Commit 6726bd30 authored by mercury233's avatar mercury233 Committed by GitHub

set summon player for filp summon (#350)

parent fbcf0442
......@@ -2050,6 +2050,7 @@ int32 field::flip_summon(uint16 step, uint8 sumplayer, card * target) {
case 1: {
target->previous.position = target->current.position;
target->current.position = POS_FACEUP_ATTACK;
target->summon_player = sumplayer;
target->fieldid = infos.field_id++;
core.phase_action = TRUE;
pduel->write_buffer8(MSG_FLIPSUMMONING);
......
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