Commit ccb53ca7 authored by mercury233's avatar mercury233

fix displaying infinite time limit

parent 606d0d99
......@@ -152,7 +152,7 @@ public class gameInfo : MonoBehaviour
HashedButtons.RemoveAt(i);
}
float height = 132 + 50 * j;
if (j == 0)
if (j == 0)
{
height = 116;
}
......@@ -270,7 +270,7 @@ public class gameInfo : MonoBehaviour
void refreshLine()
{
int j = 0;
int j = 0;
for (int i = 0; i < HashedButtons.Count; i++)
{
if (!HashedButtons[i].dying)
......@@ -330,8 +330,16 @@ public class gameInfo : MonoBehaviour
opponent.under.mainTexture = GameTextureManager.exBar;
me.under.mainTexture = GameTextureManager.bar;
}
me.api_timeHint.text = "paused";
opponent.api_timeHint.text = "paused";
if (Program.I().ocgcore.timeLimit == 0)
{
me.api_timeHint.text = "infinite";
opponent.api_timeHint.text = "infinite";
}
else
{
me.api_timeHint.text = "paused";
opponent.api_timeHint.text = "paused";
}
}
public bool amIdanger()
......@@ -341,6 +349,10 @@ public class gameInfo : MonoBehaviour
void setTimeAbsolutely(int player, int t)
{
if (Program.I().ocgcore.timeLimit == 0)
{
return;
}
if (player == 0)
{
me.api_timeHint.text = t.ToString() + "/" + Program.I().ocgcore.timeLimit.ToString();
......
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