1. 15 Feb, 2021 1 commit
  2. 09 Feb, 2021 2 commits
  3. 05 Feb, 2021 1 commit
  4. 28 Jan, 2021 3 commits
  5. 14 Jan, 2021 1 commit
  6. 10 Jan, 2021 1 commit
  7. 29 Dec, 2020 3 commits
    • mercury233's avatar
      init group.it (#348) · abf1e6b1
      mercury233 authored
      prevent crash when calling GetNext without GetFirst
      abf1e6b1
    • salix5's avatar
      revert e89bd614 · 55870040
      salix5 authored
      55870040
    • salix5's avatar
      fix EFFECT_DISABLE_FIELD · b47613b6
      salix5 authored
      EFFECT_DISABLE_FIELD has 3 types:
      1. The player chooses the location
      The script has an operation function but no value function.
      The temp value will be set in operation, and it will be reset in card::reset().
      
      2. Certain location related to the card
      The script has a value function.
      It will not be reset in card::reset().
      
      3. Fixed location
      The script sets the value as a constant.
      The temp value will be reset in card::reset().
      b47613b6
  8. 23 Dec, 2020 1 commit
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  14. 07 Nov, 2020 1 commit
  15. 26 Oct, 2020 2 commits
  16. 24 Oct, 2020 1 commit
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  26. 04 Aug, 2020 2 commits
  27. 29 Jul, 2020 1 commit
  28. 16 Jul, 2020 1 commit
    • DailyShana's avatar
      fix comparing level, rank, attack, defense of trap monsters · cc6a9a5a
      DailyShana authored
      Card.IsLevelAbove Card.IsLevelBelow
      Card.IsRankAbove Card.IsRankBelow
      Card.IsLinkAbove Card.IsLinkBelow
      Card.IsAttack Card.IsAttackAbove Card.IsAttackBelow
      Card.IsDefense Card.IsDefenseAbove Card.IsDefenseBelow
      
      close Fluorohydride/ygopro#2312
      cc6a9a5a
  29. 15 Jul, 2020 1 commit
  30. 14 Jul, 2020 1 commit
  31. 13 Jul, 2020 1 commit