card
)
{
DuelClient
::
SetResponseI
((
i
<<
16
)
+
2
);
DuelClient
::
SendResponse
();
break
;
...
...
@@ -555,10 +562,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_CMD_ATTACK
:
{
mainGame
->
wCmdMenu
->
setVisible
(
false
);
if
(
!
clicked
_card
)
if
(
!
menu
_card
)
break
;
for
(
size_t
i
=
0
;
i
<
attackable_cards
.
size
();
++
i
)
{
if
(
attackable_cards
[
i
]
==
clicked
_card
)
{
if
(
attackable_cards
[
i
]
==
menu
_card
)
{
DuelClient
::
SetResponseI
((
i
<<
16
)
+
1
);
DuelClient
::
SendResponse
();
break
;
...
...
@@ -664,9 +671,9 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
break
;
}
if
(
list_command
==
COMMAND_ACTIVATE
||
list_command
==
COMMAND_OPERATION
)
{
int
index
=
-
1
;
command_card
=
selectable_cards
[
id
-
BUTTON_CARD_0
+
mainGame
->
scrCardList
->
getPos
()
/
10
];
select_options
.
clear
();
select_options_index
.
clear
();
for
(
size_t
i
=
0
;
i
<
activatable_cards
.
size
();
++
i
)
{
if
(
activatable_cards
[
i
]
==
command_card
)
{
if
(
activatable_descs
[
i
].
second
==
EDESC_OPERATION
)
{
...
...
@@ -675,10 +682,11 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
list_command
==
COMMAND_OPERATION
)
continue
;
}
select_options
.
push_back
(
activatable_descs
[
i
].
first
);
if
(
index
==
-
1
)
index
=
i
;
select_options_index
.
push_back
(
i
)
;
}
}
if
(
select_options
.
size
()
==
1
)
{
int
index
=
select_options_index
[
0
];
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_IDLECMD
)
{
DuelClient
::
SetResponseI
((
index
<<
16
)
+
5
);
}
else
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_BATTLECMD
)
{
...
...
@@ -1572,7 +1580,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
SetShowMark
(
hovered_card
,
false
);
}
if
(
mcard
)
{
if
(
mcard
!=
clicked
_card
)
if
(
mcard
!=
menu
_card
)
mainGame
->
wCmdMenu
->
setVisible
(
false
);
if
(
hovered_location
==
LOCATION_HAND
)
{
mcard
->
is_hovered
=
true
;
...
...
@@ -2349,6 +2357,7 @@ void ClientField::ShowMenu(int flag, int x, int y) {
mainGame
->
wCmdMenu
->
setVisible
(
false
);
return
;
}
menu_card
=
clicked_card
;
int
height
=
1
;
int
offset
=
mainGame
->
gameConf
.
resize_popup_menu
?
((
mainGame
->
yScale
>=
0.666
)
?
21
*
mainGame
->
yScale
:
14
)
:
21
;
if
(
flag
&
COMMAND_ACTIVATE
)
{
...
...
@@ -2518,8 +2527,7 @@ void ClientField::SetResponseSelectedOption() const {
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_OPTION
)
{
DuelClient
::
SetResponseI
(
selected_option
);
}
else
{
int
index
=
0
;
while
(
activatable_cards
[
index
]
!=
command_card
||
activatable_descs
[
index
].
first
!=
select_options
[
selected_option
])
index
++
;
int
index
=
select_options_index
[
selected_option
];
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_IDLECMD
)
{
DuelClient
::
SetResponseI
((
index
<<
16
)
+
5
);
}
else
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_BATTLECMD
)
{
...
...
gframe/game.cpp
View file @
c775a157
...
...
@@ -278,8 +278,8 @@ bool Game::Initialize() {
chkHostPrepReady
[
i
]
->
setEnabled
(
false
);
}
btnHostPrepOB
=
env
->
addButton
(
rect
<
s32
>
(
10
,
180
,
110
,
205
),
wHostPrepare
,
BUTTON_HP_OBSERVER
,
dataManager
.
GetSysString
(
1252
));
myswprintf
(
dataManager
.
strBuffer
,
L"%ls%d"
,
dataManager
.
GetSysString
(
1253
),
0
);
stHostPrepOB
=
env
->
addStaticText
(
dataManager
.
strBuffer
,
rect
<
s32
>
(
10
,
285
,
270
,
305
),
false
,
false
,
wHostPrepare
);
myswprintf
(
strbuf
,
L"%ls%d"
,
dataManager
.
