Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-222DIY-cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
alstroemeria-silentlove
ygopro-222DIY-cards
Commits
de1bbac1
Commit
de1bbac1
authored
Aug 21, 2021
by
Tachibana
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
ndyd
parent
3ae7c6d9
Pipeline
#4824
passed with stages
in 18 minutes and 52 seconds
Changes
2
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
37 additions
and
37 deletions
+37
-37
expansions/script/c77709002.lua
expansions/script/c77709002.lua
+21
-21
expansions/script/c77709003.lua
expansions/script/c77709003.lua
+16
-16
No files found.
expansions/script/c77709002.lua
View file @
de1bbac1
...
...
@@ -4,22 +4,22 @@ xpcall(function() require("expansions/script/lap") end,function() require("expan
xpcall
(
function
()
require
(
"expansions/script/c37564765"
)
end
,
function
()
require
(
"script/c37564765"
)
end
)
cm
.
Sekka_name_with_lap
=
true
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
0x14000
)
e1
:
SetCode
(
EVENT_DISCARD
)
e1
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
end
)
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
0x14000
)
e1
:
SetCode
(
EVENT_DISCARD
)
e1
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
end
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -29,18 +29,18 @@ function cm.initial_effect(c)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
,
Duel
.
GetTurnPlayer
()
==
1
-
tp
and
Duel
.
GetCurrentPhase
<
HASE_MAIN2
and
1
or
2
)
e1
:
SetValue
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
)
end
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsAbleToDeck
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
2
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
2
,
2
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
1
,
2
,
0
,
0
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
1
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
sg
,
nil
,
1
,
REASON_EFFECT
)
end
expansions/script/c77709003.lua
View file @
de1bbac1
...
...
@@ -4,36 +4,36 @@ xpcall(function() require("expansions/script/lap") end,function() require("expan
xpcall
(
function
()
require
(
"expansions/script/c37564765"
)
end
,
function
()
require
(
"script/c37564765"
)
end
)
cm
.
Sekka_name_with_lap
=
true
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCode
(
EVENT_DISCARD
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
69840739
,
1
))
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
0x14000
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
0x14000
)
e2
:
SetCountLimit
(
1
,
m
+
100
)
e2
:
SetCondition
(
Senya
.
SummonTypeCondition
(
SUMMON_TYPE_RITUAL
))
e2
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
end
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
end
)
e2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
if
g
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
ShuffleDeck
(
1
-
tp
)
Duel
.
BreakEffect
()
Duel
.
Draw
(
1
-
tp
,
g
:
GetCount
()
-
1
,
REASON_EFFECT
)
end
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
if
g
:
GetCount
()
==
0
then
return
end
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
ShuffleDeck
(
1
-
tp
)
Duel
.
BreakEffect
()
Duel
.
Draw
(
1
-
tp
,
g
:
GetCount
()
-
1
,
REASON_EFFECT
)
end
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment