Commit 250dacfe authored by mercury233's avatar mercury233

Merge branch 'master' of https://github.com/Fluorohydride/ygopro

parents 8f9e5424 b5d39ec7
......@@ -153,10 +153,12 @@ void SGUITTGlyph::preload(u32 char_index, FT_Face face, video::IVideoDriver* dri
}
glyph_page = parent->getLastGlyphPageIndex();
u32 texture_side_length = page->texture_size.Width;
u32 texture_side_length = page->texture_size.Width - font_size;
u32 margin = font_size * 0.5;
u32 sprite_size = font_size * 1.5;
core::vector2di page_position(
(page->used_slots % (texture_side_length / font_size)) * font_size,
(page->used_slots / (texture_side_length / font_size)) * font_size
(s32)(page->used_slots % (s32)(texture_side_length / sprite_size)) * sprite_size + margin,
(s32)(page->used_slots / (s32)(texture_side_length / sprite_size)) * sprite_size + margin
);
source_rect.UpperLeftCorner = page_position;
source_rect.LowerRightCorner = core::vector2di(page_position.X + bits.width, page_position.Y + bits.rows);
......@@ -466,7 +468,7 @@ CGUITTGlyphPage* CGUITTFont::createGlyphPage(const u8& pixel_mode) {
if (page) {
// Determine the number of glyph slots on the page and add it to the list of pages.
page->available_slots = (page_texture_size.Width / size) * (page_texture_size.Height / size);
page->available_slots = (u32)((page_texture_size.Width - size) / (u32)(size * 1.5)) * (u32)((page_texture_size.Height - size) / (u32)(size * 1.5));
Glyph_Pages.push_back(page);
}
return page;
......
......@@ -989,6 +989,7 @@ void Game::ShowElement(irr::gui::IGUIElement * win, int autoframe) {
btnCardDisplay[i]->setDrawImage(false);
}
win->setRelativePosition(irr::core::recti(center.X, center.Y, 0, 0));
win->setVisible(true);
fadingList.push_back(fu);
}
void Game::HideElement(irr::gui::IGUIElement * win, bool set_action) {
......
......@@ -627,6 +627,7 @@
!setname 0x12 青蛙 ガエル
!setname 0x13 机皇 機皇
!setname 0x3013 机皇帝 機皇帝
!setname 0x5013 机皇神 機皇神
!setname 0x6013 机皇兵 機皇兵
#setname 0x14 N/A
!setname 0x15 巨大战舰 巨大戦艦
......
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