GetSysString
(
1253
),
0
);
stHostPrepOB
=
env
->
addStaticText
(
strbuf
,
rect
<
s32
>
(
10
,
285
,
270
,
305
),
false
,
false
,
wHostPrepare
);
stHostPrepRule
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
280
,
30
,
460
,
230
),
false
,
true
,
wHostPrepare
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1254
),
rect
<
s32
>
(
10
,
210
,
110
,
230
),
false
,
false
,
wHostPrepare
);
cbCategorySelect
=
env
->
addComboBox
(
rect
<
s32
>
(
10
,
230
,
138
,
255
),
wHostPrepare
,
COMBOBOX_HP_CATEGORY
);
...
...
@@ -756,7 +756,7 @@ bool Game::Initialize() {
btnStartFilter
->
setRelativePosition
(
rect
<
s32
>
(
260
,
80
+
125
/
6
,
390
,
100
+
125
/
6
));
btnClearFilter
=
env
->
addButton
(
rect
<
s32
>
(
205
,
80
+
125
/
6
,
255
,
100
+
125
/
6
),
wFilter
,
BUTTON_CLEAR_FILTER
,
dataManager
.
GetSysString
(
1304
));
}
wCategories
=
env
->
addWindow
(
rect
<
s32
>
(
600
,
60
,
1000
,
305
),
false
,
dataManager
.
strBuffer
);
wCategories
=
env
->
addWindow
(
rect
<
s32
>
(
600
,
60
,
1000
,
305
),
false
,
L""
);
wCategories
->
getCloseButton
()
->
setVisible
(
false
);
wCategories
->
setDrawTitlebar
(
false
);
wCategories
->
setDraggable
(
false
);
...
...
@@ -774,7 +774,7 @@ bool Game::Initialize() {
wCategories
->
setRelativePosition
(
rect
<
s32
>
(
1000
-
wcatewidth
,
60
,
1000
,
305
));
btnCategoryOK
->
setRelativePosition
(
recti
(
wcatewidth
/
2
-
50
,
210
,
wcatewidth
/
2
+
50
,
235
));
btnMarksFilter
=
env
->
addButton
(
rect
<
s32
>
(
60
,
80
+
125
/
6
,
190
,
100
+
125
/
6
),
wFilter
,
BUTTON_MARKS_FILTER
,
dataManager
.
GetSysString
(
1374
));
wLinkMarks
=
env
->
addWindow
(
rect
<
s32
>
(
700
,
30
,
820
,
150
),
false
,
dataManager
.
strBuffer
);
wLinkMarks
=
env
->
addWindow
(
rect
<
s32
>
(
700
,
30
,
820
,
150
),
false
,
L""
);
wLinkMarks
->
getCloseButton
()
->
setVisible
(
false
);
wLinkMarks
->
setDrawTitlebar
(
false
);
wLinkMarks
->
setDraggable
(
false
);
...
...
@@ -1084,25 +1084,29 @@ void Game::BuildProjectionMatrix(irr::core::matrix4& mProjection, f32 left, f32
mProjection
[
14
]
=
znear
*
zfar
/
(
znear
-
zfar
);
}
void
Game
::
InitStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
u32
cHeight
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
)
{
SetStaticText
(
pControl
,
cWidth
,
font
,
text
);
if
(
font
->
getDimension
(
dataManager
.
strBuffer
).
Height
<=
cHeight
)
{
std
::
wstring
format_text
;
format_text
=
SetStaticText
(
pControl
,
cWidth
,
font
,
text
);
if
(
font
->
getDimension
(
format_text
.
c_str
()).
Height
<=
cHeight
)
{
scrCardText
->
setVisible
(
false
);
if
(
env
->
hasFocus
(
scrCardText
))
env
->
removeFocus
(
scrCardText
);
return
;
}
SetStaticText
(
pControl
,
cWidth
-
25
,
font
,
text
);
format_text
=
SetStaticText
(
pControl
,
cWidth
-
25
,
font
,
text
);
u32
fontheight
=
font
->
getDimension
(
L"A"
).
Height
+
font
->
getKerningHeight
();
u32
step
=
(
font
->
getDimension
(
dataManager
.
strBuffer
).
Height
-
cHeight
)
/
fontheight
+
1
;
u32
step
=
(
font
->
getDimension
(
format_text
.
c_str
()
).
Height
-
cHeight
)
/
fontheight
+
1
;
scrCardText
->
setVisible
(
true
);
scrCardText
->
setMin
(
0
);
scrCardText
->
setMax
(
step
);
scrCardText
->
setPos
(
0
);
}
void
Game
::
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
)
{
std
::
wstring
Game
::
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
)
{
int
pbuffer
=
0
;
u32
_width
=
0
,
_height
=
0
;
wchar_t
prev
=
0
;
wchar_t
strBuffer
[
4096
];
std
::
wstring
ret
;
for
(
size_t
i
=
0
;
text
[
i
]
!=
0
&&
i
<
wcslen
(
text
);
++
i
)
{
wchar_t
c
=
text
[
i
];
u32
w
=
font
->
getCharDimension
(
c
).
Width
+
font
->
getKerningWidth
(
c
,
prev
);
...
...
@@ -1110,7 +1114,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
if
(
text
[
i
]
==
L'\r'
)
{
continue
;
}
else
if
(
text
[
i
]
==
L'\n'
)
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
strBuffer
[
pbuffer
++
]
=
L'\n'
;
_width
=
0
;
_height
++
;
prev
=
0
;
...
...
@@ -1118,7 +1122,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
pbuffer
=
0
;
continue
;
}
else
if
(
_width
>
0
&&
_width
+
w
>
cWidth
)
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
strBuffer
[
pbuffer
++
]
=
L'\n'
;
_width
=
0
;
_height
++
;
prev
=
0
;
...
...
@@ -1126,10 +1130,12 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
pbuffer
=
0
;
}
_width
+=
w
;
dataManager
.
strBuffer
[
pbuffer
++
]
=
c
;
strBuffer
[
pbuffer
++
]
=
c
;
}
dataManager
.
strBuffer
[
pbuffer
]
=
0
;
pControl
->
setText
(
dataManager
.
strBuffer
);
strBuffer
[
pbuffer
]
=
0
;
pControl
->
setText
(
strBuffer
);
ret
.
assign
(
strBuffer
);
return
ret
;
}
void
Game
::
LoadExpansions
()
{
FileSystem
::
TraversalDir
(
L"./expansions"
,
[](
const
wchar_t
*
name
,
bool
isdir
)
{
...
...
gframe/game.h
View file @
c775a157
...
...
@@ -137,7 +137,7 @@ public:
void
RefreshTimeDisplay
();
void
BuildProjectionMatrix
(
irr
::
core
::
matrix4
&
mProjection
,
f32
left
,
f32
right
,
f32
bottom
,
f32
top
,
f32
znear
,
f32
zfar
);
void
InitStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
u32
cHeight
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
);
void
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
=
0
);
std
::
wstring
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
=
0
);
void
LoadExpansions
();
void
RefreshCategoryDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
,
bool
selectlastused
=
true
);
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
...
...
lflist.conf
View file @
c775a157
...
...
@@ -188,7 +188,6 @@
!
2021
.
1
#forbidden
62472614
0
--疫病(
tmp
)
91869203
0
--アマゾネスの射手
20663556
0
--イレカエル
44910027
0
--ヴィクトリー・ドラゴン
...
...
strings.conf
View file @
c775a157
...
...
@@ -636,6 +636,8 @@
!
counter
0
x59
落魂指示物
!
counter
0
x5a
指示物(岩战之试炼)
!
counter
0
x5b
指示物(北极天熊北斗星)
!
counter
0
x105c
燃烧指示物
!
counter
0
x5d
指示物(机巧传-神使记纪图)
#setnames, using tab for comment
!
setname
0
x1
正义盟军
A
・
O
・
J
!
setname
0
x2
次世代 ジェネクス
...
...
@@ -1099,3 +1101,8 @@
!
setname
0
x161
溟界
!
setname
0
x162
七音服 ドレミコード
!
setname
0
x163
北极天熊 ベアルクティ
!
setname
0
x164
死狱乡 デスピア
!
setname
0
x165
魔键 魔鍵
!
setname
0
x166
军贯 軍貫
!
setname
0
x1167
森之圣兽 森の聖獣
!
setname
0
x2167
森之圣灵 森の聖霊
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